I’d love to see a third person view of someone playing this, like out of bounds so we can see how it morphs and stuff
@AkatsukiAyano21 күн бұрын
The game would actually look a decent bit less interesting from an out of bounds view, unless you're just curious about it on a technical level. Basically, the maze is always randomly generated and only the few "tiles" aka the hallways and intersections you can see are present at any given time. Whenever you stop moving, the game uses some technique (raycasting or something, I don't know how the texture part works personally) to teleport you back to the map's "origin" if you can even call it that, mapping everything you see on-screen to a texture which ends up becoming the new maze. From a third person or noclipped perspective, it would just look like the player stopped and the tiles around them were swapped out and given the new texture. I'm not familiar with how the mutators in the paid steam version work either, but they only change how the textures are rendered on the walls. The generation and teleportation within the maze is the same.
@seant132619 күн бұрын
@@AkatsukiAyano Is it possible to exit the generated maze?
@AkatsukiAyano19 күн бұрын
@seant1326 there is no exit, it is just an infinite and random maze
@GREYSPAWNPOINT28 күн бұрын
how is this even playable
@stockimagedog738225 күн бұрын
"playable" is a strong word for what's happening
@GREYSPAWNPOINT24 күн бұрын
yeah tbh i didn’t know what to even call this when i was first typing the comment lol
@Hasztag.-_-24 күн бұрын
@@GREYSPAWNPOINT it is literally: go until u find funni thing which you like