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Cinema 4D: Animation Offset For Clones

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DIGITAL MEAT

DIGITAL MEAT

Күн бұрын

In this Cinema 4D video tutorial we take a look at how we can use several different Effectors to offset the animations of cloned objects, this is very helpful when variance is desired.
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Пікірлер: 40
@scampanimation
@scampanimation Жыл бұрын
I've used many of your tutorials. Thank you.
@DIGITALMEAT
@DIGITALMEAT Жыл бұрын
Thank you for watching, glad you find them helpful!
@jamstechstudios
@jamstechstudios 2 жыл бұрын
I am really glad finding ur page today, you have awesome practical tutorials. Please keep it up. thank you
@SanguiphiliaTV
@SanguiphiliaTV 2 жыл бұрын
Amazing tutorial. Very in depth but easy to follow at a great pace. Thank you for showing us this!
@DIGITALMEAT
@DIGITALMEAT Жыл бұрын
Thank you!
@MediaProcast
@MediaProcast 4 жыл бұрын
That's an awesome tutorial! as well as your voice. Thank you very much!
@User-pq2yn
@User-pq2yn 3 жыл бұрын
Very very useful, thank You!
@bennie.379
@bennie.379 4 жыл бұрын
exactly what I was looking for! Thank you! Great tutorial
@DIGITALMEAT
@DIGITALMEAT 4 жыл бұрын
Awesome! please subscribe if you aren't already :)
@willsionen
@willsionen 6 жыл бұрын
Amazing Video, nice explained, cool effect added to skill list ! :)
@mwmingram
@mwmingram 4 жыл бұрын
Thanks very much!
@headexchange
@headexchange 6 жыл бұрын
Excellent. Thank you.
@vmonkeystudio8179
@vmonkeystudio8179 6 жыл бұрын
Thanks mate. Its a really helpful one!
@roswell851
@roswell851 3 жыл бұрын
Thanks!
@tomleefilms
@tomleefilms 6 жыл бұрын
This is so helpful!! thankyou.
@DIGITALMEAT
@DIGITALMEAT 6 жыл бұрын
Glad you liked it.
@vladan.Poison
@vladan.Poison 6 жыл бұрын
it is so fuckin' simple and poweful . Thanks mate.
@DIGITALMEAT
@DIGITALMEAT 6 жыл бұрын
no probs
@gabrielecella
@gabrielecella 2 жыл бұрын
great
@zunchomultimedia
@zunchomultimedia 6 жыл бұрын
A very good one!
@DIGITALMEAT
@DIGITALMEAT 6 жыл бұрын
cheers
@mattzuluaga6627
@mattzuluaga6627 3 жыл бұрын
Thanks for the video! Do you have any other tutorial which explains how to make your intro video animation? I'm needing to do something close to that and I don't have any idea how to do it :(
@Neon2712
@Neon2712 Жыл бұрын
Hello! Is it possible to make offset for matrix and redshift tag custom objects? It's probably doesn't work in this way like you show. Maybe there is another option?
@MrMadvillan
@MrMadvillan 24 күн бұрын
Doesn't seem to work with point cache animation in 2023
@SanguiphiliaTV
@SanguiphiliaTV 2 жыл бұрын
Is there a way to animate scale or position with this set up? When I keyframe my Y scale in the coordinates tab the animation does not clone. I tried the bend and it works. If the clone doesn't use coordinate scaling is there a modifier I can use for scale?
@DIGITALMEAT
@DIGITALMEAT 2 жыл бұрын
If you want move the original object, and that be reflected in the cloner, uncheck "fix Clone" in the object tab of the cloner. The Same applies for the scale attribute too.
@fadeeeed
@fadeeeed 2 жыл бұрын
If you are watching this and scratching your head because it doesn't work, make sure you are NOT using render instances mode in cloner.
@jgrobshaeusser996
@jgrobshaeusser996 3 жыл бұрын
The step effector doesn't do anything when animating the position of the single object. Any suggestion?
@DIGITALMEAT
@DIGITALMEAT 3 жыл бұрын
I'm not sure what you mean, can you provide more detail?
@jgrobshaeusser996
@jgrobshaeusser996 3 жыл бұрын
@@DIGITALMEAT Well if I use the regular coordinates to animate an object, it doesn't regard this animation when using the cloner. For example if I have a sphere that I animate the Y-coordinate of, it doesn't play this animation when using the cloner. The object just stays in place. Another question: When using the step effector and a grid in the cloner, I noticed that the step effector only offsets the animation for each "row" of the cloner grid. Is there a way to offset the animation for each object inside the gread instead? Just like it behaves using the random effector, just in an order. Cheers & thanks!
@DIGITALMEAT
@DIGITALMEAT 3 жыл бұрын
@@jgrobshaeusser996 - Ok, to get the base animation to bleed through to the cloner, just select the cloner and uncheck "Fix Clone". As for the step effecter only effecting each "Row", it doesn't, it effects each clone in the order of it's index, you can see this quite clearly if you increase the step effecters "time offset"
@cesarzaffa3599
@cesarzaffa3599 5 жыл бұрын
Nothing happens when I use step, any idea?
@DIGITALMEAT
@DIGITALMEAT 5 жыл бұрын
did you have the cloner selected in the object manager when you created the step effector?
@cesarzaffa3599
@cesarzaffa3599 5 жыл бұрын
@@DIGITALMEAT yes I just unchecked render instances on the cloner and that fixed it, thanks for answering anyway!
@DIGITALMEAT
@DIGITALMEAT 5 жыл бұрын
@@cesarzaffa3599 - glad you sorted it 😃
@RodrigoIsaas
@RodrigoIsaas 3 жыл бұрын
@@DIGITALMEAT hey I had the same problem, but changing to "instance" mode instead of "multi-instances" makes my performance a lot worse, isn't there any way to achieve this effect with the multi intances mode? I have to make a work with lots of clones
@hollidark
@hollidark 3 жыл бұрын
@@RodrigoIsaas did you figure this by chance? Offset animations with multi instance?
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