Dave, you can use normal splitting to define your edge loops manually by using hard edges as the guide for remesher, it basically lets you determine the edges by mark sharp. Hope that makes sense mate
@wegotguns3325 Жыл бұрын
@@3DJay429 Probably the most useful and easiest option, I know you probably didn't include it in the tutorial because it's obvious what it does, but it would have been good to demo it anyway as it's the feature most hard surface modellers would cum in their pants over.
@wernerbros80994 жыл бұрын
This is by far the best short tutorial on Quad Remesher. Thanks mate!
@3DJay4294 жыл бұрын
Thanks for the love mate ❤ 🙏
@itscrawford3 жыл бұрын
Definitely one of the best addons i've ever used. It helped me fix so many meshes already and I'm still within the trial period. %100 going to buy it when my trial runs out
@3DJay4293 жыл бұрын
Yea 100% worth it!
@LarsRichterMedia3 жыл бұрын
Just installed the trial and it blows my mind. The edge flow is literally perfect with one click. How the hell is this magic even possible?!
@3DJay4293 жыл бұрын
@@LarsRichterMedia its awesome i love it, if you bind it you can put your workflow on overdrive
@easyblendertuts18812 жыл бұрын
@@LarsRichterMedia Yeah it blew my mind too when I first tried it. Really good addon.
@CHACHILLIE Жыл бұрын
Second that
@VeryFunStudio6 ай бұрын
Quad Remesher = best tool. Your video = best tutorial. Result = instant purchase! Thanks so much, good man!
@hexajon93 Жыл бұрын
This was the best thing I have bought! It’s amazing how well it does! A couple of times I’ve had issues with certain points on an object but the time to manually correct those areas was far less spent than having to retopologize manually
@annakhudorenko95964 жыл бұрын
The Quad Remesher looks super useful, thanks for sharing!
@3DJay4294 жыл бұрын
Thanks Anna
@takezosensei5 ай бұрын
This tutorial is a must-watch reminder before remeshing... Keep it up man!
@frappedelimon4351 Жыл бұрын
Thank you so much for doing this! I almost had a meltdown because I couldn't understand the tool but this is the only video that could answer my questions!
@velkyngame4 жыл бұрын
Really good video! I love Quad Remesher, great results
@3DJay4294 жыл бұрын
Thanks Mate, yea i love quad remesher to very usefull add on!
@tebitosan97714 жыл бұрын
@@3DJay429 Hope have a Update and can make loops reference with grease peancil for the topology, like zremesher with curve pencil.
@3DJay4294 жыл бұрын
@@tebitosan9771 Damn That would be cool right! Or maybe even Facesets in sculpt mode?
@LemeMeek11 ай бұрын
Thanks so much this was a nice quick simple course on the remesher, super cool and easy to follow!
@nickmartinSFX4 жыл бұрын
Brilliant video Jay .. fast, clear and to the point. nice one! (and subbed)
@3DJay4294 жыл бұрын
Thanks so much Nick 👍
@kou7055 Жыл бұрын
This was really helpful to understand Vertex Color with Quad Remesher, thanks!
@TerenceKearns4 жыл бұрын
Great tool for pros working with 3D every day. Not cheap for dabblers just having fun with Blender.
@3DJay4293 жыл бұрын
Absolutely!
@maiwandhimmat48082 жыл бұрын
Man wow! Thats dark magic It works perfectly with 3d scans and my awful topology I have 100% would buy it
@JakeFox-k8i19 күн бұрын
5:14 i’m having a lot of trouble with this part. Every time I try to remesh my model after using the vertex paint, the density seems to be almost the same throughout my model after the remeshing. The faces are too small where I want them to be big, and too big where I want them to be small. Could I possibly be missing something? I ticked all the same boxes as shown in the video.
@makentoarts986 Жыл бұрын
Amazingly good explanation, thank you!
@thecreativetechnologist38404 жыл бұрын
Awesome explanation, Awesome tool. Cheers.
