How I designed Fruit Ninja

  Рет қаралды 5,473,932

Luke Muscat

Luke Muscat

Күн бұрын

Yes, I really did design Fruit Ninja. Gather round and let me tell you the story.
WISHLIST MY SOLO INDIE GAME! store.steampowered.com/app/23...
Intro: 0:00
Prototyping Fruit Ninja: 1:58
Fruit Ninja Production: 5:02
Marketing: 9:57
Release: 10:51
Updating: 12:11
Multiplayer: 16:00
Arcade Mode: 16:40
Neuroscience: 18:15
Burnout: 18:39
Prettygreat: 20:44
Legacy: 21:25
Outro + Jetpack?: 22:08
#gamedev #development #devlog #indiegame #design

Пікірлер: 7 300
@wildbub
@wildbub Жыл бұрын
"so we split the team of 7 down the middle" I feel super bad for the guy that got cut in half for fruit ninja man.
@drthvrdr
@drthvrdr Жыл бұрын
They were testing for the spinoff, Human Ninja!
@NoNameAtAll2
@NoNameAtAll2 Жыл бұрын
"I actually ended up being the lead designer for both"
@whannabi
@whannabi Жыл бұрын
​@@NoNameAtAll2 right side of the brain on one project and left on the other
@kairu_b
@kairu_b Жыл бұрын
LOL
@JohnPaulBuce
@JohnPaulBuce Жыл бұрын
@@NoNameAtAll2 talking about multitasking
@mutantshrimp168
@mutantshrimp168 Жыл бұрын
He did it, he did it again, he just casually threw Jetpack Joyride
@dat_fast_boi
@dat_fast_boi Жыл бұрын
inb4 he makes a video about Jetpack Joyride and throws in the fact that he designed Temple Run
@_keano
@_keano Жыл бұрын
@@dat_fast_boi and finishing the Temple Run video with he actually designed Flappybird
@dylantocco6582
@dylantocco6582 Жыл бұрын
@K4T *very consistent youtuber* and finishing that video he throws in he designed earth
@gamezone2996
@gamezone2996 Жыл бұрын
@@dylantocco6582 and finishing that video he throws in the fact that he designed your mom
@_keano
@_keano Жыл бұрын
​@@gamezone2996 gottem
@asafupps
@asafupps 7 ай бұрын
I just downloaded Fruit Ninja for the first time again in maybe five years and I am legitimately devastated at how much it’s changed
@freezeboy13
@freezeboy13 7 ай бұрын
Get fruit ninja classic! It's what I have and its great :P
@alumlovescake
@alumlovescake 6 ай бұрын
Fruit Ninja Classic is still completely changed even from only a few years ago
@LukeHDPlays
@LukeHDPlays 5 ай бұрын
@@alumlovescake ye cuz the iphone version has ads now
@anxie-tea9549
@anxie-tea9549 4 ай бұрын
Same here 😭
@dripman2341
@dripman2341 4 ай бұрын
Last time I played fruit ninja you had to get the blades from lootboxes instead of buying them normally.
@dunkyourdonuts2282
@dunkyourdonuts2282 7 ай бұрын
I love how back then "currency" in-game was actually in-game, no micro-transactions. I know companies need to survive and make money, but those were the good days.
@npip99
@npip99 4 ай бұрын
Eh it's not survival it's just them milking it. But the concept isn't copyrightable and there are free versions (As he mentioned, the game can be made in a month!), so it's not some great loss to humanity that they milk it.
@jarvalicious4908
@jarvalicious4908 Ай бұрын
Companies do survive and make money without shilling micro transactions and battle passes and loot boxes. It’s unnecessary garbage placed there to feed money up the corporate ladder.
@Umbasa69
@Umbasa69 28 күн бұрын
lmfao nah a lot of mobile games had microtransactions back then
@J4SMINE.BUILDS
@J4SMINE.BUILDS 19 күн бұрын
Help i thought u were a bot for a sec
@avfaust
@avfaust 8 ай бұрын
Imagine making two of the greatest and most successful touch screen games ever conceived and not being rich as hell from it. Creators are truly exploited by the system.
@pi4795
@pi4795 7 ай бұрын
Yeah definitely he deserved more. But he chose in that moment to be an employee and to have a steady income instead of doing it's own thing taking the risks... It's the same for every salaried person, not just creators
@subzerodirol723
@subzerodirol723 7 ай бұрын
People overestimate this "system" as something incredibly stable and workable, forgetting that the people in charge don't just take money from poor employees, they take a lot of responsibility and risks, spending a ton of time, money, and emotional resources on something that may not work out and is just an attempt to create something cool. The employee will lose their job and may find a new one. The founder of the company may owe a lot of money to investors and not just lose everything, but really bind himself to pay off debts that arose after the attempt of undoubtedly creative people to do something cool.
@acd6835
@acd6835 6 ай бұрын
That's how it works unfortunately, if you create a successful product, the company owns it, not you, even if you are the creator of it. In return though, you get a steady income, you don't have to worry about taking on financial risk and get a bit more 'freedom' to create without worrying about investors breathing down your neck constantly pressuring you to give them a financial return of the money they invested into your company. Personally, I would do the same thing, take on a job that provides a steady income, and if something does become successful, add that to my resume to potentially get my own investors once I felt I was financially stable enough to do so. It is risky though, even with a successful product (that you don't directly own, but created), may get you investment money for your next project, but that next project may fail and you can end up bankrupt/losing your house etc. Reality of creative enterprise sucks!
@joaopedromonteiro2517
@joaopedromonteiro2517 5 ай бұрын
ppl talking about the risk of the employers while the Luke's team would literally be fired if they didn't land a title and their bosses surely made, and would continue making, more money than him.
@duskexx1742
@duskexx1742 5 ай бұрын
@@acd6835 Except it's not stable or steady, is it? We know that devs are overworked and underpaid, and we know that they're laid of in droves whenever companies feel like it.
@iplayminecraft2248
@iplayminecraft2248 Жыл бұрын
He's eventually gonna reveal that he actually made every single childhood mobile game
@Durrplayz
@Durrplayz Жыл бұрын
I know right
@WyattW_
@WyattW_ Жыл бұрын
inb4 he claims to have made Subway Surfers
@charlescharliecharles1
@charlescharliecharles1 Жыл бұрын
yeah lol
@Computment
@Computment Жыл бұрын
Based
@saygoodbye-jr4cp
@saygoodbye-jr4cp Жыл бұрын
Bro gonna say he made flappy bird
@theundeads1
@theundeads1 5 ай бұрын
bro casually dropped a "yeah I made jetpack joyride" in a video response to him casually saying "yeah I made fruit ninja"
@felipetenorio6261
@felipetenorio6261 4 күн бұрын
hahahahaha plot: his grandfather made Tetris
@nicholaschambers3800
@nicholaschambers3800 8 ай бұрын
The different type of blades were a major part of the game. I loved it as a kid which made the game solely different than other games.
