Just started blender 3 weeks ago and flip fluid is tremendous. PS This also might be the most clear, concise and approachable tutorial I've ever taken, and I've watched probably hundreds at this point. Excellent work
@saintjames9 Жыл бұрын
this was such a clean, efficient, comprehensive tutorial. instant sub.
@PixelPlanetStudios Жыл бұрын
Awesome, thank you for the sub! 🚀
@MysteryFinery Жыл бұрын
@@PixelPlanetStudios i made a large barrel with a hole and the water never comes out, what should I do?
@PixelPlanetStudios Жыл бұрын
I literally did a sim like this recently. Depending on your final look, what I did was avoid filling the barrel at all but rather add a flow object in the hole. Does that make sense? This is a setup I’m working on for an advanced flip fluid tutorial.
@ianmcglasham2 жыл бұрын
Clear and complete. Looking forward to more.
@CharlesMugaviriJr10 ай бұрын
You are a good teacher. I subscribed
@PixelPlanetStudios9 ай бұрын
Thanks for subscribing!
@emmaborger84742 жыл бұрын
basics it's encouraging to learn a little bit more! Well done!
@bezoezo10 ай бұрын
This tutorial basicly made sure that my final project will work 😅 thank you so muchhh
@memeabledata10 ай бұрын
Great tutorial, this was helpful!
@PetRatPro2 жыл бұрын
Great video! I can’t wait to see the next part
@simonhilling Жыл бұрын
Brilliant first part dude! Great refresher after not having used Flip Fluids for a LONG time :)
@PixelPlanetStudios Жыл бұрын
Thank you! Glad you enjoyed it 🚀
@andreyse33042 жыл бұрын
thanks, ,буду ждать следующего видео))))))
@Nortic1112 жыл бұрын
I bought Flip Fluids last year but, to my shame, I haven't really utilised it yet. So this has been extremely helpful, subscribed!
@MachineElf1111 Жыл бұрын
lol , Im 2 years in shame
@alan112223 Жыл бұрын
@@MachineElf1111 same here )
@BryanMartinez_ Жыл бұрын
saves so much time lmao
@wizendweaver5 ай бұрын
@2:12 In the latest iteration of Flip Fluid the Resolution is on the N tab panel at the top under 'Simulation set up' rather than on the Physics tab.
@curiousity27111 ай бұрын
Awesome tutorial!!!!Thanks, am still following along with the rest of your tutorials...
@jiaqishao4357 Жыл бұрын
This is a great tutorial. The concise information and clear narration made it very easy to follow and understand. Thanks!
@AfroSanaa3 ай бұрын
Just Wow!
@sekenjonathan Жыл бұрын
The video was very precise.
@sidsriramoffl17852 жыл бұрын
So simple and detailed video, it's now going to help to start working wid softsoft!!
@fcvltee75232 жыл бұрын
seriously helped thank you!!
@onur.nidayi.13447 ай бұрын
Thanks I really enjoyed this. More please :)
@Amogus_robloxian Жыл бұрын
Yay thanks for explaining how to use it! Now I can do normal fluid simulations!
@BuildEver Жыл бұрын
Is your baking speed up? I have Ryzen 5950x, but same simulation as yours takes like 5-6 seconds single frame.
@venkates_vlogs2 жыл бұрын
Keep on doin what u doin
@ayubfauzihafiz55992 жыл бұрын
Nice tutorial-5 Bro!
@patriciagabriela66842 жыл бұрын
Thanks for the video, very helpful and well explained. Off to make so soft
@Magic_Studio_13 ай бұрын
super Teacher 🙂. Thank you 👌
@PixelPlanetStudios3 ай бұрын
You are welcome!
@MachineElf1111 Жыл бұрын
Amazing!!!!! thanks
@PixelPlanetStudios Жыл бұрын
You are welcome! Thanks for watching 🚀
@titusandronicus48262 жыл бұрын
Nice video - thanks!
@noeldc9 ай бұрын
Very informative. Subscribed!
@GianfrancoMarchetti-b9d3 ай бұрын
Great nice video thanks
@PixelPlanetStudios3 ай бұрын
Glad you enjoyed it
@marmooses2 жыл бұрын
Thank you. It is so useful.
@PixelPlanetStudios2 жыл бұрын
You are welcome!
@Big_Llama Жыл бұрын
Ahhh this is so helpful, thank you!
@AroundTheHouseShow Жыл бұрын
Great stuff...very helpful
@PixelPlanetStudios Жыл бұрын
Glad it was helpful! 🚀
@josefer3d2 жыл бұрын
Great tutorial thanks
@WallyMahar2 жыл бұрын
Hope take you advantage their own materials at some point & and the experimental color mix maybe at the end of the series!
