Can I Survive a HUGE Deathwave on an Island in Timberborn? (Ep 1)

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City Planner Plays

City Planner Plays

Күн бұрын

Пікірлер: 208
@psychicCircuit
@psychicCircuit 2 жыл бұрын
I was screaming when your beavers were dying of starvation because you need wood to heat the grill to grill the potatoes, they were out of wood because they were building the wheel!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Shoot! That makes total sense - I can't believe I missed that!!
@chrisweb8
@chrisweb8 2 жыл бұрын
Was going to say the same thing. I kept staring at the 0 logs in storage. Also shows that carrots are always helpful, no processing and a quicker grow time.
@psychicCircuit
@psychicCircuit 2 жыл бұрын
@@CityPlannerPlays its happened to me several times. Just another reason to start with carrots, and make potatoes after the Forrester has started making trees. :)
@psychicCircuit
@psychicCircuit 2 жыл бұрын
@@chrisweb8 absolutely! There's a reason they're starters!
@sobertillnoon
@sobertillnoon 2 жыл бұрын
My heart breaks a little every time he says he's demoing trees instead of lumberjacking. Esp when he says "because I need the wood." Oh, hun.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@rillip3
@rillip3 2 жыл бұрын
I can appreciate all the people saying 'boo carrots suck get potatoes', but honestly, in the early game, those two days and the delay of cooking them all makes a big difference. If they were carrots, I think you survive.
@PauxloE
@PauxloE 2 жыл бұрын
3:48 When you have unemployed beavers (two at this moment) and your district center is not completely staffed, go in there and increase the number of employees, so things get build faster. By default a district center has two builders, but it can have up to four. (Alternatively, if you don't have enough materials, just get more lumberjacks for the time being. You can pause the LJ flags later.) 17:30 "We have 25 potatoes that apparantly nobody is interested in grabbing them - what's going on?" - Those need to be grilled first, and for grilling them you need logs (for fire). (The grill is fully stocked with potatoes, but has no logs.) Your colony is out of logs (the cutting areas were almost exhausted, you decided to not mark more logging areas, and the few logs which were produced were used for the water wheel). 20:00 "We actually have stairs right there. So we are going to mark off those" [marks the trees for demolition, not for cutting] - If resources are "demolished", you get nothing out of it. The dried trees (at least the big ones, not the little stumps) can still be harvested by a lumberjack! And the trees for the road can also be cut by Lumberjacks instead of the builders, this way you get logs out of it. Same for 42:05 "I marked these resources for demolition [...] I'd rather have the wood at this point in time" 22:13 As long as you have only one farm for an area, you should normally have it set to prioritize planting. This way your farmers will replant directly after harvesting, and you use the growing time better, instead of getting those large non-planted patches as we see here. (Exception: shortly before a drought, when you know your newly planted crops won't survive anyways, you set the farms to harvest whatever they can before it goes bad.) 27:17 "If they are starting to chop these down, we'll be in a bad spot, as they won't regrow" - I think you got the regrow-logic of trees wrong. A fully-grown tree will occasionally spawn a sapling of the same species nearby (if it's alive and watered). Chopped trees don't regrow by themselves (independent of watering situation). So to keep a steady supply of new trees (without a forester), you need to have some fully-grown trees non-chopped, but your stripe pattern takes care of that (as long as the droughts don't get so long that they die). No need to stop chopping during the dry season. 31:01 Instead of stacking the warehouse where it's difficult to each, I'd build one in a different location. One option would be just below the ridge, where you've build the long stairway just afterwards, and then put another one on top of it (accessible from the existing road in the upper level). 