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@zoltanwolfe12603 жыл бұрын
You always set your goals too low haha 1.2k in 10 hours. Glad to see the channel growing
@BobWorldBuilder3 жыл бұрын
@@zoltanwolfe1260 Yeah that goal would have been outrageous only a few weeks ago. Things have grown quickly recently. Definitely have to aim really high for the next challenge! :)
@BobWorldBuilder3 жыл бұрын
@Michael Johnson I need to find out where I can rent some armor :P
@ObservingLibertarian3 жыл бұрын
This seemingly ridiculous mode of movement is caused by 5e _retaining mechanics_ from previous game iterations: *without telling the players or DMs* the details of those mechanics. Previously, your "movement" speed - was during one movement action. During a round you could take two movement actions, or a movement action and a standard action during that 6 seconds. An unencumbered human could move 30 ft and attack or cast a spell: or take two movement actions in which case you could traverse 60 feet in 6 seconds, without running. In 5e, a double movement is called a "dash", *but the underlying mechanic isn't explained.* D&D 3.5e players handbook page 136 D&D 4e players handbook page 284 D&D 5e players handbook page 192 In earlier iterations - the movement speed wasn't how far you could travel in the one 6 second round: it was how far you could move and perform some other action in the 6 second round: how far you could move, if you were only moving and not doing anything else: was taking two movement actions during the 6 second in the round: and it was effectively double your movement speed assuming you were not hindered or encumbered in some way. So again, an unencumbered human who's movement was not hindered by brambles or difficult terrain could move 60 feet in 6 seconds. Also, again, this was not considered running: this was careful and deliberate movement - not vulnerable to attack the way someone is while running or squeezing through tight spaces or crawling, etc. etc. D&D 5e retained this exact mechanic: but because they simply gloss over the details with "dash" it leads to videos like this one with people thinking a person effectively "moves" 30 feet in 6 seconds (the entire round), because "dash" is treated as a special type of action, rather than understanding that your 30 foot _movement speed:_ is actually the distance you can traverse during *one movement action* - and you can take two such *movement actions* during a 6 second round, which does not count as "running". One of the biggest complaints made by those of us who played the earlier iterations of the game: people who've *only* played 5e do not fundamentally understand *basic game mechanics* because 5e's writers tried to gloss over things with shortcuts, in spite of those basic mechanics still actually being *in the game.*
@salimufari3 жыл бұрын
Eventually this series will have to address the whole of turn economy. Movement, Action, Free action, Bonus action & whatever else you can fit into a single Normal turn order such as a reaction or A Opp. for the sake of the real 6 second turn timer. I think you will find that is a lot to get done in one round. Then do a 2 or 3 way full turn with each doing their full turn in the same 6 seconds.
@thesurgeon04623 жыл бұрын
For the record, 180 feet in 6 seconds is 30 feet per second, Usain bolt had to run about 34 feet per second when he set his world record in 2009. So, possible? Yes. Super human? Almost definitely. Certainly not a commoners feat.
@BobWorldBuilder3 жыл бұрын
I appreciate that reality check!
@Fabiundso3 жыл бұрын
But it was the record for 100m (~300ft) i guess, so for 180ft (~60m) he would be faster i'd assume. i'm not saying i could run that fast, despite being fairly fast on short distances, but my guess would be you have to be a trained sprinter but not necessarily a world record holder. :D Edit: okay turns out there is a 60m sprinting competition, and the record is 6.34s, so you'd have to be a world record holder. :D
@mnm12733 жыл бұрын
@@Fabiundso Over 100m you don't tire too much if you're a top level runner. You actually go faster in the later part because if the first part you have to accelerate to max speed.
@DB-Fighter-Carson3 жыл бұрын
It does say life threatening so... still realistic? No but definetly would add some more to the run I'd think, to be fair
@Meowthix3 жыл бұрын
@@Fabiundso I've always considered the movement speed to irl pretty fair if not slow for a fantasy setting. It takes some work and effort to hit top tier irl speeds or go beyond.
@Nomad67633 жыл бұрын
I can't wait for the series finale: how many hitpoints do we have irl.
@BobWorldBuilder3 жыл бұрын
THE FINAL TEST
@doopdacoop40543 жыл бұрын
The origin of hitpoints is in war planning and is counted by how many tank shells you can take, looking forward to the video and the funeral
@ostrowulf3 жыл бұрын
I mean, you could just look at what damage a character takes from a monk, and compare that to being pinched by an MMA fighter or boxer.
@chrismanuel97683 жыл бұрын
1, but with very high AC
@ryanford633 жыл бұрын
*tested with non-lethal commoner punches,for accuracy and relative safety*
@timcox53733 жыл бұрын
This is super unrealistic, we're D&D nerds, we don't go outside
@BobWorldBuilder3 жыл бұрын
Hahah it was an adventure!
@samuelbies74913 жыл бұрын
Tim?
@timcox53733 жыл бұрын
@@samuelbies7491 Sam??
@samuelbies74913 жыл бұрын
@@timcox5373 Ha, funny seeing you here. Tell me what is this "outside"?
