Cinema 4D Tutorial - Creating a Particle Morph Using Cinema 4D's Inheritance Effector

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eyedesyn

eyedesyn

Күн бұрын

Пікірлер: 99
@AAmar-zm3er
@AAmar-zm3er 8 жыл бұрын
Thank you EJ, I do learn a lot from your tutorials
@eyedesyn
@eyedesyn 8 жыл бұрын
Thanks Ahmed! Appreciate your views!
@alolkoydesigns
@alolkoydesigns 8 жыл бұрын
You are a life saver. This is exactly what I was looking for after a week of searching.
@eyedesyn
@eyedesyn 8 жыл бұрын
Glad to hear you found this helpful!
@torahfelix7820
@torahfelix7820 4 жыл бұрын
Every Effector is your favourite Effector.. Lol.. Thanks so much EJ.. I found this super useful. You are awesome.
@SuperQuwertz
@SuperQuwertz 8 жыл бұрын
fantastic tutorial way to complex for me, but thats why Im watching tuts. I can learn things (Y) Keep it up
@rebeccagangl6450
@rebeccagangl6450 5 жыл бұрын
That was amazing, learnt a lot. Thank you!!
@eyedesyn
@eyedesyn 5 жыл бұрын
very welcome! thanks for watching!
@doyeonsung3820
@doyeonsung3820 7 жыл бұрын
Thank you so much for the nice explicit tutorials! I'm cinema 4d beginner and your awesome tutorials helped me out a lot!
@eyedesyn
@eyedesyn 7 жыл бұрын
Thats awesome to hear! Hope I can help you keep learning Cinema 4D! Thanks for watching!
@GiorgiAkhalaia
@GiorgiAkhalaia 2 жыл бұрын
Thanks mate
@eyedesyn
@eyedesyn 2 жыл бұрын
🙏🙏🙏
@ssjenforcer191191191
@ssjenforcer191191191 2 жыл бұрын
You could use this effector to make a vacuum animation! 😃
@eyedesyn
@eyedesyn 2 жыл бұрын
You totally could if you use dynamics too - BAM!
@bogscave
@bogscave 7 жыл бұрын
And don't forget to turn off gravity when you are applying the Simulation Tag. (press Cmd+D > Dynamics > Time Scale = 0%)
@eyedesyn
@eyedesyn 7 жыл бұрын
Time Scale turns off the simulation altogether I believe, you want to just change the Gravity to 0 for things to still move, yeah?
@bogscave
@bogscave 7 жыл бұрын
So, my ''model' was falling down all together with the numbers, I followed your tutorial, the elements was at the right place (not moving from the arm), but the entire arm was still falling down, because of the gravity, and I figure that out just by turning off the Time Scale in the general dynamics, because we don't need gravity in this scene.
@eyedesyn
@eyedesyn 7 жыл бұрын
The arm model was falling? You just need it set as a collider, not as dynamic, so apply a Dynamics Collider body to it.
@bogscave
@bogscave 7 жыл бұрын
eyedesyn yeah, maybe that’s the problem, but as I said I solve it in that way. Than you anyway! Also thanks for the awesome tutorials, do you have something about the c4d render?? Like the best ways to export an animation or something?..
@humayan91
@humayan91 5 жыл бұрын
awesome tutorial.
@eyedesyn
@eyedesyn 5 жыл бұрын
thanks!!
@LegendManu
@LegendManu 8 жыл бұрын
Can you make a tutorial to make a good render like yours?
@SamTokemaro
@SamTokemaro 7 жыл бұрын
Thank you! Great Tutors!
@eyedesyn
@eyedesyn 7 жыл бұрын
Thanks for watching Sam!
@pclighting4
@pclighting4 8 жыл бұрын
Awesome tutorial. Cheers
@Skedooosh
@Skedooosh 10 жыл бұрын
Thanks, keep up the good work
@hellosajini
@hellosajini 6 жыл бұрын
amazing tutorial. thanks
@SPACEFAR3R
@SPACEFAR3R 5 жыл бұрын
Masterful!
@eyedesyn
@eyedesyn 5 жыл бұрын
cheers!
@asklapios
@asklapios 6 жыл бұрын
thank you for your good tutorial
@eyedesyn
@eyedesyn 6 жыл бұрын
Thank you for the kind comment!
@gfxpreetesh
@gfxpreetesh 10 жыл бұрын
love u bro :) and thanks for this tut.
@rebhihaythem
@rebhihaythem 9 жыл бұрын
mmm.Looks nice tut !
@fremantleNEWS
@fremantleNEWS 10 жыл бұрын
dude you know your stuff!
@Ryan.Lohman
@Ryan.Lohman 7 жыл бұрын
Do you think it will help if I use the Arnold Renderer (faster render times)? I do Cinema 4D tutorials as well and I'm thinking about an animated ghost sequence.....This is a very helpful tutorial.