31:29 "And it's interesting: now that I got rid of the gatherer, they are going after these" - The reason is the builders' range. Builders follow roads from the district center, and then go up to 8 more tiles to build or demolish things. (When you select the town center, you get the roads and the building range highlighted.) You just added two pieces of road in the direction of the berries (for the stairs to the warehouse), this is why they now could reach two more rows of berry bushes. (Got it at 39:25) 36:02 "Without the Hauling post, we're in a spot where he pumps water, he walks it back over here" - It's not quite as bad. Each building has some capacity for storage of its product, and other beavers can come and take it from there when needed. (E.g. the builders (and Grill/Lumber mill/etc.) can also take logs directly from Lumberjack flags, you don't need a log pile when you don't have many logs to store anyways). For the water pump, nearby thirsty beavers can simply drink in the water pump, and only when it's full, the pumping beaver will go and transport several buckets of it to the water storage. Also, when Lumberjacks or gatherers have nothing to do, they also will help carrying. (Of course, a Hauling Post improves it, as the haulers are stronger and can carry more at once, and work in parallel to the pumping beaver.) 37:39 [building mini lodges] Just for your note: As a Mini Lodge has only one beaver in it, that one won't produce any children. (But a beaver from somewhere else can go there, making space for the next baby.) 43:06 "They are building this! Oh I told them not to, and they did it anyway" - When there is no progress to be made for a higher-priority building (e.g. because some material is missing), they will build the lower-priority ones. Your water tank had all the planks it needed, so they could use extra planks for the platforms. I don't think there is a way of prioritizing production input (for the gear maker) compared to building. (Though you can select "prioritize building by haulers" in the production building, maybe that helps a bit?)
@Franchise1107
@Franchise1107 2 жыл бұрын
The grill one hurt to see, the second he didn't mark the higher trees to be cut (even though they'd still regrow during the wet season) foreshadowed it running out of logs quickly.
@ipottinger
@ipottinger 2 жыл бұрын
Love that you are playing Timberborn. I really like this game and I really like your videos. What a great combination. FYI: Don't waste your beaver's time removing stumps. Stumps can be paved over, built over, and plowed over as if they were not there! The potato famine was caused by a lack of wood to bake the 25 potatoes in the warehouse. When you "demo" dead trees, instead of cutting them, you lose out on the (2) wood they provide.
@wm-nu1yf
@wm-nu1yf 2 жыл бұрын
Glad to finally see more Timberborn from you. The 'In Memoriam' part at the end was a particularly nice touch. I'd love to see these be released more regularly. On a side note, it usually seems like you had a LOT of coffee before making the beaver vids whereas you are a lot more laid-back with the Skyline videos.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Got the next one recorded already! I love playing this game and want to create a series out of it! And you called it - I recorded this mid-day hopped up on coffee, as opposed to recording at night as I do with Cities
@liamtgreat
@liamtgreat 2 жыл бұрын
"Has potato famine flashbacks" 🇮🇪🥔🇮🇪🥔🇮🇪🥔🇮🇪
@MaxGuides
@MaxGuides 2 жыл бұрын
lol, no wood to grill potatoes, destroys all bushes, doesn’t realize that adult trees & bushes with berries spread to stumps faster than empty spaces (so shouldn’t clear cut & you don’t need a forester but those forester-trees spread to stumps as well). Uses platforms for some reason when stairs and a path would be so much cheaper early game as beavers can, in fact, swim. Entertaining video!
@Nev6999
@Nev6999 2 жыл бұрын
Quick tips: 1. For storage set the desired amount to "none", this will stop the beavers from needlessly transporting storage between stockpiles (water, food etc.) this will make sure one storage becomes full before they begin using the next one. 2. When you have 1 farm, set it to prioritise planting, this will make your crops staggered with growth. So when your beaver harvests a crop then he immediately plants a new one before harvesting another. When you have 2 farmhouses you can set 1 to planting and 1 to harvesting. This will help out your early game. 3. If you click on a beaver, you can hover over the star for each stat. Food provides different stats for them. From memory carrots increase life duration so they are essential. 4. Don't expand too fast, you need to micromanage the early game and you can do this by pausing buildings. E.g pause your farm while you wait for your first set of crops to grow (thats 4+ days of a beaver doing nothing), during droughts pause your water pump if it isnt pausing water. 5. Rush a forester ASAP, especially on maps like this where trees are in short supply 6. Don't delete trees early game xD. Even the dead trees give you logs 7. Beavers consume 3 water per day. So this should help you plan for droughts Oh yeah, also farm houses have storage of 50 crops if your storage becomes full
@LifeAsKam
@LifeAsKam 2 жыл бұрын
You can crush this game Phil just an episode a week is all I’m asking for.