@zackx12 жыл бұрын
Danm you save my practice project. This was very useful indeed. I will sub to you for saving my work. thanks. keep it up.
@3DJay4292 жыл бұрын
Thank you so much mate means a lot ❤️
@kritzstudio4 жыл бұрын
Thanks so much! , super useful tutorial on remesher!
@3DJay4294 жыл бұрын
Thanks mate glad it helped it you out
@ydoucare55 Жыл бұрын
Quad Remesher is friggin awesome. Easily the best addon
@artist1722 жыл бұрын
this add-on is a life saver !!!!
@mikelittlenz15 күн бұрын
Nice, very useful thank you :)
@bogdanbogdanov4392 жыл бұрын
Good guide. Big thanks!
@3DJay4292 жыл бұрын
Thanks mate happy it helped :)
@TonyOFN4 жыл бұрын
This was very useful thank you for this Great Vid!
@3DJay4294 жыл бұрын
Thanks mate
@eagleowl2815 Жыл бұрын
Thanks A LOT for this awesome tutorial !!! I'm considering buying this addon so that I will not have so much to do with retopology ! A very powerful tool, isn't it ?
@Shoesstartech Жыл бұрын
Brilliant video Jay. Please help with how to add the Quad remash bar on the side? 😍😍
@王永昌-z4o2 жыл бұрын
nice video,how to use the last option "FaceMap2 Material"? I didn't want to assign the martial to faces manually.
@standard_model2 ай бұрын
Remesh by the materials is great! But this is not very convenient in sculpture mode. It would be cool if the addon could use the "face sets" as polygroups in zbrush.
@emirhanakgul16172 жыл бұрын
I am getting an error while using it. My computer is new, do I need to install another program to use it? Error : Remeshing FAILED !
@hhigh_af3 жыл бұрын
yoo nice tutorial!! really appreciate it.
@3DJay4293 жыл бұрын
Thanks mate glad it helped!
@gustavoalvarez33353 жыл бұрын
Hola muchas muchas gracias por mostrar esta herramienta es de mucha utilidad. Saludos desde Argentina.
@3DJay4293 жыл бұрын
Hola, Gracias Gustavo!
@manojlogulic42344 жыл бұрын
Very nice explanation, thank you. I sub and liked. Cheers!
@3DJay4294 жыл бұрын
Thank you Manojlo, i am glad it helped out! thanks so much for the sub 🙏
@simonzhang3D2 жыл бұрын
Rly good video! Short and usefull
@3DJay4292 жыл бұрын
Thanks mate happy it helped
@Playingmusic2 Жыл бұрын
thank for the beautiful tutorial
@nategreyson60144 жыл бұрын
subbed. great tutorial, man. saved me
@3DJay4294 жыл бұрын
You're welcome bro
@nategreyson60144 жыл бұрын
@@3DJay429 dude this is gold!
@NN-wc7dl Жыл бұрын
Splendid addon. Not cheap, but splendid!
@curiousity2717 ай бұрын
Thank you for sharing this❤❤❤
@LudicrousAnimation2 ай бұрын
Great video
@ToadieBog3 жыл бұрын
In the last example, with the sorta saddle shapes, the carved out section on the top ended up with a lot more quads than it had before. Is that intended or desireable?
@3DJay4293 жыл бұрын
That depends mate, the amount of quads it has added is not such a big deal as it is relevant to the quad count you set before hand. if you want you can go through and dissolve faces or you can use the density painter in the previous example to give that section a lower quad density, or you could just keep it super simple and choose a lower quad count. Hope this helps mate ? let me know what you think thanks for the comment
@MultiKwolf2 жыл бұрын
thnx Jay
@3DJay4292 жыл бұрын
you are welcome brother
@ThreeDCreateTutorials3 жыл бұрын
Great Video! Very helpful thanks
@3DJay4293 жыл бұрын
Thank you mate!
@FPChris Жыл бұрын
Why on the first one did it use a bunch of quads on the flat sides? Seems like it should be smart enough to use one quad in section.
@mysterious_monolith_Күн бұрын
Great!
