"High Round" for me is after it gets difficult for a while and then turns into repetitive circles. At that point I have done enough and a "high round" has been achieved.
@jamiecarr814319 сағат бұрын
That’s how 90% of people feel, not everyone is theefrenzy, I came from a time when round 30 was a godly high round
@tmoney818013 сағат бұрын
@@jamiecarr8143I was watching someone doing the first room challenge on Nacht and round 8 looks like round 20 for B06.
@TheCrispyChip13 сағат бұрын
That's a terrible way to think of high rounds. You don't choose your high rounds, they aren't based around you in your little world xD. That's just when it gets too tough for you. Some people just cant get to high rounds and its ok. If you cant get past round 20 doesn't make it a high round.
@arclightning716112 сағат бұрын
@@TheCrispyChip your not him bro
@ZombieNausea12 сағат бұрын
@TheCrispyChip who's "little world" is it?
@jedwalker454310 сағат бұрын
One thing people aren’t saying about the points system is that snipers, shotguns, etc are now finally viable on their own. Sniper especially have never been usable in zombies until now
@kyler48369 сағат бұрын
DSR was great in Black Ops 2
@EckSecutive7 сағат бұрын
@@kyler4836 svu on buried was a beast with vulture aid
@MikeCrunk7 сағат бұрын
Dsr and svu from bo2 were definitely usable. Especially with the sniper permaperk which gave you so much points Shotguns in ww2 were crazy when it came to points because each pellet would give you 10 points
@piensabiblia73516 сағат бұрын
Not only that, now it feels much more risky and engaging to keep alive since is not easy to get back once you fully die. I think the new point system is far superior than the old one. It gives a reason to improve in the game and not just mindlessly spam shots on trains and using traps using only the few selected best weapons (BO6 have much more viable options)
@HotPocketEnjoyer5 сағат бұрын
Not true, it was always would you like damage then pick shotguns snipers do you want point gain but weak weapons do smgs, do you want an all around damage dealer and pint gain pick some assault rifles.
@bobmerly4592Күн бұрын
I definitely agree about the high rounds. After realizing what the strats are like, I have no real interest in going for high rounds in zombies which is something I used to love to do. That's why after going for the easter eggs I just go back to mp. This is the first cod that I have unlocked dark matter within a month because of that
@JohnnyCenter2522 сағат бұрын
People recently have begun to defend the bullet weapons falling off in the thirties by saying "it did the same in the older games". I like BO6 and I fully agree with Chopper a lot in this video, but I really do feel like a change needs to happen in order to make bullet weapons more viable past round 30. There are 2 main reasons why bullet weapons falling off in damage in the thirties is way more punishing and unsatisfying in BO6 than it was in BO1 or BO2. 1. Investment. In pre BO4 Treyarch zombies games you spent 5000 points once and your weapon was fully upgraded. It wasn't anything else you could do to increase damage besides having Double Tap or other non-upgrade related temporary buffs. In BO6 you have to spend 50k points to fully upgrade your weapon. That's 10x as much! That doesn't include the salvage you might have to spend to increase the rarity of your weapon which can be anywhere from 5000 to 9000 salvage on a single weapon. I like that I can spend more in game time investing into my weapons and I like that all of these upgrades are in game upgrades rather than permanent upgrades like in CW. It's part of the reason the flow in early rounds are so good because you genuinely can viably invest all your resources into your weapon and feel like a glass canon on round 20 where you shred through zombies but still only have one plate and no perks or you can spend more time killing zombies, but at the very least have more utility like perks or more defense like more armor plates. It's good! However, with that huge investment you would expect the weapons to viably last a little longer. Why is the strength of a gold rarity tier 3 weapon in BO6 the same as a 5k PaP once upgrade in BO1-3? Not to mention that if you don't fully spec into weapons you are most likely not going to have your fully upgraded weapons until late 20's which means you only get to enjoy that power for a couple of rounds before they stop being effective... 2. Points. The point system has such a huge focus on killing zombies, not actually dealing damage to zombies. Because of that a weak weapon no longer serves any purpose. In older games, while yes your weapon damage fell off, to compensate your opportunity to earn points increased. It was this nice seesaw between points and power that I think unintentionally from Treyarch really balanced out the weapons. In BO6, if your weapon is weak, you don't get any points from it anymore. It legit serves no purpose. The AATs are also extremely weak compared to BO3 so you can't even rely on them to get kills. Also with the addition of permanent melee weapons you have no reason to get a small weapon like a pistol for movement options as now you can just whip out a knife and have the best movement speed. Again, a weak weapon in this game is devastatingly useless. Combine these two together and you have a terrible system where you spend so much of your resources to invest into a weapon, use it a little bit before it serves no purpose and now can no longer afford to make the same investment again into any other weapon. It funnels you into scorestreak spam to earn points and an over reliance on Wonder Weapons even if you don't plan on going for high rounds which is a shame. It's my biggest issue with this game right now and I'm not sure what the best course of action is to fix it as I don't fully believe that "reverting the point system back to classic points" won't come with a baggage of other issues with this game's balance. The reason the 1-30 of this game feels so good has a lot to do with the points system, accept it or not. Because with this system Treyarch can now more accurately balance the progression as players will have around the same points to play around with, which they couldn't fine tune as well with the classic system as the points between players could differ greatly depending on whether they were midmaxing or not. I don't want to lose that balance, but I would also like it if I could get some enjoyment from this game after round 30.
