COURSES ARE 50% OFF, USE CODE "EDGEBYTE" (ends in 3 days lol): linktr.ee/ByteBlox
@creeperplayzz7 ай бұрын
Womp womp
@nysreme77 ай бұрын
deeply sorry that you have to use a mac😓💔
@Ushearr7 ай бұрын
sigma 🐺
@automatonhulk5557 ай бұрын
ligma
@UnusedHandle7 ай бұрын
sugma
@artisanmain6 ай бұрын
“Why doesn’t tf2 get updates?” What the intern at valve who had the same question sees upon looking at the code:
@distorted_heavy6 ай бұрын
Nah instead he sees a function that supposedly makes spheres but actually makes squares and quits on the spot
@gshnoozer26 ай бұрын
Riot Games employee looking at the code
@joedingo70226 ай бұрын
And the code that makes squares is also integral to transparency rendering, and will make the player camera render in front of itself disabing all vision.
@FeeshUnofficial6 ай бұрын
@@distorted_heavynot even cubes? Just 2 dimensional squares? Just rectangle planes?
@albertthescout91693 ай бұрын
@@FeeshUnofficial of course
@TheCrankSpiderNinja7 ай бұрын
yandere dev type code
@aljon59477 ай бұрын
making a game with only if statements
@Sakupenny7 ай бұрын
@@aljon5947 "if true then"
@not_eagleye7 ай бұрын
💀💀💀
@not_eagleye7 ай бұрын
@@aljon5947 lmao
@nacroni7 ай бұрын
@@aljon5947undertale type code
@blackbirdsax40417 ай бұрын
REAL programmer's NEVER use variables or any of that utter nonsense, how foolish of you! Obviously you have to declare the exact part every single time it needs to be called, like a real programmer would 💪
@codingpileofdirt7 ай бұрын
Real *Lua* programmers. If it was something as basic as Scratch or something it would be a pretty different story.
@Sakupenny7 ай бұрын
so fucking real
@kirbyrparchives7 ай бұрын
Scatch is not real 👹@@codingpileofdirt
@NaraSherko7 ай бұрын
@@codingpileofdirt I was a scratch dev before now i use roblox studio and i use those variables
@arandomguythatdoesntpost7 ай бұрын
not using variables actually makes the code run slower (as described in the lua documentation), don't know if this applies to LuaU though
@Youkuri7 ай бұрын
5:35 This is just that tweet saying "God I wish there was an easier way to do this"
@DraxilSpada-vc2wg7 ай бұрын
no don't say it you'll summon derek baum
@shaneharding73997 ай бұрын
"Hello, it's me, Derek Baum! And I am here to introduce... the code missile! First, point the missile toward your PC, light the thruster, and then... *BAAAAAAAAAAAAAAAAAAAANG!!!* And now all of your code is perfectly optimized!"
@tyrannosaurustits70837 ай бұрын
yandere dev else if saga
@star-phobia6 ай бұрын
@@DraxilSpada-vc2wghe did :(
@WeeHee6 ай бұрын
I literally saw the source of an old Roblox game that did that
@3hxde7 ай бұрын
16:00 Genuinely most of my code when I was younger consisted of this, and funny part is my games were more supposed to be jokes rather than real games. I made a whole game basically Rick rolling my Friend just because I thought it would be funny
@reddeadleisure7 ай бұрын
This is how devforum memes are created
@cartertitan-rv3xe7 ай бұрын
professional roblox jojo game developer coding live footage
@lamp77466 ай бұрын
The only good comment here
@JupiterNeutr0n6 ай бұрын
Bro 💀
@Aslyuriel7 ай бұрын
When your assignment at school has a minimum word count
@sparrowEP6 ай бұрын
this
@Abolishtaxes19976 ай бұрын
real
@1000-THR6 ай бұрын
minimum line count
@em-si-ton-somsoc6 ай бұрын
@@1000-THRyes
@lenoobxd3 ай бұрын
how to reach minimum word count 101 step 1: you’re > you are +1 word repeat
@yur56707 ай бұрын
A lot of games unironically run on code like this 😄
@FullMetalEdits7 ай бұрын
Was gonna say this, some top games breaking the 50,000 lines mark
@reddeadleisure7 ай бұрын
@@FullMetalEdits??? Thats literally normal if its a big game
@FullMetalEdits7 ай бұрын
@@reddeadleisure that’s… literally my point, literally what i just said 🤣
@reddeadleisure7 ай бұрын
@@FullMetalEdits The fuck you mean? It seems like you were suggesting bigger lines of code = unoptimized which is straight up not true
@FullMetalEdits7 ай бұрын
@@reddeadleisure calm down 💀, you’re being overly combative for no reason. I never said bigger lines of code = unoptimized did I?
