If I recall, Lege wasn't even playing optimally by the halfway point in that match. He was trying to do a funny by pulling off both a science and culture victory on the same turn.
@Moros3116 ай бұрын
Holy hell that's based
@wile1234565 ай бұрын
swag% speedrun
@zer0her0585 ай бұрын
@@Moros311sigma based
@falkster40452 ай бұрын
What happens when a civ triggers 2 victories in the same turn?
@victormilev2 ай бұрын
@@falkster4045I assume there’s a slot order in which certain checks are made for different victory types, overriding the other one
@loopuleasa6 ай бұрын
This is like putting nobles that lived in peace time with grapes and wine against a spartan that lived inside practical war for all his life.
@RocketPropelledMexican6 ай бұрын
Unsupervised pitbull inside a preschool
@Cropak_Napeik6 ай бұрын
Hydrogen bomb vs Coughing Baby
@oliver17846 ай бұрын
@@Cropak_Napeikthis sentence never fails to make me laugh
@ProtonCannon6 ай бұрын
Not true, they are coming fro ma different game environment playing against different opponents. Plus, as the video said, the game did not Use BBG mod and without that Hojo's Japan is the number one top strongest civ in the game when it come to MP and Lege knew this.
@alco24596 ай бұрын
@@ProtonCannonno it isn't. Hojo has barely been changed in BBG. Gaul, Babylon, Russia are way stronger in vanilla
@DiscoStuIII6 ай бұрын
I have 5k hours in multiplayer and it always felt like I was missing something key. I could stand toe to toe incredibly well up until late game where my stats would start to look weak compared to others. You got me the full answer that I can refine my strategy a ton with with thank you!
@PotatoMcWhiskey6 ай бұрын
I just don't find multiplayer very fun! But sure, this might motivate me to grind out some FFA
@theodoresanders34966 ай бұрын
it’s okay potato we still love you
@edouard4726 ай бұрын
It would be fun if you joined the multiplayer community! Maybe you'll reach more people to join too!
@ollllj6 ай бұрын
NO, actually, only build archers and literally almost nothing else. never build any city improvement, EVER, not even the military district (because having more archers in your archer rush is better than having less ones start with more XP) never build any builder, EVER (because having more archers in your archer rush is better) (builders are not essential in civ6, you want archers ASAP) never build any settler, EVER (because having more archers in your archer rush is better) just rush to have as many archers as possible at any time, and of course the bare minimum of cheapest melee units only to capture emptied cities. because of 1 unit per tile with long range in a game that has mostly un-obscured movement, a group of 10 early archers can only be stopped by a group of >11 early archers, and you will have 60 archers all over the world, and control a third of it or more, by the time that archers get upgraded or obsolete.
@TurboJohn6 ай бұрын
@PotatoMcWhiskey out of curiosity , why do you find single player more fun than multiplayer?
@patrickreynolds7936 ай бұрын
@@TurboJohn I ain't him, but for me it's mostly that multiplayer is heavily min max oriented. I'm not too big a fan of that myself. Like this video portrays, it's actually pretty easy to describe how most games will go and therefore the fun and mystery is gone (again, for me). Winning in goofy ways is a lot more interesting.
@BurniOwnz5 ай бұрын
As soon as I saw an "∑" to write a summation formula, I knew I was in the right place.
@JMaximusIX3 ай бұрын
Little Gauß would not be amused
@janedoe8901Ай бұрын
How else?
@JMaximusIXАй бұрын
@@janedoe8901 the whole sum simplifies to (n+1)*n. This formula is called "Little Gauß" because the story goes that Gauß came up with it when he was only 10 years old. So the whole formula for the total cost of n builders could be written as n² + 26n which is much nicer in my opinion and it also underscores the point that was made, that the builder card's effect doesn't scale linearly, in fact it scales quadratically
@SaItyyy6 ай бұрын
Here for your effort :)
@ramirodesouza376 ай бұрын
I was one of the people who just did civ 6 against deity, then against deity++. By just watching some of your videos, I have already transformed the way I play into something way closer to multiplayer, with better stats and 10 cities by turn 50/250. Thanks!
@scritch95496 ай бұрын
This strat work for diety?
@PlankDot6 ай бұрын
@@scritch9549 Yeah? It's literally the most optimal strat to play the game. The non-competitive streamers that can beat deity with little trouble are simply being more efficient than the ai. Competitive players have to be more efficient that other humans which leads to them finding better and better ways to play the game way past what the ai can do.
