HI, i have a problem, When i copy modifier from one cylinder to other. the loops on 1st cylinder disappear and now matter how many option i click i cannot find them. i can only see the loops on 1 cylinder at a time.any solution to that?
@godned743 күн бұрын
Before you criticize, I have analyzed and I realize I must topologize, harmonize and optimize my compromised and almost unrecognizable font.
@rcarendsen5 күн бұрын
❤💯 Just awesome. Thank you
@swainscheps8 күн бұрын
if your clean-up : merge by distance command didn't do anything to the pointiness...go back to the step at 2:18 and type in 0 after 'S' - don't just do it by eye (like I did the first 6 tries...LOL)
@STARLEE_28 күн бұрын
Amazing. Incredibly useful tutorial. Sir u changed my life.
@hjvhjfv63208 күн бұрын
Man's a genius
@JustinDeane2229 күн бұрын
I feel enriched and for that I'm grateful. Vital modelling skills being taught here and what a terrific instructor.
@hjvhjfv63209 күн бұрын
This is exactly what I've been trying to figure out how to do, and a supremely helpful presentation of the topic. I can't believe more tutorials don't use this and I hadn't heard of it before!
@Ahtisham9 күн бұрын
I have a similar issue, I had a logo that I converted into an svg format using inkscape and imported that file into blender and then converted it to curve then to mesh but the resulting mesh has a very dense geometry, which I just filled with 'F' and then extruded to give it some thickness but now beveling is a problem as it has some tight corners where bevel can be as big as I want.
@myztazynizta9 күн бұрын
It makes no sense that these features are hidden in addons.
@MarosiAttis10 күн бұрын
I was struggling for a week or so with a car model where I wanted to create shapes like you did with the loop tools. This tutorial helped me a lot, now I understand, how this tool works and it has great potential...thank you!
@maurofuentes807610 күн бұрын
Hey, @ianmcglasham Hope you are sound and well. I revisit your videos all the time. I hope you can come back with more some day.
@IPlayKindred12 күн бұрын
you have no idea how helpful this is, thank you so much dude
@ayushvardhan156712 күн бұрын
thank you so much that was so easy to understand and such a simple method
@JustinDeane22213 күн бұрын
what did miss? I can't seem to bend the array correctly. Only he z axis works but the ring formed at 360 is flat. Update: Forgot to apply rotation. All good!
@euclois13 күн бұрын
ok.. nice, but then i cant edit the cone's base radius un less i model it with the right dimensions from the start. is there a way to make it flexible to edit?
@Gingergaatvissen13 күн бұрын
i can not change the rotations of my lattice is 0 and if i try to change it it is still 0
@jujuandjesus16 күн бұрын
Honestly, if I was starting in Blender I wouldn’t listen to your answers either. Not because you’re wrong, but because I wouldn’t know enough to understand what makes your answer better. They’ll figure it out eventually!
@michaelbendavid77717 күн бұрын
this tutorial is gold, i have been using blender for so long and never knew to use loop tools curve like this, thanks Ian you rock! <3
@brianavarro20 күн бұрын
The master is back, I have been waiting a new video for a long time!!
@1971spvman20 күн бұрын
Now I can go back to fix my typo problem, amazing tutorial, thanks!
@kainv.922123 күн бұрын
bloody hell... turns out, I'm not familiar with blender's native basic tools! xD Thank You soo much for this tutorial - it's gold
@darioalejandro18023 күн бұрын
This is the tutorial that you avoid watching when you are learning because it looks complicated, and after watching all the others you realize that there are no shortcuts, you must do all of this to get a good topology 🥲
@mazenyasser452024 күн бұрын
Man! thanks alot, been really struggling to solve this issue
@kohpler25 күн бұрын
Woooow! Thank you very much, wonderful video. Cheers from Spain
@Kurock100026 күн бұрын
Thank you for your work, it made so many things click.
@Motioneric27 күн бұрын
such a beautiful topology!
@Motioneric27 күн бұрын
seems like the blender is very controllable in your hand [ manually thumbs up]
@Motioneric27 күн бұрын
clear, followable, amazing tutorial!
@ArchaeometallurgieDe29 күн бұрын
Everyone should follow your contents first, when learning blender, ideally the default blender primitives should follow your suggestions. cheers
@Lemonraine26Ай бұрын
Absolutely wonderful Thank you
@kilburnvideosАй бұрын
Wow. Best explanation.
@angulinhiduje6093Ай бұрын
in previous videos you said loopcuts around the entire mesh are bad, why is it okay here? would there be a way to avoid it?
@angulinhiduje6093Ай бұрын
and you know the top answer on blenderhelp was some rubbish like a boolean and the second most upvoted answer was "why" or "just do something completely different instead"
@lucas-correaАй бұрын
Fonts in Blender have the worst user experience ever. I love Blender, but we have to agree on that
@jujuandjesusАй бұрын
"Relying on Booleans to model is the 3D equivalent of finger painting"
@jujuandjesusАй бұрын
While I love all tutorial creators and I wouldn't have ever started otherwise, it's great to finally find these specific tutorials. New people won't understand how many good habits they're going to pick up and veteran hobbyist of Blender are going to have their minds exploded constantly. Addressing the community's bad habits, explaining why it's bad, and showing how to do it better. Take notes everyone, this is how you make a tutorial.
@jujuandjesusАй бұрын
"We can get rid of this, it's rubbish" *sudden realization every 3d model you've ever made prior is rubbish* Better late than never! Thank you for these videos, they're pretty great.
@ollicron7397Ай бұрын
so when should you use booleans?
@ianmcglashamАй бұрын
Very rarely! they can be useful to get the profile of a shape when cutting out another but the cutting object needs to have good quad topology first. Take a look at my boolean sphere video for a simple overview. kzbin.info/www/bejne/bXTYm2Zmi86erLc
@squeezedamiloАй бұрын
Love your videos, this is a great help, thank you!
@stinkleafАй бұрын
levels doe nothing for me to the sphere in blender 4.1. Something change?
@chynablu11Ай бұрын
Thank you, however I am making the cylinder to upload to a game and using the sub mod at the end sends the verts/face numbers rocketing to over 4000. How can I work round this to make it low poly please. I'm still learning :)
@grobknoblin5402Ай бұрын
You are incredible . This is the best blendner tutorial I have ever seen and ive seen tham all! you work is awesome! This has been super helpful I cant wait to watch all your videos and see what else you have in store for us!!!!!
@AIRBRUSHMIKE239Ай бұрын
thank you for being obsessive in your craft, you are "elite" sir. thank you for sharing.
@therealKrakАй бұрын
I learned a lot although I believed to be pretty good by now. It's maybe obvious but to me the most important piece of infromation was that the "unselected" mesh deforms when using the curve tool.
@tendividedbysix4835Ай бұрын
Ian the topology master returns! Hey Ian your hard surface models are just spectacular, but I was wondering how would you tackle something really warped and organic looking like a tree log with hundreds of scratches and dents in it? Would you use the same sort of techniques for all of the geometry or would you do more of the sculpting+normal-map baking type thing? Thank you very much for your videos they are super informative!
@blenderheadxyz2418Ай бұрын
man the curve tool is what i was looking for for ages. I tried it a couple of times and didn't understand how it works. I thought it must be rubish...
@ZeroTorySeatsАй бұрын
Before you apply the screw modifiers, how do you determine the best number of steps?
@ZeroTorySeatsАй бұрын
Where is part one to this series?
@radicant7283Ай бұрын
Doesn't this basically bias the edgeflow of your cube though? It's no longer symmetric on all three axes. 🤔