BMS 4.34 | BVR Tactics - Visualized

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Callsign: JoNay

Callsign: JoNay

Күн бұрын

00:21 PURE PURSUIT
03:53 OFFENSIVE FIRE & PUMP
07:15 OFFENSIVE SPLIT
11:21 BEAM DEPLOY
15:11 GRINDER
19:09 WIDE AZIMUTH
23:36 SHORT AZIMUTH

Пікірлер: 48
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
00:21 PURE PURSUIT 03:53 OFFENSIVE FIRE & PUMP 07:15 OFFENSIVE SPLIT 11:21 BEAM DEPLOY 15:11 GRINDER 19:09 WIDE AZIMUTH 23:36 SHORT AZIMUTH
@ThomisticAmerican13FOX
@ThomisticAmerican13FOX 4 жыл бұрын
I know this is an old video, but my hat is off to the developers, to code this variety of tactical smarts into AI is amazing. Thanks OP this is an excellent training aid, well done!
@CallsignJoNay
@CallsignJoNay 4 жыл бұрын
Yep, the BMS AI is definitely more interesting than the AI in DCS. I hope ED improves it someday.
@MultiJp51
@MultiJp51 5 жыл бұрын
BTW, just be aware as well that AI skills makes vary the tactics / Weapon employment / reactivity vs threat etc....
@kall2225
@kall2225 4 жыл бұрын
Is it possible to choose the AI tactics in a TE? Because the most of the times they do the offensive split, as a result the don't create any depth in their attack, and after the first commit they are easy targets.
@Nate-ip4qo
@Nate-ip4qo 7 ай бұрын
I like how ultimately everyone's plan is: I'm going to shoot and then run away so I don't die. Very sensible, but not particularly exciting.
@AviationPlus
@AviationPlus 5 жыл бұрын
Thanks for sharing. Someone needed to make a video representing all of the situations.
@MultiJp51
@MultiJp51 5 жыл бұрын
Very very great video here . FYI short azimuth is not for BVR training , more WVR with IR only :) you can also test vs 4 aircraft of the same flight , you will see interesting stuff . Besides tactics is also different after the first engagement depending on many parameters , but that would be a pita to showcase all the cases :)
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
Oh that makes sense. I wonder why the BMS guys put Short Azimuth into the BVR tactics drop down?? I haven't flown any campaigns in 4.34 yet. I assume the AI randomly chooses a tactic when you encounter them in a campaign mission....does Short Azimuth get included in the "dice roll"? It would be a free kill for the player about 1 in 7 times if that's the case.
@captlazerhawk
@captlazerhawk 5 жыл бұрын
@@CallsignJoNay Not a free kill just make you waste missiles if the diffuculty is on ACE
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
@@captlazerhawk I guess that's one way to look at it. Lol.
@MultiJp51
@MultiJp51 5 жыл бұрын
Callsign: JoNay Because dogfight module can also be used to train WVR. in campaign the tactics are not chosen randomly . There are chosen depending on mission type , weapon type , tactical position . So no they won’t do a short azimuth if they are BVR. Besides , evolution of the tactics depends also on many parameters like rwr spikes. In campaign there are also more tactics available for AI then those listed in DGf module
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
@@MultiJp51 I see. Good information here, thanks. I wonder if maybe the devs should've titled the dropdown "tactics" instead of "BVR tactic". Would probably be less confusing. Oh well.
@manashttu
@manashttu 4 жыл бұрын
THANK YOU for this excellent video. Learning BMS and this set me up for lots of fun practice in Dogfight.
@CallsignJoNay
@CallsignJoNay 4 жыл бұрын
Thanks for the kind words! Glad you enjoyed it.
@YuriHabadakas
@YuriHabadakas 7 ай бұрын
It seems like the result is much the same in all cases. Even when they're notching, you still get missiles on each of them.
@BasictoFinal
@BasictoFinal 2 жыл бұрын
I wish ED would bring this level of AI to DCS. I guess until that happens I have to continue to leverage human aggressors for training support. Nice video!
@CallsignJoNay
@CallsignJoNay 2 жыл бұрын
Thanks! Yes I agree, I would love to see an overhaul of the AI in DCS. I think the BFM logic is OK and gets the job done, but I really hope they overhaul the BVR and 2v2, 2v1, and 1v2 BVR and especially WVR logic.
@SnaxDesAvions
@SnaxDesAvions 5 жыл бұрын
Excellent vid JoNay, I wanted to do it for my wingmates by I was so lazy lately, I'm glad you did it :D
@ValueBreaker
@ValueBreaker 5 жыл бұрын
Excellent video, thanks for sharing! :)
@alexanderr.5066
@alexanderr.5066 10 ай бұрын
Great video, thanks!