@PixelPlanetStudios2 жыл бұрын
Thank you! I’ll be sure to include this topic in a later video.
@hdri3dvideo Жыл бұрын
great many thanks
@PixelPlanetStudios Жыл бұрын
You are welcome! 🚀
@jamesdelb68855 ай бұрын
wow!!! thank you.
@ChrisDjangoConcerts2 жыл бұрын
really nice video !
@leenkabha19692 жыл бұрын
everytNice tutorialng, I really would pay for a webclass
@SamG394321 сағат бұрын
Where do you get the backlight image from?
@maksoz_mtb2924 Жыл бұрын
which blender version do you use cuz my 3.6 kicks me out when rendering
@tmotionman91992 жыл бұрын
When are you posting part 2?
@PixelPlanetStudios2 жыл бұрын
Part 2 will be released next week 🚀
@tmotionman91992 жыл бұрын
@@PixelPlanetStudios thank you Iam super excited, can't wait.. definitely turning on that notification bell
@Juancacocis2 ай бұрын
Hello, thank you very much! I have become very good with flip fluid thanks to the tutorials you have! Now, I would like to know how I can process it in sheepit please! It can't render my work, please if you could help me with that, there are many people looking for the same thing from what I've seen, and I haven't been able to find a clear tutorial on how to do it. Thank you so much!!.
@iloveallvideos Жыл бұрын
guys this is so frustrating, running blender 3.6 and FLIPS keeps crashing when i attempt to bake the FLIPS sim. this is happening on both of my machines. any suggestions?
@rosemariemcgowan638811 ай бұрын
Thank you xx
@TallyHD Жыл бұрын
Good video. You have a new subscriber :)
@PixelPlanetStudios Жыл бұрын
Awesome, thank you!
@ansh.87692 жыл бұрын
i love it
@wiktorpietrzak80352 жыл бұрын
thx and subscribed
@PixelPlanetStudios2 жыл бұрын
Thank you!
@SrishtiShah-p5u3 ай бұрын
Here at 12:40, I can't find the speed option below Frame Rate. Can somebody help?
@13thnotehifireviews75 ай бұрын
Thanks for the video. How do you just get water to stick to an object shape and shimmer. I've been trying to do this to a honeycomb (with a little depth) for 3 days. Happy to make a small donation if you can help me achieve this, as I am loosing the will at the moment.
@samduss41934 ай бұрын
well my computer does not like it lol
@hiroibwah2 ай бұрын
10:16 No one can escape the Blender Donut
@Gabrielpireskz Жыл бұрын
Obrigado!
@Joeherman Жыл бұрын
Thank you very much for the great video. I am noticing that the speed of your simulation is much faster than my system. I have a 3090 graphics card and a nice intel chip. Is there a switch you have to enable to get things running as fast as you? Is the graphics card used to calculate the sims? Thank you!
@PixelPlanetStudios Жыл бұрын
Hello and thank you for watching. This is a very common question and firstly I have increased the playback of my sim sections to make this more watchable. In the future I will call this out or leave it real time. As far as your rig. The simulation of this add-on doesn’t utilize the GPU (hopefully it will in the future). So the speed of your sim is based on your cpu. From my experience, both Windows and Mac run quickly with newer hardware. I hope this helps 🚀
@Joeherman Жыл бұрын
@@PixelPlanetStudios Thanks. That makes sense. You might want to mention it so that people don’t think you are on a supercomputer, however speeding up sims is a pretty common thing so I suppose I should have realized it. At least you’ll stop everyone from asking you.
@alejandrovallejo43307 ай бұрын
I’m curious if you can simulate a planet’s orbit or simulate a ring of water orbiting a planet just with the gravity and speed settings
@efayetang278 Жыл бұрын
Love your video! But is there any way that I could possibly remove the watermark from the addon? Or is there any other free addon that I can download?
@PixelPlanetStudios Жыл бұрын
Hi! For this add-on you’ll need to purchase to remove the watermark. But blender has some built in fluid tools as well. 🚀
@emmanm56332 жыл бұрын
can you create crown splash tutorial pls?
@PixelPlanetStudios2 жыл бұрын
You got it! I did some testing and think I can come up with an easy crown splash approach for flip fluids
@juannicolasreyesrestrepo20702 жыл бұрын
Hi man great tutorial! Very well explained! If you dont mind me asking what are your pc specs? since the baking its way solower i want to compare times! Would appreciate it!
