Cinema 4D tutorial - Dynamic spline logo reveal

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Sean Dove

Sean Dove

Күн бұрын

Пікірлер: 91
@SeanDove
@SeanDove 3 жыл бұрын
Hey guys - in the past I’ve received some comments asking for texture and render tips. To make it most helpful what is everyone playing with? Standard, Physical, Redshift?
@QuackerJack09
@QuackerJack09 3 жыл бұрын
I would suggest Physical (maybe something with depth of field?). Could probably reach more users. Lots of users dont have third party render engines. I tried corona previously, its quite good. And, thank you! for your tuts and work effort btw. :)
@AjmalBasil
@AjmalBasil 3 жыл бұрын
We would like to know your preferred engine. It would be great if you can give some tips on physical render engine.
@matistaa
@matistaa 3 жыл бұрын
Redshift would be dope
@heidiglezarango3397
@heidiglezarango3397 3 жыл бұрын
Redshift 😍
@timcity
@timcity 3 жыл бұрын
Redshift for sure!
@bakani2218
@bakani2218 3 жыл бұрын
This channel is the gift that keeps on giving... Thank you for the step by step tutorial.. 🕺🕺🕺
@ignaciosagrario
@ignaciosagrario 2 жыл бұрын
With R26: - Put circle into a connect and add the connect to the Tracer - To reset simmulation, press Shift+F (or Go to Start button) several times, until it refreshes to frame 0 - To turn off gravity go to Ctrl+D -> Bullet -> Put 0 on Gravity there
@ramykotb9883
@ramykotb9883 2 жыл бұрын
Can you explain more on how to do the first step?
@NgCaleb
@NgCaleb Жыл бұрын
You're a saint for updating! thank you
@bhavana01123
@bhavana01123 2 жыл бұрын
Sean, I’ve been a watcher/subscriber since almost the very beginning and I gotta tell ya, you seem to be really hitting your stride. This was a completely useful and terrific presentation. All killer no filler - cheers!
@yordan_stoyanov
@yordan_stoyanov 3 жыл бұрын
Found this from your instagram story! Inspiring some great ideas, thank you for taking the time. Subscribed.
@lollyholly3005
@lollyholly3005 2 жыл бұрын
I'm trying to figure this out in R26, it doesnt look like it should be too much more difficult but the rings get so distorted and fly off into the abyss 😅😅
@carl2072
@carl2072 3 жыл бұрын
Great to see you’re back up and running with that tuts! Thank you!
@gillesdillenseger6472
@gillesdillenseger6472 6 ай бұрын
Hey Sean ! That's so cool, I didn't now you could use soft body dynamic on splines 👍
@Marina.2605
@Marina.2605 2 жыл бұрын
Hi! I'm currently following your tutorial but with the apple logo, not Nike. And I'm at 12:04, where I should put the logo in extrude. But my logo isn't extruding. And I just don't understand why. Do you have any tips for me? Thank you so much!
@Sam-wo4wn
@Sam-wo4wn 3 жыл бұрын
you tuts are really great, please continue doing more !
@designersvane
@designersvane 2 жыл бұрын
So awesome! Thanks for showing this process - well explained!
@tranqilo397
@tranqilo397 3 жыл бұрын
amazing' thanks for coming back!
@MacToecutter
@MacToecutter 2 жыл бұрын
I tried to recreate the animation with R25, but the tracer didn´t work when the circle is driven by softbody-tag. Everything works fine in R23. Any idea what happend?
@MacToecutter
@MacToecutter 2 жыл бұрын
Short update. I contact Maxon and they confirm that this is an bug in R25.
@Jeezeus
@Jeezeus 2 жыл бұрын
@@MacToecutter Same issue here with R25, is there a fix, are you still able to make it work?
@MacToecutter
@MacToecutter 2 жыл бұрын
@@Jeezeus yes, there is a workaround. Just put the spline in a connect object und use this in the tracer..
@itsdavehimself
@itsdavehimself 2 жыл бұрын
@@MacToecutter It worked thanks
@MacToecutter
@MacToecutter 2 жыл бұрын
@@itsdavehimself you´re welcome
@reeyo360
@reeyo360 3 ай бұрын
everytime i get experimental, my shhit crashes i hate it.
@jayygado4711
@jayygado4711 2 жыл бұрын
Hi sean, i tried in r20 but it doesn't work 😞
@apixel.content
@apixel.content 3 жыл бұрын
Just a heads up, that the R25 tracer doesn't update the circle softbody dynamics, but R24 works.
@SeanDove
@SeanDove 3 жыл бұрын
Ah bugger! Try changing the order in the hierarchy to see if having the dynamics or tracer calculate first makes any difference?
