[Blender] Quickly Creating a Base Mesh For Sculpting/Modelling

  Рет қаралды 82,847

BudgetMelodies

BudgetMelodies

Күн бұрын

Пікірлер: 111
@budgetmelodies5459
@budgetmelodies5459 2 жыл бұрын
Compiling some of the suggestions by others (thanks!): - When creating the plane at first, you can simply merge the vertices into one instead with M - For symmetry, you can alternatively use a mirror modifier of course. I used symmetrize because I thought it would be good to show as not everyone is aware of it and it can be pretty useful, and it doesn't necessarily mirror the entire model -Instead of booleans you can simply have the meshes joined together and then use Remesh (Shift+R + Ctrl+R) over at the Sculpting workspace. Note this could take some time to process and the results might vary. You can then apply dyntopo.
@Heavenly-Drakian
@Heavenly-Drakian Жыл бұрын
OH! I didn't know M merged points! I've had the utter irritation of not knowing how to merge vertices into the structure making modifying really annoying after breaking a face or something
@Valldoesdnd
@Valldoesdnd 2 жыл бұрын
This was a ridiculously easy-to-follow process. As a newbie into the digital sculpting scene, thank you very much. This has just saved me hours of headaches.
@Chasejwill
@Chasejwill Жыл бұрын
Never have I watched a more audibly captivating and useful tutorial in my life. Now I have after watching this. Thank you dude! This tutorial is superb!
@sidar87
@sidar87 2 жыл бұрын
Instead of doing booleans simply join the meshes with ctrl+j, go into sculpt mode hit shift+r to set the remesh resolution and then hit ctrl+r to apply the voxel remesh.
@ModC.
@ModC. 4 ай бұрын
Ohhh… I did CTRL+J (I couldn’t find the Booleans so I looked it up) but didn’t know why it didn’t work after… this makes more sense LOL
@jcalambert10
@jcalambert10 2 жыл бұрын
A small note but removes a few steps. When adding that plane at the beginning, go into edit mode, make sure its four vertices are selected, hit "M" for the merge menu. From the drop-down hit "By distance." This will merge the four starting vertices at the center into one. Save a few extra clicks.
@gwentarinokripperinolkjdsf683
@gwentarinokripperinolkjdsf683 2 жыл бұрын
Saves even more steps. Replace the cube with a vertex then save as startup file
@brianbuckman6908
@brianbuckman6908 2 жыл бұрын
You actually need to merge at center and not by distance, but good tip
@jcalambert10
@jcalambert10 2 жыл бұрын
@@brianbuckman6908 Good point though in the case of a default plane both actions lead to the same result.
@jcalambert10
@jcalambert10 2 жыл бұрын
@@gwentarinokripperinolkjdsf683 That is a next level move. +1
@valabius
@valabius 2 жыл бұрын
Guys, why do you turn a plane or a cube into a vertex at all? You can also add a single vertex right away. Just enable the built-in addon Add Mesh: Extra Objects.
@lem3579
@lem3579 2 жыл бұрын
Bro I can't escape this video, it's been suggested to me like 10 times in the past week
@AdaLollA
@AdaLollA 2 жыл бұрын
this must be the single best blender tutorial on youtube
@Tlrs009
@Tlrs009 3 ай бұрын
I love spending hours doing something one way only to find a video where somebody throws it together in seconds. Thanks for this video this is awesome.
@shiftyjesusfish
@shiftyjesusfish 2 жыл бұрын
Nothing I have watched till now had made blender less intimidating, this makes me want to start learning tonight!
@BlendGoldAnimate
@BlendGoldAnimate 2 ай бұрын
Wow !!! I see why I had this under my Playlists ... After a few online Course s in the meantime ... Thats an impressive Technique ...
@williamwang7439
@williamwang7439 2 жыл бұрын
I hope this information could be useful to someone. To align vertices to a specific axis (x, y ,z) with 3 key presses: 1. In edit mode, selected the target vertices. 2. press 's' to scale then press either 'x', 'y', 'z' and finally press '0' *press esc to cancel To slide the vertices along the line, press g double time
@panoruryu
@panoruryu 2 жыл бұрын
Oh my god. I wish I had found this sooner. I did an entire model and now I have a way to actually remake it without the headache.