@eyedesyn
@eyedesyn 7 жыл бұрын
Thanks Ryan! I would definitely recommend a 3rd party renderer. The speed and just how amazing everything looks using those renderers is a huge benefit!
@Needillworks
@Needillworks 9 жыл бұрын
AWESOME!!! Thank you!
@eyedesyn
@eyedesyn 9 жыл бұрын
Junior Lopez Thanks for watching!!
@Tecosaurus
@Tecosaurus 7 жыл бұрын
Halp! 6:23 That real-time inheritance position only works for me when the falloff orientation is +Z and not +X
@eyedesyn
@eyedesyn 7 жыл бұрын
That's OK, its all dependent on how you set things up in your individual scene so its OK!
@josephharper4558
@josephharper4558 7 жыл бұрын
Rad tutorial EJ! Great stuff! Just wondering if its possible to do with with splines and extruded nurbs in a fracture object?
@LuisRuiz1
@LuisRuiz1 8 жыл бұрын
Thank you for your help just the video im looking for to help me complete my project.
@eyedesyn
@eyedesyn 8 жыл бұрын
Great to hear, Luis! Thank you!
@MarkDuffyAnimation
@MarkDuffyAnimation 9 жыл бұрын
Thanks! Just the job for my 'tree morphing into horse' scene.
@eyedesyn
@eyedesyn 9 жыл бұрын
+Mark Duffy Whoa! Sounds interesting!
@camdonald1
@camdonald1 8 жыл бұрын
Hi mate, great tutorial. Just wondering if there is a way to animate multiple objects within a group and use that as a start or end point within the matrix? Tried to animate a couple objects and put them into a null but the matrix didn't using a null as an object. Is there a way to create another set of start and end points keeping the same effectors? Hope this is clear enough. Thanks mate.
@peta23
@peta23 9 жыл бұрын
Thanks for the tut! Can I ask what specs your computer is running at? I'm in the process of building my own and I'm looking for a more Cinema4D render setup.
@Matonias
@Matonias 10 жыл бұрын
thanks man!
@sallapsira
@sallapsira 9 жыл бұрын
wowwww.......thanks man!!!
@markdexterlau3532
@markdexterlau3532 4 жыл бұрын
Hi EJ! Thanks for this! Just a quick question, is there a way to make the transfer somewhat more like an arc than just straight going from one matrix to another?
@timaging
@timaging 3 жыл бұрын
I'm not sure what's changed but this doesn't appear to be working in S24. Either that, or there is a critical step left out
@GroupeQuebec_R_BusGroupeQuebec
@GroupeQuebec_R_BusGroupeQuebec 4 жыл бұрын
Hi! I tried many times to invert it, do the reverse, instead start from1 point and ending into an object I can't do it!!! It is a real puzzle I work step by step but placing my end (like the arm here) and my beginning is another object you tell me what I'm doing wrong? object to another object, how do you do it? Thanks
@munguriekjoel6396
@munguriekjoel6396 7 жыл бұрын
Thanks
@eyedesyn
@eyedesyn 7 жыл бұрын
Thanks for watching!
@ahmedsheeraz
@ahmedsheeraz 2 жыл бұрын
Random weight thing is not working R26, may be now the process is different but good tut anyway thnks
@eyedesyn
@eyedesyn 2 жыл бұрын
Process is different now, yes. You need a Random Field set to Multiple on a Plain Effector
@BrianKouhi
@BrianKouhi 10 жыл бұрын
hey man i got a question, sorry if it sounds stupid, but i'm fairly new to C4D. When i render the image, i don't actually see the Matrixes ( the boxes), i've tried adding a plane and lights, but the plane is all i see. did i miss a step? I'm trying to do this to Text. not a mode. but i did make the Text 'editable'. A quick response would be amazing. thanks for the great video.
@arjunjanakiram8690
@arjunjanakiram8690 10 жыл бұрын
Matrices do not render. They simply hold position information. You will have to use a cloner with object mode and add the matrix as the position object.
@beccyluthe8187
@beccyluthe8187 4 жыл бұрын
can anyone help me ? the randomweight effector doesn't do anything, i've done everything like it is in the tutorial. I've got the c4d R21.207 version
@sebhch244
@sebhch244 6 жыл бұрын
Hi, where i can find the xpresso process ?
@HossLUK
@HossLUK 10 жыл бұрын
i dont have any of the options below the align clones option for the matrixes
@MrSoofly
@MrSoofly 6 жыл бұрын
You have to make your objekt editebel with "C" or the upper button left, but make sure to select your objekt. In case you rewatch it after 3 years.
