Using Ragdoll Physics in Cascadeur

  Рет қаралды 6,433

Cascadeur

Cascadeur

Күн бұрын

Пікірлер: 41
@jasonbolds1423
@jasonbolds1423 Ай бұрын
Been waiting for this one since the highlight video. And it did not disappoint. More ragdoll please!!
@mariovinicius8765
@mariovinicius8765 Ай бұрын
Cascadeur é o melhor ! 👏🏻👏🏻👏🏻
@Shsj272
@Shsj272 Ай бұрын
nice :) I would really like to watch longer tutorials
@daosilver
@daosilver Ай бұрын
Endorphine is back! )))
@carlosedubarreto
@carlosedubarreto Ай бұрын
simply amazing!!!
@litjellyfish
@litjellyfish Ай бұрын
Amazing! Matching it seems the rag doll system in Houdini now more or less
@nicknameeee99
@nicknameeee99 Ай бұрын
Когда уже сделаете нормальный полноценный курс?)
@Dartanbeck
@Dartanbeck Ай бұрын
Fantastic, Team!!! Very, Very Cool!!!
@花茶鱼i
@花茶鱼i Ай бұрын
An hour ago? Keep fighting! By the way, it is recommended to add multilingual support as soon as possible, please be sure~~
@AnabranAnimations
@AnabranAnimations Ай бұрын
I Still have Endorphin 2.52 on two of my PC’s and my installer& patch is backed up. This new ragdoll feature in Cascaduer looks pretty good however when you export an animation where a limb is constrained to an object so the character can hang etc that constraint won’t remain solid in an FBX export because you need to use the internal constraint system in your importing 3D app or game engine for the hand to grip to remain solid.
@Sverun
@Sverun Ай бұрын
This is amazing
@Chillfolio
@Chillfolio Ай бұрын
I am creating a lot of skate animations with cascadeur. You skate example at the end, is the skateboard physically animated or animated by hand? Does it have colliders?
@jeffbb22
@jeffbb22 Ай бұрын
AMAZING
@DB-c4f
@DB-c4f Ай бұрын
4:02 - it's not working. Character hand is not attach to the object. Character drop down.
@thepreecher8755
@thepreecher8755 Ай бұрын
ооочень круто🌹
@karaemn
@karaemn Ай бұрын
Amazing
@LIFEisShort4016
@LIFEisShort4016 Ай бұрын
Could you please provide a full tutorial, from rigging to the finished product? Thank you so much! Could you please provide a full tutorial, from rigging to the finished product? Thank you so much!
@LIFEisShort4016
@LIFEisShort4016 Ай бұрын
Is available in pro only?
@花茶鱼i
@花茶鱼i Ай бұрын
The independent version does not have the Live Link function (ue5). My sky has collapsed, and my personal animation dream is broken.
@VadimSpirin
@VadimSpirin Ай бұрын
looks cool but how did you attach hand to cube? i tried enforce filcrum point and it is didnt work
@acesonfire
@acesonfire Ай бұрын
Environmental interaction is only for the pro version, indie doesn't have that feature unfortunately.
@jamesonvparker
@jamesonvparker Ай бұрын
Hi, can this program export the physics asset for Unreal Engine?
@mariahmills3991
@mariahmills3991 Ай бұрын
please how to you scale a character in cascadeur
@92UFO
@92UFO Ай бұрын
Can ragdoll be baked into the keys?
@drinya88
@drinya88 Ай бұрын
I disappointed all animation tools are available only in Pro version :(
@irmago7859
@irmago7859 Ай бұрын
Th did you expect? This magic ain't free, programmers sold their soul, to do this banger
@daosilver
@daosilver Ай бұрын
20$ per month - is it expensive?
@favkisnexerade
@favkisnexerade Ай бұрын
​@@daosilverholy shit yes it is! I am an indie game dev and they all expect me to pay 20 for sounds site, 20 for textures, 20 for animations, 20 for ai etc etc Almost no one uses these apps separately, if I'd pay for everything I use I'd be spending more on subscriptions than my rent
@s.patterson5698
@s.patterson5698 Ай бұрын
​@daosilver Yes, when you consider that just about everything is subscription. It all adds up. Ragdoll should be part of ALL the subscriptions except the free one.
@花茶鱼i
@花茶鱼i Ай бұрын
Yes, redirection and environmental interaction do need pro, which costs $49 a month, US dollars, my God。The price will be 7 times higher in my country.
@Digildon
@Digildon Ай бұрын
This is awesome
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