@JShiddy
@JShiddy 5 ай бұрын
this is the best blender trick ive learned yet. i tip my hat to you sir. thank you
@downrodeo
@downrodeo 3 жыл бұрын
Thank you, this was a very easy to understand tutorial. Appreciate it much. Happy new year to you.
@killrs4618
@killrs4618 2 жыл бұрын
This was really helpful, I always have trouble creating a base shape, this solves everything. I highly recommend this and might even show this video in class if I ever get permission to teach my peers.
@Pale_7567
@Pale_7567 7 ай бұрын
I'm finding this now because someone posted it to twitter and my god, this is so cool for a beginner like myself
@Gl-rn8fp
@Gl-rn8fp Жыл бұрын
Man.. Thank you KZbin gods for showing me this in my recommendation feed, and thank you! For the awesome simple video. Consider making more, I subscribed simply to show you my gratitude for this intuitive approach. If you are interested, I'll happily show you the model I was able to finish based on this technique!
@Bernandez4139
@Bernandez4139 2 жыл бұрын
An amazingly good tutorial. I never would have thought to separate the legs. That fixes my main problem with the skin modifier!
@M1K3Y.00
@M1K3Y.00 7 ай бұрын
This video proves that i REALLY need to explore modifiers more! I had no idea about the "Skin" Modifier! and have been manually adding bones for years :(
@kamius1
@kamius1 2 жыл бұрын
Thanks for great tutorial. I learned a lot through this video which is easy to understand.
@JimmyGunawanX
@JimmyGunawanX 2 жыл бұрын
In edit mode, Merge Vertices to Center can merge all vertices into a single vertex
@d.k.1545
@d.k.1545 Жыл бұрын
u sir instantly cured me of my headache
@Mamika_AFK
@Mamika_AFK Жыл бұрын
Great explanation and good tips 👍 I already knew about the skin modifier, but didn't know about the bool tool and the sculpting fix for the mesh. Thank u very much! New sub 😅
@tetramera
@tetramera Жыл бұрын
This is so handy! Good stuff.
@IrocZIV
@IrocZIV Жыл бұрын
Lots of good info, and well put together.
@frogonaut5586
@frogonaut5586 2 жыл бұрын
Exactly what I was looking for, much appreciated!
@tycho25
@tycho25 2 жыл бұрын
Do you think you could do a speed-sculpt showing us how you might transform this into a final piece?
@nolanxart
@nolanxart 2 жыл бұрын
Great tutorial! How did you select the leg by itself at 4:55?
@tylerdavis4970
@tylerdavis4970 2 жыл бұрын
In edit mode you can push L to select all connected verts in a mesh.
@nolanxart
@nolanxart 2 жыл бұрын
@@tylerdavis4970 Thanks! That’s gonna gonna save a lot of time.
@rumsto1
@rumsto1 2 жыл бұрын
Holy shit that was great. Literal magic. Awesome thanks for sharing your workflow.
@Reiikz
@Reiikz 3 жыл бұрын
this is very cool and useful!
@motherofmisfits9175
@motherofmisfits9175 Жыл бұрын
All the time I would not have(or feels like I wouldn't have) wasted on bones if I had only learned the create armature before now. T.T And the part where you can extrude multiple times from one vertex and still get more than one mesh might help me on my hydra (maybe??) but i can't wait to try it!
@wojakov
@wojakov 7 ай бұрын
Wow, this method looks cool :D
@LudvikKoutnyArt
@LudvikKoutnyArt 2 жыл бұрын
Just throw a Remesh modifier on top of that whole stack to have much more sculpt-friendly mesh to start with :)
@dragoshiuk
@dragoshiuk 2 жыл бұрын
Hi There! Found this from your Twitter. You should definitely create some more blender tutorials, you're very easy to follow, and I've never thought to start creating a base mesh like this! You've convinced me to jump back into blender ^^
@Gadalac
@Gadalac 2 жыл бұрын
This is a seriously great tutorial!
@Thomas-fk3xl
@Thomas-fk3xl 2 жыл бұрын
Finally a tutorial I understand ty so much
@talkingSkunk
@talkingSkunk 2 жыл бұрын
Brillliant! Thank you for the tutorial.