@lycandusk72637 ай бұрын
i have no clue how close it's related to this bc i have like no knowledge of code but this reminds me of a time my friend showed me code and near the start was "true = True" and "false = False"
@maincraf-yk5qq7 ай бұрын
Ah, yes, 1 = 1+0
@gigimoosegaming34657 ай бұрын
its python, because in other languages its normally just true and false without caps, in python it is. its probably because they want to make it easier for themselves
@biigsmokee6 ай бұрын
write true = False, false = True just under it and watch him debug for ages
@cewla33486 ай бұрын
@@biigsmokee anyone who knows how to debug will watch variable states tho?
@newuser6896 ай бұрын
@@cewla3348>print(true) >prints False this is when u put shotgun in mouth
@brawldude26567 ай бұрын
4:40 I love how he didn't even use the yielding result after all the tree search. (He just used script.Parent after all)
@semydev7 ай бұрын
Yeah because what if the script isn’t the right script you know? You gotta know the script is on the right part before finding the part
@midge_gender_solek33146 ай бұрын
In my experience, absolute most problems in game optimisation have nothing to do with "bad code" per se (unnecessary loops and inefficient ways of referencing things) and everything to do with drawing too much, moving too much, generally doing too much stuff every frame. Devs sometimes really need to drop their inner C coder when working with modern engines, at least as a beginner it helped me to focus on avoiding spaghetti code first and foremost
@adrianle37 ай бұрын
It's crazy to think that coding makes people say the most diabolical things if taken out of context "If you touch this part, you explode and earn a point" "I'm gonna immediately pair it to a child which is the player"
@vindi1673 ай бұрын
remember: the only difference between coding and demon summoning is candles.
@BreadXs7 ай бұрын
i love making a main menu, thanks for the tutorial!!
@thegreatollyrusanddaisy55117 ай бұрын
"theres a child inside of one thing" byteblox 2024
@scratchingcatclaw7 ай бұрын
Ah yes, programmer language
@blacklight6837 ай бұрын
Guys is that freddy fazbear? Hur hur hurhur
@Cootieb7 ай бұрын
@@blacklight683GUYS IS THAT FREDDY FAZBEAR? HUR HUR HURHUR
@bluebearfinn7 ай бұрын
@@blacklight683god no
@lamp77466 ай бұрын
I searched up “tween model” the other day and I was scarred.
@XDxbox4207 ай бұрын
day 2 of asking for byteblox to recreate the drake video for his next video
@costa-w3k7 ай бұрын
I will edge to it
@BuddyDaCat17 ай бұрын
Byteblox swinging it side to side
@ТІР7 ай бұрын
omd
@real_GreenThingy7 ай бұрын
Maybe I could do it
@sonic176yt77 ай бұрын
*NO*
@cypressment7 ай бұрын
the final part is asking for help in devforum once you accidentally made an error somewhere
@pretzneko7 ай бұрын
i got my hands on a type soul copy and the code actually makes me want to cry. all of the client statements are contained in a single local script, bordering on 10k lines. this isnt even the worst example of this in the game.
@jayinvictus39457 ай бұрын
Wait like a copy of the old code?? THAT'S why I was lagging constantly and my friend crashed everytime he opened the game??? XD
@pacomatic98336 ай бұрын
I was absolutely rolling when I heard that
@opiumsigmaclan4 ай бұрын
type soul code isnt even bad 😭
@groboggan95357 ай бұрын
Wow I didn’t even know what optimizing is this is pretty helpful
@th3_marc07 ай бұрын
Hey bro, I just wanted to say your videos are AMAZING. They helped me so much in coding fundamentals. Literally no other channel or video could do this. Keep up the good work bro
@Creative_YT3 ай бұрын
“How unoptimized can a roblox game get?” *any simulator game:*
@connecting71616 ай бұрын
I'm pretty sure this is a common practice in the roblox dev community by now...