@ryanriddle6550
@ryanriddle6550 2 жыл бұрын
Yes please!
@owenmergliano8160
@owenmergliano8160 2 жыл бұрын
(but more than that would be great too!)
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@MortalGlare
@MortalGlare 2 жыл бұрын
It's so funny, with this season and the last one. Seeing CPP doing all this big, impressive planning (as you would expect) but for it to end up being the main problem. Like planning for a big community from the start and then running into trouble because he can't feed the 10 beavers he has xD
@steeneugenpoulsen8174
@steeneugenpoulsen8174 2 жыл бұрын
Weird strategy. You don't need storage of any kind to start out, all the gather building has build in storage, for the water it has 15 storage, that beavers can drink from and you have less beavers than that, so no need for wasting time and resources on storage, before building houses. The lumber and gather flags has storage too, so why bother using time on making storage that is NOT being used, in this early part of the game you will be using the lumber faster than it's harvested. You need to progress way deeper into the game before storage become a factor and then it's only indirectly because it allows you to ferry lumber to a storage next to a mega plank/gear/paper/whatever setup. You don't need food storage at all, since farms and other food buildings has build in storage. Again storage is for using with haulers to move far away resources close to the beavers "rest" spot or for ferrying to districts. It's not startup town features, but advanced late game gameplay.
@treyvert9076
@treyvert9076 2 жыл бұрын
One of the best things about player generated content like this is seeing the contrast between channels like this and "Real Civil Engineer."
@vambranzukizumofu223
@vambranzukizumofu223 2 жыл бұрын
Yup the unintended suffering of the beavers by CPP and the fully intended cruel torture of Architect beavers for RCE Lol
@jimgrace7797
@jimgrace7797 2 жыл бұрын
FYI, unless they changed it in the last update marking trees for destruction doesn't get you any resources from them. You're better off marking them for harvesting and then unmarking other areas so they prioritize the ones you want removed
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Facepalming so hard right now! I thought I got the resource if it was destroyed! That makes so much sense!
@EvanC881
@EvanC881 2 жыл бұрын
Love to see Timberborn back on the channel! I'm excited to see how it goes. As many people have said, you might want to check whether you're demolishing or harvesting because I think demolishing doesn't get you any wood. I've never seen this map before but it definitely looks challenging!
@jeffsmarques1
@jeffsmarques1 2 жыл бұрын
19:02 you need logs to lit the fire off the grill, i made this same mistake too :/, and you don't need plataforms, beavers are aquatic creatures, so you just need stairs down in the water and make a path underwater :D
@PauxloE
@PauxloE 2 жыл бұрын
With platforms they run a tiny bit faster than under water. But in the beginning, when there is a log/plank shortage, using stairs is certainly better.
@morebakeder
@morebakeder 2 жыл бұрын
helpful tip for this map, stairs more important than platforms. you can get into water, make a path to another island and make another stair. this will get you around the map faster and uses less resources than platforms, not as pretty but you can build them later. learn stairs first than forester second and your off to a good start on this map.
@sitrilko
@sitrilko 2 жыл бұрын
You only need about 1 pump per 20 beavers, and about 1 farmstead per 15 beavers (or even better ratio later on with higher order food production and other food sources like aquatic (which seem to be way more efficient but susceptible to droughts waaaay more)). Plus, beavers drink about 2 units of water per day, so you can calculate your water supply for droughts bases of off that (if you have no reservoirs you can use to pump during droughts). If I may advise, make dedicated storages - particularly 1 for raw foods and 1 (ideally the 1000 one) for edible foods. What can happen is that your production of X may be out of whack, it will flood your entire storage and everything else will produce so much slowly because you don't have storage. I find the 2 dedicated storage spaces for food to work really, really well.
