Plok - Beach - Oscilloscope Deconstruction

  Рет қаралды 23,815

carpathia808

carpathia808

Күн бұрын

Пікірлер: 106
@rngsilvercraft3995
@rngsilvercraft3995 4 жыл бұрын
TIM IT'S JUST A BEACH
@SkyeBlueLily
@SkyeBlueLily 4 жыл бұрын
TIM THIS IS A SNES YOU DON'T HAVE TO ARPEGGIATE NOTES ANYMORE
@DerpDerp3001
@DerpDerp3001 4 жыл бұрын
Imagine if this was done by a regular composer.
@frannielmartinez
@frannielmartinez 4 жыл бұрын
@@DerpDerp3001 It WAS a regular composer... I mean, he composed for that shitty Silver Surfer NES Game
@erm_ok
@erm_ok 3 жыл бұрын
@@frannielmartinez >calling tim follin "regular"
@matthewmiguel8108
@matthewmiguel8108 3 жыл бұрын
@@frannielmartinez lol! He was one of the best game composers out there.
@Nobody-xe9fc
@Nobody-xe9fc 2 жыл бұрын
Rumor is that Shigeru Miyamoto was astonished that this was being done on just SNES hardware and nothing else.
@hudde814
@hudde814 8 ай бұрын
Yeah so much so that when the game was released in Europe, *Nintendo* was the one that published it and not Tradewest here in the States
@jet_punch6872
@jet_punch6872 3 жыл бұрын
0:49 is an out of body experience
@GamerKid64
@GamerKid64 Жыл бұрын
1:55
@TheSuperPlayer707
@TheSuperPlayer707 4 жыл бұрын
I like how a such complex track like this one can be made by using only 5 channels. Tim Follin is a genius!!
@novaexplosion3273
@novaexplosion3273 3 жыл бұрын
Considering he used to work on 8-bit chips, it both doesn't surprise me and amazes me at the same time. Looking at it from a technical perspective, the way of doing this also allows not only room for free-priority sound effects, but also the ability to allocate more processing power to the chip to use higher quality samples, since only 5 are being used instead of the usual 8. Doing so lets the samples the ability to almost emulate multiple pitches at once (shown by channel 5) and reduce the need for layering. He truly is a genius.
@UserSniper
@UserSniper 2 жыл бұрын
@@novaexplosion3273 he used arpeggios on channel 5 for that one bit i think
@spritesensation
@spritesensation Жыл бұрын
The follin brothers did that so you could hear the sound effects and the music at the same time
@muuid1sk
@muuid1sk Жыл бұрын
And don't forget Geoff Follin! I'm pretty sure he actually composed most of the Plok ost and Tim helped him a bit.
@Color_Splsh
@Color_Splsh 2 ай бұрын
​@@novaexplosion32738 bit chips? Haha, he used to work on 1 bit beepers! 😂 He's an insane tech wizard.
@novaexplosion3273
@novaexplosion3273 3 жыл бұрын
Tim Follin never ceases to amaze me with channel usage. Using a limited number to make room for sound effects and reducing the need for priorities, all while using high quality samples.
@crimson-foxtwitch2581
@crimson-foxtwitch2581 6 ай бұрын
5 channels was around what a lot of European composers were used to working with, the Amiga had only four. The SNES’s biggest limitation was sample memory: Follin relied quite heavily on short, looping samples. Psudeo-wavetables, as I’d call them. (e.g. the guitar & low bass. the sine lead is a literal wavetable)
@abraham3673
@abraham3673 3 жыл бұрын
the bassline at 5:50 sounds so badass
@ChrisRichmond
@ChrisRichmond 4 жыл бұрын
That guitar solo! The attention to detail is amazing for its time- you can hear the sound of the "strum" at the start of every note and the pitch bends as though it's on a real fretboard!