@apixel.content
@apixel.content 3 жыл бұрын
@@SeanDove unfortunately I think R25 tracer is broken on updating the dynamics circle, but R24 work flawlessly, thanks for the great tutorial :)
@brandonblair6529
@brandonblair6529 3 жыл бұрын
@@SeanDove I got it to "Work" if I put my dynamics tag on the tracer its self and set it to adaptive. Then I just used octane tag for sub div. My playback isn't nearly as smooth as yours in the view port though... I am not sure what the best route is in R25 due to the tracer not reading the tag... Any ideas :D
@jhalanddesign
@jhalanddesign 3 жыл бұрын
Same problem here! But both for 24 and 25, but got it working in 20. So I'll send a bug report
@jhalanddesign
@jhalanddesign 3 жыл бұрын
Good news everyone! I found the problem. In 25 the standard settings for collision has a different setup. Turn off Inherit Tag (none), and Individual Elements (Off). Then it works more as expected.
@traegami
@traegami 3 жыл бұрын
Thank you for this, great tuts. Is there a reason for not using field force as opposed to several attractors?
@SeanDove
@SeanDove 3 жыл бұрын
I’ve always found the field force makes dynamic objects attracted to each other rather than a physical point which the attractors do nicely
@traegami
@traegami 3 жыл бұрын
@@SeanDove Thanks
@NathanTekaya
@NathanTekaya 2 жыл бұрын
Thank you for this really cool tutorial !
@heidiglezarango3397
@heidiglezarango3397 3 жыл бұрын
Thanks 🙏
@emilienlerochais
@emilienlerochais 3 жыл бұрын
Very smart! But i don't really understand why you have to use a tracer and not directly the sweep with the dynamic spline?
@Vlad-B-V
@Vlad-B-V 3 жыл бұрын
How can i learn to do something like this & more?
@moda7090
@moda7090 3 жыл бұрын
SO good thank you !! What did you do with the spline materials / lighting,? looks amazing!!
@epicamv27
@epicamv27 3 жыл бұрын
how to creat Nike spline
@jiayichong2335
@jiayichong2335 2 жыл бұрын
can this logo change to text ?
@JoepSwagemakers
@JoepSwagemakers 3 жыл бұрын
C4D is sooo much easier than 3ds max, crazy how you can just sim something without all kinds of errors
@Theo-mi9yj
@Theo-mi9yj 3 жыл бұрын
Great tutorial! Quick Q if you don't mind, why is the tracer needed for this to work?
@SeanDove
@SeanDove 3 жыл бұрын
The tracer can subdivide the spline to make it smooth without it been calculated with the soft body - if we just started with a dense spline it would explode as the points are closer than the collision margin Hope that helps!
@Theo-mi9yj
@Theo-mi9yj 3 жыл бұрын
@@SeanDove That makes sense, thanks!
@wandaworx1217
@wandaworx1217 3 жыл бұрын
Hi sean can this work on any version r19 and up?
@SeanDove
@SeanDove 3 жыл бұрын
Hey mate, yeah provided you have soft body dynamics you’ll be laughing!
@wandaworx1217
@wandaworx1217 3 жыл бұрын
@@SeanDove lol okay i hope so,thanks
@TheKevphil
@TheKevphil 3 жыл бұрын
VERY interesting! BTW: Can you still create materials the "old" way, as separate stacked components, or does C4D now force you to use the Node Editor?
@syukron2255
@syukron2255 3 жыл бұрын
Im so glad that storm breaker is come back 😆🔨⚡️🧔‍♂️
@SCOPERTEORIENTALI
@SCOPERTEORIENTALI 3 жыл бұрын
nice tutorial THANKS ... quite complicated for a beginner like me
@sunami6620
@sunami6620 3 жыл бұрын
You save lives ❤️
@SeanDove
@SeanDove 3 жыл бұрын
Doctor Dove
@User-pq2yn
@User-pq2yn 3 жыл бұрын
Amazing!
@mirzaaouj
@mirzaaouj 2 жыл бұрын
Top class
@pedroleitin
@pedroleitin 3 жыл бұрын
for some reason, this trick on TRACER seems not working on R25, don't act like he has the dynamic tag. Tested on S24 and works like a charm!
@sabothbrainiac5844
@sabothbrainiac5844 3 жыл бұрын
Same problem. Two steps forward two steps back ...
@mostafakhajavi8223
@mostafakhajavi8223 3 жыл бұрын
perfect ...
@MegaBexon
@MegaBexon 3 жыл бұрын
Nice approche.
@pamacreativ1
@pamacreativ1 3 жыл бұрын
Just dhope woooow
@mrinalsenvamadevan1965
@mrinalsenvamadevan1965 3 жыл бұрын
YOUR TUTORIALS ARE VERY GOOD. but please avoid unnecessery EXPLANATIONS. do matter of fact Learn to pronounce
@mrCetus
@mrCetus 3 жыл бұрын
you tuts are really great, please continue doing more !
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