@jenniferhamels1176
@jenniferhamels1176 2 жыл бұрын
I normally play on hard and every second is important at the start of the game. So watching you basically taking it really casual and wasting the entire first day and barely building anything in the first 3 days, was so painful to watch. xD Also the amount of misplays is tragic and comical. Usually I find tons of mistakes hard to watch, but the calming carefree tone of your casual commentary makes it watchable and entertaining. Great commentary goes a long way, You earned a sub! lol
@SasquatchDanny
@SasquatchDanny 2 жыл бұрын
Berries don't die when there is a drought, so while it seems useless to have berries as a food source. When dry season hits, potatoes die off, but berries continue to be harvestible. Building beaver dams and beaver ponds allow for crops to have damp soil even through dry spells. Normally in the first couple dry seasons, if you find a place to dam some water, you can keep farms going anytime. (During hard mode you sometimes need to survive a 30 day drought).
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Holy cow, I didn't realize that! Berries are going to make a comeback now!
@OldLordSpeedy
@OldLordSpeedy Жыл бұрын
It also same berries in The settlers from 1993. Then other games with berries - berry never die. 😂🙄🤔 And this 2023(?) too. [This be a long time for the game times!]
@alienamzal477
@alienamzal477 2 жыл бұрын
I love all the new stuff the editor is putting in. Really love your work Slayzilla
@Slayzilla
@Slayzilla 2 жыл бұрын
Thanks! That means a lot!
@ElDimitrius
@ElDimitrius 2 жыл бұрын
Agree! Love all edits in the recent videos.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@@Slayzilla
@onlinecheatersexposed8491
@onlinecheatersexposed8491 2 жыл бұрын
all food sources have diffrent attributes to your beavers, so carrot is also an important food source
@dontnormally
@dontnormally 2 жыл бұрын
wouldnt all food sources cause "dont die of hunger" though? if not, they should
@CDYTW
@CDYTW 2 жыл бұрын
No dying, but also you get beavers with excellent vision to be able to gather from farther ;)
@PauxloE
@PauxloE 2 жыл бұрын
@@dontnormally Yes, any food source is good for the basic "not die of hunger", but each food source gives additional bonuses (longer live, be stronger, etc.), and having all of the foods stacks the bonuses.
@dontnormally
@dontnormally 2 жыл бұрын
@@PauxloE then why dont they eat the potatoes when not eating the potatoes makes them die of starvation? is it a bug?
@PauxloE
@PauxloE 2 жыл бұрын
@@dontnormally Potatoes need to be grilled before becoming "food", and for that you need to burn logs. In the potato famine in this video, there were no logs available (there was not much production, and the water wheel used them up).
@ThisTinSoldier
@ThisTinSoldier 2 жыл бұрын
Love the series, your voice is the Bob Ross of city builders, bud. Helps me get to sleep . :P One small recommendation: Once you have those large tanks built, demo 3 of your smaller ones at a time, and replace them with a large one. Triple your storage reserves.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
FANTASTIC IDEA! I have always left the small tanks behind without thinking about it much, but this makes so much more sense!
@dragade101
@dragade101 2 жыл бұрын
As you expand, assign warehouses to store one good. Thus you can have storage right by your fields of unfinished goods that can be hauled off to be processed but it wouldnt hold wood or metal. The AI work better this way; plus you have better organisation so you can priorities the haulers to interface with one section of your supply chain by checking that building specifically (in a critical moment)
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
That's a great idea!! Will do that!
@SgtScourge
@SgtScourge 2 жыл бұрын
Every time a tree is marked for destruction to make room for other stuff instead of marked as a high priority harvest, I cry inside. Especially after hearing there's always problems running out of trees 😋
@rhodridavies9426
@rhodridavies9426 2 жыл бұрын
Really enjoyed working on this map, ended up with some of the biggest builds I've done in Timberborn on it, all to do with water retention! My main piece of advice for this map is to the damn the east and west of your first island and then work your way north on your side of the map. Also, platforms are your friend on this map! ;-P
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@e1123581321345589144
@e1123581321345589144 2 жыл бұрын
1:03 electricity? no, no, no beavers don't use electricity. everything is pure old classical mechanical power. update: you got a bit of an Ireland situation on your hand right there... just a small fyi: you need logs to grill potatoes, and you ran out. Also of note is that this faction has a building that will use stored water to keep the land greed during a drought. You'll find it under the water tab. Very useful in situations such as these were you can't build early damns.
