Whoa! Didn't realize there was a free addon that did this. Awesome tutorial!
@cherryvfx6344 жыл бұрын
can u plz help me it didnt work
@L0N3W0LF594 жыл бұрын
You are not the blender Guru, you are just a simulation of the real Guru
@akshay_creates4 жыл бұрын
The Chosen one has blessed us with his presence 0.0
@discreet_boson4 жыл бұрын
All hail the master
@sajedurrahmanfiad4 жыл бұрын
I am your fan blender guru.......... Pls help me,,,,,"Get STRM" is not working here
@mycroft164 жыл бұрын
For those interested, SRTM stands for Shuttle Radar Topography Mission. This was done 20 years ago. It's basically binocular radar. One transmitter in the cargo bay, 1 receiver in the cargo bay. Then a boom extended 200 ft off the side of the shuttle with another receiver. Then they just turned it on and radar mapped the Earth as they flew over and got two signals from slightly different points of view (just like your eyes) and used that to computer really accurate terrain maps. It's a pretty cool mission.
@olavsantiago3 жыл бұрын
Its good if you live and/or require to work on data that between 60'N and 60'S, as I live at 66'N you cannot use SRTM.
@haraldmartinoff55873 жыл бұрын
@@olavsantiago Not sure if it is any helpfull, but I was looking for a place far north of the 60`N and using the option: "Marine-geo.org GMRT" and it worked. I havent tried for any other places or checked what this Marine-geo is, but it worked for me
@olavsantiago3 жыл бұрын
@@haraldmartinoff5587 will trying it later, as I want to be able to construct a 3D graphic at 66'N
@haraldmartinoff55873 жыл бұрын
@@olavsantiago I made from 63N and it went good
@drumboarder13 жыл бұрын
It's rather inaccurate in Sydney which is unfortunate
@denisnevesdearaujo87684 жыл бұрын
Wow, I wasted my entire weekend looking for a simple tutorial for this purpose. When I gave up on research, I found this one by chance. It's amazing.
@KenSimmonsPOGL2 жыл бұрын
AN API key is now required to download the SRTM data. FYI for any new users stumbling across this excellent tutorial!
@jameswest41832 жыл бұрын
How do I acquire an API key>
@hamkaastosti1122 ай бұрын
@KenSimmonsPOGL whats the api key? i need it
@manojkumarerd250Ай бұрын
@@hamkaastosti112 You can get your free API key at opentopography official page
@zandorius4 жыл бұрын
Dont forget you can press L (then scroll with middle mouse wheel) before you press E and increase the texture resolution by getting it to download the textures from a higher detail level but at the size yourve selected before you press E. (Hope I made sense :D )
@TheUselessgeneration4 жыл бұрын
Well that download took forever :P
@zandorius4 жыл бұрын
@@TheUselessgeneration can get some super high res textures doing it this way though, best ive managed on my 16gb system was 3 ( I think) additional levels in which created 5700 tiles to stitch and resulted in a texture 35k x 17k. I tried to go higher but it didnt do the mosiac stage properly, maybe if i had 32gb+ of ram it would have worked :)
@tchmilfan4 жыл бұрын
For those of us that are laughably unfamiliar (but not stupid), *when*/*where* are you talking about doing this?
@zandorius4 жыл бұрын
@@tchmilfan After you have zoomed into the area you want to export you normally press E to export the base map texture. IF you press L before E you'll see the zoom level at the top will say (locked) you can now zoom into a higher detail level texture with a higher resolution by scrolling the mouse wheel. When its finished downloading you then press E to export and it will have the higher level detail texture. Does that explain things?
@tchmilfan4 жыл бұрын
@@zandorius Got it. :-) Thanks
@BrianOlsonPhotogent4 жыл бұрын
I have been using GIS data for Architectural visualizations for 15 years now, and you just knocked HOURS of my work time, especially in areas where I needed the surrounding buildings!
@davidlemming4 жыл бұрын
1:08 CG Geek: "so while that's downloading then" 408 KB zip: "am I a joke to you?"
@CGGeek4 жыл бұрын
Maybe you're running dial-up? lol
@pmorei4 жыл бұрын
got to get that ad plug in there some how.. lol
@kroutonjr4 жыл бұрын
I have satillite internet.... that can take a minute atleast sometimes.... lol
@ReazerDev4 жыл бұрын
@@kroutonjr How are you downloading games??? Haha
@unrealdevop4 жыл бұрын
What?! Pheasants aren't allowed to have high speed internet, they must use DSL! XD
@ZED-PV2 жыл бұрын
I'm a noob with blender and thought this was going to be a step by step. Whoa the way you blow through the program is amazing! Hoping to learn to interact with it as fluidly as you do! You should make tutorials for total noobs too 😁😁 Like this tutorial but super watered down.
