Blender - Quad Remesher Workflow

  Рет қаралды 27,355

PzThree

PzThree

Күн бұрын

Пікірлер: 49
@beaustine6093
@beaustine6093 Жыл бұрын
Fantastic tutorial! This is perfect timing as I just purchased Quad Remesher. Would love to see more tutorials that combine Quad Remesher, Box Cutter, Hard Ops, and Mesh Machine. Keep up that great content!
@DeputyChiefWhip
@DeputyChiefWhip Жыл бұрын
What i have found with quad remesher is that if you have models that its not good at being remeshed for poly reduction. If your model don’t have good symmetry there will be one downside. The remesh creates one big spiralling edge loop. In your example its great because if you want to reduce your model by remove an edge loop, you just select loop and remove it. In my example, if you select an edge loop this edge loop doesn’t go in a ring, it will spiral from border to border. What you can do is add a knife cut to break the spiralling loop before removing the loop.
@DaCapitalist1
@DaCapitalist1 Жыл бұрын
Very interesting video! I would love to see a deeper dive on this. Quadremesh is amazing
@MetalGearMk3
@MetalGearMk3 Жыл бұрын
Its okay, no matter how you use it you'll end up generating spirals loops, especially on more complex meshes. There is a new version that hopefully address this issue, the dev is working on it for awhile now.
@pzthree
@pzthree Жыл бұрын
yes, but its ok. still easy to work with.
@short-circut2262
@short-circut2262 Жыл бұрын
Yeah it’s apparently expected to come April 2024. It was actually supposed to come out sometime in the next month but it got delayed
@joshua42777
@joshua42777 Жыл бұрын
Thank you for sharing ! I have quad remesher and fluent this may make my workflow a lot easier!
@Knightbreaker107
@Knightbreaker107 Жыл бұрын
Fantastic as always!
@Katana2040
@Katana2040 Жыл бұрын
Another banger. Right on, man 😎
@binyaminbass
@binyaminbass Жыл бұрын
Thank you! I always use it at default settings. This workflow looks very good. I would be interested to see what other secrets you have discovered in this addon.
@jorgeluisgenova5108
@jorgeluisgenova5108 Жыл бұрын
But those are not secrets... you can read the addon documentation, or also just experimenting clicking those boxes and settings. I find these tutorials very useful too don't get me wrong, but come on these are not secrets xD
@binyaminbass
@binyaminbass Жыл бұрын
The documentation doesn't mention these tips. I didn't stumble on these by ticking boxes. 1. Remeshing on Auto-Smooth and then changing to Smooth for SubDiv. 2.Remeshing on the object before adding a bollean operation. These are clutch. I never knew about them. It's not written about. How is that not a secret? Maybe you'd prefer "Discovered Workflow"? Semantics. @@jorgeluisgenova5108
@Ashtroids
@Ashtroids 10 ай бұрын
I have been using with a pretty fair amount of success. Only issues I encounter personally are when I am trying to boolean a hole right through my mesh sometimes it just won't make the hole as clean as I'd want it to be even if I use a high vert count cylinder. Would love to see how you do holes with this workflow.
@cupcaketyrantdar2483
@cupcaketyrantdar2483 Жыл бұрын
Dang, this looks really good. So many videos of people going through painful clean up after booleaning their meshes, but this just seems to sidestep that entirely. There must be some catch to this (besides the price tag)
@ThulfaqarAbdulla
@ThulfaqarAbdulla Жыл бұрын
Amazing I had this plugin but now I understand how to use it . . . thanx man
@pzthree
@pzthree Жыл бұрын
It's just one way you can but it's fun
@yakusa_3dart
@yakusa_3dart 8 ай бұрын
i love it! thamks master!
@StreamwaveProduction
@StreamwaveProduction 11 ай бұрын
No matter how many tutorials I follow, every time I click Remesh, the corners of my object always get screwed. How can I solve this?
@gibson2623
@gibson2623 Жыл бұрын
This should not be a plugin. Should be a standard tool out of the box.
@pzthree
@pzthree Жыл бұрын