@scritch95496 ай бұрын
@@PlankDot dont know How I fucked it up, but I fucked it up… first diety win is a pain in the ass. Immortal I got first try without a planned strat T_T
@frogvie36246 ай бұрын
the general strategy yeah, but you have to adjust things a bit to be prepared for early war/be able to prevent early war, since some of the diety AI can be quite aggressive.
@nhs.146 ай бұрын
@@frogvie3624 this. I play with friends and because most of the time we only play with 4/5 people so we fill it with AI, but the strat i use is really depend on whether i start close to AI or not, because deity AI really love to grieve you, yet making military unit that early is suboptimal for MP games
@cyberneticbutterfly85066 ай бұрын
Like a bunch of random youtubers playing chess, while including one fairly competitive chess players. They'd be crushed.
@alex2005z6 ай бұрын
Michael (onspottv) isnt exactly a random youtuber. He is a caster who often casts multiplayer games, and does play some decently often. Not quite a pro, but not exactly a novice either.
@cyberneticbutterfly85066 ай бұрын
@@alex2005z depends on whether he's an active participant in a ranking system of any sort. People with any significant difference in ranking systems often times can beat people lower ranked 100 times out of 100.
@alex2005z6 ай бұрын
@@cyberneticbutterfly8506 he is probably ranked somewhere low since he doesn't play that much and mainly casts. But I have seen him hold his own against players like Malm
@Jaxck775 ай бұрын
Chess is a two player game bud
@alex2005z5 ай бұрын
@@Jaxck77 have you heard of round robin tournaments?
@johnk6206 ай бұрын
i got into an discussion with Potato like a year ago cause i said comms before campus is better. He said campus scale better into late game, this video validates a lot of stuff i figuerd out after 1000+ hours in this game
@nigerianprinceajani6 ай бұрын
The only thing I dislike about this is that I don't always want a Holy Site / Encampment but I always want the boost for State Workforce (Idk what the Civic is called in english, is this correct?). In general I came to the same conclusion, I often find myself even building an IZ before my first Campus.
@brandonedwards61196 ай бұрын
In AI games he's right though. It's way too easy to get gold from the ai to prioritize over tech trees.
@nigerianprinceajani6 ай бұрын
@@brandonedwards6119 It's not just the gold, it's the trade route. You can easily get +2 F +4 P on trade routes ~turn 100 on standard game speed. That's a Grassland Hills Mine that doesn't need pop to be worked and this is before bonusses from Isolationism/Civs.
@thenazzarow57896 ай бұрын
@@brandonedwards6119 You build the commercial hubs for the trade route slot, not for the gold generated.
@alexandrunicolae10546 ай бұрын
it's like the meme where decent up average players only do commercial first, while singleplayer plebs say campus is better, and multiplayer good players also go campus first (this is not true in all scenarios, you need a good spawn, couple 3 food tiles and decent adjecency) to do triple/double discount.
@TTHJJD1006 ай бұрын
Unironically focusing on production and culture early works in singleplayer as well. You just have to understand how to win wars at a tech disadvantage towards AI, your production allows you to flourish later where science/military struggles.
@TheMurrmursonbottle3 ай бұрын
yeah like the clear obvious reason as to why single player players rush science is because the AI can be very aggressive in the early game and stronger units are a great and simple way to defend yourself.
@Tichondrius-3 ай бұрын
True, AI is stupid enough to win fights agaist it using buffs and exploiting debuffs from enviorment and other mechanics
@ttx22026 ай бұрын
I'm a single player gamer myself but I often wonder why so many single player streamers tend to rusch the science while I refuses to finish techs (with district cost's in mind) - I have began to questoning my own strategy and understanding of the meta but this video confirmed alot om my own earky assumptions, thank you!
@shivaramoutar53336 ай бұрын
On deity if you get attacked and are significantly behind in tech you just insta lose. The ai just has to many ways to cheat
@ttx22026 ай бұрын
@@shivaramoutar5333 Sure, I agree on the first part but you rarely fall that behind in the early game (with or without campuses and even with the bonuses the cpu get). Your archers and warriors can defend for a while you build some economy/grow. I wouldn't call the cpu bonuses cheating, it's just a setting of your choice...
@krityaan6 ай бұрын
@@ttx2202 That's just wrong. The CPU benefits on Deity are cheating by definition. They get a 40% boost on science, culture. 100% boost on production / gold, +4 CS, 5 free techs and 3 settlers at start. The Deity AI will reach Renaissance before you hit Medieval. Its just expected. No amount of archers is defending Cuirassiers with +4. You get gold by cheesing the AI, and focus on keeping up best you can.