@abelnocera3500
@abelnocera3500 10 ай бұрын
Bro this man made fruit ninja AND Jetpack Joyride. It’s like meeting the distant grandpa that gave you your favorite gifts as a kid for the first time
@roll2ones
@roll2ones 10 ай бұрын
I swear😭
@Scypro
@Scypro 9 ай бұрын
For real 😂
@ayandas4473
@ayandas4473 9 ай бұрын
Fr
@moji3812
@moji3812 9 ай бұрын
Yeah
@kirbysthiccthighs
@kirbysthiccthighs 8 ай бұрын
EXACTLY
@ashtimbo
@ashtimbo 11 ай бұрын
I love how making it slightly unfair was a careful design choice
@SublimeWeasel
@SublimeWeasel 10 ай бұрын
its just the phrasing
@SublimeWeasel
@SublimeWeasel 10 ай бұрын
help
@user-co4wd3yy9n
@user-co4wd3yy9n 10 ай бұрын
​@@SublimeWeaselwhat
@SublimeWeasel
@SublimeWeasel 10 ай бұрын
@@user-co4wd3yy9n apparently the phrasing was so funny to me back then
@user-co4wd3yy9n
@user-co4wd3yy9n 10 ай бұрын
@@SublimeWeasel no I'm talking about the line help
@SillyNinja
@SillyNinja 4 ай бұрын
Dude, you single-handedly designed like a huge chunk of my childhood, and it’s so crazy to see the actual person behind it.
@olliecrafter
@olliecrafter 6 ай бұрын
Bro, did this dude seriously make one of the most prominent games from my childhood? You get my full respect
@ethereal_samurai4297
@ethereal_samurai4297 11 ай бұрын
It feels weird hearing a developer genuinely care about their game. We need more people like you, Luke.
@mauriciowolff8792
@mauriciowolff8792 11 ай бұрын
Game developers usually love their games but are forced to deliver it early and unfinished because of budget reasons. The people in the business side are the ones who tend to not care about the game, not the other way around.
@Dell-ol6hb
@Dell-ol6hb 11 ай бұрын
Most game developers care about the game they’re working on, assuming they actually want to work on it. Nobody joins that industry as a dev unless they love making video games
@HeyExclamationPoint
@HeyExclamationPoint 11 ай бұрын
@@Dell-ol6hb Well, what about the garten of banban devs? They don’t care for the game, just money.
@Dany126PL
@Dany126PL 11 ай бұрын
​@@HeyExclamationPointThat's why Dell said that "Most" of them care. There are always people thank wants only money.
@HeyExclamationPoint
@HeyExclamationPoint 11 ай бұрын
@@Dany126PL Oh, didn’t see the *most* there. Sorry.
@kingdot2616
@kingdot2616 11 ай бұрын
I can’t believe you made both fruit ninja and Jetpack joyride those were my childhood, thank you
@hedonist2104
@hedonist2104 11 ай бұрын
You sure you're still not a child?
@Jacxb16
@Jacxb16 11 ай бұрын
@@hedonist2104 People whose childhood was in the early 2010's are becoming adults now.
@hedonist2104
@hedonist2104 11 ай бұрын
@@Jacxb16 how high are you?
@Jacxb16
@Jacxb16 11 ай бұрын
@@hedonist2104 A 10 year old in 2014 is now 19, a 10 year old in 2010 is now 23. If 18-23 is your definition of child I'm pretty sure you're the high one. Yes, there are some people who are still children, like people who were 8 in 2014 are still in high school, but that's why I said BECOMING adults. I know, I'm shocked too time goes by quickly.
@hedonist2104
@hedonist2104 11 ай бұрын
@@Jacxb16 you're adding a decade there buddy. 2023 - 2014 is 9 Test
@Tobuscus
@Tobuscus 8 ай бұрын
iphone used to have a functional compass, and now if you set ur alarm, the sound won't go off if the phones on silent
@seab_
@seab_ 4 ай бұрын
do iphones not have functional compasses anymore?
@idkpike
@idkpike 4 ай бұрын
@@seab_ Wait what I thought they still have the app
@Samford_
@Samford_ 3 ай бұрын
you fell off :(
@itssidx
@itssidx 3 ай бұрын
is still does lmao idk what he's on about@@idkpike
@goopy545
@goopy545 3 ай бұрын
@@Samford_ you were never up to fall off to who won in the end
@benceszarvas5464
@benceszarvas5464 6 ай бұрын
I remember spent months unlocking every blade. Pixel slicing will be always my favourite.
@AesWhole
@AesWhole 11 ай бұрын
it's crazy to think how much money fruit ninja and jetpack joyride must have made over the years, and know that the person behind those ideas couldn't even peacefully retire
@idontneedaname318
@idontneedaname318 11 ай бұрын
Capitalism and big corps love to fuck over the people who make their money
@raymondqiu8202
@raymondqiu8202 11 ай бұрын
Yeh that's capitalism buddy. Boss gets all the cake
@Jonny2scoops
@Jonny2scoops 11 ай бұрын
yeah, came to the comments to say this. I'm guessing he didn't even get some percentage of the profits, as surely even a small amount would have made him pretty wealthy
@jayphil2563
@jayphil2563 11 ай бұрын
​@@raymondqiu8202 had he had the capital to pay everyone involved he'd have more of the cake. Instead he traded his idea, labor and time for continued employment and the chance to make a game he wanted. Had the game flopped the only people that lose out here are the people that put up the capital to develop a product that has almost no return on investment.
@joseantonio2894
@joseantonio2894 11 ай бұрын
So it is good when the owner loses all his money trusting on his workers' work, but it's bad when he gets the revenue when there's success? Or the workers, risking years of their savings, lose money when the projects doesn't work or sell and therefore they get the revenue, in the very rare cases, when an investment success. Or they just don't have any responsability on the risking once it fails and so they wouldn't have any portion in the profit if it achieved...
@antikovt
@antikovt Жыл бұрын
However many years later, I still believe that the achievement unlockables system in early FN was one of the best implementations of unlockables in any game ever. It was just so clean and straightforward, and the achievements were actually smart and based on both luck and skill, not just "get a bajillion points in one game"
@moneyshifters
@moneyshifters Жыл бұрын
Vividly remember this aspect of it, loved achievement based unlocks
@beelx-dragons8262
@beelx-dragons8262 11 ай бұрын
Same, it gave you a concrete goal to work towards whilst still keeping it simple. I'm not a native english speaker so as a child I only really knew really basic stuff, like say... fruit names and numbers, so the sinplicity of the individual achievments meant that I could kind of figure it out even though I didn't know exactly what most of them said.
@42x24
@42x24 11 ай бұрын
Respect
@Hadeto_AngelRust
@Hadeto_AngelRust 11 ай бұрын
@@moneyshifters game devs should normalize that instead of scummy DLC/mtx
@ipoprz9301
@ipoprz9301 11 ай бұрын
What fruit ninja became is difficult for me to see because I loved the simple gameplay but it’s been infected with corporate greed now
@notnafiur
@notnafiur 28 күн бұрын
you didnt make fruit ninja... you made my childhood
@Kelvin.A.M
@Kelvin.A.M 3 ай бұрын
Can we just appreciate how good the requests were at 12:30. It was all major and impactful features we came to love! Amazing job from the community at the time.