@DTuppFN Жыл бұрын
dude goes way too fast and just fucks off on ya
@imothy3 жыл бұрын
OMG, this is the best way to do this. There are a bunch of tutorials on youtube on various ways to get the 3d data out of google maps / earth. This is the best one and simplest. I'm going to be making 3d prints of some locations for some last minute xmas gifts. Thanks!
@theMixElite4 жыл бұрын
Dude, I wish one day I also can steer my mouse by telepathy
@jp-is1is4 жыл бұрын
elon got u bro
@davidharmon36143 жыл бұрын
@@jp-is1is he doesn't even have his car
@hrsror3 жыл бұрын
I wish i don’t even need telepathy for it,
@cdasteez Жыл бұрын
Hey FL tips, I've watched your videos for years. Thanks for the help.
@DanielKrafft4 жыл бұрын
This is great! GIS is so cool.
@FarawayCanyon Жыл бұрын
daniel???why is this not blowin up after 3 years????????
@meyogy24142 жыл бұрын
Great video I follow what you did, but i have no idea what you did👍
@stephandevriesere36674 жыл бұрын
I really love your tutorials, but as a beginner in Blender it's hard to keep up with you lol. I'm from the Netherlands and although my English is pretty good, i'm having a hard time understanding how you do things sometimes. Some of the movements or selections you point out to are done in a second and i need to slow down the video to see what you are doing. You also have selections you need to do in order to get something done edited out. Sometimes it takes me forever to figure out what you just did. Not necessarily a bad thing because i'm still learning ( but still......). Beyond all that, i still say i like these tutorials. Job well done.
@gabrielp.1794 жыл бұрын
I'm a newbie too, just pause and replay how often you may need :) then you can easily keep up with him
@rylar65934 жыл бұрын
Go to KZbin setting and slow the video speed down, so Ur able to follow along easier. 👌
@gwynbleidd90003 жыл бұрын
First of all you shouldn’t copy tutorial step by step, only take general idea and do it yourself, and secondly you should learn basics first
@nathanspangler6773 жыл бұрын
@@gwynbleidd9000 then why is it a walk through tutorial? Your just saying learn how to do this somewhere else
@stephandevriesere36673 жыл бұрын
@@gwynbleidd9000 You are absolutely right. I did learn the basics, but sometimes making a copy one on one can give you whole new ideas by altering the copy to what you want. That is also a way to learn from a copy. Basically that is what i am doing, and i'm learning from it.
@michaelbren24593 жыл бұрын
Great tutorial. To the point. Not too slow. No uneeded stuff. Nice work.
@RetroPlus3 жыл бұрын
Technology has gotten to the point where we can get a digital recreation of a chunk of any point of the earth completely for free, incredible
@KanalMcLP4 жыл бұрын
"Open Street Map Data from Google" do you know how many people you just made scream?
@ErebosGR4 жыл бұрын
He doesn't understand what OpenStreetMap means, does he?
@CGGeek4 жыл бұрын
Haha yup that was a slip up - Map Satellite Data from Google, not the Open Street Map Data.
@iamkrazashell36794 жыл бұрын
Geeked out, but the point was made, everyone is gaga over this. The coder for the BlenderGIS is now a god among men, lol.
@GustavoAdeLeon4 жыл бұрын
Im one of them hahaha
@daniel46474 жыл бұрын
@@iamkrazashell3679 That plugin is so old though. Used it to make that pic in my avatar like 3 years ago and it wasn't even new back then. It's Mars btw, you can make the whole planet using GIS data, just don't use the highest resolution data or there will be way too many vertices and it'll crash, I used the second highest level and it was still around 25 million vertices if I remember correctly.
@mrkarla974 жыл бұрын
Great video ! A tutorial to create a city would be really cool
@keshinro...69794 жыл бұрын
he has done that already
@TheWartechgaming4 жыл бұрын
@@keshinro...6979 thing about ian is, yes it's easy and cool, but your renders are never going to be high quality with all those project from view texture methods
@prochitecture4 жыл бұрын
CG Geek already posted the video at kzbin.info/www/bejne/hIjClZ2HiMSBbrc
@jesinu4 жыл бұрын
I would love to see a detailed city render video! This video was very helpful.
@peaolo4 жыл бұрын
Jesse Fanta yeah, and I'm really interested in how elevation geodata consider more usual triangular roof shapes (instead of flat ones). In my experience it flattens them out, but I hope I'm wrong.