@PixelPlanetStudios2 жыл бұрын
I am using a M1 Max laptop to record these tutorials. Keep a look at the render time stat in the side window for an accurate sim time because I’ve sped up the sim playback for the of the tutorial. Thanks for watching! 🚀
@AdirSousa-zr7lj8 ай бұрын
Hey, I'm having a problem... I'm trying to make a bottle pouring beer on a glass, but the fluid is going through the object, but when ''inverse'' is enabled, there is nothing happening on the simulation. I'm using blender 4.1, resolution of 128. When you put a simple object like a cube, it works fine, but with the glass it don't.
@YOXSXEF7 ай бұрын
I'm new but I think you might need to scale the domain
@YOXSXEF7 ай бұрын
I'm new but I think you should scale the domain to fit only the glass
@cabbshills57324 ай бұрын
Exact same issue here, have done what the other two comments on yours here recommend and it makes no difference. Inversing removes any fluid sim completely and does nothing. Unchecked the fluid does sim but completely ignores the interior of the glass/bottle and only reacts to the domain and exterior of the object. Did you find any solutions?
@AdirSousa-zr7lj3 ай бұрын
@@cabbshills5732 yeah... that's kinda sad... I think that it just can't do that no matter what.
@MrVitaDani Жыл бұрын
How are you getting the bake to look so clean and fluid (no pun lol). Mine almost looks like a stutter compared to that
@PixelPlanetStudios Жыл бұрын
For the clean look it could be one or two factors. Resolution adds more detail but depending on the settings you have now, making it higher might just have diminishing returns. The other factor is your modifier stack, which I like to use after simulating. So here are things I like to do: 1) Remesh plus shade smooth. Use a low voxel unit until you reach the quality you need 2) Add smooth 3) Smooth again perhaps. I hope this helps and thanks for watching!
@nosirve94587 ай бұрын
what pc do u have? XD it runs so smoothly
@blenderbeachwavesblend10 ай бұрын
From the looks of creating certain simulation of fluid effects, the addon isn't free to use, it has some restriction. I'm just looking for something for 2.92
@akemi8335 Жыл бұрын
where can i find the BackLight texture that u used?
@PixelPlanetStudios Жыл бұрын
It’s from Video Copilot www.videocopilot.net/products/element2/#backlight
@migloje Жыл бұрын
I just keep watching all the fluid simulations but no one, literaly no one shows how to settle down fluids in the simulation, i did alot of simulations but fluid just keeps vobling to infinity, triead alot of setting flip value to 0, diferent viscosities, gravity, high resolution, smoothness etc. but it just don't work, inflow stops but water keeps moving for ages no matter what. Maby you have and idea or tips how to stop fluid to move in the end of simulation.
@PixelPlanetStudios Жыл бұрын
I’m working on a video that addresses this exact thing. Planning to post next week. Stay tuned!
@migloje Жыл бұрын
@@PixelPlanetStudios Basically, every simulation I work on ends up like this, I've made a primitive example video - kzbin.info/www/bejne/Y4DUgX9-rLuZhZY
@mystery_guy Жыл бұрын
@@migloje thanks for sharing your video!
@大盗贼-m3e2 ай бұрын
How can I export foam to UE5? I've tried, but it's really difficult and I haven't succeeded.
@pellebonink8116 Жыл бұрын
Hi, when I try baking the video instead of getting a fluid I get the flip fluid logo. is it because im using the demo?
@PixelPlanetStudios Жыл бұрын
I believe so
@maksoz_mtb2924 Жыл бұрын
can we export foam alembic for other softwares ?
@PixelPlanetStudios Жыл бұрын
According to the Flip Fluids wiki this is a tricky option. They say, "A common problem with exporting FLIP Fluids whitewater meshes is that some third-party softwares cannot import this data properly. The Blender Alembic exporter does not support exporting particles or instances, so whitewater simulation meshes are structured as vertex-only meshes where each vertex represents the position of a whitewater particle. Some softwares do not recognize vertex-only meshes as valid geometry."
@ZetaChad_Op Жыл бұрын
thanks dear
@pauleakin55952 жыл бұрын
fire...getting ahead of myself but can we bring these magical juices into UE5?
@PixelPlanetStudios2 жыл бұрын
You can export fluid simulations to UE with alembic files 🚀
@大盗贼-m3e2 ай бұрын
@@PixelPlanetStudios How can I export foam to UE5? I've tried, but it's really difficult and I haven't succeeded.
@williamminnaar63118 ай бұрын
Hello there - A question please - I am using the base FF materials - the ocean material, but want to make it look much better, like sea water - can I use a textured material on FF fluid - do you have a tutorial on this please? The map tiling is all over the place when I have tried to do this... looks terrible LOL!
