Blender Tutorial: Quick and Easy 3D Modeling Method

  Рет қаралды 121,718

tutor4u

tutor4u

Жыл бұрын

In this Blender video, I demonstrate a method to make a complex 3D model quickly and easily. This video uses Blender version 3.3.
HDR Image Used in Video
polyhaven.com/a/veranda
Blender website
www.blender.org

Пікірлер: 151
@aliensoup2420
@aliensoup2420 Жыл бұрын
Essentially, this modeling workflow is useful if your project remains in Blender through to the render. The Bevel is a shading trick that only appears in rendering, and cannot be exported as geometry. If you plan to animate this model in Blender, the extra geometry can slow down movement and playback time. Carefully consider your project requirements before choosing an appropriate modeling strategy.
@2bit8bytes
@2bit8bytes Жыл бұрын
You can't bake the Bevel noded textures?
@Cyber_Kriss
@Cyber_Kriss Жыл бұрын
@@2bit8bytes Nope... it's a shading trick.
@radoman1234
@radoman1234 Жыл бұрын
However most other renders can use same trick. Redshift, Arnold, Vray... Even Octane in Blender. So, you can export this in Max, Maya, C4D and use other renderers. Other things are that such model is ... problematic. Who will accept or buy such crap? Good for your own usage and nothing else. btw. all these shading hacks has limitations, are computing intensive, etc.
@haydenhoes12
@haydenhoes12 Жыл бұрын
@@2bit8bytes you can bake the normals to a texture
@oldlinkjo
@oldlinkjo Жыл бұрын
Great tutorial, thanks a lot!
@RobertMcNamara3DMc
@RobertMcNamara3DMc Жыл бұрын
A really great tutorial. I love that you dont skimp on the basics that are often just assumed to be common knowledge. I learned quite a bit from this.
@Unleashed75
@Unleashed75 Жыл бұрын
As a long time viewer, the "he's back' seems odd because you never left. Tutorials take time, the ideas, what to teach, how to teach, what to modal, how to modal, plans change, life changes. Always a pleasure to watch one of your videos. I'm an sure I'll learn something new that I never knew. Thank you 😊
@flonkplonk1649
@flonkplonk1649 Жыл бұрын
One of the best tutorials ever! Crispy and important.
@Liminally_ill
@Liminally_ill 11 ай бұрын
Such an incredible technique, have been using Blender for a year and watched countless videos but first time hearing this. This is gonna be super useful!
@rwmorey71
@rwmorey71 Жыл бұрын
This is the best Blender tutorial I have seen on KZbin. You speak clearly and slowly, never forget to mention a keystroke and explain things simply without random off topic comments like "we could do this, we could do that." Thank you!
@SlyNine
@SlyNine Жыл бұрын
His tutorials are great for easy wins. But I caution you not to avoid the other ones. There is seldom a single solution to a problem. To really grow, only doing step by step can hold you up. Learn to think dynamically, not rigidly.
@MrAlziepen
@MrAlziepen Жыл бұрын
I can attest to his tutorials being great for getting your feet wet, but I didn't start getting decent at blender until I branched out from the step by step stuff and came over to the side of meandering, waffling tutorials which made me experiment a lot more and discover ways of modeling that are different than just what's in the tutorial.
@johnpandolfino8663
@johnpandolfino8663 3 ай бұрын
He's American? No Desi here ....
@troybarnette8002
@troybarnette8002 Жыл бұрын
This was very nicely explained. It takes its time and isn't frantic like so many other such tutorials. Thanks!
@nikhidber8582
@nikhidber8582 Жыл бұрын
Abolutely perfect. Very good language, good tempo. I am amazed how complicated the valve appears to be, and how "easy" it is to make. I learned a lot from this tutorial. THANKS A BUNCH.
@CheeryVibes-hf8jk
@CheeryVibes-hf8jk 2 ай бұрын
hands down! that kind of explaining and teaching is extraordinary, i watch alot of youtube tutorials but the way you teach is easy, consice and enjoyable to follow along.
@mikeames8339
@mikeames8339 2 ай бұрын
This gives beginners a real roadmap on how to model. Thank you!
@luciox2919
@luciox2919 Жыл бұрын
missed you my blender favorite teacher. thank you for showing me the way to blender. thank you for teaching me how to use blender. your long time fan
@user-kv7zb8px6n
@user-kv7zb8px6n 10 ай бұрын
One of the best video in which I didn’t found any pblm while working thank you so much love ❤
@Drums712
@Drums712 Жыл бұрын
As usual…LOVE IT! You are by far one of if not the best tutorial maker and teacher out there. Thank you so much.
@sanyasayon1186
@sanyasayon1186 Жыл бұрын
He is the best best best in youtube.