@daniel46474 жыл бұрын
@@peaolo The elevation geodata does not automap buildings. The elevation data is gathered trough infrared scans of the surface and it's not higres enough to get individual buildings, so the building data is added in manually. It's actually sort of a pain to work with because in cities where the buildings "trick" the scans into thinking the ground is higher than it actually is sort of messes up the terrain inside cities. In most cases unusual roofs or other building features are not in included in the data and you'll have to go around and make all the buildings yourself using the data as a guide. And even if it was included the program that converts that data into models likely aren't going to account for it. The program I've found works best for generating cities is osm2world because it uses a lot of the data, including buildings, roads, bridges, tunnels, parks, water, pavement, railroads, benches, bus stops, and so on, and it has some rudimentary models for things like bridges, trees and benches or whatever, not that they're all that usable but at least you get to see where things go. It also assigned different textures that will help you know what things are, and it names everything according to addresses so you can look up what things actually looks like on a picture or something. But on the downside it imports this on a flat plane so good luck making every single building match up with ground elevation data, not to mention the roads, especially for a city center where the elevation data is messed up. And it also sometimes fails to account for levels, which means a triple stepped tower can end up as 3 boxes that are each aligned to the ground level when they should be stacked on top of each other. I've gone trough cities before fixing up the models and used the snap to vertex to to align all the buildings to the surface and the shrinkwarp modifier to align the roads with the surface, so be prepared, the mess you'll be trying to clean up is massive and you're not going to be able to just import a city and throw some textures on it unless you plan on it being used only as a background, and at that point you can just fake one anyway.
@peaolo4 жыл бұрын
@@daniel4647 I didn't know osm2world and I really appreciated you extensive answer! I already downloaded it and tried some functionalities but I agree with you, it seems you need a loooot of manual work to achieve acceptable results in blender and probably it's easier to fake a town from scratch... Thanks a lot for your time!
@meinbherpieg47232 жыл бұрын
@@daniel4647 Thanks for the osm2world suggestion. This was a good overview from Tobias Knerr: kzbin.info/www/bejne/mWLPkotojJ6FhZo
@azzacalabaza11 күн бұрын
This is so cool. Love the tutorial, thanks
@LORDOFFAME2 жыл бұрын
TNice tutorials is literally the best tutorial on KZbin. It's right to the point, and very informative at the sa ti. Thank you so much
@gareth50004 жыл бұрын
sometimes I think I'm clever, then I find someone like you and I realize I'm thick and the world is right again.
@roylavecchia14364 жыл бұрын
Here is how I got my camera to work to render an image: First I set the camera focal length to 50mm, then set the clip start to 1m, and the clip end to 20,000m. Then I positioned the terrain in the window as I wanted it to look, then went to the view settings and aligned the active camera to the view. Then when I pressed numpad 0 to go to camera view it was set up nice and I was able to render an image.
@Robby_C4 жыл бұрын
That is a really cool add-on!! thanks for the breakdown! your videos have been a huge help for me while i learn this program!
@ray.watts-353 жыл бұрын
This is amazing, going to have to watch the video at least 20 times until I take it all in! Brilliant, thanks.
@neoexplains4 жыл бұрын
When I try to hit the checkmark on the plugin I get an error: Traceback. Does anyone have an idea what could be the problem for me?
@nextgen99314 жыл бұрын
I have the same problem... What version are you using?
@neoexplains4 жыл бұрын
@@nextgen9931 I tried with 2.80 and 2.82a. What about you, and do you use mac or pc?
@PAsst-ec3lb4 жыл бұрын
Same here, just a bunch of error codes like this: Traceback (most recent call last): File "C:\Users\###\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\BlenderGIS-master\operators\io_get_srtm.py", line 44, in invoke return self.execute(context)#context.window_manager.invoke_props_dialog(self)
@PAsst-ec3lb4 жыл бұрын
Blender osm also not working for me as well, installing process is comlicated and after all fidelling around I get a arrow message: too large extend, no matter what I select. Seems to be fiddle ware for people with more time than me.
@djrjc19864 жыл бұрын
@@ramcu8543 I can second what said.
@brandonhoyt58574 жыл бұрын
I am impressed how you were able to explain the steps so clearly. Thank you for sharing your skills with us!
@papagooseonline4 жыл бұрын
For those who wanted to make a place from exact location, when you press G to type the name you can also enter the coordinates instead of words.
@mariovasquez93542 жыл бұрын
U made it simple man ur subscribers are well deserved
@rocketpoweredchimpgamesphi7798 Жыл бұрын
Hmmm, well this took me absolutely ages to get anywhere as I've never used Blender before (but want a real world terrain for my UE5 game - hopefully I can just Import it there lol, but who knows)... for anyone else wondering how he "scaled along the z axis", you press "Z" after selecting "S + 0" and that selects the axis you want to scale (found that out by just trying pressing keys haha)! Oh, and don't forget you have to select the object first (yer, I didn't think of that either) to do anything! Oh, and you can't see the mesh and the extruded bit without setting "Viewport shading - Wire Edges" on (the round circle with the grid on it, top right of window with the other 3 circles), and hold down the middle mouse button with something selected to rotate stuff around!