@timcox53733 жыл бұрын
@@samuelbies7491 I’m not sure, whatever it is it sounds nefarious
@garethhamilton12523 жыл бұрын
I’d like to see what your D&D strength score is according to your standing and running jump distances
@benry0073 жыл бұрын
Thats an interesting way of measuring it. Though it would give worlds strongest man contestants a low score due to how they are built.
@Hepabytes3 жыл бұрын
Hmmm, it used to be [military press weight] / 10
@MightySchoop3 жыл бұрын
It is a weird measurement, but the 5e phb says "you cam jump a number of feet equal to your strength score." And using the carrying capacity would make even less sense.
@BobWorldBuilder3 жыл бұрын
Totally!! We’re going to test it with jumping and lifting in the same video to see which makes more sense. Though I’m almost positive it will be jumping because commoner (STR 10) max carrying capacity is technically like 300 lbs and that’s nuts
@benry0073 жыл бұрын
@@BobWorldBuilder 10 str carry capacity is 150lb. Its the weight you can push/pull/lift that is 300lb. Carry capacity is str x15.
@D3epb1u33 жыл бұрын
Now imagine wearing armor, a backpack full of essentials, holding a greatsword, and whatever creature might be hiding on your person. That 6 second 30 foot lope is a lot harder to do. That is why these adventurers are a class above the "lowly commoner". They have strength and stamina that a normal person lacks....not to mention magic, potions, and the ability to heal one's self by just resting for an hour.
@trappyboi86783 жыл бұрын
Or the fact they have superhuman strength and stamina in a literal mathematical sense
@robertbartley24093 жыл бұрын
So it’s doing this with an extra 50 pounds of weight plate armor and great swords aren’t actually that heavy
@HughMorris693 жыл бұрын
The mathmathics are sound they would be more fit than a bunch of soft pansy nerds. If it bothers you take 5 feet from the max movement
@alanhuynh20003 жыл бұрын
Really, as a modern day soldier, you carry weapons, backpacks and gear easily at matching those weights to the point where it feels normal. And soldiers are not Super Human
@BobWorldBuilder3 жыл бұрын
Totally! Hoping to do a follow up with some gear on
@benry0073 жыл бұрын
So I see characters as running for 3 seconds and then fighting for 3 seconds. Thats why they can move 30ft and then decide to dash another 30ft. So this basically doesn't take account of the time their action is taking up.
@bananajoe1133 жыл бұрын
Also need to keep in mind that most characters are holding a lot of equipment. There is a comfortable speed you can go while carrying a full load which is about 3.4 miles an hour. Its not like humans CAN'T run faster its just you'll tire out very fast. The speed is good for long term sustainment over a long period of time. Usain bolt can run about 28 mph but for only about 100 meters. This is what explains monks being so fast.
@BobWorldBuilder3 жыл бұрын
You're so right! We're thinking about doing a part 3 (after difficult terrain) with some kind of gear and/or tasks to complete during the six seconds
@filipevasconcelos44093 жыл бұрын
Do 8 attacks in 3 secs, for the lv 20 fighter with action surge experience
@benry0073 жыл бұрын
@@filipevasconcelos4409 they are basically superheroes though.
@heikesiegl26403 жыл бұрын
@@bananajoe113 and thats why we are commoners and our characteres are heroes =)
@xczechr3 жыл бұрын
Twenty years ago some friends and I did bench presses to find out what our strength scores would be. The more things change, the more they stay the same.
@thetruth-hl7ct3 жыл бұрын
Not to nerd out on you, but the "max press" stat wasn't how much you could bench press, it was how much weight you could pick up and lift over your head. Basically a clean and jerk.
@eduardopena58932 жыл бұрын
@@thetruth-hl7ct I once rolled a fighter and got a 20 for one of my stat rolls. Of course I put that into strength. Thanks to my race and class bonuses I had well over 20STR. I forget the actual stat, I think it might have been 24 or 25. When the DM looked that up because it was so high, he wanted to see how much weight that would actually lift. He said essentially my character could lift a portcullis by myself.
@thetruth-hl7ct2 жыл бұрын
@@eduardopena5893 I don't know how you could roll a 20 on a 3d6, but regardless a strength of 25 would match a fire giant. I'm pretty sure they could lift a portcullis with ease...right before they tear it from the barbican.
@eduardopena58932 жыл бұрын
@@thetruth-hl7ct This was about 30 years ago when I was a teen. So maybe it was 18 and +3 for the racial/class bonus? I don't recall. All I remember is that the DM was pretty impressed.
@margaritoamargo63472 жыл бұрын
@@eduardopena5893 I had a "homebrew" rule that allowed people to roll a 1d8-1 if they rolled an 18 to give them the chance at having up to 25 on one of their stats. Totally against the rules but still fun. I had a human with a 24 strength. Kind of a bad idea because of balancing issues. I could hit and kill things that were my level with ease but if the DM wanted to put a creature in strong enough to take my hits then I would get wrecked if i didnt kill it in the first round.
