I think you had me at the beginning witht the diablo reference. I had it pledged to get the huge trilogy with all but now im realizing its just a want and not a need. The concept is almost there to what i thought it was and how it played out, but it's Def more than hassle for me personally, especially since my thoughts were to have my kids play it with me. Well thanks for helping my decision to back out. I appreciate the info!
@Twineandribbon5 ай бұрын
Great game! There’s a lot I really really like about this one. I didn’t end up keeping it, but I played a good 10 games and would play it if asked any time.
@allencolwell31405 ай бұрын
This game looks so good, but i think it would definitely be better with a full campaign mose so you could keep your levels
@magelingdk5 ай бұрын
Definately interested in backing this. Wish there was a campaign system to it.
@tgeorgom5 ай бұрын
This was the game that I regret the most for not backing at when it was not an SFG IP. But, then again, I do not think that I really regret it, because I do not think I would ever play it.
@Javg12115 ай бұрын
I have never been able to get into this kind of campaign solo games, I'm yet to finish a solo session of Mage Knight. I really want to enjoy these games, but it's also important to remember that we don't have to like every genre.
@maxwell65635 ай бұрын
Looks interesting for my solo experience, but guys, why so much stuff there, gimme a bit less fiddling and organising 😢 Thanks for the review!
@danmanning66645 ай бұрын
Probably not for me, but your final thoughts were clearly stated. Thanks!
@louiseubank93715 ай бұрын
Thanks for the great video, this game looks really interesting but also a definite pass for me - lack of time and space to get into a heavy solo game for the next few years (and it definitely looks most interesting at solo).
@IrishNMC5 ай бұрын
The only other game I can think of off the top of my head that has gear sets is Tiny Epic Dungeons
@LoudLeprechaun5 ай бұрын
Gosh, sometimes it’s difficult for me to get behind a game where there’s a chance everyone loses. That being said, I think the customization/upgrading of your character aspect makes it feel like an RPG, which I like.
@7OutSean5 ай бұрын
I honestly really enjoyed the playthroughs we did. I’m happy to be backing the new stuff. I know they were also surface level scenarios so I was glad you acknowledged that it would be truly hard to score without playing more of it. I think the real enjoyment will come in Some of those longer scenarios where you can progress much farther than we were ever able to. The content is a double edged sword like you said. I love the volume of it, that’s part of what draws me to it. but the game does need a storage solution. I think the whole community agrees on that. A ton of time will be saved during setup and finding things need during play as we get more familiar with the game though. Which will also mean we know How to organize things for frequency of use. Similar to how quick we got throughout Oathsworn or any other game really. This game I think will lane around an 8.5 for me most likely with the limited info and experience I have with it so far. I really appreciate that unlike so many of The games we play recently, this one isn’t a 6 month campaign commitment. It definitely fills a very nice spot on a shelf for a fun adventure you can pull out without needing it to carry into multiple weeks or months. So many of those types of 1 shot games are euros or deck builders or something. A lot less options are available for this adventure style single scenario type gameplay. The game does have some overarching themes that carry through multiple sessions though depending on the scenarios. I would recommend this to other people with the caveat that only if they like a lot of content and have space to play it. I didn’t feel like dying was very punishing which was nice. The first time we both died we felt it, but after that we were like ‘oops’ I died… ANYWAY 😅
@sebastienvivas93195 ай бұрын
Looks interesting. Too much stuff and too many components for me.
@cmagoun4975 ай бұрын
Unfortunately, I bounced off of Euthia a bit. It is a decent enough game, but I just could not quite get into it. I think I have unreasonably high expectations for the "Epic Fantasy" genre of board game.
@METAL4K-UK5 ай бұрын
Nothing epic about small scenarios using 30% of content. Fantastic hero progression though. I wish theyd bring it all together, add PvP, instead of most points wins.
@Lhorbrum5 ай бұрын
I really want to love this game, but... i find: 1) Combat boring, nothing special about the monsters. 2) Gaar Tokens seems like a band aid, i hate them. 3) I don't like the frost bite machanic, seems more of a headache than anything else? I also don't find the game that complex after watching roughly 5 hours of gameplay, it seems quite bland? As i say, i really want to like the game, and i don't "Hate it" just was hoping for more for a game that's going to cost over £500 all-in. I own Mage Knight and have recently pledged for Heroes of might and magic, so perhaps i don't need another "Explore this, kill that" type of game lol.
@lilselig5 ай бұрын
Can you tell me a bit more about mage knight? Comparable to this or way better?
@Deltium56835 ай бұрын
Too complex and deep for you; why do people complain about depth.
@benh43905 ай бұрын
Mostly due to time available, i think. It's a bit like price is right rules - going as complex as you can handle is a positive. When it tips over into 'too complex' for an individual then the game just doesn't get played.
@GameBrigade5 ай бұрын
Did you get that impression that I felt it was to complex? Where did you get that notion?
@benh43905 ай бұрын
@GameBrigade not sure about OP but I got that impression abit in the final thoughts section. Fiddly maybe a better description than complicated.
@GameBrigade5 ай бұрын
@@benh4390 the game iteslf is very simple, there are not very many rule complexity. I don't feel like I expressed myself in that manner, but there is a lot of bloat here for better or worse.
@kosterix1235 ай бұрын
So much stuff and yet no meaning. You could invent your own story but even then it’s not a living, reactive game world. Give me the constraints of One deck dungeon any day.