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In this quicktip, you'll learn how to add smooth deformations to a spline using the C4D MoSpline object. When you add deformation to a spline in Cinema 4D, the result is typically jagged because the deformation is applied to all of the spline's intermediate points. Using a MoSpline object, you can deform the spline and then apply Cubic, Akima or B-Spline interpolation between the deformed points. You'll see how this works both with a Displace Deformer and with the Cinema 4D R19 MoGraph Sound Effector.