@makjehadi4378
@makjehadi4378 Жыл бұрын
The best blender tutorial video maker. Easy to follow everthing. Thank you for sharing.
@johnnyc.5979
@johnnyc.5979 Жыл бұрын
Best blender teacher ever. So glad you have new content, I always enjoy your tutorials, so perfect to follow.
@crystaleyes363
@crystaleyes363 Жыл бұрын
At the outset, I would like to inform you that we are very eager to watch your educational videos. Secondly, please do not wait too long. As for the end, I would like to thank you very much because you opened the door for me to learn Blender .. Your style is wonderful, rich and easy to help in learning .. I thank you very much and I would like to see your beautiful videos. Thanks
@fatemahuq3d
@fatemahuq3d Жыл бұрын
Amazing tutorial, as always! Thank you!
@SaraVV
@SaraVV Жыл бұрын
You are simply the best. Thank you so much!! I play all the commercials to the end 🙂
@ChristosIGousidis
@ChristosIGousidis Жыл бұрын
Great tutorial! It covers many tips for modeling almost everything!! Great work!
@gottagowork
@gottagowork Жыл бұрын
Dunno, I got many issues with this one: 1) Number of screen polys makes these kinds of assets impossible to use, as it slows down the viewport too much in a really crowded scene. 2) I prefer modelling everything to real sizes. At least scale it down and apply scale once the general shape is set, to get proper shading parameters into it. 3) Adjust Bump **DISTANCE** rather than bump strength, and similar to bevel should have something that is suitable for the model/material scale. 4) Don't use "full white". Even snow isn't this reflective, and it's about the most reflective (diffuse) surface we have. Lookup proper albedo values instead. I don't mind informing of alternate modelling strategies, but also state the drawbacks and the reasons why should *NOT* use them. I can't think of a single use-case for this approach in my professional life. I'm not a hard surface modeler and I frequently "cheat" using bevel node (with means to control radius) especially for imported CAD models, sometimes suppressing modeled bevels first prior to export. And there are cases where I just don't care the geometry is kinda messed up because it will only be rendered with few pixels and never be a main actor in the scene. As bump distance go, use the displacement height you get from true microdisplacement (displacement only) for testing as bump distance - normals will remain the same. Previewing with true microdisplacement will ensure peaks and valleys go the intended way and that there are no unintentional discontinuities in the math driving it. Not a problem if only using noise though.
@RobKenning
@RobKenning Жыл бұрын
An excellent tut for beginners. Thank you.
@BizKit167
@BizKit167 Жыл бұрын
Thank you very much for this!! you explain very well, please do more of these!
@pelakalion
@pelakalion Жыл бұрын
This channel helped me a lot when I was starting out. Good memories ^^
@djC653
@djC653 Жыл бұрын
this was fun. Used the 3 point lights(gotta turn on in add-ons) for an even more interesting render, tnx. Liked this for the simple textures, set up, and of coarse the modeling.
@poolboy3000
@poolboy3000 Жыл бұрын
Such a clear and helpful tutorial.
@jakeandmidge
@jakeandmidge Жыл бұрын
love his tutorials.. easy to follow
@ArchangelAries
@ArchangelAries Жыл бұрын
This was amazing! I love how you teach!
@gryffical7053
@gryffical7053 Жыл бұрын
babe wake up new tutor4u post just dropped
@zer0neigore123
@zer0neigore123 Жыл бұрын
Oh, that's great
@t.c.9294
@t.c.9294 Жыл бұрын
Super explained and instructed. Just great - as usual
@rlocatellidigital
@rlocatellidigital Жыл бұрын
As always, a great tutorial!!
@uctm0fgwitdtbrp1-zqlm9sq6
@uctm0fgwitdtbrp1-zqlm9sq6 11 ай бұрын
i like this simple explanation of a metal material
@stevehtml5490
@stevehtml5490 Жыл бұрын
Thank You Tutor , you are fantastic , always an experience watching your videos
@omargamino7606
@omargamino7606 Жыл бұрын
Awesome tutorial! Thanks!
@Quake120
@Quake120 Жыл бұрын
Another great tutorial! Keep up the good work.
@blenderbachcgi
@blenderbachcgi Жыл бұрын
Ah, the guy that taught me everything I know of Blender's basics today. 😀
@omarzubillaga4637
@omarzubillaga4637 Жыл бұрын
Excelente tutorial!!! Muchas gracias por compartir.
@Boudz57
@Boudz57 Жыл бұрын
I REALLY LOVE YOUR VIDEOS you talk about everything
@otavioluisdacunha9135
@otavioluisdacunha9135 Жыл бұрын
GREAT VIDEO!!! Thank you!