@ChippyGaming
@ChippyGaming 11 ай бұрын
This was such an interesting video! Playing Fruit Ninja, and then Jetpack Joyride on my iPod Touch was my childhood
@gangster7127
@gangster7127 11 ай бұрын
I am not that old but for now did the same fruit ninja after that jetpack joyride played it so long😮
@sirbush4578
@sirbush4578 11 ай бұрын
long see no time.
@menacingskull740
@menacingskull740 11 ай бұрын
why is chippy is in the comments of every recommended video to me
@Caffin8tor
@Caffin8tor 11 ай бұрын
What? Terraria content in my Fruit Ninja videos?! 😋
@ChippyGaming
@ChippyGaming 11 ай бұрын
@@menacingskull740 I spend a lot of my day on KZbin aha!
@eric8764
@eric8764 11 ай бұрын
I loved having blade unlocks tied to achievements. It felt way more rewarding and it gave me something to go for other than just score.
@beatm6948
@beatm6948 10 ай бұрын
I distinctly remember balancing trying to get high scores and getting the achievements while playing the game. It made it so much more fun.
@DamnAwesome
@DamnAwesome 8 ай бұрын
Awesome video! I love the challenges that were needed to be done for the different blades they were so cool and unique! One part I really loved was how there was no money/coin system, so you were smart about trying to never implement that idea!
@nyuokuu
@nyuokuu 8 ай бұрын
wow, this was amazing. Thank you and the entire team for being such a prominent time throughout my child and teen years. I loved seeing this behind the scenes explanations and exploration of the game. Incredible job!!!
@epicstudio7185
@epicstudio7185 11 ай бұрын
Thank you for developing Jetpack Joyride. I was sick as a child almost all the time and it was lonely and harsh. Due to my repeating bronchitis sometimes not only I couldn't see friends for a long time, but I was restricted from almost all activities. And the game was the only thing that entertained me. I still remember how even my mom would play in turns with me. Thank you for my childhood. Hello from Belarus 👋
@lukemuscat
@lukemuscat 11 ай бұрын
Wow that is amazing, thank you for this message and I'm so glad that Jetpack was able to help! I was actually sick and in hospital a lot as a kid as well due to asthma, and used to spend a lot of my time there playing a Game and Watch. Fully understand how much a game can bring to a situation like that.
@ORANGENUTSARETHEBESTEVER
@ORANGENUTSARETHEBESTEVER 11 ай бұрын
Я таксама з Беларусi!
@ChrisTian-sd5yq
@ChrisTian-sd5yq 11 ай бұрын
​@@lukemuscatthanks for making jetpack joyride still play it sometimes
@r0m3s
@r0m3s 10 ай бұрын
W MOM
@epicstudio7185
@epicstudio7185 10 ай бұрын
@@r0m3s yep)
@weltenbummler2535
@weltenbummler2535 Жыл бұрын
Everyone buckle up. That channel will blow up like Fruit Ninja did.
@cuddlecakes7153
@cuddlecakes7153 Жыл бұрын
I'm strapped into my jetpack
@HyperNova808
@HyperNova808 Жыл бұрын
@@Abypar they’re both amazing in their own ways!
@WohaoG
@WohaoG Жыл бұрын
I'm here before it happens
@cosmicretro1608
@cosmicretro1608 Жыл бұрын
​@@Abypar both
@officialcappo
@officialcappo Жыл бұрын
cant wait
@FirstLast-gh6of
@FirstLast-gh6of Ай бұрын
You’re so in depth and you’re so great at storytelling, not only this, but you give everyone proper credit!
@adamkampen
@adamkampen 7 ай бұрын
I loved Fruit Ninja so much as a kid! I remember having a lot of fun getting all the achievements and different unlockables. Arcade mode was also my favourite! Jetpack Joyride was equally if not an ever bigger game for me growing up, would love to see a video on that too!
@zylianari8556
@zylianari8556 11 ай бұрын
This dude singlehandedly made the childhood memories of most Gen Zs. Fruit Ninja and jetpack joyride definitely was one of them.
@apachers2807
@apachers2807 11 ай бұрын
I lost my shit when he casually said the other game he worked on became jetpack joyride
@anci3nt_moon578
@anci3nt_moon578 11 ай бұрын
You forgot about MDickie. His games were and still are top-tier.
@zac-1
@zac-1 11 ай бұрын
what a sad childhood lmao
@danielbuhr4260
@danielbuhr4260 11 ай бұрын
He makes it clear it wasn't singlehandedly, not to be pedantic
@pebble312
@pebble312 11 ай бұрын
@@zac-1L take 😂
@beniciobonilla2271
@beniciobonilla2271 11 ай бұрын
"I was fiercely protective of the core of Fruit Ninja and had a very clear vision for how I thought the game should feel, and I never really thought about the business side of things at all. I just wanted the game to be how I imagined it should be." We need more game devs like this nowadays.
@cocobean.72
@cocobean.72 11 ай бұрын
Most Devs care about their creation, but as he said in the video it's a product of a company and if the people at the top management want to make more money or want something to change, the Devs have no choice but to go with it, in the end of the day they're just employees who do what they are told to do
@neutrin0329
@neutrin0329 11 ай бұрын
The best games are made with heart, not for profit.
@LeoKinhg
@LeoKinhg 11 ай бұрын
​@@neutrin0329 without money you can't make good games. You need investors, if you can't make money no one will invest on your game.
@Katharsis-ub5cz
@Katharsis-ub5cz 11 ай бұрын
No one can truly do what they want to because of money xd
@unicorn_xxx3424
@unicorn_xxx3424 11 ай бұрын
fr
@kobewilson2001
@kobewilson2001 7 ай бұрын
Very cool video, love hearing those old school stories especially about a group of underdog devs keeping the dream alive with a great idea! Thanks for the splash of nostalgia and while I preferred Jetpack Joyride growing up, your idea was pretty fantastic (Obviously!)!!!
@chenaikacie4671
@chenaikacie4671 8 ай бұрын
this was one of my favourite games growing up, it's nice to put a face to the name. thank you for your work on this game!!
@BltchErica
@BltchErica 11 ай бұрын
A big reason why this game was so attractive to me as a child is because touchscreen phones were still fairly new and kids didn't really have access to them. I was just fascinated by how magical touchscreen is, and so a game where you slice fruit with your finger on the touchscreen was extremely cool to me. I think this game had really good timing, it's exactly what kids wanted. Swiping games in general were the bomb.
@BBFHooly
@BBFHooly 9 ай бұрын
no pun intended
@prump
@prump 9 ай бұрын
@@BBFHoolyit’ll be fruity if it’s intended
@JUSTICEFORARSONNN
@JUSTICEFORARSONNN 8 ай бұрын
These videos SUСК! Mine are way BETTER! 🤑
@pseudoforceyt
@pseudoforceyt 8 ай бұрын
I feel like this is part of the reason for fruit ninja's popularity among children back then
@justinchen2707
@justinchen2707 11 ай бұрын
I swear, this is going to become a legit playlist 20 episodes long of just Luke casually revealing that he made every hit mobile game we know.