@InvisibleSquids6 ай бұрын
I have a project that took a map, wrote a script that would look at the position, rotation, color, and size of every object, then generate a script that would delete the entire world only to build it back. It would freeze for a solid two minutes, the world would vanish, then freeze for another two minutes as it built the world back.... Ended up being around 280k lines long in the end.... This was around 11 years ago though, so theres a good chance the project got nuked
@r2w-z9o6 ай бұрын
bro most well known games dont even have 150k lines of code
@InvisibleSquids6 ай бұрын
@@r2w-z9o Yep, I was simply trying to see if i could do meta-programming. The answer is "kind of"
@ramarrageEditz2 ай бұрын
DAMN
@Seme_6 ай бұрын
I understand like a very little bit of LUA, and that was enough to make me understand what you were doing and laughed all throughout the video. 🤣
@Oc_TheGrunt7 ай бұрын
This reminds me in the old version on noob adventure (my game) I wanted to have a bounce effect, but the bounce effect wouldnt stay in one place when the effect was emitted. So instead of just unchecking the LockedToPart vatiable I made a scrip that creates a part sets the pose of the part to the hrp set the parent to workspace and then cloned the effect and put thats parent as the part 😭😭
@Sky_Blue_Crew7 ай бұрын
No way ur here too
@Tealen7 ай бұрын
i could see myself doing that a few years back, i was TERRIBLE at optimizing. and i, for so long, instead of using :Emit(1) to make particle emitters emit just 1 particle (to make like an explosion or something), i would make it enabled for 0.1 seconds and disable it right after...
@CyanNStuff7 ай бұрын
omg before this video... I was using a single variable for things... now I know I need to make sure the children don't cross contaminate. Thank you for this useful tutorial.
@amaz16997 ай бұрын
pls make a game that uses no variables 🙏 i promise it’ll be a fun challenge 😃
@Tealen7 ай бұрын
:D
@giuyo7 ай бұрын
I code with no variables, not pressing enter and using the Brush Script font. 😊
@Tealen7 ай бұрын
@@giuyo when i need to disable a chunk of code from a script for a bit, i just place - - before every line 😃
@mr_originalname7 ай бұрын
@@Tealen when i wanna loop through a folder, i make a variable for each part in it 😃
@randomchannel-kh7oc7 ай бұрын
without using local?
@marksmanmerc16 ай бұрын
I always hated that mindset about not optimizing code when learning. Never understood wanting to learn things wrong.
@jademonass29545 ай бұрын
i looked away because i was doing something, and tuned back to see line 12845 and had a mini heart attack
@RakeV86 ай бұрын
at 7:09 you should have made it loop through the children of Players every 0.5 seconds and keep track of all of them and if any of them are new (not in the table/variables you're storing them in) then it does the function. this works basically the same as PlayerAdded() but it has a delay and it's more laggy
@geckapus6 ай бұрын
After taking my AP Computer Science A Exam this morning, I can certify this is completely acceptable and optimized code.
@VariantBank7 ай бұрын
every time you needed to find a part make a combination of all 10 character letter combinations until it equals the name of the part
@DefinitelyNotJethro7 ай бұрын
7:20 I agree. Roblox told us we can just tell the AI what to do and it'l lwrite the code for us, but instead it just suggests random stuff that we didn't even want. I don't think you can write a prompt to the AI to tell it what to write either
@Haze_Nexus_real7 ай бұрын
you can -- make a script that kills the player in .0001 seconds (insert script here)
@ninlaw98107 ай бұрын
ai is shit at making code might as well look a tutorial or go on dev forunlm
@Teroces1Gaming6 ай бұрын
Personally my experience with the ai is very good. I usually never pause when writing code, but the few times i do, it sometimes feels like its reading my mind cause it perfectly auto completes. Prob the most impressive examples of this was that the ai was able to finish the rest of my dynamic memory allocator function written in my own customized assembly language (i made a cpu emulator on roblox). It somehow learned the rules of my custom assembly language and even realized the algorithm that i was trying to make (and it did that despite being trained to develop good luau code, not assembly)
@AndrewRoberts-ty9qy7 ай бұрын
Wrote this script (below) to see if I could do the same, basically all it does is look for when the player touches part of yes then fling player, what causes it to be unoptimized is its use of the wait() function, it constantly checking if the part exists and making new body velo instead of reusing the old one. Script: -- Define a function to fling the player function flingPlayer(hit) -- Check if what was touched is a player local character = hit.Parent local humanoid = character:FindFirstChildOfClass('Humanoid') if humanoid then -- Create a BodyVelocity object to fling the player local bodyVelocity = Instance.new('BodyVelocity') bodyVelocity.Velocity = Vector3.new(math.random(-100,100), math.random(50,100), math.random(-100,100)) bodyVelocity.MaxForce = Vector3.new(1e4, 1e4, 1e4) bodyVelocity.Parent = character.HumanoidRootPart -- Wait for a short time and then remove the BodyVelocity object wait(0.5) bodyVelocity:Destroy() end end -- Create a Part in the workspace local part = Instance.new('Part', workspace) part.Size = Vector3.new(10, 1, 10) part.Anchored = true part.Position = Vector3.new(0, 10, 0) -- Connect the 'Touched' event of the part to the 'flingPlayer' function part.Touched:Connect(flingPlayer) -- Inefficiently keep checking if the part exists while wait(1) do if not part:IsDescendantOf(workspace) then part = Instance.new('Part', workspace) part.Size = Vector3.new(10, 1, 10) part.Anchored = true part.Position = Vector3.new(0, 10, 0) part.Touched:Connect(flingPlayer) end end
@LennyFace9873 ай бұрын
7:55 u should've done a while true loop cause I suck at coding and that's what I do when i don't know how to use the function
@neonowlgery6 ай бұрын
I love how you intentionally made a specific variable for something. As a Java Plugin developer (Minecraft), that's so natural to me... (it makes stuff easier sometimes...)