@artfulGhoul
@artfulGhoul 2 жыл бұрын
This map is so intriguing! My immediate thought was how a few dikes and levees could unlock a crazy amount of farmland. Love this and hope you enjoy the series.
@ElDimitrius
@ElDimitrius 2 жыл бұрын
So nice that i'm a beaver with screentime
@poochthedog1
@poochthedog1 2 жыл бұрын
Is the beaver grumpy too?
@ElDimitrius
@ElDimitrius 2 жыл бұрын
@@poochthedog1 go and watch then
@alequi1234
@alequi1234 2 жыл бұрын
@@poochthedog1 let’s see if we get Pooch the beaver
@WillCSOfficial
@WillCSOfficial 2 жыл бұрын
He got too impressed by your video
@poochthedog1
@poochthedog1 2 жыл бұрын
@@alequi1234 if there's a beaver that is running with a frying pan you know who that is
@Rikard_Nilsson
@Rikard_Nilsson 2 жыл бұрын
Can’t really go directly to potatoes, it needs infrastructure, so carrots is essential to start up.
@xSlySniipzx
@xSlySniipzx 2 жыл бұрын
Yes! I've been waiting for more of this game :D
@jesseveenstra9605
@jesseveenstra9605 2 жыл бұрын
when you mark trees for demolition you wont get the resources from it. Only with a lumberjack flag you'll get the wood from the trees. just a quick tip. Love to see timberborn being back to the channel!!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Great tip! I thought I was getting the resource!
@BradEschalonVox
@BradEschalonVox 2 жыл бұрын
Love the channel. I watch almost every day but I’ve gotta say - I was way more excited for another Timberborn vid than I usually am for a Skylines vid. Keep the Timberborn stuff coming man! Great work.
@shadowslayer552
@shadowslayer552 2 жыл бұрын
fyi beavers can swim on undetrwater paths. stairs would have been better than platforms.
@kiana303love
@kiana303love 2 жыл бұрын
Bridges are cool but you don’t need them. Beavers swim :) just need steps and they will swim along “paths”.
@aznomads1579
@aznomads1579 2 жыл бұрын
I come on excited to see Skylines update and always sad when I see Timberborn instead. After searching the comments it looks like I'm in the minority. Love to see how much you've grown. Great job. Anxious to see new Clearwater/Tutoria/VB!
@barth148
@barth148 2 жыл бұрын
Awesome start, CPP! Looking forward to seeing where it goes. :)
@degroation17
@degroation17 2 жыл бұрын
Hey, this is my first time watching you play timberborn, but i gotta say, I loved it! I really enjoy watching your channel, Phil. It's fun to see you play other games than Cities Skylines. Nice job! :)
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Thank you! I have a few others I'm going to slowly introduce to the channel over the next little while, too!
@notnek879
@notnek879 2 жыл бұрын
All the different food types have perks for the beavers. If you click on one then hover over the different food types it tells you the perks they give (e.g. increased strength or faster working speed)
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Will do! I didn't realize that!
@holdenkennedy
@holdenkennedy 2 жыл бұрын
Bruh I don't even know how this game works and I'm here for it. You're doing some of the best stuff on KZbin, keep it up!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@JonatanGronoset
@JonatanGronoset 2 жыл бұрын
I've seen RCE play this and as an engineer he goes for maximum efficiency so this should be interesting how someone he'd deem an "arcitect" would design a beaver colony. I'm expecting plenty of grids and "zoning"! Also funny how you said making electricity, you've been playing too much Cities Skylines!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
The next one is allll about that!
