I waited for three months, and when 2.0 came, I bought it immediately. Thanks to the author for doing an excellent job!
@maggiorejc3 күн бұрын
Can I just say "thank you Santa?" You added all the things I wished for in city 1? Awesome work
@EchoParadoxx3 күн бұрын
You are insanely talented, you really thought of everything. Happy new year, much success coming your way
@silberhealth43193 күн бұрын
Wow, wow, wow and a price is so fair. I hope you going to make a good amount of money for this! You deserve it. I love your attention to detail and understanding from user perspective. Amazing addon, amazing creator.
@3DreamAnimation3 күн бұрын
BIG update, BIG new features and BIG thank you 🙏 this is incredibly amazing!
@Deandreontheinternet2 күн бұрын
This is how you give a tutorial on a product! Others on blendermarket take note. Will be purchasing very soon.
@SteveJ-hq3jz2 күн бұрын
Fantastic update! Now I just need to get stuck in and learn it all.
@hypersnake267320 сағат бұрын
I was telling my friend the other day you should add like a bunch of different styles of city assets similarly to how you added the Hong Kong one. and yoiu could get really creative and do like apocalyptic city, futuristic city ( kinda of like you cyber punk city addon) or like retro future city. Just and idea :) this addon is amazing and i love it !
@SumR4ndom3 күн бұрын
Crazy insane man wow. well done
@kipchickensout3 күн бұрын
Sehr schön, looks cool af
@graphardo3 күн бұрын
Amazing work!
@savagesauron41473 күн бұрын
Thanks for showcasing this plugin. It's very well done. I look forward to your video on replacing with custom assets. Happy New Year! :)
@s.patterson56982 күн бұрын
For anyone wondering, I am running an RTX2070, and I can put together several blocks before the viewport gets sluggish, which I couldn't do with the prior version. So yesh, this is much more optimized. Also, if I engage the layout edit mode, I can put it a whole lot more. So if anyone has a more powerful computer than mine, which is definitely outdated, you can certainly run this on it with no problems. BTW, if anyone is having issues after hitting the 'Separate Buildings', check to see if you did it in Edit Mode. I did, and all the buildings vanished, just leaving the plane. So, I think it has to be engaged in Object Mode. When i did that, there were no issues. The only disappointment was that it comes with a single vehicle, so I am waiting for the next video to see how we can add custom vehicles. I already have several vehicle add-ons, so it would be interesting to see if I can simply use those that come in both high and low poly versions. In the next update it would be cool if The City Generator came with camera culling. That would also aid Viewport performance. But I like the product, especially since it allows you to input your own designed buildings. Using this product certainly gives you a headstart in creating your environment. But bear in mind that to accommodate performance, the textures are not photo-realistic with all the displacement etc etc. It is a sufficient trade off for me. If I need a specific street where close-up action is unfolding, I can model that. So yeah, I approve of The City Generator.
@paulwebb3112 күн бұрын
Hi, Which version of Blender are you using? I'm using 4.3, but having an issue where the new options (park, advanced options) disappear as soon as i add or do anything outside the City Gen. Didn't have this issue with the original version so trying to work out if it's something wrong my end. :)
@s.patterson56982 күн бұрын
@paulwebb311 I am using 4.3. I didn't really use the first City Generator much because my system couldn't handle alot. I didn't notice the issue you were having when I was editing in the advanced section. Possibility I didn't get as in-depth as you might have. I will look out for that the next time I get to open it.
@paulwebb3112 күн бұрын
@@s.patterson5698 Cool thank you - it works absolutely fine if i just use the addon, until i do something else - even just adding a cube. once I do that i lose all the new features in the City Generator (Park Settings/Advanced) . It's very strange. If you get a chance later would be nice to know if it's just me. It's a great addon, and likely just something I'm doing that's messing it up.
@cinematiccookie2 күн бұрын
The Settings only work if you have the city selected. Maybe you still had the other object selected.
@s.patterson5698Күн бұрын
@paulwebb311 I tried it last night and didn't encounter the issue you mentioned. Everything worked after adding the cube or other items while in the Park settings. On another matter, One thing to look out for while editing buildings is that sometimes the corners break, and you will actually have a gap. I found that simply dragging a couple of edges to adjust the size tends to solve it.
@yurikunin8932 күн бұрын
Super!! Happy New Year!
@visual_chris2 күн бұрын
would love to see rivers with bridges & trams and trains for a 3.0
@CHI_SCIPIOКүн бұрын
this is great! 👍
@s.patterson56983 күн бұрын
Great job!!! Look forward to trying out some of the new features and also will be awaiting your video on editing and adding custom assets like adding other vehicle types. By any chance is there camera culling available?
@importon3 күн бұрын
So cool! you need to make this for Unreal Engine!
@hoodboyslim2 күн бұрын
Crazy good
@seven_point_123 сағат бұрын
Excellent.
@FredrickKimwaga2 күн бұрын
🎉🎉🎉 It's possible to change driving side bro?
@satya_vallabhu3 күн бұрын
new features are interesting..!!
@FoleysWorld2 күн бұрын
this is insane
@visual_chris2 күн бұрын
Would be really cool if in the future this supported traffiq cars
@leodegrance56092 күн бұрын
Amazing!
@hotpopizeКүн бұрын
Could this work with blsm the Google maps extract tool
@gamebushrdКүн бұрын
Please add suburban areas too. I'm a happy owner of the add-on
@CHRIS_S543 күн бұрын
Amazing work. Really incredible. Any chance this will work with Octane render?
@Blenderpin3 күн бұрын
as long as AI can't enjoy stuff like this, I'm cool with it
@fisherhinds3 күн бұрын
AI can't enjoy anything, so you aren't just cool, you are freezing.
@R1po2 күн бұрын
Holy moly!
@whiskeysk2 күн бұрын
is Cyberscape Pro going to get upgraded with the same features?
@nayefhazmi6396Күн бұрын
about the cars headlights i did face some issues in rendering so the new C.G. 2.0 doesn't have the alpha cars headlights options any idea on how ?
@samixalam_3 күн бұрын
This looks AWESOME! I would probably end up switching for my own assets though just because the game I'm making is set in the United Kingdom, so buildings etc will look very different How does this work with slopes? Or curved/bendy roads? Thats my other question, as British cities aren't laid out in "blocks" like they are in the US
@SeanvandeusenКүн бұрын
when i try to grab faces to make aother building it just stretches the original building. Ami doing something wrong!?
@alocrisis2 күн бұрын
is the materials compatible with evee next??
@cinematiccookie2 күн бұрын
Yes the Materials work for Eevee too.
@veith3dclub2 күн бұрын
anyone tested if exporting to unreal is an option?
@s.patterson56982 күн бұрын
He said you can, but he is going to do a video on it. However, the scenes may crash Blender during export if you do too much at one time. I am assuming that onces you realize the instances, you can simp.y export them in section, maybe a couple blocks at a time. I am just guessing at the amount, but yes, you will be able to.
@lalamax3d2 күн бұрын
why citiies never have same effort on residential block with house design variations and small streets........