BLOOM in the VIEWPORT - Eevee & Cycles - Blender 4.2

  Рет қаралды 21,229

Grant Abbitt (Gabbitt)

Grant Abbitt (Gabbitt)

Күн бұрын

Пікірлер
@TheMegaMinx
@TheMegaMinx 3 ай бұрын
To speed up your viewport with compositor effects, make sure you turn on the GPU compostior in Render > Preformance > Compostior
@hashman63
@hashman63 Ай бұрын
Briefly, clearly, to the point, without water! Everyone should do such tutorials. Thank you very much.
@jasonhall8882
@jasonhall8882 3 ай бұрын
It's still a lot of hassle... then just a tick box... appreciate you doing this vid of course, but I'm personally still not happy with this change.
@GrimbornWolf
@GrimbornWolf 3 ай бұрын
Well its just a hassle once, when you set it up in your blender default scene
@RemyDrijkoningen
@RemyDrijkoningen 3 ай бұрын
Yeah i wish they just keep the checkbox in the render menu and when you tick it it adds those nodes for you. I appreciate more controls but turning what was possible with 1 action into 10 actions isn't progress. Maybe it could like many things in blender be just a checkbox that then let u jump to the node setup if you want "advanced" control
@kylejennings819
@kylejennings819 3 ай бұрын
I totally agree- removing the quick box was such a stupid move. Also the glare node in compositor kiiinda sucks imo compared to the one in properties pannel But like, Nodewranger still doesnt come default enabled, physics still sucks, caustics are way off, geo nodes missing alot still too.
@dallasscandling6329
@dallasscandling6329 3 ай бұрын
Strongly agree. I miss the bloom check box
@KIRKILLER38
@KIRKILLER38 2 ай бұрын
There must be a reason they’ve moved it to compositing. Maybe to help with render speeds, especially with the added ray tracing? Idk
@deltaray3
@deltaray3 3 ай бұрын
Wow! Running compositor effects in the viewport in real time is amazing stuff. Way to go team Blender.
@Masebook_
@Masebook_ Ай бұрын
Thank you! It works adding glare node in the compositing mode... too! (Active from viewport shading the compositor; always).
@GrimbornWolf
@GrimbornWolf 3 ай бұрын
Pretty cool follow up on the "Where is Bloom in Blender" vid. Going to update my default scene 👍🏻
@jermesastudio
@jermesastudio 2 күн бұрын
Thank you for this tutorial. It has been very helpful for my work.
@rieger.design
@rieger.design 18 күн бұрын
Thanks you. My favorite type of videos. Short and to the point!
@beaconbin465
@beaconbin465 3 ай бұрын
Thank you so much! I'm actually part of your class in Udemy and got very confused as to where to find bloom, screen space reflection and ambient occlusion.
@sottozen
@sottozen 3 ай бұрын
Wow... Thanks for the awesome tip!!!
@user-bd6cr2tz5y
@user-bd6cr2tz5y 15 сағат бұрын
Crazy Bro ! Thanks!
@VSWRKS
@VSWRKS Ай бұрын
Thanks Grant!
@schroedingersdog7965
@schroedingersdog7965 3 ай бұрын
Thanks very much, Grant! 👍
@salimamir3263
@salimamir3263 3 ай бұрын
Mr. Grant, may I request to create 3dcoat texturing process? Or blender to 3dcoat for beginner tutorial? Thank you
@mubeenrahman_codname
@mubeenrahman_codname 3 ай бұрын
love your work
@CuriousJourn
@CuriousJourn 2 ай бұрын
thank youuuuuuu!!! I really hate this change, its really annoying. but this has helped massively
@Snowfinger
@Snowfinger 3 ай бұрын
Hello Grant, thanks for the Video, are you happy that the old Bloom was taken out of Blender and now has to be edited via the Compositor? The old Bloom was much better and, in my Opinion and I'm certainly not alone in my Opinion, should be firmly integrated into Blender again like in the previous Versions.
@alicegreen380
@alicegreen380 17 күн бұрын
Agree! It would be better if they didn't do this imho
@moreboss8
@moreboss8 2 ай бұрын
Wow thanks man....
@Jester.Blender
@Jester.Blender Ай бұрын
is there a difference between the emission from the BSDF and the emission node by itself? would the bloom/fog glow work the same?
@grabbitt
@grabbitt Ай бұрын
i dont think so
@burhan3d930
@burhan3d930 Ай бұрын
Perfect
@robwahl
@robwahl 3 ай бұрын
Hopefully they put it back in the next version
@IwzArt
@IwzArt 3 ай бұрын
This is helpful. Thanks!
@justanothernobody7142
@justanothernobody7142 3 ай бұрын
This seems like a step back. I've only got a single default cube in my scene and this noticeably drops framerame whilst it's on and I have an RTX2070. This never happened with the old bloom. Edit* Ok it seems like fog glow is the culprit, set the node to bloom and it runs normal. Apparently fog glow runs on the CPU not the GPU. Second Edit* It's not fog glow that was the problem it's that the performance for compostitor effects are set to CPU by default and you need to set it to GPU. Render tab > Performance > Compositor
