Can capped characters clear an Evils Ⅲ WITHOUT MAGIA?

  Рет қаралды 881

Darkstar

Darkstar

Күн бұрын

Пікірлер: 9
@GabrielFeitosaOliveira
@GabrielFeitosaOliveira 9 ай бұрын
Eu queria ser um jogador bom assim
@siritheinternetgenius2309
@siritheinternetgenius2309 9 ай бұрын
Hey what memorias do you use on your girls ?I tried to use only unlimited characters to beat Evils and I just end up going back to limited girls.
@Darkstar_0
@Darkstar_0 9 ай бұрын
I always show the memoria used in the intro, but the most common ones are MP Gain memoria, 100% Provoke active skills, and After the Rain, Mito. Most of the MP memoria are limited, but there is one unlimited provoke memo, and one from the VampNagi event. With two active provokes on the "tank" plus three MLB Mito Rains, each having a 5-turn cooldown, that's 100% coverage. However, having three MLB Mito Rain is a bit unrealistic for most people. For unlimited characters, Hazuki is a pretty good debuffer if you can keep her MP up. This time, of course, I didn't use MP memos since we were blasting. I had stuff like the Yachiyo and Felicia Ranked Mirrors memos, Difficult! Image Training, and To Grace with Aster (similar to Kyubey Knight). Kyubey Knight is good for damage, and Magical Halloween Theater's Curse can be useful both for countering Survive and increasing the supereffective multiplier to 80%. Both are obtainable from the SP shop. Good MP memos are more difficult to obtain, but well worth investing in, at least for any characters that restore team MP on Magia/Doppel.
@siritheinternetgenius2309
@siritheinternetgenius2309 9 ай бұрын
@@Darkstar_0 Thanks for the response.Do you think having limited girls with only 1 memoria slot is better than unlimited girls with 4 slots ?I wanna use the characters I actually like and not just limited girls but they instantly die.Like I wanna use Natsuki and normal Kanagi but idk if I should give them some defense memoria or just MP gain.
@Darkstar_0
@Darkstar_0 9 ай бұрын
​@@siritheinternetgenius2309 It kinda depends on the character. In extreme cases, like 1s Devil Homura, a limited character could be stronger, but many limited characters are significantly handicapped by having only 1 slot. One would think 1s limited would die faster than 4s unlimited, so I'm not sure why the unlimited would be dying instantly. Be sure to unlock the most important Spirit Enhancement skills, at least. For Natsuki, while she isn't a tank per se, her Magia and Doppel boost team defense and offense and restore her own MP. In that sense, more MP gain would actually lead to more survivability, as well. She also has some MP gain boosts, including team Accele up (and defense up) on her SE active. Kanagi's MP is a bit harder to fuel, but you could use Madoka for team MP and damage cut. Using characters you like instead of OP "meta" units is harder, but definitely possible. You may want to pack some Mito Rain or Dependable Negotiator (even non-MLB) to help you survive the early turns and get you MP going, if that's the issue. While on the topic of memoria, right now is 1/2 AP double rank points double SP campaign running with a double tower event. Alternating "Rena Dojo" (1-2-1-4) with a +20 event bonus support (after using some AP potions for good measure) and running story stage 3 of the event is a very lucrative SP farming method, and can (maybe) help you improve your memoria lineup, or at least rank up once or twice before the event ends.
@medifeuer9683
@medifeuer9683 7 ай бұрын
Mate u are so cool xD
@thebaku818
@thebaku818 8 ай бұрын
blest
@GabrielFeitosaOliveira
@GabrielFeitosaOliveira 8 ай бұрын
make a video defeating Winchester in the main story challenges part 2 with capped characters
@Darkstar_0
@Darkstar_0 8 ай бұрын
I intend to do that eventually. The problem is that you're required to use a support for main story, and almost nobody puts capped characters on support, let alone well-built ones. It would also be very difficult to do at all, as she has something like 30 million HP, and 100% attack up at critical health. However, I will definitely give it a try at some point.
How easily can a CAPPED character hit the damage cap?
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