Note: Cheat Engine was used to freeze the lap counter to stop the game finishing after one lap. Recorded from PCSX2 emulation.
Пікірлер: 16
@steventalvinzvestal420 Жыл бұрын
*Me who's played Twisted Metal and Carmageddon games: "Just like a walk in the park."
@SneepDeg Жыл бұрын
The thing is that you expect some more grim shit in these games, while burnout is a true childhood hero lmao
@IbukiMiodaa242 жыл бұрын
4:24 just noticed the scream in the beta version of this noise is a lot louder than it is in the final version... yikes
@DJ_Thanos2 жыл бұрын
Demo has very brutal crashes
@kaniuoh9112 жыл бұрын
no you are my brutal crash
@MatthewDiLeva2 жыл бұрын
Based.
@IbukiMiodaa24 Жыл бұрын
yeah this makes even Paradise version 1.0 crashes look weak in comparison
@MT-ll3tu Жыл бұрын
The PS2 could do 15 million polygons just like the PS3/360. The demos back up the Xbox probably couldn't handle crashes like that with the advanced effects/lighting with dipping to 18fps. I view the Xbox version was just a port not a separate build.
@bowserjrimacasualshutup67544 ай бұрын
@@IbukiMiodaa24 im completely out of the loop were 1.0 paradise's crash physics better or something.
@comdrive38652 жыл бұрын
I'm guessing this is the build with the more brutal chassis deformation
@InsanityPrevails2 жыл бұрын
I hope you end up doing more PS2 corruptions, they're my favorite! ^w^ PS1 corruptions scare me more, but PS2 corruptions either sound magical or terrifying :3
@marizadominguez6648 Жыл бұрын
With Split/Second crash ambience Burnout 3 demo crash compilation
@imembridibuddha Жыл бұрын
Wait, how is it possible to have Road Rage, frozen lap counter and different cars in the demo version?
@MatthewDiLeva9 ай бұрын
The “different cars” was done simply by swapping the car files. As for everything else, I don’t remember.
@VitaliyMilonov5 ай бұрын
Holy shit, this looks better than the final release.