@kgoblin50843 жыл бұрын
Honestly, I'd say the D&D movement rates are honestly fairly accurate, allowing for appropriate levels of gamification (eg. you don't want a fairly small selection of movement rates, we expect adventurers to be peak physical ability, etc etc.). Of note, your final figure of max sprint speed / 4 comes out to be the base movement numbers! (Also, Grace is clearly a gnome) We also have to take in consideration that a turn in D&D is simulating what a character would do in 6 seconds of time, including observing the situation & decision making, & doing those actions loaded down with a typical adventurer equipment & inventory :p.
@BobWorldBuilder3 жыл бұрын
Yeah a lot more variables would go into seeing how fast someone can actually move. We may do a followup with some gear on and other tasks to do later in this miniseries!
@panwall13273 жыл бұрын
Now do with 60lbs of armor, weapons, books, and gear
@stevenclark51733 жыл бұрын
@@panwall1327 That's not that much weight when distributed evenly over the body like well made armor should be. Hell modern soldiers full carry weight is around 70lbs and that can move at least that fast. Also keep in mind that these fights last for less than 1 minute on average and you get in maybe 5 fights a day when actively adventuring.
@DraconiusDragora3 жыл бұрын
I have to disagree on this. Your whole turn is the 6 seconds. That include your actions, your bonus action, and reaction (if used). For indepth mathematics. Take a Human Monk, at level 20, we get a base movement speed of 60ft, if we add Haste we can suddenly go up to 120ft, which also gives 1 extra action. So we get 120ft of movement, 4 attacks (Extra attack gives 2 attacks per attack action) and +2 attacks with Flurry of Blows as a bonus action. And all that happens in 6 seconds. Not just the movement. So each attack will need to take less than 1 second, otherwise you wouldn't be moving, and moving 120ft can be for the full 6 seconds duration, so if we use 3 seconds to move, then we are attacking once every 0.5 seconds, which also means we moved at a speed of 40ft per second. Which makes this human just slightly slower than Usain Bolt. Usain Bolt top speed record is 44.72km/h which is 40.76ft per second. But what if we take just a regular fighter? Well we would still only have 30ft movement, but we would also have 8 attacks (Extra attack at level 20, gives 4 attacks instead of 1, with 1 action surge per turn up to 2 times). This would mean using the same time as with the monk, a movement of 10ft per second, but attack 1 time per 0.375 second. So moving really slow, but attacking like sonic on drugs. Which only makes the Wizards, and other spell casters, who has limits to their spell casting, like alright, in one turn, you can cast one spell, using the same calculation. They move at snail phase and cast their spells in snail phase as well. Worst is, when they have a duration that is not instant, that means a lot. Instead of using 3 seconds to cast a spell, it takes multiple turns, even worse if they don't move at all, which makes the character just slower in comparison. Then we have the problem about the Movement speed in general: It is not a sprint, it is not running, it means anything that moves, so you *walk* faster than running. So yeah, it is quite unrealistic. XD
@CaptDrake69693 жыл бұрын
@@DraconiusDragora I dunno man, a Lv 20 is like best fighter known to man level, and I’ve seen MMA people or martial artists and shit do more grabs/kicks/punches than 3 per second. You’re talking Bruce Lee legends at that point. And saying they are fast with Haste and it’s not realistic is literally the point. Haste is a magic spell that makes you go faster, without being a literal wizard you’re not supposed to be that fast lol. I’d say that stuff is pretty accurate overall for sure
@BlueDavrial3 жыл бұрын
To be fair to Steven, a Hasted character is having their personal time increased, so realistically the cones should have been moved closer together, then had the video stretched out to fit in post
@ryanrobot79753 жыл бұрын
Yeah i mean you used to lose a year off your life when you cast in older editions
@nairocamilo3 жыл бұрын
@@ryanrobot7975 Dang, that's hot. I'm gonna bring that to discuss with my table if they want Haste to have that effect
@Horace.Heartfelt3 жыл бұрын
@@nairocamilo to be fair it was a lot stronger, you essentially got two turns when using it.
@samuelkang46803 жыл бұрын
I think one thing that is also overlooked is that you’re not just moving in six seconds. You are also, most of the time, taking an action and bonus action. Even with the dash action, you’re still trying to maneuver around obstacles that can affect you’re movement, such as other creatures, spells, or terrain that isn’t just flat. I feel like initially, it’s confusing why you move so slow, but when you think about it, it kind of does make sense.
@BobWorldBuilder3 жыл бұрын
Yeah I think toward the end of whatever this little series becomes, we'll have done videos about attacks and other object interactions, etc. Then we can follow up see try to combine all of it into the things a character actually does
@gregortheoverlander41222 жыл бұрын
Also, I wanted to make the point of actually moving in combat being fairly different from just walking, jogging, or running. I've done MMA and wrestling for a long time now and movement in a proper stance while moving safely with your hands up in a proper stance is much slower then just jogging, but that trade off In speed is greatly made up for in a, I guess you'd call it an increase in ac and like activating your proficiency bonus in combat. Like sure I could just rush my opponent and get to him really fast, but I'd get there not in my fighting stance and not ready to counter or sprawl. I don't know what a realistic movement speed is when in a proper stance is, but I do definitely think it'd be much slower then loping.