@ebaroni
@ebaroni Жыл бұрын
Thanks a lot for this Tutorial!
@bonavl
@bonavl Жыл бұрын
Magnificent. Thank you.
@Mr_sibo828
@Mr_sibo828 Жыл бұрын
thank very much you were the first person who taught me how to use blender 💗
@adelhaiba
@adelhaiba Жыл бұрын
Thanks, Great tutorial.
@RealGaryGibson
@RealGaryGibson Жыл бұрын
Wow that looks so good!
@edebruch8708
@edebruch8708 Жыл бұрын
perfect, as always!
@fredericld6553
@fredericld6553 Жыл бұрын
Simple et efficace ! merci
@ginescap
@ginescap Жыл бұрын
That was beautiful, thanks :)
@SatishAI.
@SatishAI. 7 ай бұрын
Thanks. one of the best video
@qbukhari
@qbukhari Жыл бұрын
You are an excellent teacher, I have learnt a lot from you. I would like to request you to add more modelling videos. So my basic concepts are more clear. Please share more videos on modelling day to day common things. Thanks for your great work.
@jucierpereira
@jucierpereira Жыл бұрын
os teus vídeos são sempre especiais, obrigado por nos trazer mais este conhecimento , te acompanho do Brasil juazeiro do norte, valeu
@weedniac
@weedniac Жыл бұрын
amazing tutorial thanks a lot
@biblegeezer7844
@biblegeezer7844 Жыл бұрын
I had problems separating the rough texture from the smooth...need to do this one a few times to get it right. Thanks, great tutorial. :)
@fatikalkathiri1393
@fatikalkathiri1393 Жыл бұрын
Thank you I learned a lot
@igka4029
@igka4029 Жыл бұрын
Great. Thank You!
@octosation
@octosation Жыл бұрын
Good to see you're back!
@GaryParris
@GaryParris Жыл бұрын
Great Tutorial!
@ushabothra7912
@ushabothra7912 Жыл бұрын
Awesome…after a long time..thanks..
@abdullahaydogan
@abdullahaydogan Жыл бұрын
Nice tutorial. Thanks.
@Dan-li9qw
@Dan-li9qw Жыл бұрын
This is what Iam serching for a long time
@zamora3D
@zamora3D Жыл бұрын
You're a wizard Harry!
@alirezaakhavi9943
@alirezaakhavi9943 Жыл бұрын
thank you very much! such a great video. subbed! :)
@TheAnimeist
@TheAnimeist Жыл бұрын
Shiny and rough. Great tutorial!
@azerqerty2277
@azerqerty2277 Жыл бұрын
Glad to see you again 😊
@user-kw3rl8ic7d
@user-kw3rl8ic7d Жыл бұрын
thank you so much
@flingledorp
@flingledorp Жыл бұрын
he's back
@petrajaneinvielleichtmeine198
@petrajaneinvielleichtmeine198 6 ай бұрын
Today a little fast in the measurements, otherwise always a pleasure Thank you
@kylefinch1326
@kylefinch1326 Жыл бұрын
Great tutorial I've been using bevel all this time but bevel shader works so much better and is non destructive excellent
@tejedi84
@tejedi84 Жыл бұрын
Great video!!!!!
@darkmcdonaldjr2690
@darkmcdonaldjr2690 Жыл бұрын
WoW love it
@bardiapirouzy8654
@bardiapirouzy8654 Жыл бұрын
Great job
@Bart_Depestele
@Bart_Depestele Жыл бұрын
Gracias amigo
@webduncetv
@webduncetv Жыл бұрын
You probably need to put words like "water faucet" and "water spigot" and maybe something about welding, blending, joining and normals in the description. I saw this months ago and almost couldn't find it by any type of search. Only because I luckily remembered your channel name could I find this. And it's a useful tutorial.
@RealTimeFilms
@RealTimeFilms Жыл бұрын
It's easy in Blender. Just press Ctrl then R then 50 followed by Shift B and Alt D, then simply press D 45 and F3 for that effect and then simply add 3 loops here pressing G plus Alt B C and Enter and then once again B5 Shift F7 214 and H Ctrl Shift T 14.
@Acuzzio
@Acuzzio Жыл бұрын
You're the best.
@BlenderQuick
@BlenderQuick Жыл бұрын
Awesome
@johnpandolfino8663
@johnpandolfino8663 3 ай бұрын
🖖🥳👏🦫🤘🔥🇺🇸🎊🍩👌😎💪🤞💰👍 Well done!!!!!!
@LudwigSpiegel
@LudwigSpiegel Жыл бұрын
Simply amazing! Merry Christmas and Happy New Year tutor4u
@qbukhari
@qbukhari Жыл бұрын
You are one of the finest tutor Please model a car or jeep, with modern workflow in blender. This is request to you.