@jamiecarr814318 сағат бұрын
The guns always kill, it’s the super sprinters that kill you, people just mad they can’t stand in a corner and shoot ahead and kill every zombie, they actually have to use both their hands while playing
@DommyXMommy18 сағат бұрын
Are you kidding? Try going to health cap with most bullet weapons in bo6. They legit do nothing. And they run out of bullets before you can even make the points with them to buy more ammo. OP had the correct analysis
@jamiecarr814318 сағат бұрын
@@DommyXMommy try to get to round 30 with a bullet weapon in waw or bo1 it isn’t happening, do you guys want classic zombies or not?
@JohnnyCenter2516 сағат бұрын
@@jamiecarr8143 Have you read anything beyond the first sentence I wrote?
@therealmarce44013 сағат бұрын
@@JohnnyCenter25No because your yapping
@JamesH222Күн бұрын
another 34 min yap session huge W
@mac866915 сағат бұрын
Huge L, some of us don't have all day to listen, give us a 10 min update
@deyarmin991114 сағат бұрын
Cry harder big baby
@charlesmoore818512 сағат бұрын
@@mac8669well now you can listen for three days
@KORA-NAMI12 сағат бұрын
@@mac8669then find a 10min video💀😆
@TheDeathshot4410 сағат бұрын
@@mac8669wtf 😂 it's not an update. It's supposed to be in depth. Took him how many hours to get there and you can't wait an extra 20 min
@mattevans20509 сағат бұрын
I’m almost there. Prestige 9 level 19. Just got my nebula started last week. It’s been a great grind. A handful of 14 to 16 hours sittings since it’s been out.
@Chorongy-14 сағат бұрын
The reason liberty falls is popular is because of the camo grind let's be real here. I believe if we don't properly address this every time, Treyarch might misinterpret that data. It should be a giant positive that Terminus gets half the playtime despite the camo structure.
@KantGitRyght12 сағат бұрын
I camo grinded in th LF bowling alley, IKYKY, then Terminus due to more perk availability and the AS VAL wall buy. Completed Nebula on all weapons except the knife and bat back in LF directed mode Nov 17th.
@Diocesyn19 сағат бұрын
Honestly I’d consider a high round anything past 50
@syzko338713 сағат бұрын
On bo6 yes, not on waw or bo1/2
@TopMostFlavor22 сағат бұрын
Bro if you havent used melee macchiato's augment for faster melee with the swords, then I don't want to hear about how they suck. It is so fun.
@KonariVibez19 сағат бұрын
Plus most people don't know you can hold down your trigger to auto swing
@THISDUDEpt19 сағат бұрын
Could be way...way...way better if the augment that makes u hit multiple zombies..would actually work. But i understand your point it is really good
@KonariVibez19 сағат бұрын
@THISDUDEpt It only works with punches right? Correct me if I'm wrong, I haven't played in a bit. I think it's dumb that it doesn't apply to all melee attacks
@THISDUDEpt19 сағат бұрын
@KonariVibez unfortunately yes..i mean i believe so. Not even the knife and the bat works.
@ryandixon820218 сағат бұрын
lmaoo fr, swear everyone just got too cocky and ended up in the middle of a gang of zombies thinking they can solo them with the sword, died, and now won’t stop crying that they’re too weak and need a buff. they’re fine. they’re very solid actually. if you play cautiously with them and actually use the insanely long range they have then they feel amazing (obviously until the super sprinters of round 40+, they do fall off slightly then but everything does.)
@coopermelton9754Күн бұрын
Best zombies game since at least BO4 objectively speaking
@DoubletapperkacolaКүн бұрын
Highly agree
@TimWhite7Күн бұрын
since bo3 yo der eisendrache yo lol
@EvanSolomonBergerКүн бұрын
Zombies yes, multiplayer? Not so much.
@danielnikolov3054Күн бұрын
Not that hard actually.