@thorinmesser Жыл бұрын
@@BobWorldBuilder I think what you will find is that this movement speed "per round" has simply carried over from 1e unchanged due to... laziness? obliviousness? shirt-sightedness? momentum? ...but in 1e and 2e a "round" was 60 seconds. (!) Plenty of time to get your move (or even double move) in, even in the chaos of a battlefield. So my guess is that no one ever looked at "is this realistic for 5e. I bet wargamer Gary and his associates thought about it a lot in OD&D and AD&D 1e. In Basic I think a round was 10 seconds but that may have varied in different iterations of Basic.
@LittleFugueFlute3 жыл бұрын
I'm scared that my movement speed is actually like 15 feet
@BobWorldBuilder3 жыл бұрын
This is my favorite comment xD All speeds are welcome
@euansmith36993 жыл бұрын
"Hey, guys, can you ease off the pace a bit? I'm getting knackered here.", me, an ageing human commoner trying to keep up with a party of gnomes and halflings.
@ethanrose96823 жыл бұрын
Clearly the gods had to nerf you with the Slow spell
@mayflowers50903 жыл бұрын
Same (actually jogging to keep up with my 30 and 40 feeter friends)
@Kazahad11103 жыл бұрын
Guys... guys... this, this was great. More informative, groundbreaking, scientific studies of DnD mechanics are needed! Your social dynamic and lighthearted humor was a joy. And the video editing, the pacing, was on point! This might be my favorite video yet.
@BobWorldBuilder3 жыл бұрын
I think it might be my favorite too. Not gonna lie I spent a looooooot of time editing this one, but I feel like the end product was totally worth it! Thank you :)
@eligiuszwojcik62703 жыл бұрын
In Europe, D&D settings are about 10% bigger than in USA. Why? Because 30 feet is a shorter distance than 10 meters.
@Muhmaker3 жыл бұрын
That‘s probably why the standard movement is 9 meters, not 10.
@beowylfen Жыл бұрын
I'm surprised it was changed! That's fascinating that they convert the system to metric for foreign markets
@shroogssen Жыл бұрын
@@beowylfen was it? i had to learn to understand imperial to play. was there a conversion i somehow never heard about?
@Kropolis Жыл бұрын
@@shroogssen I mean, each square is a "5x5ft square" so in reality it doesn't matter what you call it if you're just counting by squares. Definitely don't need to learn imperial to get it
@Kropolis Жыл бұрын
@@shroogssen Then again I'm probably forgetting some weirdly specific measurements or something idk
@gmchris41133 жыл бұрын
Absolutely make more. I don't often comment, but I when I see good content I gotta say it. Supremely well laid out, edited and approachable. You and Grace have great chemistry and it really made it feel like we were there having fun alongside you guys. I also like the sorta "Family friendly" feel of your channel. It feels like I could trust you to show my kids to play DnD. Honestly great content. Hope to see more from you, Bob!
@BobWorldBuilder3 жыл бұрын
I really appreciate that! Yes, we aim to keep our language and topics family friendly even though most of the videos (me sitting at a desk talking about rules) would be boring for kids :P
@justhalfdan3 жыл бұрын
This video is quality content. In my teens I spent HOURS of, then plentiful, game time discussing the realism of rules (that would be 3.5) and how things should work out in the game - and it was just part of our fun. Thank you - I was smiling all the way through.
@BobWorldBuilder3 жыл бұрын
Yeah I think this series will just be making fun out of the debates we all love to have at the table :P
@felipehonoriobs3 жыл бұрын
props to your audio editting, getting that clean sound outdoors is remarkable
@p-thor3 жыл бұрын
What did the application developer say? GWD: I'm being covered in buuuugs!
@BobWorldBuilder3 жыл бұрын
Hahah x)
@Supermoosez3162 жыл бұрын
I always thought of combat being more like 3 seconds of movement and 3 seconds of action, hence the ability to dash and double your movement. I also thought of the movement portion as including decision making and taking which is why you can't trade your movement for an action. All that's just head cannon though.
@Jonito_xcx2 жыл бұрын
I was about to comment something like that but you said it so much better
@ConstantChaos12 жыл бұрын
Yeah
@jackdanielson1740 Жыл бұрын
I've definitely thought about this, too. 3 second movement, 2 second action, 1 second bonus action. Fighters/monks get multiple attacks because they have so much training that it's like a flurry.
@totesMagotes83 Жыл бұрын
I definitely remember reading in AD&D 2e's PhB that combat involved all those things. Also, that a single attack - even a successful one - actually involved a lot of assessment, back-steps, side-steps, clinking swords, misses, etc..
@Logovanni Жыл бұрын
Why 3.5e has full-round actions.
@innpeasea51213 жыл бұрын
This is quickly becoming my new favorite D&D channel, I love Bob's easy-going attitude towards creating content.
@BobWorldBuilder3 жыл бұрын
Thank you so much!! :)
@innpeasea51213 жыл бұрын
@@BobWorldBuilder You are very welcome, but honestly, all thanks go to you.