@simonrival1613
@simonrival1613 2 жыл бұрын
He's all about that strongest shape.
@flyboymatt209
@flyboymatt209 2 жыл бұрын
Don't mark dead trees for deletion, they can be cut by lumberjacks
@rezzenonne
@rezzenonne 2 жыл бұрын
Researching stairs is best because you could put stairs into the water, draw a path and then put stairs on the other side.. less wood
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@eskimotoon
@eskimotoon 2 жыл бұрын
Oooh yes. 2 of my favorites things to watch. Mayor pete and timberborn. I am hooked.
@Rook09
@Rook09 2 жыл бұрын
im really excited for this series. been binging the cities skylines series and this is a fresh new game in my eyes. cant play these atm so im really enjoying this new series.
@traviswrigg5158
@traviswrigg5158 2 жыл бұрын
What % of your love for this game stems from getting to delegate "Plant an unreasonable amount of trees" to a rando beaver?
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
99.99%
@simonrival1613
@simonrival1613 2 жыл бұрын
I'm really liking the memes I've been seeing in your last few videos.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@kingofmariokart64
@kingofmariokart64 2 жыл бұрын
I just love how you play this game. I'm so happy that you are as smart as you are!
@cam9144
@cam9144 2 жыл бұрын
I could watch this for hours. This video wasn't long enough and the wait for the next one will be unbeaverable.
@ejhoffman2625
@ejhoffman2625 2 жыл бұрын
I'm glad that Timberborn is back, take care, CPP!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Thank you EJ!! Hope you're well, bud!
@ejhoffman2625
@ejhoffman2625 2 жыл бұрын
@@CityPlannerPlays I've been doing well, thank you, I hope you're well also!
@owenmergliano8160
@owenmergliano8160 2 жыл бұрын
Finally! An organized timberborn series!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@levilife6184
@levilife6184 2 жыл бұрын
I recently discovered you through your city skylines play through and its so cool to see how far you have come, how confident you sound!
@keddykp
@keddykp 2 жыл бұрын
Loved the return to Timberborn! This video felt over-edited to me... The cuts are good sometimes, but it felt less like your normal videos and more like a normal cut/cut/cut video you see a lot on KZbin. Either way, I'll be sticking around for more.
@starmax1000
@starmax1000 2 жыл бұрын
ouch you destroyed your berry bushes on the main island...
@OldLordSpeedy
@OldLordSpeedy Жыл бұрын
Hey, I look now at websites for this game and it is at 15th of February 2023 still at "early access" or "alpha stadium" - after 2021 write something "in one year" - but I can buy a book about tips and tricks about timberborn. Wow that's very helpfully! Why so many games are show "so early" at KZbin from so many Influencers but never can buy this game at public shops? Why I miss the history times where one person shows games in magazines and after some times we folks can buy themselves over many years? If we folks use old computers or consoles we can play this old games e.g. C:S over a long time! Timberborn is so young in opposite to C:S with so an early access (in opposite to C:S too!) but this kind of games do you not use same books how do you read from front to back and then use another, right?
@dragade101
@dragade101 2 жыл бұрын
It looks like with new water mechanics; you want to funnel water to 1 width to have the max flow rate possible.
@PupOrionSirius26
@PupOrionSirius26 2 жыл бұрын
Damn dude, build more damns!
@austinswanson
@austinswanson 2 жыл бұрын
Did anyone catch that two Veydajars were born? One on 5-5 and one on 5-8. That’s a lifelong rivalry right there lol
@daelpixphotography
@daelpixphotography 2 жыл бұрын
To keep your crops green, you could place 4 levees, with a water dump, and one set of steps.
@wolfyyy1853
@wolfyyy1853 2 жыл бұрын
Btw you can build on top of tree stumps, you dont need to demolish them
@PabloBD
@PabloBD 2 жыл бұрын
as a resource manager, you are an excellent city planner xD
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@jefferyhanderson7849
@jefferyhanderson7849 2 жыл бұрын
Pravus Gaming discovered a Farming hack(?) that helps with the soil fertility. You make a hole in the ground with dynamite and put a water dump over it. And when that hole is full of water, you get a fertile land in a circular radius around it!