@Sunscreen72 Жыл бұрын
Thank you, that helped immensely
@rocketpoweredchimpgamesphi7798 Жыл бұрын
@@Sunscreen72 no worries! I have up in it for now, my 1000 metre high import came in flat as a pancake!
@shaunferris60633 ай бұрын
how did you get past the api key
@standeupowahАй бұрын
@@shaunferris6063 request it from the open topography website
@omaralejandro53124 жыл бұрын
City Render!!!!!! great video :D
@erdbeerbus4 жыл бұрын
THIS is why I am loving the Internet, KZbin and also your work! And please …. if u told us at 11:42 … make a Video "how to…" make a nice City Blender Tut :)
@subsloth31804 жыл бұрын
Is anyone going to talk about how his hands aren’t even touching the mouse and keyboard? What an absolute legend.
@psyxiatros13 жыл бұрын
Dude, I wish one day to speak as fast as you do and make so many people pause at my videos every 2 minutes
@josephforjoseph2 жыл бұрын
You just blew my mind. This is INCREDIBLE!
@jizhang24072 жыл бұрын
Also, for the latest version of this GIS add-on, API key is needed to get SRTM ellevation data.
@mariithemarii2 жыл бұрын
Where can you get an API key?
@photelegy Жыл бұрын
Where to get that?
@shaunferris60633 ай бұрын
any luck on api key ?
@paulina57963 ай бұрын
I watched this video to get an api key kzbin.info/www/bejne/jHTMl4h7d8iEf7c But i doesnt work in my blender program, maybe for the version i have. So i used a marine geo elevation (this is the third option in the menu) and it works.
@glasswingedbutterfly35693 ай бұрын
@@paulina5796 same, I used marine geo elevation. Works.
@ylhameresov94924 жыл бұрын
Another genius and interesting tutorial, cheers!
@TheCivildecay4 жыл бұрын
As a GIS student this is a awesome addon. Just wish that you could import other datasets than Google earth or the NASA heightmap
@sukhetv45512 жыл бұрын
Hey. Seriously. Thank you. I just downloaded soft and I can CLEARLY see why your vid was recomnded. You're an aweso intro into
@madloop32172 жыл бұрын
Thanks man, you're saving lifes here!
@MikaStaines Жыл бұрын
But after trying to load basemap now, i just get a grey plane on the z axis, but no map ever loads. Have tried installing/uninstalling, restarting etc.. and nothing. Keeps freezing no matter how many reinstalls and retrys
@iamcofcy4 жыл бұрын
Is BLENDER getting cooler or hotter?????
@RSProduxx4 жыл бұрын
it´s a paradoxon really...
@EliSpizzichino4 жыл бұрын
good point blender is getting cooler and the earth hotter but the scale is logarithmic... unfortunately
@denisnevesdearaujo87684 жыл бұрын
Definitely, it's getting hotter. The major changes in the 2.8x versions have caught the attention of several major studios, even in Hollywood.
@johndeggendorf78264 жыл бұрын
...you taught me a new word today. If I’m ever in Germany,...
@johndeggendorf78264 жыл бұрын
RSProduxx ....you taught me a new word today.
@moisted4 жыл бұрын
OMG... thanks for sharing this add on. My dream has come true.
@VanderAmaral Жыл бұрын
Just saved my life... and tons of work! thanks for this video
@hrsmod3 жыл бұрын
in case you wanted to know, you can go on google maps and copy the coordinates of where you wanted your location the be.
@Shadowreaper84354 жыл бұрын
please make the tutorial for the city scenes with this add-on I've been playing around with GIS for a few days now, and I can't get the buildings textured. I couldn't even if my life depended on it so I need a tutorial and I also can't figure out how to get an object to follow the imported map data (railways for example), it would make creating traffic etc. so much easier but I just can't do it
@peaolo4 жыл бұрын
Shadowreaper for the first question, I think you should merge the buildings object(s) with the ground surface (maybe with boolean modifier-->Apply it after giving some thickness to ground as shown). Then, you could reproject UV from the top view. This way if the satellite is exactly perpendicular to the ground you should have all the roofs correctly textured. For the facades you could choose some random facades textures (there's an old Gleb Alexandrov tutorial on this). Alternately you could try to match the exact angle of satellite camera and reproject your UV from view. This way you could have a quite good result but I never tried. In order to have large datasets of 3D buildings correctly textured I know that Google purchased some years ago, angular satellite massive photos and extracted all the vertical textures with some sort of sorcery algorithms. But I don't think they consent extracting these data out of their servers unless you see them through Google Earth/Earth view in your browser.