@loganricard87133 жыл бұрын
This is cool and all but, you forgot the Tabaxi fighter with haste using action surge! Cool video guys. Honestly never thought of the fact that getting up costs 3 seconds
@BobWorldBuilder3 жыл бұрын
Yeah speed can get realllly ridiculous! And I'm sure adventurer's can get up faster, but if you're wearing armor and carrying weapons, I imagine 3 seconds might still check out
@WD_Gaster663 жыл бұрын
I'd say a hasted tabaxi monk would be even more ridiculous than a fighter one. Just a 2nd level tabaxi monk with haste and Step of the wind can move 640 feet. Double that for a level 18 or higher monk. And if you have a mobile feat? Well that's just another bit to add to that
@Lowlightt3 жыл бұрын
@@BobWorldBuilder Well remember all creatures get up in 3 seconds time. However taking the Athlete feat means you no longer get up in 3 seconds of time, you now get up in 5 feet of movement.
@the3nder13 жыл бұрын
@@Lowlightt that would be like a bounce up or something. Very few people who play could do that so testing might be difficult. 😆
@___i3ambi1263 жыл бұрын
Time to get some full plate armor for the next test.
@BobWorldBuilder3 жыл бұрын
I need to find a place that rents armor :P
@MaxromekWroc3 жыл бұрын
It wouldn't slow you down overly much, it would make you tired faster though
@crax833 жыл бұрын
And a 100lb backpack
@marvintg20023 жыл бұрын
But then you should get someone who's proficient with plate armor ;-)
@is_bolo_e_cha3 жыл бұрын
Play hide and seek wearing full plate and see it grants disadvantage to stealth.
@LeeCarlson3 жыл бұрын
Worth recognizing that the five-foot step is actually just a bit shy of the Roman Legionnaire's "pace", 1000 of which make up the "mile" (from the Latin for "one thousand").
@BobWorldBuilder3 жыл бұрын
I didn't know that! Love etymology though. Thanks for sharing!
@BanditsKeep3 жыл бұрын
Fun video! I remember doing a similar “test” at some point with friends when we “argued” over the speed being “wrong” 😂 the other thing we “tested” was the jump distances - that went... just as you’d imagine.
@BobWorldBuilder3 жыл бұрын
Hahah jumping is the next one I wanted to do, but it looks like difficult terrain will be next!
@calebbridges47482 жыл бұрын
This group has some adorable chemistry. Y'all seem like you have much fun.
@atinygoose61993 жыл бұрын
I like to imagine the reason is that when you're using movement like this ingame, its almost invariably in combat, where you have to move while keeping an eye out for some horrible gribbly to jump out at you or similar, and attack in the same 6 seconds.
@83917Michael3 жыл бұрын
PROTIP: find a treadmill with speed in MPH (most I've used). 30ft/6 seconds = 3.4 MPH, which is a brisk walking pace but nothing extraordinary. Doubling that to 6.8mph is a jogging pace/slow running pace for a reasonably fit person. I house ruled that if using the Dash action, players can also choose to give up their bonus action to "Sprint," tripling their speed (Move+Action+BonusAction). Originally I made Sprinting 4x, but this feels too much for most maps we use, also have to account for the weight of all that gear they carry. For perspective, real world olympic sprinters can sustain average speeds over "5x" base movement.
@BobWorldBuilder3 жыл бұрын
That would have been much easier to film! Unfortunately I don't know anyone with a treadmill :P
@nullpoint33463 жыл бұрын
Check the movement rules for 3.5
@zachsuedmeyer25263 жыл бұрын
What about rogues and monks who have that ability? Feels sucky to have your best stuff removed on a whim
@tracyblanchard76632 жыл бұрын
@@zachsuedmeyer2526 Yeah, you'd kinda have to give them something in return. Maybe a Help action as a BA?
@zacheryeckard30512 жыл бұрын
@@tracyblanchard7663 Mastermind Rogue gets that, so now you've invalidated their special.
@Rockalanche3 жыл бұрын
I just discovered your channel and love the fact that all three of you are just having fun. This was really enjoyable.
@iantaylor63603 жыл бұрын
congrats on getting to youtube's front page. This was it: this was the viral one this was the video you were looking for.
@thetowndrunk9883 жыл бұрын
This is pretty interesting. I honestly never even thought about testing speed in real life, seeing as we are throwing fireballs and black holes LOL. Awesome stuff
@BobWorldBuilder3 жыл бұрын
Well the latest test was for our STR scores and that was pretty fun too! Not sure how we'll do fireballs though lol
@thetowndrunk9883 жыл бұрын
@@BobWorldBuilder LOL that one might be tough. Awesome stuff
@ronnicox3 жыл бұрын
Here for the surprise Bardy McFly, represent! This was so fun to watch, I love seeing game mechanics played out in real life!
@BobWorldBuilder3 жыл бұрын
Bardy is an inspiration to us all!
@mrlukesir4863 жыл бұрын
I enjoyed this video a lot. It’s very nice seeing you guys clearly just having a good time filming a video
@BobWorldBuilder3 жыл бұрын
Thanks a lot! We definitely enjoyed making this one :)
@dawnqwerty3 жыл бұрын
Just dicking around like youtube used to be a long time ago!
