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It is about time that I updated the Geometry Nodes beginner tutorial for 3.0. If this is your first time using geometry nodes, I am certain that you will be able to get through these tutorials. If you run into issues please don't hesitate to leave a comment.
On another note. if you are wondering why my blender might look slightly different, I use a paid version called E-Cycles. It renders faster than vanilla blender and has some other features, however, this will not affect the tutorial.
PART 2:
• BUILDINGS With BEGINNE...
PART 3:
• BUILDINGS With BEGINNE...
All the resources you need should be in the link below! I hope you enjoy the tutorial :)
drive.google.com/drive/folder...
DOWNLOAD BLENDER 3.0
www.blender.org/download/
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Timestamps in the video:
Introduction 0:00
Intro Video 1:20
Setting Up Our Cubes 1:30
Adding Materials (Red, Green, Blue) 3:00
Opening Geometry Nodes Editor 4:15
Apply Transforms for 1-1-1 Scale 5:15
Adding Red Base to Our Building 7:15
Adding Red Node Group 8:40
Adding Mesh Line 9:30
Adding Instance On Points 9:40
Adding Collection Info 9:55
Adding Separate Geometry (Components) 10:10
Fixing Overlapping Floors 10:50
Creating Input Variables 11:25
Adjusting Variable Defaults 12:00
Creating Green Node Group 13:05
SAVE YOUR PROJECTS 13:45
Getting Blue "Roof" On 14:30
Adding Math Node For Roof Height 15:25
Make Sure Plane Is In Separate Collection 16:45
Note How Blue Square Always Stays On Top 17:20
Conclusion 17:35