Boolean to SubD ready models | Cinema 4D Modeling Tutorial

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polygonpen

polygonpen

Күн бұрын

Пікірлер: 98
@polygonpen
@polygonpen 9 ай бұрын
You can follow me on these and join the Discord Channel. discord.gg/VrTJCpnmH3 www.patreon.com/polygonpen twitter.com/mert_iskndr instagram.com/polygonpen/
@qdzhee5059
@qdzhee5059 8 ай бұрын
Храни господь яндекс переводчик видео!!! Я целый день сегодня моделировал по этому тутору, я впринципе впервые моделировал, это было не легко. Канал огонь! Спасибо большое!!!
@I3ra
@I3ra Жыл бұрын
It's amazing the time that goes into proper mesh cleanup. I long for the day when AI catches up and this type of manual work is a thing of the past.
@polygonpen
@polygonpen Жыл бұрын
Yeah, exact thoughts but I believe we still have time, a human eye and skill is still needed, there are tools like zremesher, they do great job but they give you a very high poly mesh usually.
@malienglish13
@malienglish13 2 жыл бұрын
Thank you for making these great videos and sharing them with us. You encouraged us to learn to design, not just design cinema 4d. your approaches to design are very helpful.
@polygonpen
@polygonpen 2 жыл бұрын
Thank you very much :)
@diazostreta4473
@diazostreta4473 Жыл бұрын
Fantastic tutorial, I always appreciate manual clean up and quad workflow in designs, it gives you so much more control.
@GhostNade
@GhostNade 2 жыл бұрын
Briliant and very quick process as usualy, good tutorial. Just a my tip and expirience that could make life even easier, is use more bevel deformers with different edge selection for specific part, this help me avoid destruction of topology, sometimes is impossible use one bevel settings for whole mesh, or you simply need another proportions of bevels ❤❤❤
@polygonpen
@polygonpen 2 жыл бұрын
You are absolutely right, I just wanted to make it quick, I will make another booelan to Subd tut and I will do what you said.
@GhostNade
@GhostNade 2 жыл бұрын
@@polygonpen Thanks, keep it up, your techniques and tutorials are the best and most valuable ever.
@polygonpen
@polygonpen 2 жыл бұрын
​@@GhostNadeThanks!
@goranthoren5522
@goranthoren5522 2 жыл бұрын
Awesome, you're back!!!
@goranthoren5522
@goranthoren5522 2 ай бұрын
A puzzle, if you know the rules. The best description I've heard. And yes, It's most therapeutic. :)
@polygonpen
@polygonpen 2 ай бұрын
Thank you, indeed this is like a puzzle game, if you like puzzles this is the best job ever!
@divyang3Dart9289
@divyang3Dart9289 2 жыл бұрын
great to see you again sir after long time 😊
@StudioNvzt
@StudioNvzt Жыл бұрын
This tutorial is GOLD! Thank you for making that video!!
@polygonpen
@polygonpen Жыл бұрын
Thank you!
@FrOztCalle
@FrOztCalle 2 жыл бұрын
Legend has it he never ca back later.
@jaimemagpayo5241
@jaimemagpayo5241 2 жыл бұрын
By watching this tutorial means I need more practice. And Thank you for sharing. ❤ Can you please make a detailed packaging tutorials, Thank you in advance.
@polygonpen
@polygonpen 2 жыл бұрын
Yeah, I will add this to my list.
@handesigman
@handesigman 2 жыл бұрын
Thank you! It was the best tutorial that I saw!
@polygonpen
@polygonpen 2 жыл бұрын
Thank you :)
@designjorge
@designjorge Жыл бұрын
Boolean gives the shape we need but cleaning the mesh later is so complicated. I will try to practice this. thanks !!
@polygonpen
@polygonpen Жыл бұрын
Keep trying!
@mister13sud
@mister13sud 2 жыл бұрын
always excellent quality tutorials, thank you
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for the great tutorial. I am just curious. Have you been doing a lot of puzzles as a kid? Because you say it's like puzzling and I enjoy that polygon work too and I did a lot of puzzles as a kid. Maybe it wired my brain for that kind of problem solving
@polygonpen
@polygonpen Жыл бұрын
Yeah, there might be a connection indeed, can't prove but I find the process very similar to puzzling.
@hamchi182
@hamchi182 Жыл бұрын
Thank you for sharing. It helps me a lot.
@MostafaMohamed-bc9wh
@MostafaMohamed-bc9wh Жыл бұрын
You Are King !! Can you please make a tutorial about cleaning mesh only and why we do that and what is the rules of it ?
@polygonpen
@polygonpen Жыл бұрын
I clean the mesh so that I can subdivide it smoothly, you need to know the basics of SubDivision workflow, check out my product modeling series/playlist.