@shaneporter27073 жыл бұрын
For me, this was way more watchable than the Olympics. You guys should do a video with Torches, oil and ten foot poles next.
@novakian3 жыл бұрын
These are so entertaining, please keep making em! Already saved the playlist :)
@BobWorldBuilder3 жыл бұрын
Glad you like them! New one came out today!
@thedarkinfj49983 жыл бұрын
First video I came upon by this channel. Nice energy in this trio! I can't wait to check out more videos!
@doubleg2813 жыл бұрын
They are lv.2 rogues taking the dash action and the dash bonus action to triple their base movment speed Stephen 40' Bob 40' Grace 35'
@BobWorldBuilder3 жыл бұрын
Ahhh that's very generous! Idk if we're quite level two yet haha
I have never seen anybody interpret the Dash rules like that. As a Rogue, if you use the Dash bonus action, you don't get a Dash full action on top of that, it means, you can Dash as a bonus action and still do a full action like Attack or Use Item or Pick Lock or such, but not Dash as a full action. It is the same as with casting a spell as a bonus action, you can't also cast another spell as a full action.
@patrickhector2 жыл бұрын
@@StarlasAiko there is literally nothing saying you can't use more than one dash action a turn, unlike casting levelled spells as a bonus action. Just like the Attack action, or any other action- you don't get one a turn, it's just a way you can use the resource. By that logic fighters wouldn't be able to use their action surge to make more attacks, because they already used their Attack action.
@DrBird-kp5wd3 жыл бұрын
This is actually some good insight. I can see how a round in combat can be divided in half, with the first half moving and the second half attacking / casting spells / using reactions.
@oisinmoyne97043 жыл бұрын
Finally the study we all needed
@BobWorldBuilder3 жыл бұрын
I will not rest until the people have answers!
@oisinmoyne97043 жыл бұрын
A true man of the people
@Infamouscritter3 жыл бұрын
Randomly found this channel and have been happy ever since!
@TheDungeonCoach3 жыл бұрын
Dude holy crap I was going to do this same thing but man you did it way better! Y’all are great together too! Amazing... absolutely ground breaking dnd science
@BobWorldBuilder3 жыл бұрын
Thanks Coach!! I could see you doing a great breakdown of Olympic athlete speeds and comparing crazy dnd character speeds to other fast objects. That would be a great mix of your coach and teacher knowledge!
@TheDungeonCoach3 жыл бұрын
@@BobWorldBuilder o that sounds like something on the docket for August for sure! I wanna see if I can hit that 180 move speed myself!!’
@HowtoRPG3 жыл бұрын
Pole vaulting and jumping Alan.
@LoneDiceGuy3 жыл бұрын
Just found this video. You guys give off a fun and carefree vibe. I’m liking it! Definitely going to sub.
@BobWorldBuilder3 жыл бұрын
Awesome! Thank you!
@TheGray5243 жыл бұрын
This was fantastic. I can imagine a version of this video with weight added that would simulate the added weight of various armor types and so forth. Super bonus points if you have a set of actual chainmail laying around.
@BobWorldBuilder3 жыл бұрын
Chainmail isn't quite in the budget, but after a lot of similar comments, I do want to do a part three (after difficult terrain) where we have some kind of gear on!
@devin52013 жыл бұрын
Oh my gosh that intro was so dorky, I loved it please never change.
@AnArmAndAGreg3 жыл бұрын
How fun! Love the enthusiasm and thanks for taking one for the team in the name of realism!
@BobWorldBuilder3 жыл бұрын
It was our pleasure!
@p-pobzshroomie81793 жыл бұрын
Nice vid. Keep up the good work!
@FallenSouls263 жыл бұрын
Great video Bob! Definitely love seeing you do this kind of content.
@BobWorldBuilder3 жыл бұрын
Thanks! What other topics would like to see in this format? :)
@megatondc60542 жыл бұрын
I love the run up to the camera for the intro.
@renejaensch87233 жыл бұрын
"We can't use magic to haste in real life so we use cocain!" *snort* "WOOOO!"
@sirelfinjedi2 жыл бұрын
my kids and i tried this in the yard a few years ago. so much fun
@BeyondTheScreenRPG3 жыл бұрын
I love everything about this. Run like the wind Bardy McFly!
@BobWorldBuilder3 жыл бұрын
Thank you, Aviad! :)
@Chrono_Mitsurugi3 жыл бұрын
Just extra info. In Highschool Football we ran 40 yard dashes. 40 yds is about 120 ft. The range tended to be 4 - 7 seconds depending on how in shape you were. I would say that football pads would count as light armor as they weigh about 13 lbs or 6 kg and are just foam and hard plastic. A similar weight to leather/studded leather armor.
@AlexnicholasBlakely3 жыл бұрын
Science! Also this vibe feels like something you would see in the background on the freaks and geeks show.