@HaveANiceDayLol.
@HaveANiceDayLol. 11 ай бұрын
Man I just knew he made those 5 otome games I had on my iPhone
@Nugcon
@Nugcon 11 ай бұрын
real
@theconphentedcow241
@theconphentedcow241 11 ай бұрын
"How I made flappy bird"
@deleted-something
@deleted-something 11 ай бұрын
Fr
@whee2390
@whee2390 11 ай бұрын
Half Brick Studios also made, uh… Dan the Man? Has anyone else played that?
@portfedh
@portfedh 8 ай бұрын
I loved this game so much! Thank you for creating it! Spent many happy hours with it.
@Notester82
@Notester82 3 ай бұрын
Gosh, I have so much fond memories of Fruit Ninja's arcade mode, whether I was playing on iPad or at an arcade, good times~ Thank you so much for explaining a bunch of the stuff that went into making Fruit Ninja, and thank you for designing it, period! :) Glad it was able to keep Halfbrick afloat too, bless the existence of that one random infomercial that had a shot of slicing fruit in the air, haha!
@bonehed-2
@bonehed-2 Жыл бұрын
I dont know what to start on. The fact that you are behind so many people’s childhood with fruit ninja AND jetpack joyride, or the fact that you were also behind Rocket Racing, which somehow was a big part of my own childhood! Its just so crazy to see the story behind fruit ninja involving both these games somehow.
@lukemuscat
@lukemuscat Жыл бұрын
Haha thats great, you must be one of the VERY FEW people who actually played Rocket Racing. I always wished it would attract some kind of speed running scene, because the game is nails and you can always shave 100ths of a second off times, haha.
@gigachadspongebob4190
@gigachadspongebob4190 11 ай бұрын
@@lukemuscat I didn't play it but it looks really fun.
@DarkGhostHacker
@DarkGhostHacker 11 ай бұрын
@@lukemuscat it doesn't matter that rocket racing failed. You made jet pack joyride which is 1 of my favorite games of all time for mobile. And fruit ninja was also really fun for a game that seems monotonous. It doesn't feel monotonous to me even though it looks like that.
@LoneBeastYT
@LoneBeastYT 11 ай бұрын
@@lukemuscat I think with the current mobile gaming market, I genuinely would think it could succeed. It just was a game too ahead of it's time Currently the closest game I can think of for that game is rocket league sideswipe...the game's skill ceiling looks similar in terms of input controls and whatnot
@cludiix
@cludiix 11 ай бұрын
@@lukemuscat hey!
@billbill6094
@billbill6094 11 ай бұрын
It's crazy to think how much attention was given to teach people back then how to utilize the touchscreen for a purpose beyond just tapping and swiping pages, something so simple yet a brand new concept at the time. I probably learned that myself from fruit ninja unknowingly.
@lukemuscat
@lukemuscat 11 ай бұрын
I think one advantage we had was that we had been designing games for the Nintendo DS for a few years. So we had a bit of a head start in terms of understanding touchscreen interaction design!
@vic_710
@vic_710 11 ай бұрын
And now most mobile games are just done by fake companies who copy-paste the same game into unity 50 times, change the assets a bit, add 50 ads per level, and then upload it onto all platforms while making and paying for people to see fake ads for those games. Kinda sad where the mobile game market has gone to now, if only there were more devs like Luke here who actually wanted to make a good game.
@tidemaned
@tidemaned 11 ай бұрын
@@vic_710 They even go beyond that. Making fake ads that are supposed to prove that the game is not fake, but when you check out the game is just scam like any other.
@IceMaverick13
@IceMaverick13 11 ай бұрын
@@vic_710 A big part of that is Unity itself. A huge portion of that engine is literally in-built engine features to display, integrate, and utilize advertisements. It's the primary reason that it's _the_ mobile game engine of choice. Unity has so many tools and make it so easy to include advertisements inside of your project that it gained a large portion of the mobile development base and created this feedback loop where new developers are also drawn to Unity because of how popular it is. Those new developers include ads because of how easy Unity makes it. Those ads create a lot of money, which creates new developers who are again drawn to Unity.
@Zazuhtt
@Zazuhtt 11 ай бұрын
@@vic_710 Blame apple's developer's license prices tbh
@randompoorlydrawndragon3076
@randompoorlydrawndragon3076 8 ай бұрын
Thank you very very much for creating 2 of my most favourites games in my early childhood up to now, truly a legend
@tegerusgardens1
@tegerusgardens1 7 ай бұрын
I remember playing with my brother years back tons of fun! So happy you helped make it!
@ColdFusion
@ColdFusion 11 ай бұрын
Just pure awesomeness!
@elvinshoolbraid84
@elvinshoolbraid84 11 ай бұрын
Hah
@the_god_killah
@the_god_killah 11 ай бұрын
hi cold fusion 👋
@1nvisible1
@1nvisible1 11 ай бұрын
*The victors write the history books, and while General Muscat revels in the sheer numbers of his sanitized kills and precious metal coins in his accounts, my people were almost exterminated and this was a genocide. We will rise again, and march the streets of California to avenge their deaths! Watch your back Muscat! - Captain Banana.*
@rameshdevasi6720
@rameshdevasi6720 11 ай бұрын
hey, Dagogo big fan!, there are many game developer stories like that, u can make a documentary about it, even I have one...our game, square bird reached 100 million downloads made by three brothers and published by Moonee, working from India in our tiny "company" called Triangle games. so yeah many interesting stuffs
@LavaCreeperPeople
@LavaCreeperPeople 11 ай бұрын
you
@K4ngy
@K4ngy 11 ай бұрын
You literally made a good chunk of my childhood, thanks man
@masaven972
@masaven972 11 ай бұрын
​@GIGACHAD shut up gigachad
@dasquid7216
@dasquid7216 11 ай бұрын
@GIGACHAD ☝️🤓
@Cooper846
@Cooper846 11 ай бұрын
​@GIGACHAD Cope harder
@BoiCawer
@BoiCawer 11 ай бұрын
@GIGACHAD giganotchad
@Unknown-es3ce
@Unknown-es3ce 11 ай бұрын
​@GIGACHAD cope
@seanki
@seanki Ай бұрын
What a nice synergy between you guys when developing it. Love the storytelling, this story could easily be a movie
@luke_from_online
@luke_from_online Ай бұрын
I remember playing the Game Center PvP Fruit Ninja when it came out, and the Game Center pool table aesthetic. I haven't thought about that since it happened but seeing your footage of it brought back memories. Great video also Jet Pack Joy Ride is GOAT
@JustTaaco
@JustTaaco Жыл бұрын
I love how the guy who made fruit ninja now casually makes KZbin videos I am so surprised that you don't have a lot more subscribers
@zhanucong4614
@zhanucong4614 Жыл бұрын
he has only 11 videos ,kinda hard to have many subs at beginning
@f2pkx463
@f2pkx463 11 ай бұрын
Tbf you have to incrementally increase your subscriber count
@player70477
@player70477 11 ай бұрын
its how making a channel works you dont get 1 million subs by making one video
@Garosmith
@Garosmith 5 ай бұрын
Great video! You are very talented and already wish-listed your game on steam!