@albertnortononymous9020
@albertnortononymous9020 Жыл бұрын
I think I read that his method was to play the guitar part himself and transcribe what he played into the SNES
@mikethe2238
@mikethe2238 4 жыл бұрын
This kinda sounds like a Past track on Sonic CD
@streeterville773
@streeterville773 3 жыл бұрын
@CreepimusGaming That's awesome
@Plasmariel
@Plasmariel 3 жыл бұрын
@CreepimusGaming True, 8 PCM Channels each
@coltonriffle2310
@coltonriffle2310 3 жыл бұрын
Huh, I didn't expect the electric guitar waveform to be so simple. It's just a square wave with a small notch in it.
@crimson-foxtwitch2581
@crimson-foxtwitch2581 7 ай бұрын
subtractive synthesis + single cycle loop. he basically turned the SPC into a wavetable synth lmao
@dracokinerek
@dracokinerek Ай бұрын
it’s an imitation of a single pickup guitar with overdrive
@PigletTube
@PigletTube 2 жыл бұрын
DSP 3 is where the waveform constantly assigns itself 2:41
@ChristerMr6414
@ChristerMr6414 3 жыл бұрын
Hmm, only 5 channels. DSP 3 is killing it. 9:56 EVERYBODY NOW!!
@IvysChannel-kb9sn
@IvysChannel-kb9sn 3 ай бұрын
One thing I always notice with this track is how misleading it is once you look into it. It is faster at the start, but has a steady tempo through the whole thing once it loops. Mixing time signatures. Sounds that you don't even notice the presence unless you isolate them. The first signature change takes too many listens for you to get comfortable with. It took me about 5 hours worth of listening to the tune and to this deconstruction in order to know what was actually happening. The channel managing as well, the channels don't stick to a sound, but you never feel like they interupt each other either. Overall, this track shows how thought out the whole soundtrack actually is. 10/10, best track in the whole game and tieing with Akrilyc.
@kpdelaney6460
@kpdelaney6460 2 жыл бұрын
this is fascinating to hear what each channel is doing. I love how he's able to have multiple sounds at the same time on a single channel. This is especially evident in some of his 3-channel pieces (i.e. "LED Storm (ZXS 128k) - Title Theme" and "Gauntlet III - Title Theme") where he has the drumming in between the waves of the bassline on a single channel. It's extremely impressive, especially because he did this all through the code without any previous physical drafting. He's a true genius, along with his brothers.
@Asterra2
@Asterra2 2 ай бұрын
Some of that percussion is stuff I used in my own MODs back in the day. During the golden years of the Amiga's existence, most people didn't have samplers and/or the correct equipment to make good use of them, myself included, so what happened was that the same handful of really well-done sample collections, as scavenged from landmark mods like Space Debris or soundtracks like Psygnosis' _Awesome,_ got shared among all would-be composers who really only possessed ProTracker and whatever they borrowed from preexisting work.
@Part_Time_Fox
@Part_Time_Fox 4 жыл бұрын
You know a song is good when every part of it is awesome
@daandanx
@daandanx Жыл бұрын
5:32 This part is absurdly amazing to look at. The whole song is! But the movement here looks so oddly smooth
@horsepie1279
@horsepie1279 4 жыл бұрын
Words cannot describe the joy this deconstruction brings me! Geoff and Tim Follin made some truly fantastic music and hearing each part by itself made me appreciate one of my favourite OST's even more! Please consider more Plok/Follin deconstructions. :)
@m_5373
@m_5373 3 жыл бұрын
Eargasmic, *TIM FOLLIN IS A GENIUS!*
@codfishcore
@codfishcore Жыл бұрын
Para de usar palavras difíceis e só fala que a música é boa meu
@ericjohnson6634
@ericjohnson6634 7 ай бұрын
@jang69420 Mas em inglês não é uma palavra difícil, e o inglês é a língua mundial. Não ouviu falar, cara? (Greetings from USA 😁)
@erm_ok
@erm_ok 4 жыл бұрын
This has such a namco sound to it.
