Board Game Design Day: Cardboard Interfaces: UX for Board Games

  Рет қаралды 35,779

GDC

GDC

Күн бұрын

Пікірлер: 30
@_gamma.
@_gamma. 5 жыл бұрын
Even if you're not doing board games I think this is a great general UX talk
@simonphillip2048
@simonphillip2048 3 жыл бұрын
I dont mean to be off topic but does any of you know a trick to get back into an Instagram account?? I was dumb lost my login password. I appreciate any tricks you can give me
@simonphillip2048
@simonphillip2048 3 жыл бұрын
@Amir Darwin i really appreciate your reply. I found the site through google and im in the hacking process atm. I see it takes a while so I will reply here later with my results.
@simonphillip2048
@simonphillip2048 3 жыл бұрын
@Amir Darwin It did the trick and I finally got access to my account again. I'm so happy! Thanks so much you saved my ass!
@amirdarwin6633
@amirdarwin6633 3 жыл бұрын
@Simon Phillip glad I could help =)
@nikolajzwergius5931
@nikolajzwergius5931 7 ай бұрын
​@@simonphillip2048😮😮😮😮
@midasgold9379
@midasgold9379 3 жыл бұрын
this is one of the best GDC talks that i've seen, great work
@kaytee8716
@kaytee8716 4 жыл бұрын
Great talk ! Think the idea of finding the theme that suits the mechanic makes sense. Loved how they applied the theme of lanterns to a mechanic ready game prototype !
@cookies23z
@cookies23z 5 жыл бұрын
This was a really cool talk :) Thanks for explaining the thoughts and ideas behind cardboard interfaces, I learned quite a bit, and hope you have a good day
@Epistemophilos
@Epistemophilos Жыл бұрын
If you've been playing your favorite game wrong for five years, you've not been playing it wrong ;)
@arenarreyes
@arenarreyes 5 жыл бұрын
Beautiful talk I learned alot
@seizan88
@seizan88 5 жыл бұрын
Great speech! Learned a lot. Thanks! That Lantern game seemed intersting indeed. Can't wait to to play it :)
@jurvanoerle2845
@jurvanoerle2845 2 жыл бұрын
The tips about playtesting were very helpful
@bradleysmith9924
@bradleysmith9924 3 жыл бұрын
Solid talk.
@ApiolJoe
@ApiolJoe 2 жыл бұрын
I expected to get bored, I got surprised by the end of the talk coming so soon :D
@angerock49
@angerock49 3 жыл бұрын
Fantastic!
@ZoidbergForPresident
@ZoidbergForPresident 5 жыл бұрын
I'm curious about his opinion on rulebooks now! :D
@seizan88
@seizan88 5 жыл бұрын
Same here. He better come back next year. We demand answers! :)
@camposbeca
@camposbeca 5 жыл бұрын
Great stuff!!!
@reddesertdisk5648
@reddesertdisk5648 4 жыл бұрын
Really like this talk. Makes me think of design decisions that we just sometimes take for granted and not really know it was designed that way. but it's also missing some UX design for accessibility: visual (colour blindness), physical, cognitive, communicative, emotional, socioeconomic, intersectional but that probably needs another talk of it's own it's good to think of though :)
@VampireSquirrel
@VampireSquirrel 5 жыл бұрын
why aren't the elements of usability MEALS instead of LMEAS
@hackhenk
@hackhenk 5 жыл бұрын
Because you can't memorise something you havent learned yet. Obviously.
@leoff7
@leoff7 4 жыл бұрын
yeah, applying order. Nice Mnemonic though :D
@Ray-jb3bd
@Ray-jb3bd 3 жыл бұрын
SALEM also works as the acronym
@mr.le-capibar
@mr.le-capibar 5 жыл бұрын
This is very helpful, I'll be honing my skills as game and ux designer with some board games!
@Ssssssnakeisone
@Ssssssnakeisone Жыл бұрын
20:09 You can't fool me, bro- that's Elfquest!
@GeopolitykaITy
@GeopolitykaITy Жыл бұрын
It's like pushing all the publishers can on game designers, benefiting for large freelance pool. Pity.
@evanlane1690
@evanlane1690 5 жыл бұрын
Excellent talk! Thanks for taking the time to put it together Foxtrot.
@VICE-H3RO
@VICE-H3RO 4 жыл бұрын
Very helpful, I wish they gave him some more time
Cute
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