@otomweiv
@otomweiv 2 жыл бұрын
Hello! Thanks for your videos! I love your channel and recommend it to everyone!
@rafaelcordeiro3672
@rafaelcordeiro3672 Жыл бұрын
Mind-blowing! Thank you so much for sharing.
@polygonpen
@polygonpen Жыл бұрын
Thank you!
@davidlee9845
@davidlee9845 2 жыл бұрын
Here we go!
@nosky9296
@nosky9296 2 жыл бұрын
Awesome video as usual one thing that always bothers me is that world grid I hope you turn it off from now on, it's kinda distracting
@MS-bu4fc
@MS-bu4fc 2 жыл бұрын
Hi, man. I really like your videos and it helps me a lot. Thanks for your job. What cinema 4d do you use?
@polygonpen
@polygonpen 2 жыл бұрын
Thanks, it is the latest one, 2023.
@mkedits0er200
@mkedits0er200 Жыл бұрын
pure form of knowledge Love from Pakistan 😘
@polygonpen
@polygonpen Жыл бұрын
Thanks!
@farid.rabhallah
@farid.rabhallah 2 жыл бұрын
Awsom brother as always, thank you ...
@GustavoHenrique-ub8ts
@GustavoHenrique-ub8ts 2 жыл бұрын
Another Legendary Polygon Pen Modeling Tutorial !!!
@polygonpen
@polygonpen 2 жыл бұрын
Thanks!
@KILOBRXVO
@KILOBRXVO Жыл бұрын
amazing tutorial! can you share how you created the "texture" on the volume wheel? on top?
@polygonpen
@polygonpen Жыл бұрын
Thanks, you can watch the tutorial named knurling on my channel!
@KILOBRXVO
@KILOBRXVO Жыл бұрын
@@polygonpen yeah! Found it later that night haha 😂
@mizovfx8075
@mizovfx8075 2 жыл бұрын
Bro can you make a video on Basic UV editing and How to export uv map to photoshop..pleasa help me...I'm new in C4d
@butterflies-fi6ed
@butterflies-fi6ed 2 жыл бұрын
thank u helped me a lotNice tutorial.... Very helpful
@plasteed
@plasteed 2 жыл бұрын
Daaamn🔥🔥
@armenstepanyan5304
@armenstepanyan5304 7 ай бұрын
I can't make boole object Editable it becomes Null object who may know the probelm?
@aemofo
@aemofo 2 жыл бұрын
Nice one!
@ralfcastell4282
@ralfcastell4282 2 жыл бұрын
thank u helped me a lot
@Ricardo-de9ju
@Ricardo-de9ju 2 жыл бұрын
It seems remesher is still not smart enough for such a task like this. Would be wonderful to use booleans combined with remesher feature.
@polygonpen
@polygonpen 2 жыл бұрын
It works but gives you a very high poly mesh, it also works better on curved surfaces likes sphere type complex shapes.
@viarock777
@viarock777 2 жыл бұрын
cara, você é o melhor!!
@remygrossie9662
@remygrossie9662 8 ай бұрын
how do you even get to the pixellab i bought the program but cant get to the lab
@androidapp5413
@androidapp5413 2 жыл бұрын
Thank you.
@영영번
@영영번 Жыл бұрын
감사합니다. Thank you! you the best
@parabellumdz7388
@parabellumdz7388 2 жыл бұрын
This explanation is compatible with r25 ? Thankyou
@Oxygen20000
@Oxygen20000 Жыл бұрын
Эта программа стала похожа на блендер 3д!
@zhengyiyu9093
@zhengyiyu9093 11 ай бұрын
I am making This on Maya. really helpful..
@polygonpen
@polygonpen 11 ай бұрын
Oh, awesome!
@zhengyiyu9093
@zhengyiyu9093 11 ай бұрын
@@polygonpen I am a beginner, you spend 1 hour here. I have spent 20 hours.....
@polygonpen
@polygonpen 11 ай бұрын
Haha, it is quite normal, this might be overwhelming for a beginner but keep going!@@zhengyiyu9093
@elisa2625
@elisa2625 2 жыл бұрын
Thanks bro..
@hamedmansouri6144
@hamedmansouri6144 2 жыл бұрын
👍🏻 Thanks 🙏🏻
@modernodj
@modernodj 2 жыл бұрын
Cool! Go next!
@Leenig-yj1lh
@Leenig-yj1lh 2 жыл бұрын
thank you for the vedio
@divyang3Dart9289
@divyang3Dart9289 2 жыл бұрын
I saw that when you used a cutter, you never focus on uniform workflow. is it ok?
@polygonpen
@polygonpen 2 жыл бұрын
Yeah, I wanted to make it quick, if you have time, of course try to make it more uniform but it will not change the look of the model, it will help you to get better UVs and less texture distortion.