@BobWorldBuilder3 жыл бұрын
That is a wonderful compliment! Love that show :)
@ekbergiw3 жыл бұрын
That gnome walk killed me
@livingeclipse3 жыл бұрын
Laughs in hasted Tabaxi monk using step of the win
@BobWorldBuilder3 жыл бұрын
That's too fast!!!
@dirttrackart3 жыл бұрын
Or as my party loves to call it, CAT ON CREAK!!
@The23rdGamer3 жыл бұрын
Yes
@joshl6542 жыл бұрын
Beware the Lope of Grace World Destroyer, nice descriptions from Bob and the Unicorn that is Grace for player 👏 😀
@moogamooga21003 жыл бұрын
0:13 From this moment, and the big smiles on your faces, I knew we were in for some fun! 😁
@BobWorldBuilder3 жыл бұрын
Haha thank you! It was a ton of fun!
@negljbreakergaming3 жыл бұрын
See I always thought thirty feet in 6 seconds sounded really fast, seeing it visualized proved otherwise though.
@urfork12 жыл бұрын
Yeah, in self defense you’re taught that a knife wielding attacker can travel 33 feet in 1 second. In the military, you might be expected to move 30 feet in 6 seconds with 120lbs of gear, so dnd movement is actually still incredibly slow.
@bodyrumuae2914 Жыл бұрын
@@urfork1 Seems pretty fast. The research from Dennis Tueller found an average person can close about 21 feet gap in about 1.5 seconds. But people tend to have a much faster reaction time, estimated around 0.2-0.3 seconds. But still important to train, especially for if they do close the gap.
@heartoffire590211 ай бұрын
@@urfork1 Exactly. Without all the super extra bonuses in DnD, it treats your character as if they have no athletic ability whatsoever. The Standing From Prone penalty is particularly unrealistic, especially considering someone can just roll back into a standing position to maintain movement while avoiding attacks. If bags of holding weren't a thing, these penalties would make sense because of all the extra weight. But bags of holding do exist.
@heartoffire590211 ай бұрын
@@bodyrumuae2914 People engaging in combat every other day aren't limited by what the average person's physical abilities are.
@bodyrumuae291411 ай бұрын
@@heartoffire5902 Even with training, the human body does have limitations. Also your comment sounds like you don't understand the argument I made.
@zeehond233 жыл бұрын
I was JUST thinking about this this morning. So nice to have a vid about it!
@BobWorldBuilder3 жыл бұрын
It's just one of those things that's weird to conceptualize about the game! Glad I could help!
@MrTheeon3 жыл бұрын
You two are so fun to watch. And yes that is a dragon tattoo on my arm.... whoop whoop!!!!
@BobWorldBuilder3 жыл бұрын
Thanks! Haha that's awesome!
@Ajomoni3 жыл бұрын
This was a lot of fun to watch. Thanks!
@soss_man32603 жыл бұрын
This is exactly what I want to see! Are you going to do all of the ability scores? That would be amazing
@Kajnake Жыл бұрын
maybe its slow because your wizard trips over their wizard robes and fixing their wizard hat when it falls off
@razorboy2513 жыл бұрын
That was a lot of fun to watch, thanks guys!
@BobWorldBuilder3 жыл бұрын
It was our pleasure! :)
@ThisPossumKnits2 жыл бұрын
BOB has spoken! 🙌 It now only takes 15' to get up from prone!
@FablesD203 жыл бұрын
Amazing! Literally talking to friends about this yesterday lol
@BobWorldBuilder3 жыл бұрын
Haha, yeah I got really fixated on this thought, let me know what your friends think!
@the1band1wagon2 жыл бұрын
I'm loving these videos so much!
@bruced6483 жыл бұрын
those bugs are xp waiting to happen! Grace could have leveled up!
@BobWorldBuilder3 жыл бұрын
insect swarm!!!
@AnonimusQualquer2 жыл бұрын
Just found the channel, never thought I would find on KZbin a group of adorkable D&D nerds.
@zoltanwolfe12603 жыл бұрын
I gotta give you money on patreon once I get some money man. This was so good.
@BobWorldBuilder3 жыл бұрын
I really appreciate your consideration! :)
@Hazel-xl8in3 жыл бұрын
this feels like a school project
@matthewparker92763 жыл бұрын
A Tabaxi monk 18/fighter 2 has a base movement speed of 70. Under the effects of haste, that speed doubles to 140. However the tabaxi can choose to double their speed one one of their turns, so they can temporarily have a movement of 280. That's just their movement, they can still use their action to attack at this point. So if they move on their turn, and then take the dash action, use their hasted action to dash, spend 1 ki point to dash as a bonus action, and then action surge to, you guessed it, dash again, they would move 5 times their movement speed on one turn. A movement speed which had already been quadrupled. They would move 1400ft in 6 seconds, or about 256 km/hr.
@BobWorldBuilder3 жыл бұрын
D&D is freakin nuts haha
@sw33n3yto003 жыл бұрын
Fast kitty!!
