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CAD Style Movement and Transformations...IN BLENDER?

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The CG Essentials

The CG Essentials

4 жыл бұрын

In today’s video, we’re going to check out an extension that significantly upgrades Blender’s move functions with snapping, constraints, and much more!
CAD TRANSFORM TOOL DOWNLOAD LINK
gumroad.com/l/...
Today’s tool is the CAD transform tool - a tool specifically designed to add CAD style transformation tools to blender.
You can download this tool at the following link. You can download it for free, or throw a few dollars the developer’s way. I’d personally recommend supporting developers whenever possible.
This tool will be especially welcome for people that are used to working with CAD software, as the regular Blender move tool is a bit more…arbitrary than they’re used to.
This tool adds edge snapping, midpoint snapping, and much more to the Blender movement toolset, allowing you to be significantly more precise in the way you can move and adjust different things!

Пікірлер: 280
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Hi everyone! Let me know what you think about this add-on in the comments below! :)
@BrannanR
@BrannanR 4 жыл бұрын
Would you recommend using SketchUp for architecture and Blender for adding railings, rocks, render, and other details?
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
@@BrannanR Yes - I think this is a great strategy, though depending on the railing I might do those in SketchUp as well. Despite comments to the contrary, at the moment I still find precision drafting style modeling a lot more developed in SketchUp. Thanks!
@jurgenriedl7347
@jurgenriedl7347 4 жыл бұрын
@@BrannanR I use TurboCAD since ever for precise constrution, and now Blender for all the stuff the CAD doesn't provide
@nikosadie
@nikosadie 4 жыл бұрын
This is brilliant. Normally you can use snap when placing objects, but this allows you to choose exactly what to snap and to what to snap it to. This brings is closer to cad-like editing. I like using Fusion 360 and Designspark for this exact reason, because I can place things exactly where I want to. Blender just gets better every day.
@nicomal
@nicomal 4 жыл бұрын
Great tool, great video. I missed those snapping options from autoCAD, it's great that they bring them to blender. There are two things that I still miss, the first one is that if you select with your pointer making a box from right to left everything that the box is touching or inside gets selected, but if you make the box from left to right only the elements that are completely inside the box get selected it ignores elements that are partially outside the box, and the second one is zooming, it has many zooming tools like making a box to zoom, or a separated button or tool just for the zooming, without undoing your work, I have not seen this in blender I wish someone did an add-on for this, it is very handy
@emmanuelorozco6088
@emmanuelorozco6088 4 жыл бұрын
I was started to model in Blender a few months ago and I felt very frustrated that I can't snap to a midpoint. This changes everything, thanks for the tutorial!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
It's very non-intuitive for anyone that's used a drafting program before - really glad to see this add-on
@alexandersuvorov2002
@alexandersuvorov2002 4 жыл бұрын
You can split the edge with CTRL-R and that will create mid-point and then you just snap to that vertex.
@im7thson
@im7thson 4 жыл бұрын
You can, there's edge center option in snap menu
@kevinsingleton1839
@kevinsingleton1839 4 жыл бұрын
lol, you can. look in the snapping menu
@chiboreache
@chiboreache 3 жыл бұрын
more easily would be just extrude from the center, select and separate
@pixunPL
@pixunPL 4 жыл бұрын
Wow! This add-on must be a part of Blender! Very good video.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thanks!
@cabasluis
@cabasluis 4 жыл бұрын
+1
@mohameddawood1720
@mohameddawood1720 3 жыл бұрын
5 mounths searching youtube for blender tutorials , out of lots of channels your's is the ultimate best one there 💙💙
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
Happy to hear that!
@phamthaiduy7435
@phamthaiduy7435 4 жыл бұрын
Hi Justin, I am a fan of your SketchupEssentials channel, I watched almost every videos you've made on that channel and when I found out you had this Blender channel I feel my way to Blender must be easier because no other channel has your easy for beginners style that you have. Cannot find any enough words to say thank you, my favourite teacher!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thank you very much! Happy to be doing it!
@jameschang7274
@jameschang7274 4 жыл бұрын
Yeap my master also
@djjoeray
@djjoeray 4 жыл бұрын
Blender constantly becomes a better all in one tool! What an amazing community.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@muhammadjaapar274
@muhammadjaapar274 4 жыл бұрын
you're my sketchup Guru and now Blender thank you for the informative and helpful video
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it!