@UncalibratedAimbotАй бұрын
@@shivaramoutar5333they aren’t really cheating if you willingly give a handicap in their favor. Some players might not fully understand what the handicap is, but you can easily look it up
@TrumpSC6 ай бұрын
I'm going to win one of these novice lobbies one of these days >:)
@2Links6 ай бұрын
damn, remember watching your heartstone stuff many years ago
@EnormousApplePie6 ай бұрын
Damn, I remember your civ 5 NQ day stuff many, many years ago
@clappanoia99706 ай бұрын
The goat
@loopuleasa6 ай бұрын
post vids
@swaggyjimmy6 ай бұрын
TRUMP!!! ❤
@evankimori5 ай бұрын
Gaddamn. I thought I learned a lot from subbing to PMcW over the years but hosnap I am still learning AGAIN. Now I understand why my MP games with friends always drag so long and why it really does feel like we're noobing it up. Crimony. You think you know a game and someone comes along with a WELL ACTUALLY and you gotta learn new things all over. Definite subbing and learning.
@xXYellowFlash6 ай бұрын
As someone who recently picked up civ when it was on sale. I have found your videos really helpful in learning multiplayer civ!! Thanks!
@Gusthebusisreal6 ай бұрын
Me too. I had freinds to play with so it’s going to be fun :3
@scarletrobin6 ай бұрын
Wow this video was awesome. I had no idea about the mechanics behind district costs so the numbers breakdown on that was super helpful. I'm kind of pleasantly surprised at how many mechanics I have been able to figure out by myself though like not spamming workers until feudalism and rushing that civic. My friends ask me how I'd get so far ahead in games and I honestly didn't have a good explanation for it beyond "it just seems good". Sending them this will be a lot more helpful for them
@bigbigbige6 ай бұрын
The fact of the matter is that the way you need to play against a stupid enemy with a massive handicap (singleplayer Deity) is dramatically different than how one should strategize against intelligent foes on an even playing field (multiplayer). As a result, the strategies needed in each have some small, but incredibly relevant distinctions. It's fascinating to see how dominant the multiplayer strategy can be when it's pitted against players not using it, even when those players are otherwise highly competent.
@becomeunreasonable75084 ай бұрын
This is a very good video, i actually understood the strategy piece by piece instead of trying to follow along, you’ve got an excellent way of coupling thoughts and decisions together top notch
@tessa82306 ай бұрын
Cannot believe how serendipitous this is. I only just this week started looking into beginning to play Civ 6 more efficiently, and here you are dropping the introduction to a masterclass. Super excited for more like this! ❤
@MrWill8306 ай бұрын
I've only played Civ6 a handful of times with the lads. I'm a super competitive person, but Civ6 would not scratch my itch for victory well enough for me to truly be interested in both playing it and becoming good at it. That being said, holy shit that is a HIGH quality video.
@thefacebear6 ай бұрын
Your guides are some of the most information dense I've seen (not just for Civ, but anything) while still being very clear to follow - thank you. This is a niche which I haven't seen filled by anyone else so it's great to see it done well. Personally I always struggle with which districts to build - in particular, I end up almost entirely neglecting Theatre Squares. I know to prioritise early-game culture with monuments, pantheons, etc., but once I start moving beyond the Commercial Hub/Harbour opener in a city and Feudalism builders start coming out, nine times out of ten I'm building a Campus. Should it be more a 50/50 split between TS's and Campuses if the aim in the midgame is to balance your science and culture (even if I'm not at all bothered about going for a culture victory)? Are district adjacencies a good way to make that decision (if, say, I'd get a +0 or +1 Campus in a city but a +3 TS)? And are there other good ways of generating mid- to late-game culture (bearing in mind I typically play Duels, so no alliances or trade routes). Thanks!
@HersonCiv6 ай бұрын
If you're playing with BBG, great works of writing grant 4 culture each. There's only 5 classical era great writers that'll be offered before the game moves on to offering medieval era ones, which are twice as expensive. If you finish feudalism, check the great person screen, and see that the classical era great writers are largely uncontested, you can place down some theater squares and run some projects to generate bursts of great writer points & snag them at a bargain price. I do this, for instance, in both my Inca and Ottoman civ spotlights. However, if all of the classical era writers are already being taken by other players (some civs & build orders go theater squares prior to feudalism), theater squares drop in priority quite a bit IMO. It's more difficult to get good value out of them once the cheap, classical era writers stop being offered. Still, you should always throw down at least one somewhere for the sake of getting the inspiration for the natural history civic later. If theater squares aren't the play, you can still generate your mid to late game culture via options like city state suzerain bonuses (Kumasi, Antananarivo, Ayutthaya are all fantastic), certain wonders (Chichen Itza's great for this with the buffs from BBG), or by forming a cultural alliance with another player so that you each get +2 culture per trade route sent between each other. If your science & prod are excellent but you're still struggling with culture, there's also the option of going to war and prioritizing pillaging tiles that yield culture.
