24:50 i was surprised you ditched archmage here, its one of the best cards in your deck. it affects the board, makes some of your cards cheaper and draws cards itself. i think you ditch rat here. already in the late game, you just want the most powerful cards now. and id just play archmage over bouncer if you had it. 39:10 i remember this game, op milled himself out, pretty funny, but we didn't know that would happen. cant rely on your opponent making mistakes, so i would have just witness protection the mage this turn, its a must kill threat. 58:34 cutthroat for snout is a fine trade. you win the long game for sure so just playing defensively is good. tough games though. even if you played perfectly, you might still have lose that last one
@half_pump17 күн бұрын
This was a rough one for sure. Pitching Archmage was probably a mistake. I was thinking too "right now" and less about what it could do for me.
@thelifedragon215620 күн бұрын
p1p2, i was actually in the stream for this one, i was talking about how i think heros downfall is better than blow. during the review portion. after thinking about, blow does have more upside, being able to grow a creature with your removal is pretty big. that being said, i still like the conditional removal of downfall a little bit more. it has zero chance of getting blow out with it too. and its a better color as nice little tie braker. but yeah, i can see why blow was a tiny bit higher winrate. they are truly very close in power level p1p3, i think id want to pick up gourmand first, just cuz its an uncommon, and the sac fodder in white black are common, like the hunter. but hunter is perfectly fine to take first too p2p1 tinybones, stab, vessel, cat collector, epiphany. i think cat collector is off the table just cuz you didn't see any good white getting passed that i can recall. i think the pick has got to be tiny bones, cheap B+ card with built in card advantage. epiphany just doesn't make sense too take here as yes it is card advantage, its card advantage but there is a cheaper card with a mana sink ability that has even more card advantage. and it at the very least effects the board. even with tiny bones not there. stab is kinda just too good to take a 5 mana spell over. i love epiphany, its a great card, but you don't need to prioritize it. and it might even wheel. p3p2 i think its gotta be sera angel, think twice, or even ghoul. witnesss protection will wheel almost for sure and even then, you dont want to run it unless your really need too i think these last two picks are where the deck fell short a bit. lost some decent percentage points i think. p3p3 hero, edict. pretty tough call. i lean closer to the downfall, as you could use a little more spot removal and you really don't wanna have to run witness protection as for the build. i didn't want to say anything at the time, but i dont think the splash was a good idea. not added enough power to be worth it. egal and helpful hunter are nice but squire is bad if not played early and more importantly, you deck just doesn't need it. tons of strong top end already, you just need to survive to the late game and grind them out with archmage, epiphany, edict and icewind, and then finish em off with big 5/5s and flyers. i dont hate the splash, ive done similar splashes, but usually for better cards that help out the weaknesses of my deck. these white cards don't really do that here. so with that said, i actually like adding the turtle (nice defensive 1 drop) adept (filler 2 drop but it will keep you alive) and even the wizard (actually very good with all the card draw) over the white cards. running pick is still fine, it can ramp and help get to the late game a tiny bit faster. witness protection is pretty, bad but you dont really have much else to run over them, so it will have to do.
@half_pump17 күн бұрын
Love that you were in the stream! The pick breakdowns are always top notch. Great insight as always!
@lethalillusion279920 күн бұрын
Arena committing highway robbery on your gems 💀
@half_pump20 күн бұрын
haha, that happens from time to time.
@absentahc300718 күн бұрын
your mana fixing was quite good for a single splash but going down to 16 with double splashing and all those double pips in blue and black is certainly quite risky. hope yo dont get too punished during the games, good luck ;) EDIT: oh, i didn't realize you splashed squire. that card is much worse when you don't play it on curve, which is pretty unlikely being in the splash colour, so probably the deck would be better without it
@half_pump17 күн бұрын
I royally messed up the splashing strat on this one.