@KingHaggis
@KingHaggis Жыл бұрын
nice!
@lesourire511
@lesourire511 Жыл бұрын
excellent
@rynovait
@rynovait Жыл бұрын
8:28 You can add two loop cuts and then scale them on Z axis.
@carloalbertogarofal
@carloalbertogarofal Жыл бұрын
Are you the best. thanks
@sora137roxas
@sora137roxas Жыл бұрын
Welcome back Senpai 😆😆😆
@Muhammad-A-S
@Muhammad-A-S Жыл бұрын
Why don't you make more videos like this? We wait to watch your videos
@therealKrak
@therealKrak 10 ай бұрын
I think this is a good trick for a fast preview of a project but working with many subdivisions right from the start takes away a lot of flexibility and can lead to unwanted problems. After all it is good to know but has more downsides than usages.
@CrazyMade
@CrazyMade Жыл бұрын
Nice
@solgunn1994
@solgunn1994 Жыл бұрын
Hello. Does anyone know if there's a way of undoing the shade smooth if you've saved and closed down, restarted etc, please?
@drjarman
@drjarman Жыл бұрын
Could you bake down this bevel into a normal map for use on a simplified mesh?
@DidacticEditions
@DidacticEditions 9 ай бұрын
I liked the video, and it is now in my favourites. However, the text on such valves is pressed and thus the text would be inwards into the cylinder. Can you tell how this would be done?
@muskateer10
@muskateer10 Жыл бұрын
That is a large valve measured in Meters. A little too large for the available pipe. Or did I miss where you scaled it down? in any case, it was an excellent tutorial.
@vikaskumar-lr4cn
@vikaskumar-lr4cn Жыл бұрын
Hello i have watched your videos related to product modeling and i found your mesh is so clean . I am modeling a torch model for my portfolio and i found some smmothing isues spacialy it happens because bendy and wavy edges please could you help me to solve that. Please mske a video have can i fix that.
@user-wz8fz4qq2f
@user-wz8fz4qq2f Жыл бұрын
When you duplicate object, you don't need to press G, it moves automatically, only XYZ press
@biblegeezer7844
@biblegeezer7844 Жыл бұрын
Sorted...thanks. :)
@nicholasmason3617
@nicholasmason3617 Жыл бұрын
Great work, I love the tutorial. Only one issue, when following along for some reason using the Bevel normal changed nothing for me in Render view. Is this a common thing and how can I avoid it?
@nicholasmason3617
@nicholasmason3617 Жыл бұрын
For anyone else who has this issue, assuming it isn't just me being the moron here, make sure the Render Engine is set to Cycles to see Bevel Node changes.
@mrdixioner
@mrdixioner Ай бұрын
The man didn’t lie: this is fast and easy 3D modeling. But who needs it, with such a huge number of polygons and fake shading? Besides, the carving is not real, but simply made with rings :)
@NerdLegionInc
@NerdLegionInc Жыл бұрын
idk why but it seems like i have so many more vertices that yours and it's making it like impossible to select the same ones as you. i put in the same amounts as you but it's not looking right.
@inpy
@inpy 2 ай бұрын
Best tutorial ever wtf. Does anyone know how do I render it without taking so much time? Its beautiful but its taking 1h to render xD
@AlonsoDigital
@AlonsoDigital Жыл бұрын
The _Bevel_ node is extremely useful when creating optimized models for games. It has its limitations, though. I wish it was possible to dictate which edges are affected by the node. The reason for this is the following: When creating a low-poly model and baking the generated bevels into a normal map, sometimes, you can see the facets of a model; the bevel node not only bevels hard edges, it bevels *all* edges regardless of angle. It's as though you were to perform a bevel on every polygon of your model. So, if you have a low-poly sphere and use this technique, you will turn all edges into smooth edges which is not the desirable outcome. Is there a way around this that I am not familiar with?
@SacredRedstone
@SacredRedstone Жыл бұрын
If you're using substance painter for texturing, there's also a bevel generator you can use that does the same thing, with finer control.
@AlonsoDigital
@AlonsoDigital Жыл бұрын
@@SacredRedstone Is that a built-in function? Because I've been looking for that and all I could ever find were pre-made "bevel materials" on Gumroad...
@SacredRedstone
@SacredRedstone Жыл бұрын
@@AlonsoDigital Sorry, it's a filter, not a generator, but yes it does exist natively.
@happyfish7260
@happyfish7260 Ай бұрын
@basavarajb1740
@basavarajb1740 Жыл бұрын
Does it works only cycle rendering mode?
@ChengTan
@ChengTan Жыл бұрын
Back online! ❤
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