@johnzou5941
@johnzou5941 8 ай бұрын
I always wondered who was Muscat that was in the Thanks Muscat achievement in Jetpack Joyride. Now I can finally put a face to the name that made my childhood! Thank you for sharing your creative process!
@gamecubebro
@gamecubebro Жыл бұрын
I cannot imagine to tell you that fruit ninja was one of my first video game experiences ever as a kid and loving the simple game. It's amazing how creative you were for the time, you were beyond everyone else back then.
@Computment
@Computment Жыл бұрын
It was very cool game and still is
@nathanielpatterson6963
@nathanielpatterson6963 11 ай бұрын
Can you elaborate on how a game released in 2010 is creative for the time? Lmfaoo
@gamecubebro
@gamecubebro 11 ай бұрын
@@nathanielpatterson6963 I remembered 2010 used to have quite gimmicky apps or games as it's trying to make use for the touch screen, and not necessarily simplicity. Halfbrick took advantage of that along with doodle jump and subway surfers
@Rasa_b
@Rasa_b 11 ай бұрын
Dude at my freshman year I had to clone Jetpack Joyride for my final project in C++,the most interesting and challenging part of it for me was laser traps,chasing your position vertically and then slowly being activated…i got multiple headaches over the logic and randomness behind it 😅 If there’s ever going to be a Mount Rushmore for hyper casual games,you sir definitely deserve to be on it.nowadays we don’t have mobile games like that anymore but back then when there was no Snapchat or Instagram,EVERYONE had fruit ninja on their phones
@lukemuscat
@lukemuscat 11 ай бұрын
Hahaha, yeah the laser sequences were indeed a bit of a beast. We used XML files to define positions, timings and behaviours for each sequence, and then just had lots of sequences the game could pick form and a difficulty rating for each so it could start easy and pick harder ones later. Pretty laborious, we didn't have any good visual tools for creating that kind of stuff!
@hi-wf9ql
@hi-wf9ql 10 ай бұрын
he would be on the mount rushmore for nostalgia too lmao
@sayingnigromakesyoutubecry2647
@sayingnigromakesyoutubecry2647 9 ай бұрын
In that mount we should have also early popcap games
@nathanbalagbogbo8709
@nathanbalagbogbo8709 9 ай бұрын
And subway surfers and temple run
@user-xv6rz4tf4z
@user-xv6rz4tf4z 9 ай бұрын
Can I see your code. I’ve been working on something similar. (If you could)
@Gino3mila
@Gino3mila 3 ай бұрын
TYSM for sharing your stories of how you designed Fruit Ninja! That game was literally my childhood!
@tsuji014
@tsuji014 8 ай бұрын
You guys teamwork are so beautiful
@carykh
@carykh Жыл бұрын
Man, I remember going to a coding summer camp in 2011 and Fruit Ninja was on the TVs, the phones, everywhere! It's really cool hearing the behind-the-scenes and your reasoning behind all the decisions you made.
@AmirRazan
@AmirRazan Жыл бұрын
Hi Cary! Seems like you have Fruit Ninja as a part of your childhood too!
@meltedm
@meltedm 11 ай бұрын
I'm surprised that you also played it Hope your community sees your comment
@AzumaknightYT
@AzumaknightYT 11 ай бұрын
EYYY ITS CARY KEY HOLE
@MasonIncorporated
@MasonIncorporated 11 ай бұрын
He lives
@Jay_The_So_Very_Gay
@Jay_The_So_Very_Gay 11 ай бұрын
and he’s here too! Hi Cary!
@eightwinter3082
@eightwinter3082 Жыл бұрын
Holy sh*t. This guy seriously needs more recognition.
@coreytaylor3633
@coreytaylor3633 Жыл бұрын
This is so much more true than you know! He's a hand's down industry genius.
@wonkywonky6307
@wonkywonky6307 8 ай бұрын
YOOOOO! I've played Fruit Ninja and Jetpack Joyride SOOO MUCH, I absolutely loved those games when I was little. Honestly, congratulations for making mine and many other people's childhoods, and thank you.
@invinciblegamer5825
@invinciblegamer5825 8 ай бұрын
Deepest gratitude for you and you team for my and many others childhood fun. both fruit ninja and jetpack joyride. damn man🔥🔥
@SarahMD_HI
@SarahMD_HI 9 ай бұрын
‏‪18:15‬‏ as a health informatics specialist who has seen this video randomly, I am surprised by the story of gamification to stroke patients. there are hidden heroes in this world
@lukemuscat
@lukemuscat 9 ай бұрын
When Neuroscience Australia approached us with the idea, I was super keen, as my father had suffered from a heart attack just months earlier. I didn't find time to get into it deeper in this video, but the game tracked your performance in different segments of the screen with the idea that if you had suffered a loss of vision in a specific region, the game would be able to detect and perhaps be a tool to improve this. The game had lots of settings so you could change the size, speed and colors of the fruit so it could be tailored to different ability levels. I have no idea how successful or widely spread the trial was, but it felt very worth spending the time on that's for sure!
@somerandomguy6006
@somerandomguy6006 4 ай бұрын
@@lukemuscathello, im doing a school project & i think i want to make a game that helps patients just like you described . Can you get back to me with more details it will help a ton!
@Vysair
@Vysair Жыл бұрын
Im amazed at how far ahead he is for its time. What he did then was what the indie scene do today.
@sunderark
@sunderark Жыл бұрын
This is what every game studio does though since forever. I'm not sure what you're trying to say.
@-_-___----_..
@-_-___----_.. Жыл бұрын
​@@sunderark he's talking about the innovation and breaking out of the boring mold designed to make as much money as possible
@Hadeto_AngelRust
@Hadeto_AngelRust 11 ай бұрын
@@sunderark not every game dev studio makes good games though, that's the hard part
@rady7273
@rady7273 11 ай бұрын
especially the cheap ad
@atreeager
@atreeager 7 ай бұрын
I would actually like a longer version about this. Love stories like these.
@velfaern1716
@velfaern1716 7 ай бұрын
Blows my mind how much visual and sound design went into the process for this game. I was never a huge fan of these kinds of games or any mobile games really, but I always had a respect for this game for being so simple and popular. I can see now why it did so well
@otockian
@otockian 11 ай бұрын
Dude, props to you about being actually transparent and honest with your team telling the team that if you didn't make 300k you were out of business. I've worked at so many places that wouldn't say anything, you would hear stuff on grapevine creating a really toxic environment, and then one day you come in and they let 90% of the staff go without any notice. So seriously, props for you for doing the right thing!
@matejmlakar5401
@matejmlakar5401 11 ай бұрын
But how is a company allowed to get in a such a big dept? To me it's just unreasonable to get a 300k loan and not being 100% sure you can pay it back. I mean, what if your idea doesn't work out and you spent the next century just paying back the loan?
