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Pokemon FireRed completed without visuals or audio. The main goal of this project was to create a sequence of inputs that beats the game with an 100% chance of success. I fell just short of the gold standard 100%, but nonetheless, the sequence of inputs enables some fun challenges, like playing the game blind and deaf.
The game could probably be completed with a much lower level team, but I went with a safer strategy, leveling one member of the team very high. In the future, now that I've worked through this process once, I'll be taking faster, more complex approaches.
Intro: 0:00
Part 1: 2:11
Part 2: 9:45
Part 3: 18:33
Part 4: 26:15
Part 5: 38:32
The list of inputs: github.com/KeeyanGhoreshi/Pok...
Music in the order it appears:
Okazaki Fragments - IDoge
/ okazaki-fragments-box
Pokemon League (Day)
• Pokémon League (Day)[P...
Mystery Gift
• Pokemon FireRed & Leaf...
Cascades of Sine Waves - IDoge
/ cascades-of-sine-waves
Mozarts Requiem - 1. Introitus
• Mozart's Requiem - 1. ...
Erik Satie - Gymnopédie No.1
• Erik Satie - Gymnopédi...
Blue Moon - IDoge
/ blue-moon-box
Last Brew - IDoge
/ last-brew-box
Schubert - "Ständchen" D957
• Schubert - "Ständchen"...
Blue Spring - rangerbts
/ blue-spring
Sea Spray Smile - Miragey
/ sea-spray-smile
Last Stop - Karl Casey @WhiteBatAudio
• Synthwave / Retrowave ...
Miami Sky - Karl Casey @WhiteBatAudio
• Free Synthwave Music -...