@niadhson
@niadhson 4 жыл бұрын
I recently abandoned SketchUp, and what was killing me was the precision of the snap. but this addon is awesome!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
You didn't like the snap precision in SketchUp? Or you did and wish Blender did it?
@niadhson
@niadhson 4 жыл бұрын
@@TheCGEssentials SketchUp's snap is perfect! If Blender had the same snap it would be wonderful. I gave up SketchUp because of the performance ... just for that ... it's a shame.
@junfeipei866
@junfeipei866 4 жыл бұрын
@@niadhson SketchUp's snap is not accurate when compare to Rhino
@niadhson
@niadhson 4 жыл бұрын
@@junfeipei866 Did not know! SketchUp was my first 3D software. I compare others with it first. I've seen Rhino on video ... it looks like SketchUp .. I never tested it. I don't want to fall in love with the software, because it is too expensive for my currency 😄
@junfeipei866
@junfeipei866 4 жыл бұрын
@@niadhson cgpersia
@arambadr7342
@arambadr7342 4 жыл бұрын
- 3 years ago i needed to adapt to v-ray rendering in sketch up ... OK this guy have a nice a straight to the point tutorial . - last year twin-motion became free , oh the same guy have a nice series about discovering the software . - 6 month ago , i'm ditching all my 3ds max knowledge and going into blender .... guess who is here teaching about blender :P ?! on a serious note thank for the effort man , i came here because of Facebook comment regarding the snapping in blender and didn't even know you covered blender , looking forward to check the other videos !
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
LOL - glad you're finding the videos helpful! :) Just trying to cover as much ground as possible!
@pankajtamore424
@pankajtamore424 4 жыл бұрын
Wow ,This exactly I wanted ( had been in mind for quite long time) to simplify the selection of the objects by grabbing desired vertex, Edge and face to place them to target elements of objects respectively. It is really eureka moment for me that you brought for me by this video in fact you earlier you replied to my query associated with selection in blender like cad or sketcup. but that in built options has limitation and feels little cumbersome. But this addson you covered in this video is really fantastic. I really appreciate your effort that you put in listening your audience and I try to deliver what they expect from you. Thank you.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@apollomarconi
@apollomarconi 3 жыл бұрын
I've been on Fusion 360 for the last 2 years, but slowly uncovering the magic of Blender. This helps bridge the interface gap between the autodesk world and amazing Blender (along with your excellent 'snapping' tutorials)!
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
Glad you liked it!
@siarnne
@siarnne 4 жыл бұрын
This is something I sorely missed from 3DSMax when I started using Blender. I use AutoCAD and Solidworks for most of my work and have been working around in Blender trying to acheive this kind of precision with object and geometry placement.. That's fantastic.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it!
@Einhorn-ut1mm
@Einhorn-ut1mm 4 жыл бұрын
Great tool. Closing a gap. I love Archipack and now this CAD-Transform. Great help and I am hoping for more to use only one Software to construct in 3D.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Unfortunately I think that day is still a ways off, but we're getting closer :)
@edmarferreirajunior724
@edmarferreirajunior724 4 жыл бұрын
I think it's the one of most desirable addons for architects who think to adopt blender as a design tool and not just as rendering tool. Thank you very much for share. Greetings from Brazil.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it! :)
@yplusydesign6731
@yplusydesign6731 4 жыл бұрын
This was the reason why I went back to the max.... until now!!! You are a super hero!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it!
@luizoblea3342
@luizoblea3342 3 жыл бұрын
Now this is a game changer for me! The default snapping in blender is the reason why I keep coming back to Sketchup.
@alexandersuvorov2002
@alexandersuvorov2002 4 жыл бұрын
Snapping to vertices is already available in 2.82, but only with "Move" tool. What is really handy is snapping to vertices with rotation -- this is not implemented in Blender yet, but I think will be a killer feature.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Agreed!
@raulcid2369
@raulcid2369 4 жыл бұрын
Damm! I really really love this kind of fixtures. My respect for the developer! If a had some money a will really donate him a lot, for this approach of CAD for free modeling process. I would love to see more things like this, options like tangency, collinear, parallel, etc... with multiple objects. Hehehe Can you imagine a rigging system that works like a joint system on CAD? like SolidWorks! HohohoOOO! For animation with physics it would be so practical and fast! OMG! Hahahahaha. I get excited just thinking about it. 😂😂😂
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@oscarynomas4357
@oscarynomas4357 4 жыл бұрын
Wow! It's perfect! The add on will allow us to work in a Sketchup/Rhino style...thanks a lot!!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Well it's a start, anyway :)
@carolkawasaki-clykstudio873
@carolkawasaki-clykstudio873 4 жыл бұрын
Thank you very very much!!! I was a former user of sketchup and autocad and this was such a bummer for me on Blender! I mean, Blender is awesome but really isn't for precise modeling and your chanel has so much tips and tricks that makes the transitioning way easier! Great job!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thanks very much - glad you're finding the videos helpful!