@AirZeee
@AirZeee Күн бұрын
any idea how to script/batch cook individual animation frames? Blender Animation Render exports individual frames, so i'd like to bloom them all :)
@grabbitt
@grabbitt Күн бұрын
When you render the animation blender will do the compositing for each frame make sure you hook up the output
@Fessoid
@Fessoid 3 ай бұрын
Nice, very nice... Let's see Paul Allen's Bloom (v4.1) :D
@kryttee
@kryttee 3 ай бұрын
Hey Grant, I'm new to blender - how did you setup the blue object in the background which looks like a folded sheet of paper. I've seen many people do it but I don't how it's called and how to get this effect.
@grabbitt
@grabbitt 3 ай бұрын
It's called an infinity screen. I'll create a short at some point but it's easy to look up
@salazar665
@salazar665 3 ай бұрын
Nice
@mind_of_a_darkhorse
@mind_of_a_darkhorse 3 ай бұрын
The newly updated Machine Tools 1.10 has tackled this problem for Cycles and Eevee Next using a menu option.
@lostinanime864
@lostinanime864 Ай бұрын
whenever i use bloom it also applied to area light automatically ???
@inam348
@inam348 11 күн бұрын
Did you find the answer i have same problem
@lostinanime864
@lostinanime864 9 күн бұрын
@@inam348 decrease volume in world setting... that fog thing
@mincepie3452
@mincepie3452 23 күн бұрын
hoooomygod thank you legend
@dertobbe1176
@dertobbe1176 Ай бұрын
When I turn it in everything is flickering. Even without emission. How to fix this?
@inam348
@inam348 11 күн бұрын
When i apply glare node its adding it to my environment too can anywhen help, i need to use it in one object only
@grabbitt
@grabbitt 9 күн бұрын
Look up render layers
@CinemaAnimation1402
@CinemaAnimation1402 4 күн бұрын
🙏
@theslicefactor4590
@theslicefactor4590 Ай бұрын
Blender dev team once again "fixing" something that worked fine. I'd love to know their logic behind making such stupid changes.
@FirstLast_Nba
@FirstLast_Nba 3 ай бұрын
Boooooom, Next Question.....
@HarryLarsson-b2n
@HarryLarsson-b2n Ай бұрын
where is the compositor layer in 3.4
@juanm4506
@juanm4506 2 ай бұрын
ah Blender, eternal learning
@jamus1217
@jamus1217 2 ай бұрын
Node Wrangler gets unlimited free advertising lol
@Matt-e8e
@Matt-e8e Ай бұрын
anybody know a why of bloom only effecting certain objects or colours in the scene?
@grabbitt
@grabbitt Ай бұрын
Threshold
@forcews
@forcews 3 ай бұрын
Bloom in viewport should work without any camera or rendering(like it was on 4.1) as sometimes you just model and check assets before exporting to next app.
@juanX82
@juanX82 3 ай бұрын
Literally, I can't export the bloom with a transparent background; I can only export it, but I can't get the alpha with the glowing edges. I need it to be transparent because I work with VJing software, and the animations need to have transparent backgrounds.
@Atimo133
@Atimo133 3 ай бұрын
sincerely, just dont use the compositor if you expect stable running blender, no matter if CPU or GPU I have a high end machine here lagging bc of the compositor
@JuniorStreetCrew
@JuniorStreetCrew 3 ай бұрын
thats so annoying, why they removed the bloom option?
@Eduardo54cenationx2
@Eduardo54cenationx2 2 ай бұрын
Make sure to save it as your Startup File so you don't have to do this again
@grkpektis
@grkpektis 2 ай бұрын
WTF is wrong blender, before all I had to do is click a button on the side now I have to do all this crap. I’m never updating again
@Robbeddall
@Robbeddall 14 күн бұрын
I can't understand why they have done this. Using compositor in the viewport in real time comes with a massive performance hit. It used to just work. I used to be able to work with emissives in real time. now I can't. Which is a pain in the ass when you working with scenes that have a lot of emissives. bleh. actually, if you set the glare node to use Bloom rather than Fog Glow then the performance hit is minimal.
@myth_bunny
@myth_bunny 3 ай бұрын
Your face is a bloom ❤
@grabbitt
@grabbitt 3 ай бұрын
😄
@DanielMartin-op7yk
@DanielMartin-op7yk 2 ай бұрын
🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
@freepalestine6882
@freepalestine6882 3 ай бұрын
why blender did it??? I thought it would be cool if they added bloom in cycle like in eevee without extra moves... but now they removed it from eevee(( did they hire some one from autodesk? or what?
@english_5359
@english_5359 3 ай бұрын
I don’t like 4.2 so far. Bloom and ambient occlusion on eevee has gone to somewhere.
@butlerbb
@butlerbb 3 ай бұрын
._. and why blender do that shit?
@Silas_412
@Silas_412 3 ай бұрын
First to comment Ha 😅
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