@Nexis_vr3 ай бұрын
I have no clue how to code in Lua but I like your funny words, magic man
@PhoenixAscension5547 ай бұрын
Could you consider making a video about coroutines cause I really like how you explain things and I don't understand those.
@SuperBootsTheDog7 ай бұрын
Make a bunch of variables that are all equally as long of a name as the object it’s representing, and make those variables used once
@TlMEL0RD6 ай бұрын
My scratch games: amateurs.
@Derlabrbx3 ай бұрын
you could make another variable called ws3 that's like local ws3 = workspace I was too lazy to test if you can do it even tought it's the most useless thing ever but you probably can. When I'm in my games and I wanna execute commands faster I write workspace instead of game.Workspace it does work.
@seltexe6 ай бұрын
8:57 as a C dev, i'm really triggered by your variable naming, which makes it even better.
@aero48567 ай бұрын
always remember to connect and never disconnect. you never know when you'll need that connection again, after all!
@arandomguy466 ай бұрын
i remember a long time ago when i first got into programming i wanted to make an animated typing effect so i allocated one line of code for each character and then added a wait()... looking back now i know what was going through the devforums mind when i showed this off.
@ThundermostYT7 ай бұрын
try to make a code but every time roblox studio tries to finish the code you gotta accept it and see what the code does at the end
@ErrorAnimator6874 ай бұрын
"If theres a child, inside a thing" 💀
@FireDragon912456 ай бұрын
Programming should be done in stages (may not apply to game dev) 1, Understand the problem, customer requirements, solutions 2. Just Get your Solution in code write it without structure, just get your idea in code even if its the worst code seen in 100 years 3. Convert you Proof of Concept into actual Porduction Code, structure optimize where needed...
@Xx_babanne_avcisi27_xX3 ай бұрын
thanks for the scripting tutorial, at first i didnt know how to script but thanks to this video i already started making my roblox game!
@borkrz6 ай бұрын
geometry dash lore
@Nine1Three46 ай бұрын
real
@UnethicalHacking5 ай бұрын
this helped me a lil bit with for i loops. im currently trying to understand how i can acces the indivisual player in a table. and then assign them "player1" and if ur player 1 or 2-4 then it will show for the players in whatever to check and display there roblox thumbnail to the apropriate UI location. this is prolly confussing. but im getting close. if anyone would like to share some ideas or tipsor questions or anything, i would be so greatful. and vice versa, if u have a question, id love to try to help. stay scripting!
@luh0346 ай бұрын
Why would you choose Roblox out of all the amazing Engines out there? I don't get what makes Roblox worth choosing over, say Godot, Unity, Unreal, Unigine, Cryengine or any other big ones out there. Isn't the Roblox engine just more limited, whilst simultaneously having less features and running worse than any of the ones listed above? The only reason I could think of is, that a lot is already pre-made - reducing the amount of development time required, which I somewhat get - but at that point just make a Source mod. Is there something I'm missing??
@funnydude694 ай бұрын
At 5:40 you should have just always used tweenservice from 0 to 0.1 and etc with no loops for true 🍝
@Petit_loup1376 ай бұрын
3:51 so more pathing's in the workspace AND children in the workspace, slower it will be
@K4YTIKAL7 ай бұрын
As a programmer myself, I can confirm that this type of coding makes me want to rip my eyes and brain out of my head.