@salveregaIoКүн бұрын
bro i been having so much fun this year i am excited for whats to come
@t3nnisstar20 сағат бұрын
Im in love with the camo grind for zombies this year, I grinded covenant items offline for the darksoul 3 platinum for reference and just love having something i can play without worrying about the online experience interfering too much
@no_u_42016 сағат бұрын
Bros scared of DS3 PvP😂
@felixrhodes28922 сағат бұрын
So it takes about 30 rounds to fully kit yourself out in bo6 ie having all perks and x2 full packed gold guns. Then as soon as your setup the game doesn't let you use any of it affectivly😅 What is the point?
@motiffportal9 сағат бұрын
This
@kennydifficult66617 сағат бұрын
6:00 they could make it so you can't drop in with your loadout instead you have to buy a loadout drop but you start with pistol
@drkkn1gh715 сағат бұрын
That’s what I’m saying
@TheDrakk3n19 сағат бұрын
After experimenting with points myself, i would say that it's not only meant to make you focus on one gun, or at least you are not always meant to spend everything on one gun, because there's still some luck involved in getting good rarities on the wall, for example, which can give you a good method of progression at quite a good balance typically, and you might do trials or some easter eggs and use the armory to get better guns and resources for what you need (like aether tools and crystals), so there is definitely room to experiment and play with different approaches and also different paths and/or different equipment and perks.
@ZombieNausea22 сағат бұрын
I think it's easier to get PaP open on Terminus than on Liberty Falls, I feel like LF has more doors or is more expensive or something. Maybe it just FEELS like more work to open it... Still upset there isn't a single PaP quest out of all three maps so far.
@bozinator268721 сағат бұрын
I think so much of it is the guided PAP steps. Like imagine on CDM there was no guide and we had to shoot the locks, kill the doppel, then put the crystal in. Much different feeling than the game telling us
@johnbarriball425718 сағат бұрын
@@bozinator2687agreed. Like, now that they’ve put in directors mode, stop showing me the steps. Especially for a new map. Like, I wanna wonder, and guess, and feel a little difficulty in my progress. And if I really struggle, I can hop on directors mode.
@e719318 сағат бұрын
you’re tripping for sure
@themuffinman10519 сағат бұрын
I feel for high rounds specifically, not having the death machine in a black ops zombies title is criminal
@ryanclute137723 сағат бұрын
I just want to be able to turn off the orange objective markers and PAP guides and we need separate HUDs for multiplayer and zombies so we don’t have to change it when switching modes. Also, I’m old school and will always start with a pistol no way I’m loading into a zombies game with a “meta loadout”. The entire design behind round-based zombies is starting with nothing (hence a pistol) and slowly becoming more powerful with variety on how that happens each game… which is why the rarities, expensive PAP, and mainly point system greatly hinder weapon variety and ability to easily change weapons mid-game which is a design flaw. The difference between rarities and double tap as a perk is rarities are specific to the gun the player has vs double tap is always on the players character when chosen so any gun is equally improved and allows nearly all guns to be viable. It’s crazy to have to trade a weapon for the same weapon but different color. To me, I think the best way they could improve high rounds and overall weapon damage is to buff AATs so they actually kill zombies like they did in bo3. They don’t even work in bo6 and rarely activate. Even though I’m still able to start with a pistol and find a box weapon or wall weapon, having to really stick with that weapon because of the way the game is designed hurts variety and replayability in my opinion. Like Chop said, zombies is meant to be a sandbox, not essentially the warzone loop with zombies by loading in with a “meta loadout”, improving that loadout, and then exfiling. Citadelle is a good map though, not s-tier but it’s good. Returning enemy types, too easy to get the base sword, and short sword upgrade quests are really what holds it back just as a map for me. But have beat the Citadelle ee 6 times now.
@WeDoBeLiftin3 сағат бұрын
Exactly this man
@Zarkticut10 сағат бұрын
I hadn’t bought a cod game since bo4 and my god do i feel that buzz again with this game. Super solid all around and especially with the care and passion they are putting back into the zombies mode
@spencertaylor-mrliltay23 сағат бұрын
28:34 😂😂😂 that train of manglers clip.
@tarjonioКүн бұрын
I recently got the round 100 calling card on Citadel de Morts and I did a few strats to keep it slightly entertaining. You can always do the mutant injection thing or the trap/cigma spam, but Id also use a decoy grenade at the beginning of the round to group them all up and then train around spawn using the sword to kill zombies and my gun for the parasites. I'll always prefer the bo1-bo3 run of zombies, but bo6 is fun enough and also feels like a different gamemode- good for mixing in with "classic zombies"
@Michael-d4n3e8 сағат бұрын
Rounds 1-15: Buy your essential Perks and PaP to Level 2. Rounds 16-30: Fill in your perk selection and finish your primary gun. Take care of your shields as you please. Round 30+: Your primary gun is now your secondary at best. Grab the GS45s, PaP those and you’re gonna want Legendary Rarity. This is how you’ll ride or die. Now you may play the game, if you can handle the special Zombies.