@SpaghettiMarinarable
@SpaghettiMarinarable 4 жыл бұрын
Yes! I feel that people coding for Blender are helping me march one step at a time to a 100% blender workflow for architecture. And while it's 'free' I fully intend to fund these guys as much as I can because their time is valuable, and add-ons like this will save me a lot in the future. That is IF enough functionality comes to Blender, so let's all chip in and make the Blender BIM an option for designers.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
I like this comment a lot - thanks! :)
@Dingle.Donger
@Dingle.Donger 4 жыл бұрын
Your videos helped me learn Sketchup, but in the end I got tired of how limiting that software can be so I moved to Blender. Plus Blender is free. Thanks for the videos.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
For sure! :)
@rw8785
@rw8785 4 жыл бұрын
Heck yeah! Coming from a CAD background, it's often puzzled me how these tools are overlooked. Another thing (listen up, developers!) is the way blender handles mirroring objects. Many CAD (and some 3D-Lightwave) let you mirror objects by drawing a line. Blender does that, but because of the origin point in blender, makes it operate in a different, maddening fashion. Spent way too much time trying to do this yesterday; should've taken 10 seconds.
@mitri5389
@mitri5389 4 жыл бұрын
in blender mirroring is easy. you change the Cursor to what ever you want press shift ctrl alt and s together and select change origin to 3D cursor. if the object doesn't mirror how you want it to spawn in a plane and change the orientation of the plane in object mode let say 45 degree. shift click the old object and than the plane and press ctrl J. enter edit mode and delete the plane using L select
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
So...CAD softwares make this much simpler. That's actually kind of complicated...
@mitri5389
@mitri5389 4 жыл бұрын
@@TheCGEssentials you can also just change the origin, select pivot point to 3d cursor and scale an axis you want to negative 1, and flip normal. easy to do in edit mode
@nomorebs1668
@nomorebs1668 4 жыл бұрын
My Favorite Toy of all time is now allowing me to do more than make pretty furniture renderings. ! If it were not for the Cad snap utilitites I would have not chosen blender. NOW we have Cad style movements and it makes me happy!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Interesting - so have you integrated this as a full-time part of your workflow? Genuinely curious - that's pretty cool :)
@claystudiofx
@claystudiofx 4 жыл бұрын
been waiting for this for sooooooo longggggggg.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Well - it's here :)
@bdbgh
@bdbgh 2 жыл бұрын
This is a blessing, I had to do some modelling the other day to print some stuff to fix my headphone, and I had to edit the model from thingiverse since it didn't print and fit properly, so I used blender since it was free and small to download. I was so used to the snap in autocad back when I was in school that I was kinda confused why blender doesn't have this kind of precision snap, blender's default snap feels like it's semi random since I had to redo snapping a few times to get it into the right position.
@TheCGEssentials
@TheCGEssentials 2 жыл бұрын
I agree - while the snap function is super helpful, in my opinion I really wish they would upgrade it to work more like SketchUp or AutoCAD's snap functions
@macrumpton
@macrumpton 4 жыл бұрын
This combined with the push pull tool that is coming in 2.9 are really bringing some of the best aspects of Sketchup to Blender.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Interesting - is there a documentation post somewhere that talks about that?
@ostneek
@ostneek 4 жыл бұрын
Thank you! The tool is great!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you like it!
@diegopadovani4942
@diegopadovani4942 4 жыл бұрын
Amazing!! As an architect that is really useful. This with the destructive extrude from 2.9 is a huge improvement in workflows.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Totally agree!
@FedericoAlbano83
@FedericoAlbano83 4 жыл бұрын
hi, for a cad user like I am having this in Blender finally is a game changer, thank you for this post. I think you overlooked a usage that is very common and very useful in other cad softwares: snapping entirely on other objects to modify my object, i.e. if I want to replicate a certain cube I can extrude my edge pinpoint the other cube first edge as base and the other cube second edge as end and my cube will have the very same dimension. This comes in handy also for making replicas not using the array modifier an other stuff. Great stuff anyway, I am getting this addon right away. Thank you
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Is that not what I did when I extruded the cylinder to match the height of the other object?