@thefacebear6 ай бұрын
@@HersonCivBrilliant, thanks. Some good options here
@austinstevenson32266 ай бұрын
Thanks man. Bought this game on sale a few days ago and I'm loving it! I'm glad you're making content to help new players out. It's a great time to do that!
@davidd.w.86815 ай бұрын
District cost getting increased by technology (and civics) sure was an unexpected twist. Many games I played, Stellaris for example, would have it the other way, districts increase technology and civics cost. Thanks for the explanation. The double endgame goal was nice to learn about.
@metalgeardull82796 ай бұрын
Thanks to your video, I can see the mistakes and traps I fell into during my last Civ VI multiplauer game (with friends). Next time, I'll likely do better, and better in general. Thanks for the quick and concise video!
@ТищенкоДанило-ь1у4 ай бұрын
A well-structured, exhaustive video with illustrated and in-depth-explained insights about a very amusing, yet scary thing as Civ 6 multiplayer? And covered really impactful mods that does justice to the balance of this game? And you busted some of the common strategies misconceptions with legit MATH? AND reviled a growing online community of eager players to enjoy this delightful multiplayer experience with? Man, this is a masterpiece of a video! I feel so heard and so much less scared to jump into the mp. And just when all my friends got the full game - much obliged, fine sir!
@pouncypupper87826 ай бұрын
Maybe best video for singleplayer gamers that are interested in the multiplayer scene since the greatest civ6 player of all time undercivilization made a guide many eons ago, keep it up king.
@Cless846 ай бұрын
I like how you used the sigma function XD. Really thanks for your vids and advice, I have learnt a lot.
@JMaximusIX3 ай бұрын
Little Gauß would not be amused
@ironicallystupidusername49644 ай бұрын
I think it's funny that these strategies could ultimately be tied back to a rough and possibly subjective development of 'civilization', first constructing large cities and guaranteeing survival (early game), cultural and scientific renaissance (mid game), and the political and military turmoil of the 20th century (late game)
@TCCL2276 ай бұрын
Thanks!
@rohanwright7384Ай бұрын
Thanks
@mantii-56806 ай бұрын
as someone who has basically only played civ 5 and just touched civ 6 and was "scared" of playing it for how different it is, this honestly helps explaining a lot on why its so different thanks for the good video and explination, you deserve the subscribe and keep up the good work with the videos :D
@KasumiRINA4 ай бұрын
Civ Vi is honestly probably the most accessible one, I started on 3, played 2 after, then 5 and now 6 and the fifth Civ to this day feels like the least intuitive one, heavily penalizing making many cities, or building a lot of roads, all things you spam in other games.
@superguy91112 күн бұрын
@@KasumiRINA disagree, civ6 has many wheels spinning at any given time it's very rough for new players/casual players. You have eurekas, great people generation, golden ages, adjacency, district limit, housing limit. I know friends who play casual civ6 is just too much for them, and the dlc's only make it worse, for that reason we play civ5 instead Civ5 you put workers on auto and they won't mes sup the roads. The city penalty is hidden and honestly overblown. High level multiplayer players will not arbitrarily restrict themselves to low numbers of cities because the penalty is linear and easily overcome as long as you can manage the happiness.
@lancergt10005 ай бұрын
Thanks for making this vid, ive never managed to find how the Civ 6 meta work It's interesting how much stuff in Civ 6 is designed as a rejection of Civ 5's meta, the game where your civ is an instant top tier if they have a science bonus and making more than 4 cities is extremely disincentivized
@Cobalt_27Ай бұрын
I might be wrong here, but I think the sum at 11:25 should go from 0 to n-1 because the first builder doesn't count for the price scaling. Or change 2x to 2(x-1)
@Mortyst6 ай бұрын
This video was a great introduction to your channel, thanks!