@dragonheatwave205120 сағат бұрын
Unlike most COD tubers, this is some good quality content
@Oscar-b5b4x23 сағат бұрын
Hey Chop, since you are prestige master you should do a perma unlock video for zombies if you haven’t already
@ZombieNausea22 сағат бұрын
personally, I don't see how having only one currency system needed to be changed... at all.
@jus__gra17 сағат бұрын
You don't have to just use the mangler injection or the chopper gunner, if you want to make your life harder you can limit yourself to just tactical and lethal from the crafting bench. Granted its just kazi, jetgun, gs45 for insta and utilising the DAFG when making a loop. It's a lot more engaging gameplay imo.
@yoshtisune22 сағат бұрын
People give liberty falls too much shit. Its a fun map for survival just like town from bo2
@KantGitRyght11 сағат бұрын
Especially getting Deadshot Daiquiri for free, kinda
@helderneves920423 сағат бұрын
Totally agree 👏🏻
@Pulsar978816 сағат бұрын
After beating liberty falls I wanted to do the Terminus Easter Egg but with 3 random players it is nearly impossible I tryed about 25 times and always at least one person did stupid stuff on their own or won't help complete the task Really annoying
@victorjozek538416 сағат бұрын
I always thought that highrounds should be designed like levels. Each round after 25 increasing in complexity and difficulty through various changes. This could include unique mini-bosses, zombie speed and types, the map's layout changing and shrinking, even power shutting down. A way to test adaptability alongside consistency, while reducing the notorious time consuming factor of highrounds.
@Tsuny9998 сағат бұрын
Loving this game
@MadCapMoto20 сағат бұрын
Add a war machine special so we can at least have another way to run high rounds.
@dariusrome41073 сағат бұрын
1 thing I miss is the ready up light in the lobby. No mic, no light!
@iamawesome-td5my17 сағат бұрын
all they need to do is give lethals more of a purpose to mini bosses. semtex for manglers, grenades for abominations, incendiary for amalgams, and Molotov for ghasts. essentially it gives you a strategic way to one shot minibosses on any round so long as you aim it correctly. abominations how ever I feel like only two grenades should kill it not 3 is the only fix or at the very least cap the miniboss health at round 25.
@therealmarce44013 сағат бұрын
You need a easy mode..
@iamawesome-td5myСағат бұрын
@therealmarce440 nah i need a "tedious off" mode. Also miss when mastercrafts weren't locked behind pay walls
@piensabiblia735110 сағат бұрын
I'm on the minority here but I actually think the new point system is superior than the old. Sure I miss the minigame of maximizing points by shooting legs and knifing, but that's about it. What I don't miss is shotguns, snipers and often even rifles being useless unless they gain some kind of perk in the PaPM (which almost never happened). I don't miss having nothing to do with all my points once I reach a certain round level (20 or so). I don't miss not having big stakes at risk for getting down If I knew my partner have a monkey and I have all the points in the world. People always say there is not flexibility in BO6 regarding changing your weapon mid game, but in reality it is very easy to change of mind. 5000 per level 1 PAP is nothing and won't harm me in the slightest for upgrading a gun I didnt like. More over almost all guns in bo6 are decent in PAP making it the most versitile zombies experience Ive ever have, unlike the old zombies where there was obviously the few best weapons by far. Having points feel scarce in BO6 make the game way more exciting, risky, and engaging. If I die I want it to be punishing. Otherwise I would not care for improving. Many people say bo6 is too easy, other people say is hard because of the point scarcity. I think it is well in the sweetspot for the most fun I at least ever had (and I played since Nacht der untoten at the campaign end)
@jamesabaileyjr7 сағат бұрын
High rounds in BO6 Zombies are somewhere between 25 and 30. After 30, you have to, for lack of a better word, "cheese" the system, which isn't fun for me. I would solve this by making wonder weapons stronger. It should never be the case that I'd rather have a regular bullet weapon over a wonder weapon, but that's been the case for the past two Zombies games.
@Darkstar557716 сағат бұрын
High rounds are the point where zombie speed/spawns are maxed and regular weapons are no longer effective. So starting about round 55 for recent games and about 35 for WAW and BO1.
@SethizFTW19 сағат бұрын
Points need to be looked at. I play with my wife on zombies and round 30 she gets downed and it is damn near impossible for her to get back into the game.
@getemheshappy56420 сағат бұрын
Another good video. I don't even touch bod but have to for a prestige 3 challenge
@wadubber320222 сағат бұрын
I disagree with the statement that there is no wrong way to kill zombies in BO6. It's better, but melee and especially explosives will net you less points. Sure it's not a lot, but I'm a game that has a points shortage, those added up points are sorely missed. If upgrading didn't feel like such a massive point in investment, then I don't think it would be a problem.
