Been waiting for this one since the highlight video. And it did not disappoint. More ragdoll please!!
@mariovinicius8765Ай бұрын
Cascadeur é o melhor ! 👏🏻👏🏻👏🏻
@Shsj272Ай бұрын
nice :) I would really like to watch longer tutorials
@daosilverАй бұрын
Endorphine is back! )))
@carlosedubarretoАй бұрын
simply amazing!!!
@litjellyfishАй бұрын
Amazing! Matching it seems the rag doll system in Houdini now more or less
@nicknameeee99Ай бұрын
Когда уже сделаете нормальный полноценный курс?)
@DartanbeckАй бұрын
Fantastic, Team!!! Very, Very Cool!!!
@花茶鱼iАй бұрын
An hour ago? Keep fighting! By the way, it is recommended to add multilingual support as soon as possible, please be sure~~
@AnabranAnimationsАй бұрын
I Still have Endorphin 2.52 on two of my PC’s and my installer& patch is backed up. This new ragdoll feature in Cascaduer looks pretty good however when you export an animation where a limb is constrained to an object so the character can hang etc that constraint won’t remain solid in an FBX export because you need to use the internal constraint system in your importing 3D app or game engine for the hand to grip to remain solid.
@SverunАй бұрын
This is amazing
@ChillfolioАй бұрын
I am creating a lot of skate animations with cascadeur. You skate example at the end, is the skateboard physically animated or animated by hand? Does it have colliders?
@jeffbb22Ай бұрын
AMAZING
@DB-c4fАй бұрын
4:02 - it's not working. Character hand is not attach to the object. Character drop down.
@thepreecher8755Ай бұрын
ооочень круто🌹
@karaemnАй бұрын
Amazing
@LIFEisShort4016Ай бұрын
Could you please provide a full tutorial, from rigging to the finished product? Thank you so much! Could you please provide a full tutorial, from rigging to the finished product? Thank you so much!
@LIFEisShort4016Ай бұрын
Is available in pro only?
@花茶鱼iАй бұрын
The independent version does not have the Live Link function (ue5). My sky has collapsed, and my personal animation dream is broken.
@VadimSpirinАй бұрын
looks cool but how did you attach hand to cube? i tried enforce filcrum point and it is didnt work
@acesonfireАй бұрын
Environmental interaction is only for the pro version, indie doesn't have that feature unfortunately.
@jamesonvparkerАй бұрын
Hi, can this program export the physics asset for Unreal Engine?
@mariahmills3991Ай бұрын
please how to you scale a character in cascadeur
@92UFOАй бұрын
Can ragdoll be baked into the keys?
@drinya88Ай бұрын
I disappointed all animation tools are available only in Pro version :(
@irmago7859Ай бұрын
Th did you expect? This magic ain't free, programmers sold their soul, to do this banger
@daosilverАй бұрын
20$ per month - is it expensive?
@favkisnexeradeАй бұрын
@@daosilverholy shit yes it is! I am an indie game dev and they all expect me to pay 20 for sounds site, 20 for textures, 20 for animations, 20 for ai etc etc Almost no one uses these apps separately, if I'd pay for everything I use I'd be spending more on subscriptions than my rent
@s.patterson5698Ай бұрын
@daosilver Yes, when you consider that just about everything is subscription. It all adds up. Ragdoll should be part of ALL the subscriptions except the free one.
@花茶鱼iАй бұрын
Yes, redirection and environmental interaction do need pro, which costs $49 a month, US dollars, my God。The price will be 7 times higher in my country.