@FedericoAlbano83
@FedericoAlbano83 4 жыл бұрын
@@TheCGEssentials if you refer to minute 5:42 not exactly: in that case you chose as the base point (first click) the upper face of the cylinder you wanted to modify. What I refer to is that using base points does not necessarily require to use a base point of the object you want to modify itself, but you can select a base point on another object and an end point on another object in order to modify yours. You can for example make a segment which has length of 10 units. Then you create another object that you want to extrude by 10, so you press E and then the base point will be the first point of the segment (which is not part of your object) and the end point will be the end of the segment. I hope i clarified myself here. Cheers
@joshuaadcock1133
@joshuaadcock1133 4 жыл бұрын
I wish I could upvote this video more.... This is a game-changer for architectural work in Blender!!!!!!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:) - Glad you liked it!
@A-n-t-o-n-y
@A-n-t-o-n-y 3 жыл бұрын
That's the incredibly useful addon!!!
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
I think so too!
@TheSockMonkeyGuy
@TheSockMonkeyGuy 4 жыл бұрын
I used SketchUp as a hobbyist since Google first introduced it; mostly to design objects for woodworking and, later, 3D printing. Then Google sold SketchUp to Trimble and Trimble ultimately put SketchUp behind a paywall (more accurately, the "free" version has been gutted so that it doesn't allow plugins, exporting different file formats or saving to your local drive). Since then I've been looking for a replacement. Previous versions of Blender had a really steep learning curve and didn't easily allow the kind of precision that this add-on does. The overall learning curve is still a bit steep but now I'm starting to consider slogging through it. Thanks, CG Essentials! Subscribed!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
It's steep, but if you start with simple tutorials and focus on the things you want to do, it's definitely achievable
@mitri5389
@mitri5389 4 жыл бұрын
I would not use blender as a cad software. look at programs like freecad. blender is used mostly for art in video games, cgi and the likes. blender is not well suited for making thing in real life if you are looking for precision.
@TheSockMonkeyGuy
@TheSockMonkeyGuy 4 жыл бұрын
@@mitri5389 Thanks; I have been looking at FreeCAD at the same time. It has its own learning curve, the documentation is somewhat unclear, and at version 0.18 it is not anywhere close to a mature tool. To date I have created and printed simple objects (with some difficulty) using both programs. I realize that Blender is not designed for CAD. FreeCAD, in turn, is not designed to produce organic shapes, and it appears extremely cumbersome for most woodworking applications. So it looks like I will have to learn both. Sadly, I left the coding world about 1985. I would love to help advance the state of FreeCAD but I would not be useful to them.
@jameschang7274
@jameschang7274 4 жыл бұрын
Blender need to make this default! Start to having Sketchup features, very cool
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@mansoorkhaliq9829
@mansoorkhaliq9829 2 жыл бұрын
Great tutorial, like always... Thank you bro
@tonygr11
@tonygr11 Жыл бұрын
Hi, I'm using v0.93.2 of the addon. I'm trying to replicate the actions shown in your video, and unable to do so in the edit example. For example, select cylinder and make it the same height as the pole. I can select vertex/face on the cylinder in edit mode, hit G for move, constrain to Z, but then it will not let me select any other point on the pole as a reference.
@hardeight1776
@hardeight1776 3 жыл бұрын
Thank you for showing this tool.
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
You are welcome!
@sasukehisatsu2245
@sasukehisatsu2245 3 жыл бұрын
Excelente add-on para quienes aprendemos blender con previa experiencia en autocad.
@drdunford
@drdunford 4 жыл бұрын
Thanks so much for the tutorial, just started using blender from Maya and the snapping is driving me crazy.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
No problem - I think a lot of people that have been working in Blender for a while don't realize just how much users from other softwares use this functionality - it's kind of there inside of Blender, but it's buried. This add-on makes it much more accessible. Thanks!
@johnbelding1426
@johnbelding1426 4 жыл бұрын
I just installed the add on and am playing with it. Seems like it will save a ton of time. Thanks.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Great to hear!