@YOjeremyRaps23 сағат бұрын
Would love for them to create a “classic” zombie mode. No salvage Points per shot No loadouts No ammo refill crates I enjoy modern zombies, but I would love the option to play it like old zombies
@jackrecher698622 сағат бұрын
also no armor + reduced damage, maybe a shield but maybe that's getting hopes too high
@jmantehguy21 сағат бұрын
Apart from points per shot you can just do all of that one your own. Nobody is stopping you. Try the Jingle Hells mode that’s out right now. There’s no salvage, and plates are EXTREMELY rare to come by unless you buy it off the wall, which you can just not do. Good luck 👍
@jamessuter159821 сағат бұрын
Go play the old games if it’s that deep. We aren’t getting a classic mode. It’s done and gone for good. We have 4 different games and a multitude of maps to choose from. I understand your sentiment but it just isn’t gonna happen
@YOjeremyRaps21 сағат бұрын
@@jmantehguy Points per shot is what stops this play style from being viable even if you’re just fucking around. Back in the day a non pack a punched gun wouldn’t be able to kill at high rounds, BUT it could still give you points which could at least fund another hit at the box. In this game you NEED to kill to get any points so you NEED to have gold PAP 3 gun after a certain point. A hypothetical classic mode would require quite a bit of rebalancing overall.
@YOjeremyRaps21 сағат бұрын
@@jamessuter1598 lmao it’s not that deep, just voicing a thought
@cam756520 сағат бұрын
Bro said barometer like we’re measuring pressure 😭
@KCgamer19 сағат бұрын
You should make an updated EE guide with skips found
@spencertaylor-mrliltay23 сағат бұрын
Citadel Des Morts is definitely an S tier for me and probably top 10 map. BO6 zombies is so much better than CW and I’m definitely going to end up with more playtime in BO6 than I did BO4. It might not be to the level of BO3 or even BO2 for me personally but it’s great! On the high rounds thing I agree! I’m not sure the best way for them to fix it but I definitely think the round difficulty balance is weird. I do want high rounds to be challenging unlike CW. And to be fair I had a ton of fun the other day going to round 80 on Citadel pretty much just using the light sword. Looking at the zombies leaderboards you can see there’s obviously a huge shift in the 30s-40s. Most of my COD friends leaderboard shows that on most maps a majority of my friends highest round is basically 31 or 41 and basically everyone is just playing to that point and hitting exfil. My biggest gripe with BO6 zombies is the point system. In my experience the result is the opposite of what Kevin Drew talked about. To me it makes using weaker powered guns like pistols or SMGs often feel useless because being efficient with points and time now requires you to just use whatever will kill the fastest while getting as many headshots as possible. There’s no incentive points wise to use melee weapons anymore. Yes the classic point system had a meta to it but at least there using melee or low powered high fire rate guns at least had a purpose as point building weapons that could then be exchanged for powerful weapons later. Also in BO6 zombies the points system and salvage is so restrictive it punishes you for using switch weapons mid-game or using the mystery box. Not only that but the current system really punishes players who have downed or even more so bled out that if you die out and respawn on rounds 30+ you can’t even afford Jug, and a x3 PAPed gun which at those rounds is bare minimum to even do anything level of damage. Not to mention not enough salvage for armor on top of it.
@jamessuter159821 сағат бұрын
I am tired of hearing about the point system. In this system is it flawed? Yes. If we bring back the old point system will it be flawed? Absolutely. You’ll have triple pack by playing the right way at 15-20. Then we go back to the guns being underpowered. It’s always something. I understand this is a respective on the game but we haven’t had the old points system in 10 years. It is dead. Just let it go. This is what we are getting period. If we came up with ways to improve this points system instead of bringing up something that came out in 2008 I feel like treyarch would listen better. Zombie chronicles was BO3 for a reason. They knew the game was changing and evolving and they weren’t turning back so they gave us as much as possible. I understand gripes and issues with the game. I have no issues with gripes about the game. My all time favorite map is Der Riese in WAW. But at some point in time we have to let go of stuff. We’re going on 10 years since classic zombies. It obviously is not coming back. Can we all as a whole stop talking about it. (Nothing personal to chopper or anyone else. It’s just the truth) improvements can be made. The past is in the past
@therealmarce44013 сағат бұрын
Past is in the past.. what I said since release fr
@D3AL1O10 сағат бұрын
I don't really care if you're tired of hearing it, it needs to change.