@grandmaster1252 жыл бұрын
1400ft in 6 seconds, or about 233 feet per second (~71 Meters per second). A modern Bow can fire an arrow between 250-300 feet per second. If we assume that common D&D bows are not as advanced as ours, there is an argument to be made that your Tabaxi could outrun an incoming arrow. Bonus, using this movement speed down a vertical surface using the 9th level "Unarmored Movement Improvement" feature, this Tabaxi could almost catch up with someone dropping headfirst at terminal velocity. (About 240 feet per second)
@aidenpruitt12562 жыл бұрын
I actually really dig videos like this. I will be that guy however and point out that haste gives you supernatural speed so with your numbers in mind I think its more than justified in the game when you remember magic is a thing. Well done im gonna sub for sure!
@heather91303 жыл бұрын
You guys are an absolute treasure. I love these videos lol. Great science!
@BobWorldBuilder3 жыл бұрын
Thank you very much!!
@The_Musical_Cartograph3 жыл бұрын
You had way too much fun doing this x)
@danielknapp1593 жыл бұрын
I think they forgot to account for how haste magically makes you faster. Which is different from gaining a natural ability.
@BobWorldBuilder3 жыл бұрын
Yeah it was really about just seeing what it would look like. We may use a bike or something to really show the comparison in a future video
@danielknapp1593 жыл бұрын
@@BobWorldBuilder well, perhaps just play the video at 2x speed. Since essentially haste speeds up time for you.
@keithpogue60803 жыл бұрын
Looks like you had fun. Trying to see if movement rates are realistic is a lot like arguing about what hit points represent.
@BobWorldBuilder3 жыл бұрын
I think without having planned it, the goal of this series will be making fun out of a lot D&D arguments, haha
@petrus90672 жыл бұрын
Considering steven wasn't under a literal magical effect speeding him up, i think he still did pretty good :D
@M12Z03 жыл бұрын
That was so cool and Fun! Thank you guys
@howardkingston79013 жыл бұрын
'Bobs Boot Camp' where you will be fit adventurer!
@BobWorldBuilder3 жыл бұрын
Wait, that might be my dream job lol
@steel53152 жыл бұрын
"On this episode, is a greatsword really that much more painful then a whip?"
@gegegebebebe50873 жыл бұрын
Amazing ^_^ Can't wait for part two. (=
@BobWorldBuilder3 жыл бұрын
Yeah looks like difficult terrain will be unlocked!
@zacharybryan25902 жыл бұрын
I didn't think many people thought about this stuff I always thought if a dnd character would me put in our world they would be super human
@brentroberts86023 жыл бұрын
Your coolest video yet! ❤🧙♂️🦸♀️
@BobWorldBuilder3 жыл бұрын
Wow, thank you! Yeah it seems pretty popular, and it was a ton of fun. Hope to do more like this over this summer :)
@ericthompson39823 жыл бұрын
This may be the most delightfully nerdy video on KZbin.
@FlorianRohrweck3 жыл бұрын
That was an interesting and fun video! Thank you!
@BobWorldBuilder3 жыл бұрын
Glad you enjoyed it!
@Classiclildrummerboy3 жыл бұрын
This is so wholesome and adorable y'all are awesome!
@meyerbra163 жыл бұрын
Such a great video Bob! I have an idea for constitution modifier: hot sauce contest!
@BobWorldBuilder3 жыл бұрын
Oh no, Grace and Stephen would crush me on that xD
@ChapJackman Жыл бұрын
Love ya Bob - revisiting this video as I try to theorycraft a horror movie villain that just walks at their enemies in combat, and this is as informative and entertaining as it ever was!
@Zirbip3 жыл бұрын
I feel like it's field day in my elementary school gym class.
@Warriormon873 жыл бұрын
I like that it took her exactly 3 seconds to stand up!
@jeffreycrowder28663 жыл бұрын
This was hilarious and informative great video Keep up the excellent work
@BobWorldBuilder3 жыл бұрын
I really appreciate that! Thank you :)
@theguydudety3 жыл бұрын
Congrats on your new subs
@freddaniel50993 жыл бұрын
Grace is too tall, by twice, to be a "gnome". Longer legs will make a "big" difference. :D
@BobWorldBuilder3 жыл бұрын
haha very true!
@Oferoni3 жыл бұрын
This makes me want to go out to run in a field with a stop watch!
@VinStJohn3 жыл бұрын
This might be the first D&D video on KZbin that takes place outside!
@BobWorldBuilder3 жыл бұрын
Haha, well it's my first anyway :)
@j.rinker46092 жыл бұрын
I can see having math students watch this to come up with application problems.
@timothymason70083 жыл бұрын
Good video! All that was missing was Squeaks 😃
@BobWorldBuilder3 жыл бұрын
Yeah I wonder how fast she can go! haha
@coltonpeacy75563 жыл бұрын
I can just imagine a wizard walking to the corner of a room and casting fireball
@SilentAddle3 жыл бұрын
Damn, that was pretty good! It's great being able to actually see how it all actually works out in real time. Though if you were to do a follow-up to this (not talking about the Difficult Terrain idea) might I suggest retrying the 180ft with a running start, since your character wouldn't neccessarily be having a standing start it would be interesting to see if it makes a difference, thanks for the video!
@BobWorldBuilder3 жыл бұрын
That's a great point! Thank you for the suggestion!