Hi, The author of the addon here. Thank you for the review! for 15:40 you can instead scale down the fluid object. I am currently trying to figure out a better implementation for small scale scenes. Thanks!
@CGDive11 ай бұрын
Nice, Thanks for the info!
@alexanderwoodcock754910 ай бұрын
Dude, just want to tell you this is absolutely amazing! thank you!
@canyongoat20965 ай бұрын
I'm very happy I found this video and also this addon looks perfect. The baking flow maps is absolutely incredible I'm gonna use it a lot I'm sure. I can't wait to try this addon out. I'm tired of waiting for ages to render everything in Blender even with my quite beefy GPU, so anything real time and fast is welcome. I know sacraficing physical accuracy can introduce limitations and quality loss, but I feel like Blender needs more stuff like your addon, so people without 2x rtx 4090 GPU's, threadrippers and render farms can have a chance to do animations in a reasonable time frame.
@DejiDigital11 ай бұрын
i'm very sure no one's buying this expecting it to be able to create houdini level simulations.... for what it is, this is almost too good to be true
@CGDive11 ай бұрын
Exactly!
@lovelearn34111 ай бұрын
I've been waiting for something like this in Blender for years, and it's just here. I can't believe it. I mean, there are already simulators, but the way the developer has implemented it is fantastic.
@bbkorp7 ай бұрын
Thank you for the baking sequence to keep a seamless scene
@magmabuddy4 ай бұрын
AYOO THIS ADDON IS GAME CHANGER 🥳🥳🥳
@CGDive4 ай бұрын
Nice!
@dikmugget3 ай бұрын
Excellent quality review. Thanks
@CGDive3 ай бұрын
Thanks for watching!
@patnor73543 ай бұрын
Great review
@DejiDigital11 ай бұрын
are we still getting an x-muscle deep dive?
@CGDive11 ай бұрын
Not sure when but it is likely. I want to go even deeper into muscles and possibly create my own workflows.
@schroedingersdog796511 ай бұрын
An excellent review of an neat add-on. Thank you!
@9b8ll11 ай бұрын
This reminds me of flip fluids because I see the similarities. I was wondering if you are going to do a comparison between. This and flip fluids some day?
@LincolnDWard10 ай бұрын
Just as a quick overview - Flip Fluids is a particle-based simulator, meaning that the water can jump, bounce, and kick up dust because everything is made of individual particles. This, on the other hand, is a mesh-deformation-based simulator, meaning that it is much faster since it's just one object instead of thousands or millions, but the water has more limitations because it has to stay as a single mesh rather than shooting out separate droplets or mixing together different substances.
@matslarsson59888 ай бұрын
Could this plugin perhaps be made by the same guy who made the game Paper Beast? The tech looks very similar. Brilliant game, especially in VR if you havent played it.
@ThisIsLacus10 ай бұрын
Hey thanks for the clear concise explanation of this add-on. I'm trying to use it on blender but the fluid won't show up, any ideas? I'm doing exactly you mentioned in terms of installing and setting up
@CGDive10 ай бұрын
No, the problem is too generic so I can't say what is causing it. Maybe you are using a yet unsupported version of blender, who knows. Please get in touch with the addon developer!
@ThisIsLacus10 ай бұрын
omg I figured out I wasnt on blender 3.6.... ops @@CGDive
@jnanashakthidigitals9 ай бұрын
Can we make water flashes when a car pass over a water flow Or ball droped on water?
@CGDive9 ай бұрын
Maybe. I tried to show what is possible and what not in the video. Please watch it.
@rafaumtgavioli8 ай бұрын
It looks like a better version of the water sim from cities skylines.
@jnanashakthidigitals9 ай бұрын
Can we make very narrow water flow like tap water?
@CGDive9 ай бұрын
You will see that in the video if you watch it :P Watch from 14:50
@to-mi19497 ай бұрын
Hey! Are you able to export this as FBX animation? For example if you are making a game in unity and need a river, could you use this for that? Thank you for an awesome video!
@CGDive7 ай бұрын
Oh I don't think FBX will do it. Maybe Alembic (.abc) if Unity supports and it (it probably does)
@ufonious7475 ай бұрын
Ok but how do you actually render this stuff out when you’re done?
@CGDive5 ай бұрын
Like anything else in Blender. Hit Render.
@ufonious7475 ай бұрын
@@CGDive lol well definitely not as simple as that since I tired that 10 times 4 hours ago. Thanks anyway for the help
@shiyujian10 ай бұрын
cool
@hellerart8 ай бұрын
I wonder how big you can go with rivers, waterfalls, oceans. You are always only doing (impressive) very tiny parts actually. What about something like the niagarfalls? I don't expect realtime, but is it possible to go crazy big? Or like 1 river dividing into 20 rivers...
@CGDive8 ай бұрын
The addon is limited by design (or I guess you can say "focused") on the scale I show in the video. Do check the recent update though, I think the addon dev introduced new features.
@hellerart8 ай бұрын
@@CGDive I am interested in any case, simply thought of this possibility by sacrificing realtime. Will try it, as it does not cost the world.