@adrianpickel148222 сағат бұрын
Peck already has been recast from Cold War it sounds like. Terminus intro has the CW actor I think but the map has the new VA
@felixrhodes28922 сағат бұрын
Yea I can't agree more about your feeling on high rounds. Treyarch please fix high round game play
@LORD_HONGA16 сағат бұрын
I thought augments were gonna have way more impact. Was hoping to be able the make big variety of builds like destiny and play completely differently
@Treetopgang13 сағат бұрын
7:01 I always appreciate your takes but the only thing I disagree with is it might be good that they penalize people who go straight for the box. Like you said is more efficient to do other things on the may and upgrade your load out. This should hopefully discourage people from wasting time and point on the box in early game. Playing with random people isn’t as bad now cause you don’t have everyone hitting box immediately
@chrisgenas1dal8314 сағат бұрын
Agree on the high round critique… my first zombies was Cold War in all fairness and I got my round 100 card after a good few tries in the area with the crashed plane. It was pretty hard and I had to be on it. Not really bothered to do it (or watch it) in bo6. Everything else is ace tho.
@jonathanfisher72165 сағат бұрын
Souls like endgame bosses every 12 rounds with scaling in health Remove mini bosses (manglers) Treyarch has proven they can’t balance these Infinitely upgradable weapons To avoid an accumulation of points Chopper gunners and mutant injections only drops from the souls like bosses (not guaranteed)
@thezombiepl4ys82913 сағат бұрын
With terminus the only time you’re in the water is when your building the ww and going to the wunderfizz
@Chorongy-14 сағат бұрын
My dream with bo6 movement is a PhD slider downhill racetrack. Get down the hill 1:00 They'll never do this because being locked out of a step because of augments is a lil weird.
@avengedknot369820 сағат бұрын
Super sprinters really kill high rounds being fun for me tbh
@molly97657 сағат бұрын
the use of a.i for rewards and voice acting really drops the score for me. I’ve enjoyed the game really much but the use of a.i makes it feel so lazy and that they don’t really care
@ChoppaHunna6 сағат бұрын
I agree with almost everything but CDM Easter egg is not better than terminus imo. The map is but not the egg. In terminus each step feels linear and related to the story of the map. There’s also a lot of variety to the steps. CDM is basically soul boxes and none of the steps feel linear or story/narrative related. Build the swords, do puzzle, soul box the traps, soul box the incantations, Emote, Soul boxes again except for light. Boss fight. Versus build WW, find card, solve puzzle, mini boss, hold out, install pipe, timed boat misson, timed defuse/survival mission, boss. Just my opinion but I think the cdm egg steps are bit lacking in variety and narrative relation.
@davidgutierrez715717 сағат бұрын
No mention of the jet gun aether shroud melee high round strat?
@EngineNo9x5 сағат бұрын
I agree that the mangler suit strategy is boring as hell. I disagree that that’s the only way to be successful in high rounds. Most Zombies players just have terrible movement skills and don’t know how to take advantage of those mechanics. Lastnight I saved & quit on round 72 of Citadelle while just using the ASG shotty with dragons breath & deadwire, the Lightning/Fire incantations, and PHD Slider augment is the most important thing to have. Training in the spawn area was ez.
@pablo_escanor1681Күн бұрын
Is it concerning that i m not too far away levelwise
@Oscar-b5b4x23 сағат бұрын
Depends, do you get payed for playing COD?
@pablo_escanor168123 сағат бұрын
@ that’s why i was wondering. However my government d start paying me if i didn’t do anything but cod for at least six months
@Tyzen78 сағат бұрын
4:30 Wrong. There 1000% is a "wrong" way to kill zombies. When weapon camos and badges are all tied to getting critical kills, means you 100% have to kill zombies with headshots. If you're playing zombies just for fun, then it doesn't matter, but if you're actually playing for content and camos, then headshots are THE only right way to kill zombies, otherwise you're just wasting your time.
@titogee3619 сағат бұрын
yo how did u get those crystals to spawn . 17:54
@therealmarce44013 сағат бұрын
Someone never did a Easter egg in Bo6😂
@titogee3610 сағат бұрын
@ just haven’t played this map much
@titogee3619 сағат бұрын
what's the boss fight your talking about ch0pper? that has never been beatin? also can someone pls explain to me the difference between black ops zombies and mw zombies and just black ops and mw in general pls? I never get a real answer
@TheChrisLeone21 сағат бұрын
8:00 is that part of the EE? How the hell did that Mangler get up there?
@Hogarth420Күн бұрын
Let me catch my son playing BO6 zombies
@MaliciousAggravator16 сағат бұрын
After grinding out MWZ it was nice to return to some RBZ.