@otockian
@otockian 11 ай бұрын
@@matejmlakar5401 It's business man, there are no guarantees especially if you are taking risks to create cool new stuff.
@nomoretwitterhandles
@nomoretwitterhandles 11 ай бұрын
​@@matejmlakar5401 "Nothing ventured, nothing gained." An age-old proverb which means if you never take any risks, you'll never achieve anything great. Another modern proverb is "You miss every shot you don't take". While it may seem stupid to go into debt over a game, you have to remember that some of the best games you've ever played may not have been created without fear of failure. That's all business. You take a risk with some people you trust, and you hope you get lucky enough to make it big. With the right amount of work and just a touch of luck, a record-breaking idea tops the charts. So, you can spend the rest of your life playing it safe; that's totally respectable and there's nothing wrong with that; or, you can make a difference and create a legacy for yourself. You just have to take risks.
@Fartandpoop
@Fartandpoop 11 ай бұрын
Balls
@sugarkookiewithsometae4245
@sugarkookiewithsometae4245 11 ай бұрын
​@@matejmlakar5401 In the grand scheme of game business, 300K is small potatoes.
@surfingbilly9654
@surfingbilly9654 11 ай бұрын
Wow, just looked at the CEO's net worth, Shainiel Deo is worth $70 million (probably more). Half brick studios put out three good games (two of them being made by this guy), and the guy in this video is still middle class.
@playergame6398
@playergame6398 11 ай бұрын
Yeah man , I am speechless about this , the person who pour his heart in game development is explaining concepts like he his still working under project , he was neglected from business side
@tcideh4929
@tcideh4929 11 ай бұрын
Cause he was an employee not a shareholder or contractor and didn’t pitch his idea for capital. He chose job security consistent pay regardless of success and other employment benefits. He could have taken his fruit ninja idea to an investor and made the game himself, employing the 2 other creators and the rest of the crew. Had it flopped it would have lost all that capital. Learn basic economics please
@nomadfc4342
@nomadfc4342 11 ай бұрын
@@tcideh4929 yeah the ceo pretty much fucked this guy in the ass but then again it was the easiest route
@nomadfc4342
@nomadfc4342 11 ай бұрын
@@tcideh4929 also is not his idea though, its the company's idea
@TheFeriner
@TheFeriner 11 ай бұрын
@@tcideh4929 lol you think that because you understand the risks and process for late-stage capitalism that makes it good? you can’t just spout a bunch of processes and think that you dunked on op for complaining about how stupid late stage capitalism is and how often the working people get robbed of merit for their work and IP. learn about other economic systems please
@sadmanxsakib
@sadmanxsakib 8 ай бұрын
this man created a major part of my childhood, thank you Luke
@OHIOMILKMAN
@OHIOMILKMAN 2 ай бұрын
YOU MADE THE MOST HISTORICAL GAMES EVER, also the VR game is amazing thx for an awesome childhood.
@pietrocrovatogiardino5159
@pietrocrovatogiardino5159 11 ай бұрын
Halfbrick games were a constant in my childhood and adolescence, they were such good games, so pure, so arcade-style: no pack openings, no loot chests, no special cards. It was just "hop on, press play, and go". Since Jetpack Joyride is my favourite phone game of all time (I still have it on my phone, after changing like four of them), I would love to see a video on how you guys actually made it!
@Omnis.satanica.potestas_omnis
@Omnis.satanica.potestas_omnis 11 ай бұрын
"no pack openings, no loot chests, no special cards" well yes, because in your childhood those concepts didn't even exist in games
@pietrocrovatogiardino5159
@pietrocrovatogiardino5159 11 ай бұрын
@@Omnis.satanica.potestas_omnis Weeeeell, not exactly...I mean, clash royale and other games became popular in 2016, when fruit ninja and jetpack joyride were still played with. With that phrase I meant that I prefer more "old school" games, like them. Nothing bad on appreciating pack openings or things like that, it was just my opinion 🤙🏻
@bringya11
@bringya11 11 ай бұрын
@@Omnis.satanica.potestas_omnis It's almost like that's exactly what he's saying made the games special...
@nomoretwitterhandles
@nomoretwitterhandles 11 ай бұрын
@@Omnis.satanica.potestas_omnis League of Legends, World of Warcraft, Yu-Gi-Oh, and Pokemon are only a few extremely popular games I can think of off the top of my head, all of which either have pack opening, loot chests, and/or special cards. (Granted, WoW primarily gets money from their required subscription service.) You're not only a complete idiot who missed the point of OP's comment, but you're also a nincompoop who conveniently forgot that some of the most popular pre-2009 games of all time are loot games. These existed before Fruit Ninja.
@hiddendrifts
@hiddendrifts 11 ай бұрын
@@Omnis.satanica.potestas_omnis yes, bc games weren't as focused on nickel and diming their players
@Td_Flyy
@Td_Flyy Жыл бұрын
Dear god, it's the legend himself. But the fact that he did it again and just threw in Jetpack Joyride is hilarious, he has to make an entire other video on that too, lol
@_UberEats_
@_UberEats_ 11 ай бұрын
jetpack joyride = best endless runner
@Uatemydoodle
@Uatemydoodle 7 ай бұрын
I love the story. Love small teams like this.
@PouahFay
@PouahFay 8 ай бұрын
I loved watching this, I usually can never sit through even 10 minute videos without watching something else. Thank you for fruit ninja and your story 🫡
@Scott_Raynor
@Scott_Raynor 3 ай бұрын
That's quite bad.
@bokoblinlogic1619
@bokoblinlogic1619 2 ай бұрын
Get a better attention span
@Jay_0605
@Jay_0605 Ай бұрын
Get off TikTok
@PouahFay
@PouahFay Ай бұрын
@@Jay_0605 ??
@gneepgnarp
@gneepgnarp Ай бұрын
⁠@@PouahFaytiktok is known to shorten your attention span due to its very short and quick video format, stay away from it…
@TheLaughingBurger
@TheLaughingBurger 10 ай бұрын
Love how deep your love of both Fruit Ninja and Jetpack Joyride is. You definitly made all of our childhood.
@trumpvsbiden1337
@trumpvsbiden1337 9 ай бұрын
i wasnt even on a team and love fruit ninja till this day xd
@nr6665
@nr6665 7 ай бұрын
or my first year of medical school lectures
@paperflight6806
@paperflight6806 Жыл бұрын
This dude single-handedly created 40% of my childhood
@HurricaneBeryl
@HurricaneBeryl 11 ай бұрын
Bro same
@cheated4687
@cheated4687 11 ай бұрын
ok but not single-handedly at all
@shellrockguy9761
@shellrockguy9761 11 ай бұрын
I hate ur pfp
@DeSlagen8
@DeSlagen8 11 ай бұрын
He didn’t design the entire game
@aminamu161
@aminamu161 11 ай бұрын
@@cheated4687 what they mean is that he came up with the og idea
@JKNProductions
@JKNProductions 8 ай бұрын
this was the best video I have watched all year. I loved fruit ninja when it first came out and just started playing it again.