@discotec70
@discotec70 4 жыл бұрын
This add-on is useful and easy to use. Rotating may result a little bit tricky though, but maybe it is a question of practice.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
I thought it was pretty intuitive, but I started with CAD programs, so that's how I'm used to rotating things
@chriswarburton71
@chriswarburton71 4 жыл бұрын
Amazing video dude, superb addon
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thanks! :)
@patckw
@patckw 4 жыл бұрын
This is exactly what I need! Thanks
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad I could help!
@Hauptron
@Hauptron 4 жыл бұрын
That looks similar to functionality in 3ds max that I use often!
@jasepotts2865
@jasepotts2865 4 ай бұрын
Just seen that this has been updated to V2 to be compatible with v 4 of Blender. Do you know if this has the Sketch-up type of measurement functions as the instructions are in French I believe.
@oliviernetter4043
@oliviernetter4043 4 жыл бұрын
Great addon it was missing in my workflow coming From SUp. Thanks for the vidéo and thanks to the developpers.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
BIG thanks to the developers - I've always felt that add-on developers are severely undervalued for what the provide for most 3D programs - they do SO much :)
@Tokomak_5
@Tokomak_5 4 жыл бұрын
Thank you for pointing to this add-on. Very useful indeed.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@MyHowHowHow
@MyHowHowHow 4 жыл бұрын
Thanks for reviewing this tool. I'm an absolute beginner in Blender but I use Autocad at work so at least I can have some familiar snap modes in Blender.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Exactly!
@KAYAPOGAN
@KAYAPOGAN 4 жыл бұрын
Thank you soooo much for this, now I think I can learn faster Blender to use as CAD
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Let me know how it goes
@seanbrittain4542
@seanbrittain4542 4 жыл бұрын
OMG about time! Thanks for the review Justin. Blender is getting closer and closer ;)
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it!
@AbhishekChauhan-zd7nx
@AbhishekChauhan-zd7nx 4 жыл бұрын
Hi Justin! Could you please make a tutorial on MEASUREIT tool of blender? Thanks.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Should be able to take a look - thanks!
@Pakilla64
@Pakilla64 4 жыл бұрын
Blender is officially complete the day this add-on was created
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Lol - let's not shut down development just yet :)
@amirshayanmoghtaderi5840
@amirshayanmoghtaderi5840 4 жыл бұрын
amazing...super useful it adds even more power to this powerfulsoftware
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Yes it does!
@RedzwanulHuq
@RedzwanulHuq 4 жыл бұрын
Was looking fir something like this. Thanks alot
@benveasey7474
@benveasey7474 4 жыл бұрын
I love this tool, good tutorial
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thanks! :)
@BlenderIndonesia
@BlenderIndonesia 4 жыл бұрын
wow. this awesome add on.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you like it!
@federicomondini205
@federicomondini205 4 жыл бұрын
please full screen
@861063
@861063 7 ай бұрын
Can you create a tutorial for version 2.0 in Blender 4? The new steps are so complicated.
@adamszalai2673
@adamszalai2673 2 жыл бұрын
if i press numbers in scale mode, then it multiplys the scale instead of get the proper unit size. is there any option on preferences where i can change this behav?
@uekihunter752
@uekihunter752 4 жыл бұрын
I hope you can help blender on dealing with this issues... I know u do have a lot of knowledge about this stuff... Maybe you can encourage them to make blender same like sketchup
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Lol - at the moment I doubt they'd listen to me - maybe someday
@uekihunter752
@uekihunter752 4 жыл бұрын
@@TheCGEssentials yes you can you have some influence Maybe try to compare blender and sketchup on a video... And make your thoughts about it...
@claystudiofx
@claystudiofx 4 жыл бұрын
Hi is there any setting to make the highlight more bright or use different color , in my UI when for example vertex mode, the almost hard to see if the vertex is selected. It works , it's just the highlight color is too soft in my UI. Any solution ?
@StephenLeger
@StephenLeger 4 жыл бұрын
Download latest (0.0.8 at this time) and take a look at add-on preferences
@garybrashier3796
@garybrashier3796 2 жыл бұрын
Brilliant! - game changer! Thank you:) Tried entering 3 on numeric keypad (Mac) for 3 inches but it scales it up instead of reducing down to 3 inches. Units set to imperial. Any ideas?
@ninoalvarez6981
@ninoalvarez6981 4 жыл бұрын
TAPE MEASURE: Justin; why is it that the tape-measure doesn't give us the "exact" 3in or 10ft measurement?