@NatanGamerul7774 ай бұрын
this is how i used to write code after 1 week of scripting, it's been over an year since, i still suck af
@HEnTYH3 ай бұрын
12:48 what you were about to write, i saw bitt instead of a button, it looked like local bit## for a second
@vwnt7 ай бұрын
finally, you made the average acs gunkit game
@BeansBem4 ай бұрын
it all starts to go down hill when nested loop is introduced
@skzkxjdnzjxnxndn7 ай бұрын
Outstanding🔥🔥🔥🔥🔥
@whatthewhere7 ай бұрын
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥f
@NoobNoobyNobNub7 ай бұрын
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥f
@tornadoreaper7 ай бұрын
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥s🔥🔥🔥🔥🔥🔥🔥🔥🔥
@gdplentie36 ай бұрын
iNSITTING🧊🧊🧊🧊🧊🧊
@googoogaagaayt7 ай бұрын
so glad you stopped making those long and overcomplicated tutorials😊
@mainfalsedata7 ай бұрын
You can just do the part.Transparency like while true do wait(1) part.Transparent = transparenthere wait(1) part.Transparent = transparenthere end
@poopipants21557 ай бұрын
now make the code longer
@palmberry55767 ай бұрын
I don’t understand, that’s only two transparencies and where is 0.5 and 1
@mainfalsedata7 ай бұрын
@@poopipants2155 Well its like while true do wait(1) script.Parent.Transparent = 0 wait(1) script.Parent.Transparent = 0.5 wait(1) script.Parent.Transparent = 0 wait(1) script.Parent.Transparent = 0.5 wait(1) script.Parent.Transparent = 0 wait(1) script.Parent.Transparent = 0.5 wait(1) script.Parent.Transparent = 0 wait(1) script.Parent.Transparent = 0.5 wait(1) script.Parent.Transparent = 0 wait(1) script.Parent.Transparent = 0.5 wait(1) script.Parent.Transparent = 0 wait(1) script.Parent.Transparent = 0.5 end
@CalGal9857 ай бұрын
Could use more print statement whenever anything happens
@KittenKatja6 ай бұрын
How to claim that you wrote 12k lines in 10 min: Copy code that already has 10k lines, copy a feature in the code and paste it another 10 times, and make variation in those lines. Now, you got a forked project with 12k lines that you spent 10 min writing strings for the only "code" you actually made "yourself". This is how a friend claimed to have worked all day on a bot.
@byngerull68617 ай бұрын
add recursion without limits, will be good
@cirkulx3 ай бұрын
5:35 this is where i started crying.
@ThornyPickled3 ай бұрын
You already failed by adding basepart identifier
@ThornyPickled3 ай бұрын
Nvm you did it right
@kevy-uhhhhh3 ай бұрын
Dawg I just realized how many times byte says "ok" in a video 😭
@TechBoxNW7 ай бұрын
Wait... my codes not supposed to look like this?
@JustAnRandomRobloxPlayer3713 ай бұрын
uhmm.. im the only one that dont know what remote event is?
@goodpuffs7 ай бұрын
The editing is too distracting, did you hire a new editor for this video? I prefer the one's without the zoom ins and fast-paced cuts... 🤕😢😢
@byteblox1007 ай бұрын
It’ll be 50/50 old editing and new editing lol. If one style does better I’ll stick with that
@nikolainyegaard6 ай бұрын
Take a shot every time he ends a sentence with “okay?”
@That1Dummy5 ай бұрын
💀
@最も愚かな3 ай бұрын
Love the unoptimized video my man!
@jvthan6 ай бұрын
Yo bro instead of holding down the backspace key, hold CTRL when pressing backspace and it'll delete the previous word instantly
@vinciith7 ай бұрын
AMATEUR! forgot ws3 = workspace
@parasyct7 ай бұрын
only related comment in this video and so far behind the other ones
@reddeadleisure7 ай бұрын
@@unfortunatemystery1778workspace is a default global variable smart ass
@xPWR-ol6ze7 ай бұрын
@@unfortunatemystery1778 No, "workspace" is a valid way to get the Workspace of a game. game.Workspace, workspace, and game:GetService('Workspace') are all ways to get the workspace. If you want to get it like this you need to say "workspace" not "Workspace", making sure you have a lowercase "w". Anyway point is you can get it with "workspace".
@JaiDoesVideos7 ай бұрын
@@unfortunatemystery1778it is possible though-
@darilliostheillios7 ай бұрын
@@unfortunatemystery1778you don't need to add game. Before workspace.