@josephcornell30832 жыл бұрын
Hello. Great video. Lot of good tips. Use vertex colors does not seem to work on my characters head. I followed the video to a T and the red area get all deformed. ANy thoughts?
@3DJay4292 жыл бұрын
Hey Joseph, what version of blender are you using?
@josephcornell30832 жыл бұрын
@@3DJay429 3.0.0
@Vibhu_Kishan3 жыл бұрын
hey mate how you doing! i did not get the bit about colors do the colors define the supporting loops asin red means no loops and yellow means 2 / green 3 ?
@3DJay4293 жыл бұрын
Sorry Vibhu, i didn't see this comment until now..the red area will mean there is more geo in that part, and the blue will mean there is less geo.. hope this makes sense?
@jhonysteak55122 жыл бұрын
Is it possible to use to ensure that it doesn't create a new model each time? it's a hell to replace all the animations on the new model to generate!
@zundamoon_nanoda2 жыл бұрын
とても分かりやすいです!! 感謝します!!!
@petertremblay37254 жыл бұрын
You should consider making your UI bigger in size because even with my glasses on i cannot read your tiny fonts!
@3DJay4294 жыл бұрын
Thanks for the feedback Peter I will defantly make sure the next video i do ill try make my font bigger thanks again I never thought it would be an issue, I think its because I have a 34 inch monitor with a high res
@petertremblay37254 жыл бұрын
@@3DJay429 Probably not an issue for young lads with perfect eyesight but for many artists our eyesight is often compromise for too many hours watching the screen and years doing it! In blender it is very easy to quickly raise the UI scale and it doesn't take much of a scale often 1.10 is OK for most people.
@3DJay4294 жыл бұрын
@@petertremblay3725 Thanks mate! Will defo make it bigger in the next video! 1.10 it is!
@petertremblay37254 жыл бұрын
@@3DJay429 Excellent video by the way!
@3DJay4294 жыл бұрын
@@petertremblay3725 thanks mate and again thanks for the heads up
@n0b0dy_know3 жыл бұрын
Amazing!
@RandomLensProductions2 жыл бұрын
great tutorial, but after i "remesh it" and have "use materials" checked i can't seem to see the materials on my model, just black, am i missing a step? any help would be appreicated
@3DJay4292 жыл бұрын
make sure the viewport is in the correct shading mode- up the top left
@RandomLensProductions2 жыл бұрын
@@3DJay429 thank you for the reply, im still learning blender but i cant find the shading mode on the left, i can only see the differnt kinds of shading mode on the top right, i only see my original texutures before "re meshing". but thak you for the reply, i appreciate it
@3DJay4292 жыл бұрын
@@RandomLensProductions I'm an idiot I'm sorry i meant top right not left lol
@RandomLensProductions2 жыл бұрын
@@3DJay429lol no problen 👍
@-saca-12973 жыл бұрын
Holy shit quad remesher is cracked a reptopo, damn
@3DJay4293 жыл бұрын
i know right!
@ruztdaloccozz Жыл бұрын
How to preserve the original boundary?
@snow_bugs_bunny2 жыл бұрын
Thank you very much! ❤
@blackswan63862 жыл бұрын
im looking something similair to zRemesher from Zbrush, theire Remesh is phantastic and make awesome result, in blender it is so bad - i will watch this video to hope someone did good job, lets do :D
@ivanm.6122 жыл бұрын
do you know how to fix vertex paint in 3.0.? Exoside says it on its page that it should with 2.93 and 3.0. Thank you!
@moo00se3 жыл бұрын
Good Stuff
@bobabooey83673 жыл бұрын
Thanks Jay
@3DJay4293 жыл бұрын
You are welcome mate !
@joelhornung44592 жыл бұрын
so far so good. . .except, I can't get vertex color to work. When I switch to vertex pain, and try to apply the brush, nothing happens. I've double checked that I have the correct object selected and that vertex is checked instead of material in the viewport shading box. Any other thoughts would be appreciated.