@Shadowreaper84354 жыл бұрын
@@peaolo I get what you're saying. I was hoping there'd be a way to do it without massive amounts of manual work, google has them textured in their 3D view on google maps so they're obviously sending these textures to you somehow and I hoped this could automatically be used by the addon in some way. do you happen to have an answer for my second question though? because if I figure out how to use the lines that can be imported to automate traffic etc. I'd have some additional motivation to go and texture all of it myself. you seem to have a decent amount of knowledge about blender and the GIS addon so if you've found a way to make that data usable feel free to let me know
@peaolo4 жыл бұрын
Thanx for your comment! Steve at minute 10:30 did a mistake pointed out also in the the comments somwhere else, talking about "OpenStreetMaps out of Google" and I hope this doesn't get you wrong: *I didn't tried directly this add-on*, but as far as I can tell GIS add-on has the option to fetch and browse maps from many sources, such as Google, but then elevation maps, buildings, roads and so on are retrieved from OpenStreetMaps or custom GIS maps. So you don't download any real 3D data from Google exept satellite/maps images (as you would do with any embedded website map). Furthermore I think 3D data could be license protected if I recall correctly from Google Earth license I quickly read many years ago. Unfortunately. For the second point, I only used an old .OSM importer add-on for blender 2.79 and I had the same issue you had. Dealing with roads (didn't tried railways) was tough, because they where all disconnected segments, I can't remember whether they are already curves/paths objects or polygonal ones. Converting is not complicate, but joining them is so boooring. Maybe you could use the archipack add-on by Stephen Leger, bundled with blender: it has many feature to deal with curves/paths, very common in architectural fileformats, such as repair functions (to join detached points automatically under a threshold distance) and offset curves to create side by side railways/roads paths. I don't know if these are the features migrated in the paid version, but if you really need them and you don't want to pay, the latest development version for 2.79 from github has them for sure! You can check his youtube channel full of quick tuts ;-)
@DaleRegan2 жыл бұрын
hi all, I followed the video but for some reason the google earth image does not load when following steps 2.48 onwards. do I need an API key to google earth?
@pjbiii4 жыл бұрын
As someone who used 3DMax a long time ago, I really wish you had taken the time to explain the process, assuming someone was new to blender, as you said in the beginning. You might want to slow down a little. I got to about the 5:30 mark then S+0 does not do what you showed, and "Extrude," is far more complicated as it can depend on the axis you are working on. Being specific about the viewport might help. As I said, I go to that point and then was unable to continue with the demo as my results did not match yours without more context. I know you edit for time, but viewers may be better served if the view on the screen and your voice-over were matched for time, instead of edited. Simply doing it is different than showing it, is different than explaining it. We know you are talented and capable, but we are trying to learn along with your instructions. When steps are left out or not explained, it can be frustrating.
@oshavlfarms72394 жыл бұрын
Agreed on that one...I'm stuck wondering why I lose all 3d Perspective when I swap over to edit mode, and then why when I extrude I'm getting completely different results than he is...but no matter how many times I watch it over it's too fast to figure out what he's doing differently.
@tashinataylor59343 жыл бұрын
I also got stuck at the S+0 mark. Do you remember what you ended up doing? Edit: It's S, then Z, then 0 - not S+0.
@LUXUKOHA3 жыл бұрын
@@oshavlfarms7239 same here. elevation goes flat after shifting to edit mode and could not find the exact extrude results he has shown.
@dysgraphic13 жыл бұрын
@@LUXUKOHA apply the modifiers for the mesh to be extrudable
@xmods4Reel3 жыл бұрын
Correct Keystroke: S + Z + 0
@mauriciorivero3 жыл бұрын
This is a game changer for making.... GAMES!
@protonprotonfix57493 жыл бұрын
Wow! Looks great and with real world data! Incredible.
@marcosfraguela2 жыл бұрын
I get this error message "Cannot reach OpenTopography web service" Does someone know how to fix it?
@davidtomasmikastorymaker7482 жыл бұрын
Yes please!
@phillgibson12182 жыл бұрын
One other thing to try: The BlenderGIS wiki at github.com/domlysz/BlenderGIS/wiki/SRTM does say that since this relies on a third-party web service for the SRTM part, the 3rd party could be having issues. Alternatively, the wiki also gives some details on how to download the required SRTM dataset from NASA and import via Georaster DEM.
@siPelayan2 жыл бұрын
Failed when get SRTM, webservice cannot foud.