@jasonrobinson834 Жыл бұрын
When I hit object volume the liquid mesh will not bake anymore is there a fix for this ? i am creating a glass bottle with fluid inside but cant seem to keep it contained inside no matter what i try.
@PixelPlanetStudios Жыл бұрын
I’m 90% positive that the object volume needs to be a closed shape. So a bottle with an opening won’t work but a closed sphere will. Depending on the action you are creating, you could close the top of the bottle in edit mode and re-sim. Let me know if this helps! 🚀
@jasonrobinson834 Жыл бұрын
@@PixelPlanetStudios this worked thanks
@aeroboy144 ай бұрын
What processor are you using? Your fluid sim is impressive since this doesn't run on the GPU. I have 38cores, 76 threads, I thought my sims would be faster. :(
@DayDreamDigital6 ай бұрын
Doesnt seem to work when i want to use it in a bottle with an applied solidify modifier....need help
@Renatamf Жыл бұрын
Great tutorial! A little piece of feedback on teaching - you moved a tad fast for a first year learner here and skipped thru vocal propts of what you were doing a lot of times. Other than that, great content, great creative and videos is flawlessly edited. Thank you so much for this video!
@PixelPlanetStudios Жыл бұрын
Thank you for the feedback. I will try to improve moving forward. As a new tutorial creator, I appreciate your notes. Cheers and thank you for watching!
@cabbshills57324 ай бұрын
Is it a bug but this plugin works untill the point of it only colliding with the container and anything in it. The minute you for example have a bottle in the container and set it to inverse... theres no fluid sim. It sims nothing. Unchecking inverse it then sims liquid but colliding with the outside of the "bottle" so technically cant fill a glass or bottle. Is this a 4.1 issue? I have followed your tutorial exact at 7:56 and clicking inverse on the bottle I am trying to fill does nothing, no fluid sim at all. Unchecking inverse on the bottle I am trying to fill then shows a fluid sim which is just ignoring the bottle all together except for the exterior of it. The liquid falls out the bottom and swishes around the domain colliding with the exterior of the bottle. I have tried both making a bottle from scratch and using a model I wish to use in fbx format. The same issue with clicking inverse happens on both.
@shyamsundar1092 Жыл бұрын
7:43 Do this in Quick fluids in blender :) Make a Quick tip video please
@peterjoslyn1 Жыл бұрын
The issue I'm having is at a very low simulation setting of 30, it still takes hours to bake anything, and I have a pretty good CPU (AMD Ryzen 7 5800X 8 core with 32 GB of RAM) - is there anyway to speed the process up?
@PixelPlanetStudios Жыл бұрын
Hi! From my experience, the best way to speed things up are to lower the resolution, make sure your domain is as small as it can be, and reducing the geometry of any simulated meshes.
@skib1digyat Жыл бұрын
Out of curiosity, why does the sim rely on CPU's and not GPUs?
@hoonlee24922 жыл бұрын
hey bro particle is not shown in my octane render could help me? :) i can see particle in first frame but other frame is not shown,,,,,,,in render view X(
@PixelPlanetStudios2 жыл бұрын
Hey, thanks for the question. I’m looking into this now.
@PixelPlanetStudios2 жыл бұрын
I did some tests with particle rendering and octane for Blender. I had to use the 'render image' window to see the final result, and it wouldn't work for me in the live preview rendering inside the viewport. If that doesn't work for you here are some ideas: 1) Make sure the particles are simulated and are appearing in the viewport (non-render view) as points in space. 2) You mentioned they are disappearing after the first frame, so that might be a simulation error with the whitewater settings or fluid movement (hard to say). 3) Increase the particle size in the fluid settings of the bubble, dust, foam or spray items. Let me know if this helps.
@hoonlee24922 жыл бұрын
@@PixelPlanetStudios Thank you. But it didn't work out. Perhaps the render engine needs to use cycles to make accurate simulation possible. Particle simulation doesn't seem to be applied in Octane Render.
@wowersdh111 ай бұрын
bubble and spray particles are not showing up in viewport or rendered image :(
@OM33WRLD Жыл бұрын
every time I get to the point where its supposed to spin i assign everything same way still doesnt work sigh help ...
@Altohamy6 ай бұрын
i have old PC , if i am willing to make fluid simulation , should i invest on good cpu or Gpu ?