@briankale5977
@briankale5977 2 жыл бұрын
14:14 Beavers: "Do you eat one type of food every day for your life? Nah? Then neither will we!" - Also on trees, I use to do a checkered pattern (annoying to setup, but worked) And the trees not being cut seemed to regenerate the spots being farmed?
@AndrewMcColl
@AndrewMcColl 2 жыл бұрын
The checkered pattern works because 'adult' trees cause new trees to sprouts in adjacent watered squares. You can slowly regrow a forest over time if you leave it alone. This only applies to 'wild' trees, and not those planted by Foresters.
@ryanriddle6550
@ryanriddle6550 2 жыл бұрын
I got hooked on this game recently thanks to you Phil. Wonderful game!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
... it so addicting!!
@spatrompete2601
@spatrompete2601 2 жыл бұрын
I’m wonder 💭 how many people found his channel because of that game and though he is doing a city planner let’s play :-P
@gregwoll05
@gregwoll05 2 жыл бұрын
I hate when I see people mark trees for destruction instead of harvest.... ALWAYS harvest!
@CaptainFuré
@CaptainFuré 2 жыл бұрын
This is looking great, love the Timberborn
@skelenby
@skelenby 2 жыл бұрын
YES I've been waiting for this!
@Stevo2557
@Stevo2557 2 жыл бұрын
If you don't figure out the drought issues... your potatos are going to die off every drought.
@enriquewiv
@enriquewiv 2 жыл бұрын
I love that the beavers are back
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@srinidhit8298
@srinidhit8298 2 жыл бұрын
I didnt understand why you are building those platforms. You can have built the steps and let them swim through the underwater path.After all they are beavers. you could have crossed over in no time
@djjohnmerry1980
@djjohnmerry1980 2 жыл бұрын
I am super enjoying this series and looking forward to the next videos in the series. Lovey video touches as well! I think you should make these Timberborn videos at highest priority of being made and Cities Skyline videos OH there both highest priority. Whoops
@iangoodsell
@iangoodsell 2 жыл бұрын
This was a very entertaining video, nice work!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Thank you!!
@ThaMazda
@ThaMazda 2 жыл бұрын
Yes I have been missing the Timberborn series
@JenniferinIllinois
@JenniferinIllinois 2 жыл бұрын
The beavers are back!!!!!
@garthlemieux47
@garthlemieux47 2 жыл бұрын
Yay more timberborn! Love this series!
@thiagofurlan8926
@thiagofurlan8926 2 жыл бұрын
I don't know how i think I'll just like everything you play haha you're so fun to watch! Wish I could pay your patreon to support you more
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
No need! I appreciate the views on YT, comments, and good vibes! I'm glad that you're enjoying the videos! Hope you're doing well 😀
@jimm9776
@jimm9776 2 жыл бұрын
Oh nooo - no fuel for the fire to COOK the potatoes!!
@RaidKitty
@RaidKitty 2 жыл бұрын
I bought Timberborn during the last Steam sale. Looking forward to playing it!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Make sure you have time - it is addicting!!
@aster_ISK
@aster_ISK 2 жыл бұрын
Hey Phil, I think you'd like 'Going Medieval', it's kind of like Rimworld in medieval England, and there's base building and construction mechanics.
@simonrival1613
@simonrival1613 2 жыл бұрын
I'd really like to see that too.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
I'll check it out!
@lymmothy
@lymmothy 2 жыл бұрын
Not sure if anyone's mentioned this hack - stumps can be removed instantly for free by laying paths down over them. Delete them, and all stumps are cleared at no cost. It works with dead saplings too. I hate seeing stumps that aren't part of a lumber farm so I do this all the time.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@michaelpporter
@michaelpporter 2 жыл бұрын
Storage works better when you exclude items, limits and requests don’t do much. Gears take 4 hours, you need 5-6 gear makers for one plank.