@Hibbibi
@Hibbibi 5 ай бұрын
Miyamoto needs to see this just to double make sure its possible
@Rael0505
@Rael0505 4 жыл бұрын
this song rocks
@segaking5846
@segaking5846 4 жыл бұрын
Hey youre the second one here!
@Mizu2023
@Mizu2023 2 ай бұрын
It progressively rocks
@NoraQRosa
@NoraQRosa 3 жыл бұрын
This is one of my favorite pieces of music of all time, and this gives me so much more appreciation for all its little intricacies. This is fascinating and beautiful here.
@PigletTube
@PigletTube 2 жыл бұрын
3:03 is where dsp 3 is a sine wave
@TheRealLumpySpirit
@TheRealLumpySpirit 4 жыл бұрын
I didn’t even notice this song had bass before! That’s a good deconstruction!
@albertnortononymous9020
@albertnortononymous9020 Жыл бұрын
“How am I hearing 4 notes from 2 channels?” you ask. Neat little hack, actually. Instead of having the sample be a single note, he put in samples that were full chords, so when you program one note in the sequence, the sound consists of 3 pitches. This way, you could get as many voices of harmony as you want AND drums with only 5 channels of sound. Nobuo Uematsu also did this with a choir sound singing a major 7th chord Final Fantasy V. The only limit to this is that the chords have to move in parallel motion, so you can’t have 8 independent melodies AND a drum track, but I and most people think parallel motion sounds cool, so this gets a pass.
@ObviousYM
@ObviousYM 4 жыл бұрын
4:41 Thats in one of the time trax tracks that tim composed
@MrSKWLMC
@MrSKWLMC 4 жыл бұрын
And he didn't even use all the channels??
@recklesflam1ngo968
@recklesflam1ngo968 3 жыл бұрын
Probably others left for sound effects
@nyancat.123
@nyancat.123 3 жыл бұрын
@@recklesflam1ngo968 yep because who wants to hear cartoon sound effects over the bass/percussion?
@albertnortononymous9020
@albertnortononymous9020 Жыл бұрын
@@nyancat.123more like “Who wants the game to mute the bass and percussion so it can play cartoony sound effects?”
@Cyrinil142
@Cyrinil142 2 ай бұрын
He's not even using his full power. Tim Follin composed this in a cave! With a box of scraps!
@frannielmartinez
@frannielmartinez 4 жыл бұрын
Fact: Some good shit right there! Underated SNES Gem!
@bluecoldtails6884
@bluecoldtails6884 4 жыл бұрын
Never heard it, but MAN is it good.
@elpound4388
@elpound4388 4 жыл бұрын
Hey man, would you mind doing the Boss theme to this game? That would be awesome! Thanks.
@ashkirby8896
@ashkirby8896 3 жыл бұрын
Nice oscilloscope view of the song!😄🤩😎👌
@Arcad3n
@Arcad3n 3 жыл бұрын
Sounds really interesting broken up like this!
@J.R-Himself
@J.R-Himself 4 жыл бұрын
0:00 My only favorite
@adamator00
@adamator00 2 жыл бұрын
Woah, i watched the entire video, guess you deserve a new sub!
@jacobybennett8163
@jacobybennett8163 4 жыл бұрын
Just Awesome 0:49
@jirehjirehjirehjireh
@jirehjirehjirehjireh 2 жыл бұрын
A samplers wet dream
@Thot_Patrol_USA
@Thot_Patrol_USA 6 ай бұрын
siivagunner
@nessexceptless
@nessexceptless Жыл бұрын
DO THE WHOLE OST I BEG OF YOU
@LeonardoMaster2006
@LeonardoMaster2006 4 жыл бұрын
YEEEESSS FINALY!!! THANKS YOU!
@DerpDerp3001
@DerpDerp3001 4 жыл бұрын
Could you do Plok Boss next?
@horsepie1279
@horsepie1279 4 жыл бұрын
Yeah!
@Thot_Patrol_USA
@Thot_Patrol_USA 25 күн бұрын
from the future: he did but you must wait 4 years
@lunitaproductions8290
@lunitaproductions8290 3 жыл бұрын
Me on drugs
@alexohkay
@alexohkay 4 жыл бұрын
I'VE BEEN DIDDLED AGAIN!