@tylerdobson78686 ай бұрын
CPU
@moisesnarro9416 Жыл бұрын
Do you have to pay only one time for the addon? or its kind of a monthly subscription?
is there a way to bake with GPU not CPU got my blender settings all setup for GPU but fluid bakes with CPU and my CPU old and dyeing haha
@rayotoxi1509 Жыл бұрын
i dont know what am making wrong on my part my Inflow object is working in the beginning of the time line i tested it around keyframe 0 to 50 But the moment i want to use it where i supposed to keyfram 650 to 680 Its just dosent work no matter what i do increase Resolution from 200 to 230 to 340 to even 500 Still dosent work Only if i move the keyframe back to the beginning i dont understand this why FLIP is Weird
@PixelPlanetStudios Жыл бұрын
One idea: Under the inflow object, you may want you click “Force Re-Export On Next Bake” in the mesh data export section. Perhaps the data isn’t being updated. OR if you haven’t already, be sure to check “export animated data”. Does that help?
@AgustinCaniglia1992 Жыл бұрын
how can I delete de water that goes through the domain? I don't want the domain to act as an obstacle.
@stickerey10 ай бұрын
I want to "pour" water to glass model, but if I set the glass model to Obstacle with Inverse, and set the Domain to Object Volume, the simulation just wouldn't start, no water is coming out of the fluid
@amsrremix2239 Жыл бұрын
does anyone know if they ever did a tut for vector motion bluer because that actually adds a lot
@mystery_guy Жыл бұрын
if you use Cycles to render, down in the render panel there is a setting for Blur, if you check that box will that do what you want?
@aalomac Жыл бұрын
thank
@YCDesigns Жыл бұрын
How do I use imported static objects to use as obstacles? The fluid always passes through an imported object
@mystery_guy Жыл бұрын
you may have to use a slight Solidify modifier to seal the mesh of the object.
@alok93372 жыл бұрын
Thats how it be
@Skovidesign Жыл бұрын
Is is possible to turn the simulation into an animated mesh with shapekeys or export it out as alembic?
@PixelPlanetStudios Жыл бұрын
Yes, you can export it out as an alembic mesh. Select the fluid surface > Export as Alembic and make sure to select 'Only Selected Objects'. Thanks for watching and I'm sorry for the slow response. Cheers!
@ludspastels Жыл бұрын
I tried to render a MPEG-4 video, but I only got one frame a long the whole video.
@ludspastels Жыл бұрын
One more thing, I'm not sure if the issue is related, after render a image or video, my simulation is frozen on the layout, I can't play it again.
@mystery_guy Жыл бұрын
I always render to a PNG format into a seperate folder, then use the Video Sequence Editor to generate the video. Always works for me.
@scottrinehart59216 ай бұрын
Could somebody help me? In the video he is able to view the frame by frame while baking. I have 1.8.0 and can't figure out how to do that. Mine just bakes and I can't see anything until its done.
@antoonsorg10 ай бұрын
Wat cpu do you use for this flipfluid.
@PixelPlanetStudios9 ай бұрын
The flip fluid series was completed on an M1 Max
@theshadow62739 ай бұрын
Great addon for large-medium scale water simulations. Too bad it has no stick to surface option for small scale viscous fluids, I guess for now we'll have to rely on things like houdini. :(
@quanli3552 Жыл бұрын
May I ask how fast your CPU is? I try to understand the speed problem I have. I have a CPU max speed 4.4 GHz, but very slow. My voxel count is same as yours.
@PixelPlanetStudios Жыл бұрын
This tutorial was completed on a M1 Max CPU, but keep in mind that the cyclone simulation portions were replayed at a faster speed to keep the tutorial pacing quick.
@DamielBE Жыл бұрын
could it work with volumes shaders? With some emissive and other being darker? It would make for interesting effects.
@PixelPlanetStudios Жыл бұрын
Yeah that would work too, and even playing with the mesh to volume geo-nodes and bring that to life even more. Great idea!
@MTOcreations2 жыл бұрын
Thanks for this ! Did this take a day to render? Lol
@PixelPlanetStudios2 жыл бұрын
I rendered the final animation on a RTX 3090 rig and it took just under 2 hours. My primary workstation would have taken most of a day
@cms3d Жыл бұрын
Hey, any idea why my baking takes super long times I run a 3090 I have no idea of what is going on
@PixelPlanetStudios Жыл бұрын
Unfortunately Flip Fluids isn’t a GPU accelerated add-on
@nnelabaptiste5502 Жыл бұрын
It took almost 24 hours to render this on my I7 intel CPU crazy…
@PixelPlanetStudios Жыл бұрын
If you have access to a gpu, even an older one, you might be surprised by the speed increase. Also, Kaizen Tutorials has a great video on how to speed up your renders.