@drumboarder1
@drumboarder1 2 жыл бұрын
I had no idea about mark root, legend
@aranganr
@aranganr 2 жыл бұрын
Nice and simple tut. Thanks.
@cheyenne_the_gamer2718
@cheyenne_the_gamer2718 2 жыл бұрын
this was super helpful! I just got blender and I’m super new to 3d modeling and animation, I have done 2d and it was ok-ish but this tutorial was so helpful to help me with a base!
@yanakolyadych4735
@yanakolyadych4735 2 жыл бұрын
It is a really good video for newbies like me, so thank you, it's really nice and awesome how you explain it, but when I'm turning on the Dyntopo, all the modifiers disappear and I only have the Vertex' left. I tried to handle it somehow, but I still don't know how. Can someone please say me how can I fix it?
@cubetoolkanaal1654
@cubetoolkanaal1654 Жыл бұрын
i have the same problem
@SparkytheLazyPurpleDragon
@SparkytheLazyPurpleDragon 2 жыл бұрын
This is exactly what I needed! Thanks for making this
@airtoumfake
@airtoumfake 2 жыл бұрын
Wow, thanks! This is really helpful; my models will look way better with this method
@grobterm
@grobterm 2 жыл бұрын
Sick tutorial!
@alekrex5905
@alekrex5905 9 ай бұрын
I have a model that I want to add details like scales to it, but my PC is very weak, does anyone have any suggestions on how to do this on my model without my computer crashing?
@-Belshazzar-
@-Belshazzar- 2 жыл бұрын
Amazing tutorial! Subed. Thank you
@buttermilkun9992
@buttermilkun9992 2 жыл бұрын
Thank you sooo much I've been looking for a specific tutorial like this for ages 😭 and then your video just popped up on my recommendation. Thanks a lot, you deserve my sub 🙂👍
@pragangold4684
@pragangold4684 Жыл бұрын
Just like the good old days of playing Spore ahah
@BmadCreative207
@BmadCreative207 2 жыл бұрын
i watch this stuff over and over and still dont get the extrude bs.
@samdavepollard
@samdavepollard 2 жыл бұрын
nicely done; subbed
@michaelmanning6150
@michaelmanning6150 2 жыл бұрын
Like what your doing and keep up the great work on the channel I’m in the same boat, idk what I’m going to do exactly with my channel
@mbahadirb
@mbahadirb 2 жыл бұрын
Thanks for the nice video!
@morngrim2
@morngrim2 2 жыл бұрын
useful and short. nice!
@Blender-HowTos
@Blender-HowTos Ай бұрын
Hi, I am new to blender. Why did you add two subdivision modifiers? also how does layering them differently work?
@budgetmelodies5459
@budgetmelodies5459 Ай бұрын
The first one smoothes out the curve you created, the second one after skin smoothes out the mesh created by skin. However, for the former, if you're in Edit mode it will display without the smoothing, unless that triangle icon is enabled on the modifier.
@mosharrafrafi4609
@mosharrafrafi4609 2 жыл бұрын
that was great, man! I appreciate it.😇
@amandamaac
@amandamaac 2 жыл бұрын
very nice
@CreaturellaCOS
@CreaturellaCOS 9 ай бұрын
TYSM!!
@rigglethedrake9040
@rigglethedrake9040 2 жыл бұрын
Thanks you so much is useful !
@MeteOguc
@MeteOguc 2 жыл бұрын
In engineering, having a structured mesh is a pain in the ass. I wonder if there’d be any good to learn this software to mesh complex structures. Looks fairly easy to do it in here. That would be cool if it lets you export a mesh.
@drumboarder1
@drumboarder1 2 жыл бұрын
Of course you can export? As for learning it there are thousands of tutorials or there
@eias6227
@eias6227 Жыл бұрын
thank you so much you are the best
@kikikato6980
@kikikato6980 Жыл бұрын
Bro made me felt like a pro in an hour 💀
@curtisnewton895
@curtisnewton895 2 жыл бұрын
wow, dude thanks
@srgtKrud
@srgtKrud Жыл бұрын
Hey thanks for the tutorial. I have a question however. Whenever I join the limbs to the body, either the body or the limbs disappear. Why? I have tried deleting the connections from the body, and making whole new limbs, out of a new vertex. Same problem, what am I doing wrong
@luisalbertoramirezcastillo6615
@luisalbertoramirezcastillo6615 2 жыл бұрын
ty
@6tvghananflschedulerelease811
@6tvghananflschedulerelease811 2 жыл бұрын
Wonderful bro 👍 God bless you. Am following you kindly continue to animate it thanks
@dragonfire810
@dragonfire810 2 жыл бұрын
Can you please create a Knucker Dragon Lowploy model in Blender so aspiring animators could use it on July 5, 2022 ?
