How to create FAST Pipes/Wires in Blender 4.0

  Рет қаралды 10,513

ItsPaulTodd

ItsPaulTodd

6 ай бұрын

Here's a quick video creating pipes and wires in a number of different ways. Find which is best for you and your projects!
90 degree pipe using vertices & bevels: 0:30
Combining cylinders using Bridge Edge loops: 3:04
Wires using Bezier curve: 5:07
Path Curve: 6:02
Bonus Rivets: 10:05
Important hotkeys from the video:
Bevel Vertices - Ctrl+Shift+B
Bridge Edge Loops - Ctrl+E
Pattern Selection - Ctrl+Shift+Numpad+
Using Blender 4.0. If there is anything you'd like a clear tutorial on please let me know in the comments.
You can find me on all socials under ItsPaulTodd
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Пікірлер: 26
@gamiensrule
@gamiensrule 27 күн бұрын
When doing the bevel on a curve, you can just increase the curve segments in the panel on the right. It makes it smoother.
@DigIntoGaming
@DigIntoGaming 5 ай бұрын
I literally learned more about blender and 3d modeling from this one video than I have from watching tens of hours of tutorials. You showed off multiple ways of how to CORRECTLY model in such a short time. So many quick easy tips to absolutely launch someone's skill into a higher level in minutes. Bravo sir, bravo. 👏
@nixonmanuel6459
@nixonmanuel6459 4 ай бұрын
I second that!
@SpongeBob-jz6ip
@SpongeBob-jz6ip Ай бұрын
I third that
@junglebro
@junglebro 15 күн бұрын
nice tutorial
@boom_fish_blocky
@boom_fish_blocky 4 ай бұрын
I frequently use the 4:09 pipe creation method because of the easy control it provides over the direction and location of the pipe's tip. I mainly employ it for creating car exhaust pipes. 🚙🚔
@bodstor
@bodstor 5 ай бұрын
I really adore industrial decor and this is just right, thank you and good luck with your channel promotion!
@itspaultodd
@itspaultodd 5 ай бұрын
Thanks! Glad I could help
@boom_fish_blocky
@boom_fish_blocky 4 ай бұрын
Thanks for the collection of straw/pipe creation methods.
@maverickashley7978
@maverickashley7978 5 ай бұрын
oh my god how much i needed this thank you
@hiepcongnguyen
@hiepcongnguyen 5 ай бұрын
Great, Hope you make more. I come from Vietnam
@topanherlambang5351
@topanherlambang5351 5 ай бұрын
Terimakasih banyakkkkk, sangat membantu saya jasamu kan selalu kukenang sir
@aydin_yaman
@aydin_yaman 5 ай бұрын
Very useful tuto bro.Thanks a lot
@Nicollaos
@Nicollaos 5 ай бұрын
Спасибо! Очень нужны такие подробные туториалы! Thank you! Such detailed tutorials are much needed!
@enestekin2512
@enestekin2512 4 ай бұрын
Thank you buddy that’s exactly what I need
@PatriceFERLET
@PatriceFERLET 5 ай бұрын
6:00 you have the resolution of the curve to change on top of the properties panel. Don't need to convert to mesh to change the resolution.
@itspaultodd
@itspaultodd 5 ай бұрын
Thanks! Great option to keep it as a curve and look clean!
@mind_of_a_darkhorse
@mind_of_a_darkhorse 5 ай бұрын
Nice tutorial and well thought out making it easy to understand! You got a new subscriber!
@user-xt5in6lq2f
@user-xt5in6lq2f 5 ай бұрын
Thanks for the tutorial, it helps me a lot :)
@rayleixx
@rayleixx 4 ай бұрын
Thank you.
@JugonSolitario
@JugonSolitario 2 ай бұрын
Excelente. gracias.
@ereviewsyt
@ereviewsyt 5 ай бұрын
Might be a stupid question - is there a way to measure the length of the wire created, including the bends? 😯
@kevinflanigan8653
@kevinflanigan8653 5 ай бұрын
Great tutorial! I'm having trouble sizing the tops of the rivets. When I press S and move the mouse, all the rivet tops move inward or outward from center of the cylinder which deforms the rivets without sizing the tops of the rivets. Any ideas as to what I'm doing wrong? Thanx
@itspaultodd
@itspaultodd 5 ай бұрын
Change the pivot point at the top (next to the magnet looking thing) from median point to individual points and it should work fine. Glad you liked the tutorial!
@Mr.McWatson
@Mr.McWatson 4 ай бұрын
Question: how does crease actually function? I generally use bevel weight with a modifier to crisp edges, but that of course creates bevels if you apply the mods. Does the crease keep a sharp edge with no downsides?
@itspaultodd
@itspaultodd 4 ай бұрын
Yeah you can set an edge to a crease limit of anywhere between 0-1, 1 of course being fully sharp. It comes in very useful when modeling, your basically just instructing blender what you want sharp and by how much. Works nicely with other modifiers like subdivision too, it's worth playing around with :D
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