@tmoney818013 сағат бұрын
I'm willing to argue that if there is a correct way to spend points now and there is an "economy problem" then by proxy the new point system doesn't help. You still got the base points for killing zombies and then got rewarded if you took your time to maximize points gained win win. Now you just get punished through the price of things and the route you have to go to make a weapons viable with 2 or 3 PaP by round 20. Thats very few points that are actually able to go into gameplay like doors and perks. My opinion is they haven't figured out what to do with the Pap and weapon damage mixed with round progression while being able to start with any gun. The new point intro was a way to blur the differences between Warzone and Zombies. Not because of a right and wrong gameplay loop, ill get into that. Bo3 is still loved to this day not because of nostalgia, but because the gameplay itself is what you want from zombies besides the movement ie slide jumping. To someone who played Cod heavy, B06 has felt the closest to that satisfaction of what zombies was when it was released in 2008. All "new innovations" aren't always good for the game. They should have left that for Mw zombies. Leave Black ops how its intended to be. New point systems and pap (cost not the system as a whole though damage needs to be increased further for round 50 plus). Makes sense in a Mwz or even a IW zombies, but in Bo6, an black ops in general which just plays different. It needs to be reversed. The whole "don't want a right or wrong way to play" from the developers is either a lie or willful ignorance. Has to be one or the other because they made it even stricter and more of a right or wrong way to play. We won't even talk about score streaks just starting rounds themselves. I hope the community does not fall for that empty shell of a comment although it sounds good on paper. That is not why they changed it. Make it easier to transfer Warzone and zombie players into one group for more profits I could see. I will compliment when they do good though and they have with the new EE it does feel like a puzzle instead of a stand here do these waves like it has for a decade now. However, when things are bad, they are bad. I promise you over innovation can have the opposite effect. Innovation fulcrum.
@GDAndres19988 сағат бұрын
I strongly disagree with what you say about all being reduced to your loadout weapon. Most of my runs and people I watch play zombies, hit the mistery box or get wall guns on certain rounds, just to get one with a high rarity. That, for me, is good because I get to explore different choices on different maps since I stick with the best option I get on my firsts box spins. I would also say that the most inefficient you could do is to get your loadout gun to high rarity.
@monohail894417 сағат бұрын
i hate the CDM Boss fight, he is just a bullet sponge after the first phase where you've already taken out his crit spots. unlike Patient 13, who has new crit spots every phase. Armored enemies themselves just doesn't fit in zombies imo
@otease71318 сағат бұрын
Good video 🫡
@lemons25135 сағат бұрын
Man i just hate when ppl say these new maps aren’t even top 5. The nostalgia bias is hard in cod heads 💀 imo liberty falls is top tier definitely top 5 right next to der eisen and transit.
@Noriaela5 сағат бұрын
Liberty Falls is a great casual map but thats about it. Its nothing to write home about. A majority of the casuals maps CoD are the exact same way.
@EgorZA8210 сағат бұрын
I have 13 days and 12h, master prastige 130 but have not been in zombies for 2 days. They leave game breaking bugs but fix fun glitches and nerf guns for no reason
@Alizjah1k18 сағат бұрын
i did high rounds using traps and the jet gun its slightly slower but viable
@NateWillson11 сағат бұрын
Bo6
@oscarcruz49576 сағат бұрын
high rounds is being 2.5 hrs in and realizing you have too much time on your hands and going out to touch grass.
@FallenAngelZerato7 сағат бұрын
Main quest* side quests*
@davidbas9915 сағат бұрын
Anyone know which IW zombies boss he was referencing?
@Apollonufc12 сағат бұрын
I like the maps but don’t like the overall mechanics. I loved waw and bo1-3 played them so much. Bo4 was ok but didn’t love the changes and hadn’t played since bo4. Really don’t like armour, scrap loadouts the new points. I do like the meta progression with augments for perks though I think that’s cool
@zacharygray936512 сағат бұрын
I think this might be the best zombie game to date . Yes I’ve played them all
@navjotdhillon622411 сағат бұрын
clearly u haven’t played BO3 😂
@D3AL1O10 сағат бұрын
@@zacharygray9365 Definitely not.
@TheBoxNasty8 сағат бұрын
No way. It gets so boring after round 20, maps are too bland and open, armored zombies and bosses are annoying
@Cyfe423 сағат бұрын
I think liberty falls also has camos
@batman619810 сағат бұрын
Liberty falls and CDM's map flow is absolutely fantastic and being able to hang out in almost every part of Liberty Falls without it getting overwhelming make it one of my favorite casual maps of all time. The fact that 4 players can all hold out or run trains in their own sections of the map without being disruptive makes it one of the strongest map designs from a gameplay perspective we've ever gotten. That all being said all of these maps are so fucking ugly because of two large reasons. #1 every map has a nasty filter over it meaning that any colors that would pop appear muted and dull, I couldnt even tell I was on a bug round on CTD because the maps base filter is so oppressive. #2 treyarch stopped using color and signposting to break up map areas and rooms at least compared to them pefecting that style with black ops 4. I would really love them to stop putting nasty filters over everything and bring back some of the color and saturation they used in Blops 3 and 4.