@PeepoFrog2 жыл бұрын
I have the same problem. Did you find an answer?
@ivanm.6122 жыл бұрын
Hi did you find an answer? Have the same Problem... THX
@kunemann2 жыл бұрын
Same Problem. Stil nothing new?
@fergadelics Жыл бұрын
I have incomplete but useful information. I gave up on the numbers and just vertex painted with red and cyan (000FFFF) - not blue. It’s definitely mapped to those colors. Also, separate by materials still works with the vertex option on, which I rely on. So I’m able to get what I need done. I think everything works but it does take some practice to get a feel. I recommend some quality time with various default primitives before going to town on your geometry so you don’t have to undo so often testing
@sagbag8563 жыл бұрын
what version of blender is this compatible with?
@3DJay4293 жыл бұрын
All versions I think mate
@Kosari42424 ай бұрын
Good video
@diegop38903 жыл бұрын
great! Thanx!
@3DJay4293 жыл бұрын
Thanks for the comment Diego 👊
@pamparam34953 жыл бұрын
awesome tool
@SomeOne-ru8es2 жыл бұрын
PERFECT!
@jhonysteak55122 жыл бұрын
Good to know but it doesn't work well, it overpowers me whole parts if I pain them instead of increasing the details like in the video, not yet find why.
@samerkishta3 жыл бұрын
After installing in Blender Preferences, it does not show up as an Add On option. Do you know why that is?
@3DJay4293 жыл бұрын
you are using latest blender? and is quad remesher showing in tool panel?
@imchasevi Жыл бұрын
i can't reach exoside's site, do you know how can i download the add-on?
@pora65382 жыл бұрын
can i use it like if it was dynamesh in zbrush for sculpts?
@3DJay4292 жыл бұрын
Hey mate you can yes but its not really for that - Blender has its own version of dynamesh called Dynotopo Or Blender offers the Voxel Remesh tool - I would use these as dynamesh in blender then use quad remesher to bring remesh the mesh back down to a manageable size
@ronicall2 жыл бұрын
Bien explicado, gracias.
@skilat1932 жыл бұрын
got a lot of trouble for remeshing my model ... I did the same thing as you for the face but it's terrible ... I try so many things during 2 days but nothing works. I Spent less time to make it manually lmao
@3DJay4292 жыл бұрын
lol sorry to hear that bro
@IrocZIV2 жыл бұрын
Thanks
@RicardodeSena Жыл бұрын
Thanks!!!!
@koyukupa3 жыл бұрын
Hello sir, do we lose uv map when remesh the object?
@3DJay4293 жыл бұрын
Yes, but when you remesh it will give you two objects one remeshed and keep the other as a backup
@koyukupa3 жыл бұрын
@@3DJay429 Thank you sir
@gomes57922 жыл бұрын
Ty!
@romaroalte2645 Жыл бұрын
Applaud standing
@cekconi17732 жыл бұрын
👍👍👍
@rahulpaul.3d4 жыл бұрын
Where do I get it
@3DJay4294 жыл бұрын
Hey Paul the link in the description thanks mate
@companyofheroesbattles23124 жыл бұрын
@@3DJay429 Link is not working. Can you upload to Blender Market?
@grib3718 Жыл бұрын
ty for tutor
@jovianwirja1100 Жыл бұрын
This is free add on?
@MarCuseus Жыл бұрын
🤦♂
@companyofheroesbattles23124 жыл бұрын
Link is not working. Can you upload to Blender Market?
@3DJay4294 жыл бұрын
Link should work mate, its not my script to upload to blender market sorry. But just tested the link and it works BTW i love COH!
@Shalfatk012 жыл бұрын
oooo man.... if only i knew all of this just one month earlier.....
@ruevr67532 жыл бұрын
FELT.
@pasamerrr4 жыл бұрын
Link doesnt work I also searched google even google link doesnt work what happened to this addon? Edit: I just used VPN and it works..Did they block some country? its annoying.
