Is there a way to do this in bulk? Like if I’m morphing 10 heads to select those 10 heads and do the morph action once? Or would I need to do them all individually?
@ChamSysLtd2 ай бұрын
Absolutely, click and drag and select multiple heads in the patch window before pressing 'morph head' to more all of the selected heads.
@vortexelectrical10952 жыл бұрын
Hello, I patched some point and wash fixtures and programmed colour palettes for them. Then I decided to morph them to points and washes from another manufacturer. In case of the wash fixtures, there was no problem. I morphed them from some China washes to Chauvet Rogue1 wash and all the palletes worked the same as before. However, when I morphed the point fixtures, I wasn't able to change colour or beam, although everything seemed to work properly. Any advice would be appreciated. Thanks.
@ChamSysLtd2 жыл бұрын
Hi Jonas, When morphing colour wheel fixtures often you will need to update the palettes again. With RGB/CMY colour mixing fixtures morphing will try and match these up.
@vortexelectrical10952 жыл бұрын
@@ChamSysLtd Thank you for quick answer :)
@bajsiify3 жыл бұрын
Hi please help I programmed a group of fixture from left to right. Then, I made a left to right effect with that group. Now, I updated that group but effect does not change, It play with fixture order of old group. How to make effect so when i change group order it updates effect?
@ChamSysLtd3 жыл бұрын
We'd advise using 'group FX' for these as the FX would update based on the group order and what's in the group - video on this here: kzbin.info/www/bejne/lZPXoYGKidRlndE
@MrFawkes93 Жыл бұрын
how/where can I get this demo show? on my console is totaly difrent
@ChamSysLtd Жыл бұрын
The demo show files are included with MagicQ > Load Show > Demos (you will have a demo's folder) > Chauvetdemo2021.shw
@aleksandarsekulic28183 жыл бұрын
Hello guys After using morph option, heads went to "unpatched" i doesn't stay on same address.. Can you guys explain me why? And also is it going to affect to my data like possition, beam etc.. after i patch to another addresses but with the same numerical order of head. hope you understand me Thank youuuu
@ChamSysLtd3 жыл бұрын
This will happen if the mode/fixture you have morphed to requires more channels than there was space for. e.g if you have 4, 10 channel fixtures at addresses 1, 11, 21, 31 and morphed to a 15 channel fixture/mode the heads would be unpatched since there would be an address clash. You are free to re-enter free DMX addresses and re-address the fixtures, this will not affect programming or data like pos, col, beams, cues or palettes.
@aleksandarsekulic28183 жыл бұрын
@@ChamSysLtdOooh, i just checked and that's exactly what i did.. Thank you so much for quick reply! I really appreciate it!!