@helo330919 күн бұрын
if you can take the most basic thing you can do in luau and unoptimize THAT, you're the best scripter i have ever seen
@A13xx.7 ай бұрын
as a 3d modeller, this code is frying my brain
@jaop37344 ай бұрын
Hey man I know this is kinda outta the blue but I'm an aspiring 3d modeller and I'd like to know if you have any tutorial/ channel recomendations cuz right now I feel really lost and demotivated. I use blender and really enjoy modelling and sculpting but scene making, animation and texturing... not so much. Should I at least try to learn the basics of those or just stick with what I like?
@A13xx.4 ай бұрын
@@jaop3734 i think it’s important to learn the basics based on what your interested in. blender has so much functionality so you should learn the controls for the specific bit you wanna use
@nonsindev6 ай бұрын
I think i realy learned more in this video then in some other youtube tutorials👍 thank you very much❤
@lugadug94757 ай бұрын
ByteBlox is unstoppable...
@SonicGaming66 ай бұрын
If you put // technically you could make your code inf size
@haithem89066 ай бұрын
you can just do an expenetial grouth loop counting pi numbers in every loop
@chuachev7 ай бұрын
Hey byteblox can you make a video on how to make a bullet hell or something like that? I'd really appreciate it
@Arch-mv5te7 ай бұрын
havent tried it yet, but i think you can try to make sort of generators and give them each an attribute of the position where the "bullet" will go and then using collection service tween it and use cframe.lookat to make it look at the destination
@HauntedKnight-cj8kv6 ай бұрын
Toy Defense is more unoptimized. 30 fps gaming. Some guy said he was getting 20 on an rtx 4090 in the same match as me, but I doubt it since I have some Radeon RX 580 series.
@pyepie44915 ай бұрын
i love how he didnt even use task.wait() he just used wait() which is EVEN MORE unoptimized
@harryvpn14627 ай бұрын
16:00 A lot of roblox gears actually have this kinda stuff in them
@Father-pq7tn7 ай бұрын
When you realize his unoptimized code is how your code looks.
@EoradVonHaden6 ай бұрын
Mfw you remove a potted plant in the room and the whole game you made ain't working
@QuestionabIeStudios7 ай бұрын
me when i clicked in this video: Ah, unoptimized code, this sure will be funny! me 4 minutes in: Why can i understand everything?...
@connor72726 ай бұрын
As a game enjoyer, I have never complained abt a game being too optimized, maybe if there’s a significant impact on gameplay, but otherwise I like optimization, as everyone else does
@thegamingdeath1237 ай бұрын
you are a fortnight/2 weeks/ 14 days off it is not April 1st
@myacidninjatheamazing10257 ай бұрын
this video somehow made me understand how coding works. its calls to specific objects and arguments based on those objects?
@maincraf-yk5qq7 ай бұрын
Uh... This might not be the best video to learn from lmfao
@myacidninjatheamazing10257 ай бұрын
@maincraf-yk5qq probably not but the way I watch something be coded and then seeing it be explained the whole tree thing and everything
@maincraf-yk5qq7 ай бұрын
@@myacidninjatheamazing1025 Yeah, this guy's really good at explaining stuff. I just discovered his channel and wow, I was already on the making of a game and this guy still made me learn a lotta stuff
@Asheeplol7 ай бұрын
I know how to code but who tf codes like this???
@reddeadleisure7 ай бұрын
You clearly have not touched the devforum
@crappy_usename7 ай бұрын
Inaccurate where’s the 3 nested loops looping over workspace
@randienz11967 ай бұрын
well done, you hurt me and everyone with at least basic programming and optimizing skills
@kaboomproduct6 ай бұрын
ever since watching the low framerate video i am only getting you in my recommended 😭😭
@caboose64116 ай бұрын
It’s honestly funny seeing my pc struggle with some roblox games yet handle FH5 at 4k maximum settings and raytracing with no problems.
@palmberry55767 ай бұрын
This doesn’t seem too unperformant (unless I missed something near the end, but I kinda lost my patience at that point)
@slimecat_lol3 ай бұрын
how monsters make a kill brick: *damge 1 every 0.1 seconds*
@unforeseenbreach1417 ай бұрын
arcane odyssey coding essentially
@seamo-vt6 ай бұрын
I don't know a single thing about coding but I was entertained the whole way through anyways
@Twennieh7 ай бұрын
plsss don't do this again my brain isn't braining anymore 😣😣