@Awft0p6 сағат бұрын
Damn I’m level 406 I should’ve made this exact video 😂
@huntarzan753623 сағат бұрын
So tired of AI ruining good things🙄. like if you agree
@stevennava788820 сағат бұрын
Cope
@f.prince664220 сағат бұрын
32:33 shout out to you on the AI warning
@nightwolf_90253 сағат бұрын
I love this game and have 250 hours on it But Treyarch PLEASE NERF SUPER SPRINTERS
@LieutenantMagoo20 сағат бұрын
Citadel de mort is top 2 zombied maps of all time and if your “debating” top 10 you’re being ridiculous and over critical for absolutely no reason. The only map better is buried hands down. Thats it, theres no other map thats better its incredible in everyway
@faustasatraskevicius3814 сағат бұрын
Top 2 an buried number 1 man you smoking some high grade crack
@ZombieSlayerKN4419 сағат бұрын
he called me a somewhat competent zombies player 😅 EDIT: i support the strike
@ajcourtright545413 сағат бұрын
The point system is the biggest flaw
@therealmarce44013 сағат бұрын
Only if you die ;) skill issue boy
@inferno4481Күн бұрын
Liberty’s a nice small map but I think it only has more play time because it’s smaller (easy to learn for new players) and directed mode camo grind…Citadelle and terminus are 🔥👌 for more conditioned zombie players.,
@famalam943Күн бұрын
I play it just because it’s daylight and I like the aesthetic of empty town, like day of the dead
@dragula939717 сағат бұрын
I've been playing Liberty Falls more than Terminus, solely to level myself. Knowing I'll be better equipped to survive on Terminus, Citadel, and future maps.
@JohnV11717 сағат бұрын
I really tried to give this game a chance has an old school player, I never liked bo4 and Cold War and really gave it all for bo6. I hate armor so much and the point system too like I knew it would remove fun for me, but I still prestige master in zombies, no glitch no directed mode, but I quit a week ago and not coming back because high round is SO Boring I'd rather play something else.
@nicholasnahmabin7657Күн бұрын
What if there are sword upgrades they just haven't been found yet 🤔
@TheLazarusOperation23 сағат бұрын
They probably would've been datamined by this point. I can see a handful of smaller eggs being found, but upgrades for 4 different weapons would be a decent chunk of code
@Kreyt-nz6sq4 сағат бұрын
chopper i know you are reading this, please bruh disable the motion blur, it nauseating, ultra dizzy
@RoxMySocks22 сағат бұрын
I like almost everything about this games iteration of zombies except for a couple of things. All nitpicks. All my opinions. 1) The rarity system doesn't make a lot of sense alongside the Pack-a-Punch. It would be better to have every gun start at green rarity and have the PaP upgrade it a rarity alongside making the gun stronger. It streamlines the system and gives the same effect. 2)Map design. Unpopular opinion, I don't like the map design and themes. Liberty Falls is the most boring zombies map I've ever seen. Terminus is a cut above the rest and is the only map I think is fine. It's a better Zetsubo No Shima, imo. Citadelle des Morts is also very bland. Comparing these maps to older maps from Bo2, Bo3, and even Bo4, none of the maps in Bo6 come even remotely close to the overall feel of those prior games. Thank you for coming to my TED talk.
@der_azazel21 сағат бұрын
36+ -> high round
@navjotdhillon622423 сағат бұрын
this game is begging for double tap perk
@gamermanh11 сағат бұрын
Every time I see a content creator whine about being unable to afford things due to the point system I wonder how someone who plays so much more than me is so much worse at the game
@trudyblair735616 сағат бұрын
Dlc 1 sucks after round 30 Swords suck wonder weapons need to shot and to many steps to get to boss.
@ryno850621 сағат бұрын
I agree
@MrRkjenkins22 сағат бұрын
After a little over 14 total days played my opinion is the game is gotten boring very quickly.
@pezdavis463220 сағат бұрын
That’s 350 hours you got your money worth
@TimWhite7Күн бұрын
liberty falls is ths best map yo its like der eisendrache yo thats why liberty falls is my favorite map yo
@L666ON23 сағат бұрын
?
@TimWhite722 сағат бұрын
@@L666ON bo3 yo
@kisterdrums21 сағат бұрын
i read that in jesse pinkmans voice
@ZombieNausea21 сағат бұрын
Next is Richtofen...(ps 9/10? geez)
@israelcruz671319 сағат бұрын
So you preferred high rounds when it was going around in circles and buying a trap like in bo1? No thanks, I’d rather do the killing myself.