BLIP! - Buff those Autocannons

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The Memory Core

The Memory Core

Күн бұрын

Just a BLIP so you can make those Autocannons fun. PPC's are for chumps.
Autocannons work the same with the following additional rules:
When making an attack, if the attacker is successful and rolled a result above the Target Number, add +2 bonus damage to the attack. If the actual target number is rolled, apply standard damage. Example: A Shadow Hawk fires its AC/5 at a Cicada and needs a 9 to hit. Rolls a 10. 7 points of damage applied. If the result was a 9 it would have caused 5 damage.

Пікірлер: 5
@BazztheBazz
@BazztheBazz Сағат бұрын
If I were to change anything, I'd say give it a slightly bigger margin of success to get that damage, maybe tied to the pilot's Gunnery skill. So a Regular 4/5 pilot would need to hit a pretty high TN to get the extra damage, but an Ace pilot with a Gunnery of 3 or 2 would have an easier time getting that big damage.
@davidgrunt
@davidgrunt 7 күн бұрын
With the advent of reinforced armor the battle field scourge of the autocannons shall finally come to an end.
@smc4229
@smc4229 7 күн бұрын
Honestly the AC2 should be a special case and use the same rules as rapid fire for machine guns, but with a different formula so it could deal somewhere between 2 and 6 damage
@davidgrunt
@davidgrunt 7 күн бұрын
Buff those autocannons!
@BattleBound
@BattleBound Сағат бұрын
I personally prefer using other ammo types to make my ACs pop better. Everyone dogs on precision ammo only getting half the shots per ton, but with an AC/2? You get 45 shots normally, lol. With a 5 cannon, you get 20, so 22 and 10 shots respectively isn't awful when you take into account the average game won't go much farther than 10 turns, and if it has, you probably have bigger fish to fry besides your AC damage.
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