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A quick break from subdivision surface modelling to show you how I create the falling text in the titles of my videos. Using and controlling rigid bodies in blender is really useful anytime you need something to fall exactly in place. A flipping coin or a rolling dice that needs to end in a very specific place; this tutorial covers the technique you need.
I will put a box up to allow fast forwarding for the repetitive section as soon as I work out how to do that!
It takes ages to make these!! Please consider supporting me!
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