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
If you hold the control key it will snap, which should give you more precise measurements
@jesusmiguelespelosin5274
@jesusmiguelespelosin5274 3 жыл бұрын
Thank you. I was getting mad i n blender. This is it !!!
@euclois
@euclois 2 жыл бұрын
It just doesnt work with me. When I press G, nothing happens, no snapping, nothing. What could be wrong?
@jens-peter-jacobsen
@jens-peter-jacobsen 3 жыл бұрын
Coming from SketchUp, i wonder if there are some kind of output like Layout.? Love your architect approach to blender.! Thanks.
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
Nope, not really. Some people export to SVG files and import into a CAD software, but to me that defeats the purpose.
@bk3dstudio675
@bk3dstudio675 4 жыл бұрын
It's awesome!!! thank you!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
No problem!!
@daniellopespvh2
@daniellopespvh2 4 жыл бұрын
as vezes as pessoas erram o dedo e clicam em deslike e isso é chato, mas eu sei que não foi por mau. seu video é irado
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Lol - thanks! :)
@alexandergolubev6358
@alexandergolubev6358 4 жыл бұрын
Love it. Almost fusion 360)
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Lol - not quite
@zippzappzappel1818
@zippzappzappel1818 4 жыл бұрын
Very nice! thx for the tutorial.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
No problem 👍
@KAYAPOGAN
@KAYAPOGAN 4 жыл бұрын
Hi! It would be great if we could click to appear a small screen w-options like: Where to snap, edge, middle, nearest..., because people like me don`t like to memorize shortcuts - I know it is stupid. Anyway tnx again
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Honestly, that attitude is going to seriously impact the speed at which you can model in the future...
@HarD4545
@HarD4545 4 жыл бұрын
Thank you so much for the tutorial.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thanks for watching!
@apachon
@apachon 4 жыл бұрын
Thank you !
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Welcome!
@c.h.l.4909
@c.h.l.4909 4 жыл бұрын
Thank you!this is very helpful
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad it was helpful!
@MrTahref
@MrTahref 4 жыл бұрын
nice didnt knew this addon but can really use it!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you like it!
@Atezian
@Atezian 3 жыл бұрын
5:06 solution is the EXACT same as blenders solution. shift+tab to turn on snapping, choose your snap type with ctrl+shift+tab, and then do your busieness.
@StephenLeger
@StephenLeger 3 жыл бұрын
Cad Transform 0.91.0 compatible with blender 2.91 is available on gumroad !
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
Awesome!
@phamthaiduy7435
@phamthaiduy7435 4 жыл бұрын
Hi Justin. With this tool can I move object that snap to the world origin as in Sketchup?
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
I believe one of the options allows you to snap to origin
@musicpet
@musicpet 4 жыл бұрын
What happens at 8:11? It looks like you skip something in the video because suddenly the edge of the cube is lined up with the wall. I try to align two randomly rotated objects like your cube and wall, but I don't succeed.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
I rotated it twice - once to align on the blue axis, and a second time to align along the red axis
@musicpet
@musicpet 4 жыл бұрын
@@TheCGEssentials Yeah, thanks. It is a little hard to make the rotation alignment when both objects have been randomly rotated and sometimes the snapping gets wrong. I'll have to keep practicing!
@musicpet
@musicpet 4 жыл бұрын
I found it easier to first align the two cubes' normals. Then snap a vertex from cube B (the one you want to align) onto cube A (the one you want to align to). Then you will only have to press R and click on the aligned vertex on cube B and then click on another vertex on the same edge, press Z three times and then click on a vertex on cube A that gives you the rotation that you want. Again, this goes for two randomly rotated objects where you don't have any help by having one object already aligned to the global XYZ axes.
@alekjwrgnwekfgn
@alekjwrgnwekfgn 4 жыл бұрын
Has anyone figured out where the VR bits are in the latest update- I couldn't find much documentation (yet)
@alekjwrgnwekfgn
@alekjwrgnwekfgn 4 жыл бұрын
I found some vids now- pretty cool, will get better quickly I think
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
I haven't looked into this yet - I'm still trying to get the OpenVDB stuff to work properly
@TerenceKearns
@TerenceKearns 4 жыл бұрын
Wow. This is awesome.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you think so!
@johnmav8309
@johnmav8309 4 жыл бұрын
Thanks!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
No problem!