@schoolgyrl6
@schoolgyrl6 19 күн бұрын
5:48 Best Section 😃
@gatitorandom
@gatitorandom 4 жыл бұрын
Me encantan tus videos solo por que desaces las canciones jaja sera que podrías hacerle el soundtrack del jefe
@tiles2048
@tiles2048 3 жыл бұрын
3! = 6 4! = 24 5! = 120
@J.R-Himself
@J.R-Himself 4 жыл бұрын
Nice
@jasu_kpc
@jasu_kpc 4 жыл бұрын
Since Battle Network's getting some love next year... Red or Blue from Megaman Battle Network 1 is my request! There shouldn't be too many channels iirc
@Kytk7
@Kytk7 3 ай бұрын
Geoff Follin es un genio de la música
@xVGAmusicPlayerz
@xVGAmusicPlayerz 2 жыл бұрын
Sony SPC-700 Even if its a Sample-Based chip, still the best! (I mean yeah but in my opinion the YM2612 (Which is a FM-Synthesis Chip) is better)
@FigureFarter
@FigureFarter Жыл бұрын
You can turn FMs into samples. But you'd eat up the SNES's ram quite some
@xVGAmusicPlayerz
@xVGAmusicPlayerz Жыл бұрын
Yeah, But I Think that They are Great Chip, YM2612 Is Good For Techno Music As Their Waveforms Can Change Via Patches and SPC700 Is Great Making All Sorts of Song Types (Like Funky, Jazz) But The Problem is With its Limitation.
@FigureFarter
@FigureFarter Жыл бұрын
@@xVGAmusicPlayerz A lot of SNES games share the same instruments (Think of that slap bass you hear in early SNES games)
@xVGAmusicPlayerz
@xVGAmusicPlayerz Жыл бұрын
@@FigureFarter yeah
@FigureFarter
@FigureFarter Жыл бұрын
@@xVGAmusicPlayerz You only have 64 kb to work even though you have 8 channels you can use at a same time, including sound effects which share the audio ram
@stalwartneon8251
@stalwartneon8251 4 жыл бұрын
Hey can you do panic puppet zone act 1 from Sonic 3d blast?
@BoldTool20
@BoldTool20 Жыл бұрын
i wonder what synth settings they used to create that guitar patch
@thelightningmagnet
@thelightningmagnet 4 жыл бұрын
Can you do death egg zone act 1 from Sonic and Knuckles but it gets lower every second loop?
@Luna_Blasterr
@Luna_Blasterr 3 жыл бұрын
I want the extended version with only DSP 4 and 5.. 0:49
@jadecoffee
@jadecoffee 3 жыл бұрын
Same!
@daav2010
@daav2010 Жыл бұрын
can you upload Plok - Akrillic - Oscilloscope Deconstruction please?
@Wheatly_Portal2
@Wheatly_Portal2 Ай бұрын
Please tell me how to make the guitar sound with an average synth someone please
@gamegod4977
@gamegod4977 Жыл бұрын
Do Akrillic PLEASE
@crimester
@crimester Ай бұрын
it's missing most of the instruments?
@segaking5846
@segaking5846 4 жыл бұрын
First! I WIN!
@CrispsCrispulent
@CrispsCrispulent 4 жыл бұрын
You win nothing but the annoyance of others and the *privilege* of being first in a non existent race
@segaking5846
@segaking5846 4 жыл бұрын
Crisps thanks
@AHorseThatIsARadish
@AHorseThatIsARadish 4 жыл бұрын
@@CrispsCrispulent he won chicken.
@millythompsonfromtrigun98anime
@millythompsonfromtrigun98anime 4 жыл бұрын
mario Panic94 lolz he won a pretty lame game
@JemZard
@JemZard Жыл бұрын
​​@@CrispsCrispulentNah I don't find the lil guy's comment annoying... You are😊
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