@Unleashed754 жыл бұрын
I wonder how you found out about this add-on?!
@fabbrobbaf4 жыл бұрын
He simply watched youtube like you
@JlHAD4 жыл бұрын
i literally saw this addon in another blender tutorial a few days ago
@Riley_Christian4 жыл бұрын
@@JlHAD Same lol
@hssn91234 жыл бұрын
@@JlHAD Markom 3d tell you about addon and stuff like that,i first saw this addon there
@Gio07live4 жыл бұрын
I saw the tutorial from Nicko16 kzbin.info/www/bejne/j3_XfKGjh72JotE
@andrew877733 жыл бұрын
Thanks for Blender tam and thanks for CG Geek for this unvaluable tutorial
@chadzulu43283 жыл бұрын
OK bro, this is badass. Thanks so much for taking the time to make this super helpful video!
@missingovertokyomovie75284 жыл бұрын
I love what you've done here, thank you. I'm going to be laying WWII recon photos over heightmaps from Germany, Italy, and Japan. I wonder if anyone might know of a tutorial on that? I'm a Blender newbie, so please accept my apologies on what's likely an easy question. My skills are as a Historian and Writer, I'm just learning this wonderful program.
@creativeplustv2 жыл бұрын
How to free download and install BotaniQ 6.4.3 in Blender - kzbin.info/www/bejne/m5uvq4B3q6-gd7s
@anthonykiefer2 жыл бұрын
I'm a beginner trying to follow this, and there seems to be a few times where you hit something on the keyboard to get from one step to the next, and you don't say what it is :( For example, at 4:49 it randomely goes to an orange plane while you're subdividing. Then, once you've subdivided (not sure how to apply the subdivisions), it goes back to 3D
@aprendemosAIjuntos2 жыл бұрын
the orange is because he is selectinc all the object by doing a big square around the object but he is doing the same just pushing a button ( I d'ont know wich one :) )
@ameilsheridan15572 жыл бұрын
yea his tutorial are so fast and not really beginner friendly
@Creem166 күн бұрын
@@ameilsheridan1557 did u ever find out how he does it
@HabeamusNipottini3 жыл бұрын
I have one question, after subdividing, I find that interpolation is now on by default, and I don´t see an apply button. Is this because of updates to Blender and Blender GIS? or are we doing something wrong? thank you in advance
@whitfija3 ай бұрын
Really cool stuff even 4 years later, thank you!
@CGGeek3 ай бұрын
My pleasure!
@redaboucetta18463 ай бұрын
Mee too there is any solution for strm ?
@СашаСелюнин-ц1ш Жыл бұрын
Appreciate openness and truth Love deep honest parts like this
@txnmyn65382 жыл бұрын
5:15, there is no ˋApply' button on the modifyerˋs tap, and when I change to Edit mode, the map is still flat.. Does anyone can help with me? I use Blender 2.92
@rorym.84832 жыл бұрын
There should be a small drop down menu near the top right corner that you can click and a option to apply will appear
@michaelsmusicinstruments99804 жыл бұрын
I've already tried Gis, that's awesome. It's all in one, and for free in blender. There are expensive programs that you would otherwise have to buy. Thank you for explaining it in detail and taking it to a new level. I didn't know that you could get the stairs smooth with interpolation. And I didn't know that we already have Ctrl Shift T for the texture all in one import in blender, thx for that :-). I'm curious to see what you can do with the GIS building option.
@nibblrrr71244 жыл бұрын
@@jamesjoslin1737 Nice, it's also open-source (GPL), just like BlenderGIS. Is there an add-on for it, or do you just export an .obj file in QGIS and import that in Blender?
@nibblrrr71244 жыл бұрын
@@jamesjoslin1737 Ah, interesting! Thanks, I'll try out which works best.
@stevo7288224 жыл бұрын
But you cannot use the images in a commercial product. You need to purchase the distribution rights for them from Google.
@saurabhn2413 жыл бұрын
@@jamesjoslin1737 Can you export the 3D map from QGis to other platforms such as Powerpoint?
@saurabhn2413 жыл бұрын
@@jamesjoslin1737 and what could be a better alternative to "world's worst software"?
@markbrown66234 жыл бұрын
Can anyone explain from 5:23 in a bit more detail? How do I get the terrain to extrude?
@thomasonthetrail4 жыл бұрын
Also really interested in this, thanks in advance!
@CompletedLoop4 жыл бұрын
press e
@oozly92914 жыл бұрын
Thomas Rigauts it’s literally just pressing e
@oozly92914 жыл бұрын
Thomas Rigauts I suggest you learn blender first before these type of tutorials
@victorwachanga85704 жыл бұрын
before extruding, apply modifiers, then press E to extrude. press Z to constrain extrusion to Z axis.
