Jonathan - I love how your presentation is literally in 3D. Love it! No boring PowerPoints here
@ralusek2 ай бұрын
Everyone just ignoring that this legend just used Blender as Powerpoint....
@rummyrummyrum762 ай бұрын
blender 6 as a OS
@standardLit2 ай бұрын
@@rummyrummyrum76 and blender 2.48 as a game engine
@nene65-m5o2 ай бұрын
Haha that’s true
@fabbrobbaf2 ай бұрын
And it's amazing!
@drukcg2 ай бұрын
You're Damn right it felt flawless!! Also, Topology is my bread and butter, and I am sure this is one of the few areas A.I will take time to master along with specific animate objects and scenes, but looking at people training models using real artists' topo and stuff, I hope it won't be the case.
@hectorescobar94502 ай бұрын
This guy is a very underrated gem in the Blender community
@drukcg2 ай бұрын
Similarly Chocofur and CBaileyFilms, even if they have a great reach.
@sebbosebbo97942 ай бұрын
both Jonathan's,... (Cg cookie, Blender market, ..etc.) are legends since Aeon's.. .. .. they are part of the Bcon since years ... the tools they promote are also cult tools...
@cg_cookie2 ай бұрын
We're big fans of Mr. Lampel 🫶
@jogadorjnc2 ай бұрын
Using Blender as a slideshow program is based af, holy
@christopher3d4752 ай бұрын
There's a version of the Catmull-Clark subdivision routine that specifically handles integrated triangle in an otherwise all-quad based mesh better than the stock algorithm does. It actually triangulates triangles into triangles which creates smoother topology in those areas. I would love to see Blender adopt this.
@luke_fabis2 ай бұрын
Do you know the specific name of this variation, or who the author is?
@stevefuncke97982 ай бұрын
Chris- they should invite you for a talk dude. Your technology breakdowns are 🔥.
@christopher3d4752 ай бұрын
@@luke_fabis I don't know the name of it, but Disney/Pixar talk about it. It uses Catmull-Clark for quads and ngons, and Loop for inclusions of triangles. I can show you examples if you'd like to see them as I have another 3D apps that uses this algorim. It improves topology for triangles.
@savageopress17532 ай бұрын
@@stevefuncke9798 Yes, I agree with this.
@Agent40542 ай бұрын
Thanks for the shoutout, Jonathan! 😁 - Internet Ngon Guy
@hameruson2 ай бұрын
Been closely following Jonathan for the last 7 years, stoked to see this presentation!
@drukcg2 ай бұрын
Some of these were such an eye opener for me who loves topology, thank you sensei! At this point in my progress tutorials were getting redundant and this is a gem content advice for me, I needed these theoretical presentations with practical examples. Thank you!!
@YounesSS-p8v2 ай бұрын
this is literally a course!! im half way through and have learned a lot!
@telefrag.2 ай бұрын
Retopoflow working in the edit mode seems like a big improvement, I stopped using the older versions because they felt too clunky.
@CrankHead-z8z2 ай бұрын
Yeah. I Wonder how it would the performance be especially with multiple objects.
@coinopanimator2 ай бұрын
@@CrankHead-z8zv3 is very good but there is still some switching.
@phamthohongduong2 ай бұрын
I was looking literally yesterday for this kind of information on topology!!! thank you so much
@XuryGreer2 ай бұрын
Great talk Jonathan. I actually took that Mastering Modeling Workshop, I still have that certificate on my resume!
@kalpit3d9342 ай бұрын
very helpful video for intermediate users, awesome content. fundamentals of poly-modellings are explained in very good manner.
@falxonPSNАй бұрын
Doing that entire presentation in blender was definitely a pro move. Very impressive!
@ShmeeGrim2 ай бұрын
38:00 My best guess as to why that was a thing would be because a lot of old games used BSP (Binary Space Partitioning) based engines, which required all meshes to be watertight for proper collision generation/ precomputed visibility calculation.
@ariabk2 ай бұрын
i love the slideshow and the presentation (the presentation being the content of what you presented, and the slideshow being the slides themselves (i ❤ 3d slides))
@le0t0rr3z2 ай бұрын
Amazing lessons. Can we have a course on 3d powerpoint in blender next?