@ememeable
@ememeable Жыл бұрын
Thankyou ❤️
@the_silverking
@the_silverking 2 жыл бұрын
Great Tutorial, but for newer blender users such as myself, its quite hard to comprehend just what your clicking to do what your doing right now. even the most trivial of things such as your top down view I simply dont know how to do.
@tycho25
@tycho25 2 жыл бұрын
Blender can be super overwhelming at first, I suggest watching a separate tutorial meant for beginners and taking more time to familiarize yourself with the layout. I've been using it for years and I'm still discovering things.
@PeterFrederick-l3q
@PeterFrederick-l3q Жыл бұрын
Why do I get a huge block when I add the skin modifier instead of the sort of small manageable pipe you get when you add yours?
@chrismarlin8360
@chrismarlin8360 Жыл бұрын
nice!
@getfanmedia
@getfanmedia 2 жыл бұрын
"I really like this."
@lukdra
@lukdra 2 жыл бұрын
Manera fácil de esculpir gracias lo vio intentar
@naymyokhant8213
@naymyokhant8213 2 жыл бұрын
cute character 😘
@gabiineva
@gabiineva Жыл бұрын
wow thank you
@NICK....
@NICK.... 2 жыл бұрын
Why not use a mirror modifier for the symmetry? you can use an empty for the mirror plane
@the_silverking
@the_silverking 2 жыл бұрын
most likely because if your going to use it for any form of animation one legs movement would change the other leg aswell.
@NICK....
@NICK.... 2 жыл бұрын
@@the_silverking You can apply the modifier at any time, if you mirror it first and add the skin second you should get no issues
@marcopirrotta2791
@marcopirrotta2791 2 жыл бұрын
A problem I have is that this method, when going into the body, creates a bunch of squares???? I'm not sure why it's happening but it's just messy and buggy and unfortunately I don't see it happen here. Any ideas of what could be happening???
@legendofella
@legendofella 7 ай бұрын
When I use the symmetrize, the body disappears while the legs are duplicated. Anyone else have this problem? (and yes, it's on the +X to -X) Even attempting the mirror modifier I can't just mirror the legs, can anyone help?
@Velereonics
@Velereonics 2 жыл бұрын
"no I can't go to your mother's birthday I have things to trace"
@oxiliairek
@oxiliairek 2 жыл бұрын
to activate x-ray is alt + z
@dragonlife2836
@dragonlife2836 Ай бұрын
I've tried for over...a few hours...stuck on the step of only deleting three vertices. Nothing else. No progress whatsoever.
@cullenjavers7545
@cullenjavers7545 2 жыл бұрын
How do you turn on X-ray mode
@EnderElohim
@EnderElohim 2 жыл бұрын
i wish you was used display keystroke think to display which keys you were pressed 9/10
@andrewilsnach
@andrewilsnach 6 ай бұрын
Im struggeling do you personal pojects
@visheshl
@visheshl 8 ай бұрын
Blender 4 still doesn't have zspheres, it's really sad.
@ThatOneEclipeGuy
@ThatOneEclipeGuy Жыл бұрын
Im confused on the vertices part
@x3Chibi
@x3Chibi 2 ай бұрын
After Blender 4.0 its R and Ctrl + R
@ant_g6177
@ant_g6177 2 жыл бұрын
Dem, dat EZ
@toxicassassin1303
@toxicassassin1303 2 жыл бұрын
W
@andrewilsnach
@andrewilsnach 6 ай бұрын
Hey can i pay you to make a dragon for me please its for a video ?
@EROSNERdesign
@EROSNERdesign 2 жыл бұрын
Fuck!! Wow!!
@Jalsku
@Jalsku Жыл бұрын
How do I see the vertices on my plane?
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