@3DJay4294 жыл бұрын
I'm not sure to be honest mate, what country are you from ? It works ok for me here in the uk
@pasamerrr4 жыл бұрын
@@3DJay429 well everything works in UK :) I'm from Turkey thanks for the help btw.. I thought its a free addon. Also I found something in blender called quadriflow(something like that) maybe I should work with it.
@3DJay4294 жыл бұрын
@@pasamerrr ah cool love turkey ! Yea you can use quadreflow or voxel remesher, if you go to sculpt panel press alt R then you can dynamicly change the res until you are happy then press ctrl r to Remesh!
@Fleischkopf Жыл бұрын
there is an error "it cant connect to the internet" but thats a lie
@thespymawsta2 жыл бұрын
Ridiculous price , at $109 . Really can’t justify that much for a single tool.Are there any others?
@3DJay4292 жыл бұрын
Hey dude, yea normally I would only use the subscription option 15.99 for 3 months for when and if i need to use the tool. you can use the native blender remesh options but no where near as good i think. This is one of those tools that save you so much time and hassle the 15.99 i pay is always worth it. I hope the blender team upgrade the native remesh to make it better, something like 3Ds Max version would be great =)
@wasquiat2 жыл бұрын
I think link is broken. Who can help ?
@llYuki0okami Жыл бұрын
In the long run I find this addon useless, as the model I get from it always overlaps with the High Poly version in many places which causes lots of artifacts on baked normal map
@Eradifyerao3 жыл бұрын
Crud, now I can't see a reason to keep learning zbrush...
@3DJay4293 жыл бұрын
Ah zbrush is awesome and defo worth learning. like how it handles really high polys is so smooth compared to blender, but you are right it feels like everyday blender is getting better and better
@scotthammond65893 жыл бұрын
I wish it was this straight forward in maya... Paint vertex colours in maya is not as straight forward.. at least compared to this.
@3DJay4293 жыл бұрын
Yea I feel you there buddy, I love Maya it's so powerful but stopped using it after 2.8 and never looked back!
@indoskyni7272 жыл бұрын
How to get it tho?
@3DJay4292 жыл бұрын
Link in the Description
@gamethingstuff3 жыл бұрын
decent
@3DJay4293 жыл бұрын
Thanks bro
@josephvanwyk20882 жыл бұрын
The pricing for this addon is ridiculous.
@3DJay4292 жыл бұрын
Yea im no fan of subscription either, but tbh if you use this plugin daily, for the price of a coffee I think its worth it
@mpranav223 жыл бұрын
It just hangs my blender. 😑
@3DJay4293 жыл бұрын
Ah im sorry Pranav, i wish i could help you, maybe try install another version of blender and try there. also make sure drivers on computer are updated etc
@malzel22823 жыл бұрын
But what's the point if i loose all of my texture , uv's and stuff?????? It make me loose tons a valuable time and NOBODY actually ever mention this, this is insane!!!!!
@3DJay4293 жыл бұрын
Yea actualy quad remesher automaticly duplicates the object and remeshes a NEW object. so your original object is still in the scene untouched! it will be hidden in the layers. So then you simple bake your oringial object to your new remeshed object. hope this helps.
@sonnyobrien2 жыл бұрын
Calm down
@simonzhang3D2 жыл бұрын
Bro why do you do your UVS when the model is not finished. You always finish the model / topology / low poly version frist and then UVS.
@ChillieGaming Жыл бұрын
@@simonzhang3D it's a 3d scan i guess.
@esharaaut205410 ай бұрын
blender crashing whe i hit remesh
@crysiscontained44217 ай бұрын
Blender's own remesh feature is better. If your model has a lot of curves or small, deep creases, this will destroy it no matter what you do. So pretty much an expensive zip file. Thank fuck I didn't buy this.
@ambiqt17052 жыл бұрын
Is there anyway to keep the UV maps? I've tried data transfer and it refuses.
@Elijah_Art Жыл бұрын
Hello! Can I use quad remesher partially on model? I need to desimate part of model to keep details, because remesher drops it and i need to split my model to decimate and remesher parts