@justicebannerman4973
@justicebannerman4973 9 жыл бұрын
thanks bro thanks
@louisecarpenter1741
@louisecarpenter1741 8 жыл бұрын
love this tutorial ty...do you think I would be able to use this for morphing robots? i have a university project where I have 5 robots walking along an a-b timeline left to right and they are each on screen for 36 second so a long time so I am putting a slow morph in the middle so one robot changes into another slowly. Do you think this would work like the particles would be sucked off one robot to make another? or would you recommend something else? I'm doing the evolution of robots in movies and it's based on the evolution of man. thanks in adv
@eyedesyn
@eyedesyn 8 жыл бұрын
I would think something like this could definitely work!
@louisecarpenter1741
@louisecarpenter1741 8 жыл бұрын
Awesome! ty for the reply!
@eyedesyn
@eyedesyn 8 жыл бұрын
Good luck!!! :)
@louisecarpenter1741
@louisecarpenter1741 8 жыл бұрын
ty! I need it lol
@GlighaaB
@GlighaaB 9 жыл бұрын
Is it possible to add a material to the matrix cloner?
@nicolasmaciassalocin
@nicolasmaciassalocin 8 жыл бұрын
Excelent tutorial , but buddie i have an answer which doesnt let me renderize ; i put materials , textures of color in te matrix and the render is black , if a put lights , i dont understand why happen that , can u help me pleaseee urgent1!!!! ( sorry for my english)
@nicolasmaciassalocin
@nicolasmaciassalocin 8 жыл бұрын
i know now the matrices dont render , just when apply the cloner , dont?
@eyedesyn
@eyedesyn 8 жыл бұрын
Hey Nicolas! Right, you woulnd't put the texture on the Matrix Object, but you would put the texture on the Cloner Object or the children of the Cloner Object.
@brandonse167
@brandonse167 8 жыл бұрын
Is there a way to make it morph into another object? Like for example, text?
@eyedesyn
@eyedesyn 8 жыл бұрын
You can morph any object that you can place into the Cloner Objects object field
@brandonse167
@brandonse167 8 жыл бұрын
I mean, can I make the particles take the shape of something new on the finish end. So in your project it would start off as an arm, what if I wanted it to turn into text instead of scaling down?
@paulabruann
@paulabruann 9 жыл бұрын
thank you but like a beginner like the guy on bottom the text is a ghost. but thnk you a lot for this part
@zeidaghabi7284
@zeidaghabi7284 5 жыл бұрын
I did your tutorial in reverse, one point flying onto many on an object. So far so good, until I actually try get to use my cloner object & it doesn't work. Any thoughts? Just to be clear my cloner object is editable geometry.
@eyedesyn
@eyedesyn 5 жыл бұрын
totally, just reverse the workfow!
@mohamedelmghrby3624
@mohamedelmghrby3624 5 жыл бұрын
can u send me ubertracer plugin ...the page not work
@drinnerd8532
@drinnerd8532 8 жыл бұрын
wait, did I miss something?! How did you make the arm??
@eyedesyn
@eyedesyn 8 жыл бұрын
The model was a stock model from Turbosquid.
@drinnerd8532
@drinnerd8532 8 жыл бұрын
ahhh, okay. Thank you.
@HossLUK
@HossLUK 10 жыл бұрын
can i not do this to one letter from a motext?
@mirzaamir216
@mirzaamir216 9 жыл бұрын
Can you make a tutorial always start from zero or new file????
@eyedesyn
@eyedesyn 9 жыл бұрын
+Mirza Amir That's not my style, sorry Mirza! My tutorials are not project based, they're technique based.
@aeko
@aeko 9 жыл бұрын
Vertex plural is vertices. Matrix plural is matrices. :)
@eyedesyn
@eyedesyn 9 жыл бұрын
aeko Haha I know that now! :)
@NewcreativeconceptBlogspotCC
@NewcreativeconceptBlogspotCC 10 жыл бұрын
Similar to the Transformium in Transformers 4
@naufalaristorahma5384
@naufalaristorahma5384 10 жыл бұрын
can i use sphere besides arm?
@timoyoungster
@timoyoungster 6 жыл бұрын
of course
@TheArashi12
@TheArashi12 6 жыл бұрын
Mr Stark I don't feel so good
@eyedesyn
@eyedesyn 6 жыл бұрын
SPOILERS! haha :)
@hyperbeatz2760
@hyperbeatz2760 5 жыл бұрын
wtf is the eye in your logo for?
@eyedesyn
@eyedesyn 5 жыл бұрын
should it be a foot?
@hyperbeatz2760
@hyperbeatz2760 5 жыл бұрын
I mean, it could be anything else.....What's with famous people and one eye anyway?
@hyperbeatz2760
@hyperbeatz2760 5 жыл бұрын
Is it like some sort of standard logo or sth?
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