@MysticNinTorres
@MysticNinTorres 2 ай бұрын
This legitimately made me redownload Fruit Ninja after years of not playing it, and look back at how it surprisingly still holds up to this day. Thank you for creating such a well-made game!
@CoolLookinPea
@CoolLookinPea 11 ай бұрын
This dude casually said “I wanna kill some fruit” and made a masterpiece, with help from a talented team of course
@komokolo4977
@komokolo4977 11 ай бұрын
Admittedly disappointing you didn’t receive nearly what I would consider to be enough compensation from the games , but it’s great you have such a love for the craft and for the opportunities it’s created for people that share your passion. All the best.
@lucmermans37
@lucmermans37 11 ай бұрын
For real... I googled his net worth expecting it to be 10M+
@32BitJunkie
@32BitJunkie 11 ай бұрын
Seriously, it brought in literally billions of dollars for his company and immediately after leaving, he's in a dorm room with $0 to his name. This isn't a success story, it's a cautionary tale
@mysteriousm1
@mysteriousm1 11 ай бұрын
@@32BitJunkie capitalism in a nutshell. Workers produces the sum amount of worth but get the least amount of money
@funkyboys4834
@funkyboys4834 10 ай бұрын
​@32BitJunkie He may not have all the money, but I bet if he was in a tough time there would be many supporting him.
@DJL3G3ND
@DJL3G3ND 10 ай бұрын
@@32BitJunkie Id be greatful to have any game of mine end up half as popular as this regardless
@safaeit
@safaeit 8 ай бұрын
Thanks for creating such an amazing game, I remember playing it for hours.
@blu1505
@blu1505 8 ай бұрын
im sitting here incredibly fascinated that this man created one of the best game of my childhood then he just casually mentions he made jetpack joyride aswell
@MAZ_dah
@MAZ_dah 11 ай бұрын
This guy is an international treasure, no joke should’ve gotten a chance at a nobel peace prize for making so many of us happy through this application.
@yasony424
@yasony424 11 ай бұрын
nobel peace prize is for making more peace through countries as in political matters such as war
@22karot
@22karot 11 ай бұрын
He also created temple run and Flappy bird
@itsesye
@itsesye 11 ай бұрын
that's not how nobel peace prize work
@GlowstickRee
@GlowstickRee 11 ай бұрын
@@22karot he did not make flappy bird
@Unimportant_egg
@Unimportant_egg 11 ай бұрын
@@22karot those comments were joking my guy
@real90nz
@real90nz 11 ай бұрын
in 4th grade, my friends & i sent halfbrick studios a letter to show our appreciation for the games they created. we didn’t even expect a letter back but they ended up sending us one & some plush toys. funny how this video comes up for me 12+ years later , thx so much for those memories
@eshwar6969
@eshwar6969 11 ай бұрын
That'sso cute
@SPIDEREMMAN
@SPIDEREMMAN 11 ай бұрын
Wholesome
@lightplayz4430
@lightplayz4430 11 ай бұрын
O
@durlabhbiswas860
@durlabhbiswas860 11 ай бұрын
I wish I was you
@Wetnapkin69
@Wetnapkin69 11 ай бұрын
We need more devs like this
@spencerleo5126
@spencerleo5126 9 күн бұрын
Stories like yours are why I love youtube, couldn’t get stuff like this anywhere else
@bblunder
@bblunder Ай бұрын
I don't remember I ever watched a video without skipping a second for a long time. Thank you for sharing your experiences with us. It was so valuable and fun to listen.
@adkoda6264
@adkoda6264 Жыл бұрын
That is so crazy. You truly made my childhood with the games you worked on/created. I think people sometimes forget that behind such great games are really people that put all their heart in there. Thank you
@Computment
@Computment Жыл бұрын
It took us13 year to figure that he made fruit ninja
@xillitharclight
@xillitharclight 11 ай бұрын
You know... I think game industry really needs more of passionate people like you. People that care about making a good and enjoyable game more than just quickly making some sh*tty mess and adding a whole bunch of ads and microtransactions to it.
@IDMYM8
@IDMYM8 11 ай бұрын
I also truly support passionate game developers all around the world, but I understand the problem we have now. Games are not the same anymore. I didn't meant games like a single "game", you know. Gaming has become very different and the main reason I find is it going mainstream. Just like every other thing, going mainstream always causes major shift of core principles etc. Just think about it, if you can make like $1 from hundreds of millions of people vs $10 from like some thousands of people? The choice is very intuitive. So... In the present era, games are supposed to be played for only some hours by many, MANY people, and the company is challenged to make a bank from that small span of time that they gain from people. People in today's date have so much to do, and every other year or so there's always some new trend, a new toy in the room that pops up and that's what everybody supposedly plays. This means, games for mainstream audience is a very small part of their lives, and there's nothing wrong with it. This is kind of the ultimate faith of every new toy that's going to happen. For once, it will be played whole heartedly for the whole day. Later, it will be put on side when a new toy comes in. (Have you watched Toy Story?) The old toy will be played for little time, and the producers of that toy have to feed the greed (the investors that help keep the ship afloat) by making whatever they could from the little shared of experience the old toy has left to give. I feel like the only way all of this can be stopped and gaming can go back to its roots is by treating companies as projects rather than a ship. Like, you create this company and then create the product that you wanted. Then when you feel like you're done giving with that project, you make everybody pack their bags and go home with whatever you made and kill the company. This will create other problems, such as what's going to happen with the game you made? What about the little userbase that still cares? You know, all that sentimental issues. Maybe being strict at the limitation of consumption is the only way? The people that are still left playing will find something else anyways. But then again, the companies have way more uses than just a being startup for some project, like giving jobs, becoming rich etc. Companies are assets and we really need to do something about it.
@Icaruz
@Icaruz 11 ай бұрын
The Problem is, that the majority of the Devs truly care about what they create. Apex Legends and Overwatch Devs for example want to create a great game. the real problem are the people above them. giving them impossible deadlines, where they are forced to rush the process and makes them unable to put in a lot of love. all that for money. thats why you get all the alpha access and unfinished games....
@mehdifardadi1905
@mehdifardadi1905 3 ай бұрын
Thank you. You gave me me the motivation to get back to work. It's been real hard staying motivated. ❤❤❤
@theanimenerdball9219
@theanimenerdball9219 3 ай бұрын
I still remember playing with the dojo, it was one of the only games i would play growing up!! Thank you for helping shape childhoods!!
@rarerx
@rarerx 11 ай бұрын
To be honest the first version of the dojo when you had to do achievements was my favorite. Unforgettable memories
@danmusicman559
@danmusicman559 11 ай бұрын
Same
@nahometesfay1112
@nahometesfay1112 11 ай бұрын
How does it work now?
@lessalazar9068
@lessalazar9068 11 ай бұрын
​@@nahometesfay1112You have to get starfruit to buy stuff
@garryhlambert
@garryhlambert 11 ай бұрын
​@@lessalazar9068 fruit micro transactions
@DroneConflict
@DroneConflict 10 ай бұрын
I think my favorite part about this is how much credit he gives to others and how much they contributed
@Shwanksy
@Shwanksy 8 ай бұрын
yeah i mean its the internet, if he didnt..... you know where that goes.