@DanielOliveira-vs1ps
@DanielOliveira-vs1ps 2 жыл бұрын
Thanks.
@juanp.5364
@juanp.5364 7 ай бұрын
🔥
@Ricardo-de9ju
@Ricardo-de9ju 2 жыл бұрын
You don't care about real size when start modeling, that's ok. So, how do you size it down to real size? Is there a precise tool for that?
@polygonpen
@polygonpen 2 жыл бұрын
I always do that before rendering, I basically add a box with correct dimensions like 10*10*5 cm, then I select my model and scale it down to the box's level.
@Ricardo-de9ju
@Ricardo-de9ju 2 жыл бұрын
​@@polygonpen Dude, what the hell is going on in the world that developers can't make a tool to scale objects precisely. That's so simple and handy.
@polygonpen
@polygonpen 2 жыл бұрын
@@Ricardo-de9ju Precision in objects is not that important actually in 3D sofwares like blender, Maya etc, Nurbs modeling softwares are really good at that though.
@diazostreta4473
@diazostreta4473 Жыл бұрын
In blender, you have scale tool that helps with that. There should be something along the lines of that in major Dccs since size in real world dimensions is taken into account for path tracing engines like cycles and Arnold. redshift is a biased renderer but is still using the same path tracing algorithms under the hood, so the real world size should still matter
@darkobakula5190
@darkobakula5190 Жыл бұрын
I can see that Cinema 4d supports bMesh. So why bother splicing up ngons on flat surfaces into quads? If Cinema's subdivision operation cannot handle ngons, you could just use triangulation to break ngons into triangles? Only add support loops where needed, your video and work would be much faster this way and mesh would subdivide correctly.
@삼재맨-u1x
@삼재맨-u1x 2 жыл бұрын
what is the shortcut of model mode?ㅠㅠㅠㅠ
@wiliboyz3490
@wiliboyz3490 2 жыл бұрын
merci pour le tuto
@davidlee9845
@davidlee9845 2 жыл бұрын
is there another tutorial for the undone part?
@polygonpen
@polygonpen 2 жыл бұрын
Yeah, on my Patreon.
@Birkkromann
@Birkkromann Жыл бұрын
How do you bring up the axis menu at 7:13?
@polygonpen
@polygonpen Жыл бұрын
Right click on one of the axis'
@surnamerender
@surnamerender 2 жыл бұрын
Обожаю тебя, мужик 😘
@kertoipcrass
@kertoipcrass 2 жыл бұрын
Wow ! T H X !
@cinema_c4d
@cinema_c4d Жыл бұрын
Zor dars
@redavis220
@redavis220 Жыл бұрын
Please show how you create ribbed bezel
@nonamech14
@nonamech14 2 жыл бұрын
can you do this in blender
@Motionworks
@Motionworks 2 жыл бұрын
Yes
@k.krocky3889
@k.krocky3889 2 жыл бұрын
.
@mirzakerim9753
@mirzakerim9753 2 жыл бұрын
Hey everyone, I feel disappointed in myself for tNice tutorials having to be the case, but I feel the need to be honest. Life stuff got down hard
@fabriziopacifici7531
@fabriziopacifici7531 Жыл бұрын
Nothing new. To much time consuming. I am waiting for a plugin that solve this hard work in C4d. It is really the only thing that missing, I think.
@polygonpen
@polygonpen Жыл бұрын
This is the same workflow in every 3D software, I don't think there is a pulgin that gives you a perfect topology .
@fabriziopacifici7531
@fabriziopacifici7531 Жыл бұрын
@@polygonpen True, but using Shape3D or MomentOfInspiration software, yuo can get perfect HD surfaces to import in a 3D program. Unfortunally C4d seem to have this problem with the phong tag that limits the correct visualization, at least in the viewport. This drives me crazy untill the 1995.
@polygonpen
@polygonpen Жыл бұрын
@@fabriziopacifici7531 These are Cad/Nurbs modeling softwares, the workflow is completely different than Maya, Blender, Max, C4D, two different industries. Cad softwares are usually for designing and concepting, softwares like maya, blender are for visual productions.
@fabriziopacifici7531
@fabriziopacifici7531 Жыл бұрын
@@polygonpen ok yes, indeed. I just hope to fix this "bridge" beetween these worlds. Because we need to visualize in a very fast way, so why do not implement this aspect in C4d? Just watch Blender: there are many extension that help the workflow in creating HD surface with awesome inset and bevel functions. I love too much Cinema to start learning other software, I hope they will work on this in the future. cheers
@altansukh6636
@altansukh6636 2 жыл бұрын
sponsor eeeagle It has 4 different versions.The 0$ one is good to start out
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