@jackmossman7559
@jackmossman7559 2 жыл бұрын
Glad to see this game back!!!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@abetodoroki
@abetodoroki 2 жыл бұрын
My favorite series on KZbin!
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@pislarustefan5009
@pislarustefan5009 2 жыл бұрын
Hey, have you ever thought about playing Frostpunk? It's a good game and it would be interesting to see you overcome it's many challenges.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Yes! I need to get on it before it is kicked off Gamepass!
@PupOrionSirius26
@PupOrionSirius26 2 жыл бұрын
A fireplace is not required for more beaver kits. And they use logs to use and you can't pause them EVER.
@scottbrazier9704
@scottbrazier9704 9 ай бұрын
Just cruising through the old playlist while I am playing as well. Would love to see your take on the new update 5. Cheers from Cali.
@AmadeusRE
@AmadeusRE 2 жыл бұрын
I played that map last week, I found that the easiest way to ip things like water wheel power and surviv3 droughts was massive dam works, I ended up blocking all but 1 outlet on the right half of the map but make sure it has controllable flood gates and it keeps the water in for up to 5 days of drought...
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Sounds awesome! I'm really looking forward to making a huge project like this!!
@wolfyyy1853
@wolfyyy1853 2 жыл бұрын
Heeeeey finally you are playing timberborn
@paulandersbullecer3152
@paulandersbullecer3152 2 жыл бұрын
El Dimitrius VII, you will be missed
@TS_Mind_Swept
@TS_Mind_Swept 2 жыл бұрын
At some point you need to make some kind of salad bowl or something someplace on this map (for obvious reasons)
@tcass
@tcass 2 жыл бұрын
They added a narrow water wheel as part of the update. Gives you more options than having to dynamite everything.
@alienamzal477
@alienamzal477 2 жыл бұрын
That one is unlocked only for the ironteeth
@dragade101
@dragade101 2 жыл бұрын
The beaver AI needs to be told bluntly what is and isnt in its queue. Just pause unwanted buildings if you have an urgent need. Ideally priority would be handled better but they seem to work on all projects to differing amounts.
@daniel_bonatto
@daniel_bonatto 2 жыл бұрын
Grill need logs, removing trees does not produce wood, you were low on logs most of the time
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
@peste1463
@peste1463 2 жыл бұрын
Nothing like your normal deathwave
@RAI-1911
@RAI-1911 2 жыл бұрын
Thanks for the entertainment :)
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Thank you for the support, RAI!
@KragSmash
@KragSmash 2 жыл бұрын
MATN brought me to RCE brought me to Biffa brought me here to CPP. I LOVE THIS CHANNEL 😀 Quick question: Why were platforms required towards the first Water Wheel and Forester @10:30 but not required for the other side where the stairs went down @28:20 ?
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Thank you!! They weren't... bonehead move
@KragSmash
@KragSmash 2 жыл бұрын
@@CityPlannerPlays 🤣🤦🏻‍♂️🏆
@Texid88
@Texid88 2 жыл бұрын
I love all your content, especially Verde Beach. Have you played Anno 1800 and thought about doing a series on that one?
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Thank you so much!! I haven't but it is on my list! Just picked up Transport Fever 2, too! I'm looking forward to introducing a larger variety of content to the channel!
@woodnoteangel3848
@woodnoteangel3848 2 жыл бұрын
Grilling burns logs and you were out of logs. Hence the missing resource
@nickprice8411
@nickprice8411 2 жыл бұрын
Can someone tell me the benefit of potatoes? It takes longer to grow per unit of potato, you have to use labor to haul them to the grill then use labor to grill them. I just don’t see the benefit over carrots.
@CityPlannerPlays
@CityPlannerPlays 2 жыл бұрын
Let me dive into this in a future video
@OdeeOz
@OdeeOz 15 күн бұрын
Yo City-PP Did you see that the Timberborn Designers are making a Going Medieval version of it now?
@CityPlannerPlays
@CityPlannerPlays 15 күн бұрын
No, I didn't! I will look it up!
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