Great for creating little damaged concrete curbs on edges. Thank you.
@santaiswhite2 жыл бұрын
Awesome, should, and the concrete material looks dope as well
@JCShannon3 жыл бұрын
That's so good. I was wondering why you put the cube in a Boole, but then after playing with it I realized that if the cube was in the Volume Builder you could only get one texture. Thanks for this great video, please make more! 😄
@trahko3d3 жыл бұрын
Exactly. And you would also get all the exessive geometry if you put also the cube into the volume builder.
@nosky92962 жыл бұрын
cool method but the boolean struggle to calculate the edges of anything that isnt a cube
@ivan_akulov_io3 ай бұрын
awesome
@KokoroDenshin Жыл бұрын
underrated~~~~ thank for sharing
@Jebesniper Жыл бұрын
please update this tutorial on newer versions
@Brakedust3 жыл бұрын
Proper, thank you
@artkiko4460 Жыл бұрын
Do you think this technique would work to add crinkles to a chip bag? Thanks!
@Minttusuklaarae Жыл бұрын
is it weird if my RTX 3060 TI workstation becomes super slow while doing this volume builder + mesher method? I'm confused..
@stuz0r Жыл бұрын
Mine does too. I have a Puget system 128 GB of Ram with dual 3090's. 🤷♂ C4D 2024 completely froze when I did it. Tried it in R21 with a little more success, but was quite laggy.
@Nasdero2 жыл бұрын
really cool but im having issues with slightly more complex geomitry then a cube
@trahko3d2 жыл бұрын
You're right. I've noticed this too, but haven't been able to come up with a good solution yet. I'll be sure to make a new tut if i can figure out what is causing it.
@gregkrazanski2 жыл бұрын
wow, this is an excellent idea
@Jebesniper Жыл бұрын
random field option not visible, i'm on cinema4d s24
@Charly8183 жыл бұрын
Perfect!!! Thank you very much!
@thabzaone3784 Жыл бұрын
sadly when i click the random filed the chipps go away