@willoverdoseonmusic
@willoverdoseonmusic 8 ай бұрын
@@Shwanksy okay...
@Shwanksy
@Shwanksy 8 ай бұрын
@@willoverdoseonmusic im only joking around lol
@hanami21
@hanami21 7 ай бұрын
being a Game Designer was my dream job since I was a kid, I have tons of ideas that I really hope someone would make one day that I think is lacking in the triple A games recently. I hope that you'll make a video on how you became a game designer
@FrancoBergola
@FrancoBergola 7 ай бұрын
I REALLY LOVE THAT GAME!! thanks for everything bro i wish u a happy life
@SpaceRider15
@SpaceRider15 11 ай бұрын
Sometimes the world feels like a vastly smaller place than it actually is
@libremercadoencrisiseconom2118
@libremercadoencrisiseconom2118 11 ай бұрын
well, Linus Torvalds, James Baxter
@Dyl_With_A_Cam
@Dyl_With_A_Cam 11 ай бұрын
There's levels to this shit
@libremercadoencrisiseconom2118
@libremercadoencrisiseconom2118 11 ай бұрын
they are denominated Gods
@introvert_scribe3489
@introvert_scribe3489 11 ай бұрын
@@Dyl_With_A_Cam ⁹9⁹999⁹
@ieatthighs
@ieatthighs 11 ай бұрын
@@Dyl_With_A_Cam there are*
@pastformal8354
@pastformal8354 11 ай бұрын
I cannot even begin to explain the level of joy fruit ninja and jetpack joyride brought me as a teenager, they are the perfect example of what mobile games should strive to be. No predatory monetization, no lootboxes, no or minimal adds, and a price tag of a few dollars. Jetpack Joyride still remains my favorite mobile game to this day, more game designers need to take a page from you and your team. Best of luck in the future.
@ambitbandit2557
@ambitbandit2557 8 ай бұрын
I just remember playing fish out of water once you showed that split second shot of it! I liked that game too, and was probably playing fruit ninja way before that bc I remember randomly unlocking those slices from completing missions
@Monkemationstake3
@Monkemationstake3 Ай бұрын
Wow you made my favorite game currently fruit ninja that is crazy and also jetpack joyride! That is even more insane
@jarbincks6715
@jarbincks6715 11 ай бұрын
2 minutes in and I've already concluded this man is an absolute gem
@x8c8r
@x8c8r Жыл бұрын
Casually describes the development history of one of the best classic mobile games ever made. Honestly I would watch a 6 hour long fruit ninja documentary.
@DarmiGames
@DarmiGames 8 ай бұрын
This game was my childhood. Thank you so much for creating it❤️
@spammy7851
@spammy7851 5 ай бұрын
it's really interesting going through some of the early game concepts shown and picking out how they might've changed, especially the ones that were LATER implemented. such as the "canned fruit ninja" thing now basically being the golden dragon fruits, or the exact old vs. mode being used in fruit ninja 2 (i think, i haven't touched that game and have only been playing classic+ lately). i'd also love to see luke's thoughts on the current state of this and jetpack joyride, picking apart what he likes and dislikes compared to the original versions from over a decade ago
@flufvee87
@flufvee87 11 ай бұрын
I like how as he goes “back in time” and explained how he made fruit ninja, the wayback machine is in the background, which turns into fruit ninja.
@2stump944
@2stump944 11 ай бұрын
8:45
@chickenmaster3879
@chickenmaster3879 10 ай бұрын
At my local arcade, the fruit ninja machine is basically just the core game that you wanted to stay pure. I've only ever experienced that version of Fruit Ninja.
@IanST0
@IanST0 8 ай бұрын
WOW that was so nice to watch. thank you for these amazing games
@averyshaw2142
@averyshaw2142 3 ай бұрын
So fascinating seeing the design process behind these games. Playing as a case, its hard to explain what there is to like about the games we played, but seeing how much thought went into each aspect definitely helps me understand why they were immensely popular
@Zakru
@Zakru 11 ай бұрын
Hah, it's so easy to tell that creative control is in other hands now. I remember playing the version with just classic, zen and arcade modes, no bullshit. Such a beautifully crafted, simply perfect game. Compared to many things, it's really blatant that it was made to be fun, and not just made to be a cash cow.
@hiblonick1747
@hiblonick1747 11 ай бұрын
I know, the new fruit ninja just makes me sad now... 😔
@cristaltom2377
@cristaltom2377 11 ай бұрын
hey guys, do you know that theres a dude who cracked the old version? so its still playable! search it on yt
@tfwnoyandere
@tfwnoyandere 11 ай бұрын
arcade is goated i remember getting like 1300 for the first time before they added levels and different blades and shi
@skither4305
@skither4305 11 ай бұрын
Jesus loves all of you! Turn to him before it’s too late!
@BriansMe
@BriansMe 11 ай бұрын
@@skither4305 shut up bum i worship the devil fr
How I designed Jetpack Joyride
41:15
Luke Muscat
Рет қаралды 1,3 МЛН
The Absurd History of Level 8-2
34:44
Kosmic
Рет қаралды 185 М.
Which one will take more 😉
00:27
Polar
Рет қаралды 74 МЛН
顔面水槽がブサイク過ぎるwwwww
00:58
はじめしゃちょー(hajime)
Рет қаралды 55 МЛН
Useful Gadget for Smart Parents 🌟
00:29
Meow-some! Reacts
Рет қаралды 9 МЛН
Trágico final :(
01:00
Juan De Dios Pantoja
Рет қаралды 14 МЛН
The Fastest Maze-Solving Competition On Earth
25:22
Veritasium
Рет қаралды 18 МЛН
i made the same design in every program ever
23:33
elliotisacoolguy
Рет қаралды 1,6 МЛН
No Clue How to Code! my Dream Game | Devlog #0
8:33
Ibra GameDev
Рет қаралды 15 М.
The Adam Sandler Paradox
19:34
Dodford
Рет қаралды 6 МЛН
Uhhhhh... Hmmmmmm...
8:09
Phoenix SC
Рет қаралды 48 М.
SNIPERS: A Nightmare for Developers and Players
31:16
Arch
Рет қаралды 5 МЛН
When Your Game Is Bad But Your Optimisation Is Genius
8:52
Vercidium
Рет қаралды 1,3 МЛН
How Nintendo Solved Zelda's Open World Problem
9:31
Game Maker's Toolkit
Рет қаралды 2,5 МЛН
How much Money does my Free Mobile Game Make?
8:26
Sam Hogan
Рет қаралды 11 МЛН
Jumping challenge with Herobrine
0:39
Big Monster School
Рет қаралды 14 МЛН
skibidi toilet 73 (full episode)
9:41
DaFuq!?Boom!
Рет қаралды 19 МЛН
Frog Prince Rush With Herobrine and Entity
0:32
Realistic Craft
Рет қаралды 11 МЛН
Dance Stairs Race with DogDay & CatNap - Poppy Playtime  Chapter3
0:19