@racheleprojects2 ай бұрын
Great talk Johnathan! 😊
@galnart52462 ай бұрын
Great talk
@adsfytre18 күн бұрын
I think the concept of a watertight mesh comes from the VFX industry to make simulations on the mesh easier, for example, if you wanted to destroy a model spaceship by making it crash, but I'm not sure.
@AzraelArcana2 ай бұрын
Amazing Men 🕊️🕊️
@coinopanimator2 ай бұрын
Any anyone know a quick way of getting rid of bad polys and loose edges ? I’ve been repairing nomad sculpts that have tons of bad geo and I have to go in and manually delete the bad polys and edges, repair the holes and there’s always polys and edges that I miss and end up passing it’s bad geo over when using shrink wrap, solidify etc
@ArjjacksАй бұрын
I've found the 3D Print Toolbox that comes shipped with Blender to be pretty good at quickly cleaning up bad topo. There's a button in it called Make Manifold. Works like magic most of the time.
@coinopanimatorАй бұрын
@Arjjacks yeah that's a awesome bit of kit.
@nathitappan2 ай бұрын
Double smoothing 🤯
@wretfsfvd2 ай бұрын
i will make my next presentation on blender
@Beastmoded2 ай бұрын
25:30
@eunlyrics72272 ай бұрын
god its fresh
@maksurdu93052 ай бұрын
Hey I know this guy!!! Zuck Muckerberg.
@moric46772 ай бұрын
No he's Kanye west
@moonstrobe2 ай бұрын
@@moric4677 Wanye Kest
@HenrisKas2 ай бұрын
His bad topology is my best lol :D
@foncon96422 ай бұрын
recognize this voice from retopoflow 3 videos
@coinopanimator2 ай бұрын
I love Retopoflow. Hated retopologising before. Now I dont.
@cekuhnen2 ай бұрын
bevel edge attributes yes - like in cad
@bvs1q2 ай бұрын
Ben Mathis sitting on the throne of marketing
@NoHighHighlight2 ай бұрын
Good, informative talk but someone give this man 2 bottles of water and 10 seconds to calm down 😅 he seems very knowledable!
@Foxynhoz2 ай бұрын
Beying this early here feels illegal
@CaioTrinchinato2 ай бұрын
tsc!
@Xaia2 ай бұрын
This is what should be entirely done by AI, boring technical repetitive tasks like retopology and UVs and not the Art part.
@deepblender2 ай бұрын
There is literally no AI technique I am aware of that could handle this sort of mesh data. The task is a horrible fit for the machine learning (with the currently existing techniques).
@mohamedshaban26482 ай бұрын
I disagree with you. I believe that retopology is a type of art.
@marsmotion2 ай бұрын
@@mohamedshaban2648 yes but if ai has to take a job this could be a better one to take.
@xox87172 ай бұрын
Maya team made some tests about that awhile ago for UV editing it's assisted with machine learning and now doing the same for skinning/deformation for Characters....it's just matter of time before the tech is powerful enough to handle it perfectly or at least 90% of the time.
@Xaia2 ай бұрын
@@mohamedshaban2648 yeah, that's why those tasks are outsourced to India, because they type of art. Sure.
@Jomarshun2 ай бұрын
yuh
@mohammadmanhar88392 ай бұрын
Hello hello
@x.b.o94672 ай бұрын
11:21 OH BOY! As always kids that dont know ANYTHING!
@smaplessmap53552 ай бұрын
Sry to sound harsh but from a con im expecting new cool stuff maybe new retopo/remesh engine! Or autofix bevel overlaps! 50 min. talking about stuff known since more then 20 years is a bit disappointing!
@jmancoder2 ай бұрын
Take a shot every time he says "uhh" or "umm" lol. Must've been a big crowd.
@diminishedreturn2 ай бұрын
I agree, even though I don't quite 'get why'. Lampel has been doing this for a long time (?) and knows the subject, one would guess. But it seems he's having a pretty severe stress reaction that he can't quite get in front of. Might just be 'one of those days' where you overthink the situation.
@kilburnvideos2 ай бұрын
He seems be sick or at least bad allergies. If so, I feel for him. Making presentations when not feeling well are torture.
@hundegemechu8552 ай бұрын
Where can I get this theme please??? 🥲
@ariabk2 ай бұрын
i love the slideshow and the presentation (the presentation being the content of what you presented, and the slideshow being the slides themselves (i ❤ 3d slides))