@ranjansahu3182 жыл бұрын
congratulations fam!!!
@Skarhodges3 жыл бұрын
I have never followed one of these tutorials and am awful at blender. I find it so interesting what you can create and it gives me so many ideas though. great video!
@LiminalSearchingThings2 жыл бұрын
I have a problem, because what is the API key?
@artkimvisuals21633 ай бұрын
2yrs and no one replied here, I'm facing the same problem
@MeariBamu4 жыл бұрын
4:23 i did it. but now i can't do it in the SRTM step it said "Can not reach OpenTopography web service, check logs for more infos."
@MeariBamu4 жыл бұрын
sorry , i find the solution in here github.com/domlysz/BlenderGIS/issues/305 because of server down need that server needs few day to reset, now i can choose another server by that plugin option
@prochitecture4 жыл бұрын
Try Blender-OSM addon. It uses a more reliable data source for the terrain. It's also much more powerfull in processing OpenStreetMap buildings. Get the addon for free at gumroad.com/a/77804659. It's the addon used by CG Geek in his latest video "Create any City in Blender in 20 Minutes" kzbin.info/www/bejne/hIjClZ2HiMSBbrc
@hatiqahanis224 жыл бұрын
@@MeariBamu tq
@mredinson35683 жыл бұрын
Awesome tool, saves me a trip with the drone to our local mountain range .....Question: Could you make a tutorial on how to implement the actual soil /geological data in this as well?
@michaeldibenedetto69852 жыл бұрын
wow! WHERE HAS THIS BEEN
@gastonguitar3528 Жыл бұрын
Super Supremo Suculento video!! A jugar, no sin antes darte las gracias por tanto!!! Abrazo Amigo!
@jampin092 жыл бұрын
This is great, and could be very useful in my job. My question is, if I have my elevations for an area in 3D, and I want to add a shapefille showing polygons of landslide susceptibilities, How would I get those to show? I imported a shapefile to my 3D view, but they aren't showing.
@JH-ub8nz4 жыл бұрын
When i try to create my 'Get SRTM' file i'm prompted with the error: Can not reach OpenTopography webservice. Would you have any idea what i am doing wrong? Cheers
@z2d2954 жыл бұрын
got the same issue. Did you find solution?
@JH-ub8nz4 жыл бұрын
@@z2d295 I did mate, I fixed it by following these 2 steps. 1) In blender, Click GIS. then Preferences. 2) Scroll down to 'Import/export' and change SRTM server: from OpenTopography to Marine-geo.org I hope it helps
@z2d2954 жыл бұрын
@@JH-ub8nz worked. Thanks!
@Aviaturix4 жыл бұрын
@@JH-ub8nz It works! :D
@GamingChannel-si7uw4 жыл бұрын
thanks for the help i was facing the same problem
@EtudianteAviendah10 ай бұрын
Mind Blown! WOW! Thank you for this awesome video! Keep up the good work. Truly inspiring!
@stealth29514 жыл бұрын
Steve gotta do that video. Especially, cause I'm wondering how you would texture all those buildings to make a scene look real. Seems like a pretty good amount. Memory just for the textures probably 20gbs,lol.
@PeterKoperdan4 жыл бұрын
20GB? How detailed job would you expect him to do? Good enough for window closeups at 4K?
@stealth29514 жыл бұрын
@@PeterKoperdan, it was a joke. You didn't see the "lol".
@PeterKoperdan4 жыл бұрын
@@stealth2951 My bad ;-)
@BamsyTheSergal Жыл бұрын
omg i just realized! this would be so usefull for the real earth project in minecraft! people have gotten this to import 3d models into the game to convert to blocks and this would speed things up for them!
@soulminds3 жыл бұрын
This is exactly what I need to do you are genius I love you man keep up the good work
@redracin2 жыл бұрын
Great tutorial! However I am having trouble getting the elevation (SRTM); I get the an error message saying the Open Topography Service is unreachable. Does this just mean the site is down/busy or is this something more technical? Any advice is welcome.. #stuck
@Littletacoboy2 жыл бұрын
@Alec, You need to visit the Open Topography website and get your own API key which is free. Afterwards you'll need to update your elevation server's URL.
@simonballester13002 жыл бұрын
hi I managed to get the key but I don't know how to update my elevation server's URL. can anyone help?