Would be nice but it's not.
@gibson2623
@gibson2623 Жыл бұрын
@@pzthree Ye :)...It is on 3ds max :)
@colbyr.adamson4427
@colbyr.adamson4427 Жыл бұрын
Gotta make money somehow.
@gibson2623
@gibson2623 Жыл бұрын
@@colbyr.adamson4427 Somehow? You can always try to rob a bank or a house then.
@Error_-xn7po
@Error_-xn7po 11 ай бұрын
Ahoy there captain!
@audiocontent6631
@audiocontent6631 Жыл бұрын
please provide the link to the radial array add-on you are using
@pzthree
@pzthree Жыл бұрын
Hardops. On the website.
@joe_fabricator
@joe_fabricator Жыл бұрын
Great stuff here. Is Quad Remesher only a yearly subscription or do they have an option to buy the latest version outright?
@pzthree
@pzthree Жыл бұрын
You can buy perpetual.
@joe_fabricator
@joe_fabricator Жыл бұрын
Thank you :-)
@baldpolnareff7224
@baldpolnareff7224 Жыл бұрын
I bought Quadremesher and I love it, the issue is with very complex meshes that came from CAD, their topology is garbage and very unpredictable, sometimes with an unbelievable amount of triangles in certain areas and a very sparse distribution of edges in others…it’s just impossible to clean them up manually and take advantage of the binormal splitting…
@pzthree
@pzthree Жыл бұрын
I've seen that before. I end up remodeling stuff. I'm sure there's better ways.
@baldpolnareff7224
@baldpolnareff7224 Жыл бұрын
@@pzthree I’m in a company and it would just be unsustainable to remodel all the parts of complex assemblies
@ianzander5057
@ianzander5057 9 ай бұрын
What am i doing wrong? The boolean is not working?
@FPChris
@FPChris Жыл бұрын
What about the poly lines that skew or the top of the surface where they group off center?
@pzthree
@pzthree Жыл бұрын
can happen, best to try and keep things planar and sharp, checking for errors along the way and correcting them if possible. Check the other quadremesh videos this plays into it but isn't everything.
@UnchartedWorlds
@UnchartedWorlds 6 ай бұрын
This is fucking Gold!!! I have this addon, I bought it and yet I complained how it doesnt work on ngons/triangle meshes from Plasticity, but I see now what I did wrong! With marked edges that come from Plasticity thanks to Blender bridge, this method should work gold, no? Even mayor areas Plasticity can mark with different colors and I could translate those to different materials like you did, what could also help? I mean this looks super promising and nothing I explored or thought about when I tested! What I am trying to say like the other commenter, thank you for making this! And if you can respond to this comment with your thoughts on what I mentioned, it be awesome :)
@pzthree
@pzthree 6 ай бұрын
It will often times still fail. No matter how much you prep the model. So it can be hit or miss. It's worth exploring it's limitations though. As it can be extremely useful for pushing out some quick subdivision mesh that you can usually clean up and take further.
@Death-Flower
@Death-Flower Жыл бұрын
thanks!!
@neil1375
@neil1375 Жыл бұрын
Which versions of Blender does this Addon work in?
@pzthree
@pzthree Жыл бұрын
Just use 3.6LTS
@xinversive
@xinversive Жыл бұрын
is there a blender 4 release?
@pzthree
@pzthree Жыл бұрын
I don't know. Stick with 3.6.
@Toskyval
@Toskyval Жыл бұрын
Hi, I wrote this comment to advice you that the "Pin Verts" addon has been taken down by his author (""This product is not currently for sale."") Considering that it was free, it is possible that you upload a copy of it and post the link from your website?
@pzthree
@pzthree Жыл бұрын
I can't upload it but thanks for letting me know about this.
@AntonSavoderov
@AntonSavoderov Жыл бұрын
cool
@murdocklesban6836
@murdocklesban6836 Жыл бұрын
tienes que poner detect hard edges
@kickskii
@kickskii Жыл бұрын
Can i do this on a decimated mesh that has a slight bevel or will that get ugly?
@pzthree
@pzthree Жыл бұрын
Will probably get ugly. It's a finicky workflow sometimes.
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