@dkracingfan2503
@dkracingfan2503 4 жыл бұрын
I like what you can do with it!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@user-bo2jl3qr9k
@user-bo2jl3qr9k 3 жыл бұрын
Excellent!thanks!
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
Thanks for watching!
@hiperionaid2282
@hiperionaid2282 4 жыл бұрын
it will be helpfull T - T thanks!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it!
4 жыл бұрын
Awesome! I have test it and it's amazing. Native for blender, please.
@StephenLeger
@StephenLeger 4 жыл бұрын
We all are waiting for Germano's better native snap branch land into master.
@benveasey7474
@benveasey7474 4 жыл бұрын
Using QBlocker with Blender is also helpful for us Revit users. It allows you to model on custom planes: gumroad.com/l/goev
@nextblip
@nextblip 4 жыл бұрын
Thank you a million times
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Thanks for watching!
@christiankrause3273
@christiankrause3273 4 жыл бұрын
Great video and awesome plugin. Would you know by chance if there is the possibility to combine snap modes? I mean to not only snap a vertex to another vertex but to snap a vertex for example to an edge center or face center? I tried to find a way to do this myself, but couldn´t find a way to do this.Thanks.
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
You should be able to select multiple snap types in the tools settings by doing a CTRL and Click
@christiankrause3273
@christiankrause3273 4 жыл бұрын
@@TheCGEssentials Awesome. Thank you very much.
@StephenLeger
@StephenLeger 4 жыл бұрын
You may enable snap modes using keyboard while operator are running, or shift + click on icons when tool is not active.
@20Gadget20
@20Gadget20 4 жыл бұрын
You forgot to mention the huge advantage over the native move/scale/rotate: you can navigate between clicks!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Ooh - nice - you're right, this is a big deal!
@mateusreis3728
@mateusreis3728 3 жыл бұрын
Sorry Free Cad, it was good, but I'm in love with another software now.
@jimsawires7465
@jimsawires7465 4 жыл бұрын
Wow this may help blender go head to head with rhino
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
I think it's still a ways out from that happening, but every step in that direction is good :)
@erinkim4127
@erinkim4127 4 жыл бұрын
Hi, I would love to install this but somehow it's giving me error that it's already registered as subclass. is there anyway I can fix it so that I get to use this tool?
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
No idea - what version of Blender are you using?
@muhammedlamyp.j9860
@muhammedlamyp.j9860 4 жыл бұрын
Do u have 3dsmax channel
@stedew001
@stedew001 2 жыл бұрын
Long time Blender user here. I've done a lot of archviz and furniture modeling. I did not see anything in this video that I could not already do in Blender. I noticed that many of the posters were new to Blender. I'll give it a try (it might reduce the steps required in some instances), but I suggest that new users find out what Blender can do before they start adding a ton of add-ons.
@user-bo2jl3qr9k
@user-bo2jl3qr9k 3 жыл бұрын
I find something trouble when i want to snap grid,the whole grid will move
@TheCGEssentials
@TheCGEssentials 3 жыл бұрын
I don't understand
@user-bo2jl3qr9k
@user-bo2jl3qr9k 3 жыл бұрын
@@TheCGEssentials you can try to select both"snap_elements.grid" and "snap_elements.vertex" ,then move a cube
@cghkfqchan4212
@cghkfqchan4212 4 жыл бұрын
Good! Thanks!!!
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
:)
@juanbecerra6253
@juanbecerra6253 Жыл бұрын
Just espectacular
@ldiazmdiaz
@ldiazmdiaz 4 жыл бұрын
Problems: I looked at your video 3x but I am getting two issues... 1.) when I hit the "G" key to move box, it shuts down Blender. 2.) It does not select any vertex or individual faces, just the whole object to move it on top of each other...I try it on 2.83 and 2.9 beta. btw I did SUBSCRIBED and like. What am I doing wrong and is it just me! Bad luck Luis here. HELP because I will never give up.
@StephenLeger
@StephenLeger 4 жыл бұрын
1) Crash when you hit G probably is an issue with outdated graphic card drivers / hardware. 2) Go into edit mode to move individual vertex or face.
@ldiazmdiaz
@ldiazmdiaz 4 жыл бұрын
@@StephenLeger It works now. done nothing but Reboot everything OK now...Thanks
@fredericld6553
@fredericld6553 4 жыл бұрын
Great, thanks
@TheCGEssentials
@TheCGEssentials 4 жыл бұрын
Glad you liked it!
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