@noandno91442 жыл бұрын
@@simonballester1300 its on their site. you add &API_Key=[insert your api key] (no brackets) to the one thats there. look in the blender addons at the BlenderGIS options. might want to look around the OpenTopography site to find their instructions in case im misremembering
@josephkron44842 жыл бұрын
got stuck here too thanks for the help 👍👍
@sreliata4 жыл бұрын
Oh my god, this is amazing!! I wonder if it's somehow possible to get the city textures also through that addon? Either way I would LOVE to see a city scenery with this addon, on your channel!! So amazing. ^-^
@ElieMichelFr4 жыл бұрын
Getting city textures is not possible with BlenderGIS, cause Open Street Map does not hold such data, but there is another add-on to do so kzbin.info/www/bejne/jme0aJeYqb2JkLM ;)
@sasjadevries4 жыл бұрын
11:32 Openstreetmap, OSM is a community based project. Why do you call it Google's OSM data????
@HabeamusNipottini3 жыл бұрын
Hi, thank you this is terrific. I have started this tutorial with some students with good results and they are very enthusiastic!
@mmrmr94233 жыл бұрын
Dude! Thank you very much! I wish the best thing for you! With my best best wishes. Thanks for your efforts. Really amazing.
@Carter-VR2 жыл бұрын
If the terrain were to be imported as a blend file to Unity, would you be able to view the terrain in 1st POV like you would in games? Or would it end up being distorted? And how would I get the image that's painted on top of the model to be put into unity as well?
@ahmadmohammadi2396 Жыл бұрын
Any solution for this buddy?
@virtualmoodboard Жыл бұрын
After pressing the E key it pops with some error in Blender 4.0
@Dev-files Жыл бұрын
Same here :/
@jwills88224 жыл бұрын
Really nice add on and well presented! Thank you. I wish you had shown how to get good camera angles on the terrain. I'm having trouble with that. Perhaps due to object scale?
@RatshiazTzuirzm Жыл бұрын
thank you for tutorial. Let me give you a hint. If you are going to transfer it to 3ds Max and work on it, you can follow my advice regarding dimensioning. If you are going to assume the units in 3ds Max are cm, multiply the x and y scale ratio of the 3D object you transfer by 2, but keep the value for z constant. I confirmed this by taking reference from a real structure.
@travissmith74717 ай бұрын
This is a game-changer for me. Thanks for sharing.
@kickusb4 жыл бұрын
Very nice! I tried to use it for an island, do you have any hint for how to (manually) add/apply a more detailed island contour, in order to prevent that part of the see also is elevated?
@TimmmTim4 жыл бұрын
Before selecting a desirable area with "E", is there a way to rotate the map?
@sampat77893 жыл бұрын
I had the same question. Rather you can use the cut tool on edit mode to shape your model
@michelleT19984 жыл бұрын
thanks for the great tutorial! was just wondering if anyone knew how to export the terrain out as a 2D height map for use in other softwares? Thank you!
@akshatphilip31003 жыл бұрын
Me too...I was searching for something similar
@realvfr90062 жыл бұрын
If you press 'L' you can lock and mouse wheel scroll to a larger resolution.
@bhakinkhantarjeerawat81632 жыл бұрын
Amazing, thank you very much for opening my eyes on this sophisticated technology
@Mister.Y4 жыл бұрын
Nice tutorial, but OSM is not from Google. It's an Open Data map by the OpenStreetMap Foundation.
@CGGeek4 жыл бұрын
Thanks for clarifying!
@nibblrrr71244 жыл бұрын
It's also crowdsourced, and free to use for any purpose. Basically, Wikipedia for cartography. OsmAnd is a neat Android app for it.
@spaceasmr21184 жыл бұрын
MSFS2020: write that down write that down
@akshatphilip31003 жыл бұрын
Nobody: Viewers: Rome can be built in a few hours
@Cavalcanti_072 жыл бұрын
Excellent video. Clearly explained all the basics to get started on soft soft. Thanks
@notrealie66092 жыл бұрын
Wow !!! Thanks for the inspiration. I feel like a cave man living in a 2-D world only with my PC.
@cryptocurrentsea78422 жыл бұрын
Get SRTM doesn't seem to work for me.
@colombedelacoste48572 жыл бұрын
Same for me ! Did you find a solution ??
@DanielTDesign2 жыл бұрын
@@colombedelacoste4857 Free API key: portal.opentopography.org/lidarAuthorizationInfo?s=api
@Micz844 жыл бұрын
10:30 Open Street Map is not owned by Google. It is owned by OpenStreetMap Foundation
@TheValinov4 жыл бұрын
this ambient occlusion thingy doesn't work in eevee, oh my i need hours to figure this out! :'D
@peterseidl76204 жыл бұрын
Thanks! Was struggeling too. Until I found your comment
@porelplaneta82732 жыл бұрын
Wow, so well done! Thanks for posting, man! Very helpful.
@AndrewAliferis3 жыл бұрын
Great tutorial. Amazing plugin. This opens lots of possibilities.