@__Dusty_
@__Dusty_ 5 жыл бұрын
Great work putting this all together, really nice to visualise!
@nuNce
@nuNce 2 жыл бұрын
Considering the results are pretty much identical (except for Grinder and Short Azimuth), what is the purpose of those tactics?
@andrewa837
@andrewa837 2 жыл бұрын
Great video! Does the F-16 have an advantage with AMRAAM vs the AA-12? It seems like the bandits got the closer shot each time.
@CallsignJoNay
@CallsignJoNay 2 жыл бұрын
I don't recall, sorry. It's been many years since I've played BMS.
@kall2225
@kall2225 4 жыл бұрын
Is it possible to choose the AI tactics in a TE? Because the most of the times they do the offensive split, as a result the don't create any depth in their attack, and after the first commit they are easy targets.
@CallsignJoNay
@CallsignJoNay 4 жыл бұрын
I don't believe so.
@ankushkap
@ankushkap 5 жыл бұрын
Excellent video, and a good way to learn. How do you get TWS like symbology in RWS? Haven't tried launching multiple AIM120s yet.
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
In RWS soft lock the first contact with one press of TMS up. Then drag the cursor off the first contact, place on to second contact, TMS up again. You can keep two contacts soft locked in RWS. Toggle between them with TMS right. You can guide two missiles on to two contacts in RWS. In TWS you can use TMS right to cycle through multiple contacts and put six missiles out onto six contacts.
@charak100able
@charak100able 3 жыл бұрын
like listening for half an hour to a 14400 modem...
@CallsignJoNay
@CallsignJoNay 3 жыл бұрын
Lol, yeah kinda.
@killkesscmbn
@killkesscmbn 4 жыл бұрын
Is that horrible "Lock"-sound from the RWR normal in BMS? Whats the purpouse behind the noice?
@CallsignJoNay
@CallsignJoNay 4 жыл бұрын
Yes it's a spike tone, so the hostiles are hard locking me. Every radar type triggers a unique sound to help the pilot identify and differentiate threat types. It's probably supposed to be annoying so that it demands the pilot's attention.
@killkesscmbn
@killkesscmbn 4 жыл бұрын
@@CallsignJoNay Thx for your awnser. What kind of information can u gather from that chirping? Signal strenght? I mean u can already see the kind of threat on the RWR-display. Thats the first time i hear such sounds in a rwr simulation. Is that based on real behaviour?
@CallsignJoNay
@CallsignJoNay 4 жыл бұрын
@@killkesscmbn It just means that I'm being hard locked. So same thing as single target track. It does not necessarily mean that a missile is in the air, although it's safe to presume there will be soon. And the particular style of chirping gives me an additional sensory cue that it's a Mig-29 radar, (also used by Flankers). If it was an SA-6 or something it would generate a different spike tone. I can't vouche for the real life accuracy of the spike tones. I suspect they are classified, and the devs probably approximated the sounds as best they could, but it's a question that might be worth asking on the BMS forums if you're really curious about it.
@killkesscmbn
@killkesscmbn 4 жыл бұрын
@@CallsignJoNay That u deal with a 29/27 threat is already clearly displayed on the RWR display... i wondered why/how confusing the pilot with sounds will help keep SA if there is no benefit otherwhise. But again, thx for your awser.
@CallsignJoNay
@CallsignJoNay 4 жыл бұрын
@@killkesscmbn Like I said, it's an extra sensory cue to help confirm what your eyes are seeing. Sometimes mistakes are made when you're glancing at multiple sensor displays, so it actually helps to improve SA not detract from it.
@randall172
@randall172 5 жыл бұрын
You should do it with the R27ER
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
Hmmm I'd have to create a TE. Can't manipulate that in the DF module I'm afraid.
@randall172
@randall172 5 жыл бұрын
@@CallsignJoNay what happens if you don't get off the missile on the other bandit in the grinder mission? the ai seems real passive, and not willing to simply crank those weak shots.
@CallsignJoNay
@CallsignJoNay 5 жыл бұрын
​@@randall172 That's a good question and something I didn't test. I suppose they would either transition to a pure pursuit strategy or offensive fire and pump.
@eduardomorales3844
@eduardomorales3844 4 жыл бұрын
@@CallsignJoNay You could use the Mig-29A, i think they dont have access to the AA-12 and are limited to AA-10 only. I´m not sure
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