@buzzwc738810 күн бұрын
This guide helped me immensely. This applies to single player too and got me my first diety win
@Dystopie1739 күн бұрын
Nice Video. I basically figured this out, by "trolling" multiplayer lobbys with rome. Spamming settlers and merch districts waiting for feudalism to harvest those tiles. And then afterwards went for campi and theater circs. As i was suddenly often absolutely outscaling the other civs i thought i had found something secret^^. Turns out its meta.
@fabioazevedo47844 ай бұрын
I've been playing civ 6 since its launch and this video blew out my mind, that is a total different way I've been playing. amazing strategy. thank you very much for the video!
@85Funkadelic5 ай бұрын
By far the best teaching videos Ive ever encountered for this game. Bravo!!!!! Standing ovation and a sub for your good work!
@wandregisel63852 ай бұрын
Just started playing Civ6 recently (just singleplayer obv), am pleased to say that I intuitively didn't completely fall for the temptation to build campuses and focused on building commercial hubs first. Though I did feel a bit pressured by the AI's higher science and did put down some campuses too early. But this video really helped me understand the theory. Great video!
@jean-pierrepoulin62936 ай бұрын
Best strategy video I've seen yet on Civ6. A++ useful.
@giancarlocafaro67345 ай бұрын
Yo I just gotta add to the chorus of voices praising this video. Best video about general civ strategy bar none. Very well organized, clear and concise, explains the strat and why it’s optimal, just masterclass all around. Thank you
@thedude-sp8po4 ай бұрын
When you mentioned district cost scaling at 6:10 it completely blew my mind. I was always aware of techs and civics making districts more expensive and I knew of placing districts just to lock in their cost, but intentionally doing everything to not get techs, including skipping turns blows my mind. I had all the pieces, just didn't know how to put them together. Can you do a video on production overflow? Because I think they changed something about it and now I don't quite understand it. For example, if you have 100%+ prod card for walls, you're doing a wall with something else queued and you chop something, does the boosted prod go into the second thing? I think they made it not do that anymore. And can you store city prod the same way you do science? (Haven't tested that one myself)
@Waggabagaboo6 ай бұрын
Absolutely brilliant video. I’m lucky enough to live in a city with a war gaming board game league so I prefer to meet in person for games like Anno, TI, and Dune to play civ-likes in person, but if I ever move I’m 100% hopping into a civ6 league. You perfectly described the meta and it makes complete sense.
@TheMineA79 күн бұрын
I love Civ 5, think I found a perfect channel for me. Only tried multiplayer once cause it takes too long
@borislavsmilev7707Ай бұрын
I wish I could see something like this for Moba's and other games. Really well formatted and composed video.
@The_DGO5 ай бұрын
Ursa Ryan put it very well in his recent video: Competitive multiplayer is like fighting a very skilled ninja or samuri, whereas Diety (or deity +++++ as he was playing) is more like fighting a big, dumb giant. you can never start slow against Deity AI because they'll gobble up literally all the territory and obliterate you with their overwhelming military if you don't play relatively defensively and safely in the early game.
@swingforgame72296 ай бұрын
I have 3k hours in Civ 6, 1.5k in civ 5 and about 10k between Civ 3, rev, BE & 4. Last night I jumped into Multiplayer for the first time, downloaded BBG, and found out I'm a NOVICE!!! 😭Time to learn all over again
@SX_76 ай бұрын
I don't play Civ6, but this was a really insightful meta video. Definitely changed my view of some stuff in other strategy games
@impishlyit97802 ай бұрын
This series might honestly get me into Civ 6. I was an avid Civ 5 player, but 6 felt so much less fun when it came out for some reason. Now that I'm seeing all these meta strategies and interesting decision-making, it makes the game look a lot more fun than when I was just messing around trying it out!
@CWig_995 ай бұрын
Wow, ive played Civ a whole lot since Civ4 but only really played multiplayer with friends and family. I seemed to have somewhat of an idea of this meta - rapid expansion early on and valuing builder charges, but im just blown away at the difference in Science. My group and I have always believed that science wins games, and early science means greater overall. My eyes have been opened, great stuff man!
@CWig_995 ай бұрын
Just got back from a Tokugawa game against AI and man... I have never stomped the AI this hard before
@Zondagskind.Gaming6 ай бұрын
Going to leave a mixed review here. The actual info on the multiplayer meta is great and it's no wonder your channel has blown up: you present your info really well in a space that is sparsely populated on KZbin. It's a concise three-stage approach and it's overall a good recruitment ad for the CPL community and centrepiece tutorial for your channel. The cold open about the CivGive doesn't mention that the point of the CivGive isn't competition but charity - people have donation goals to make actively bad plays and just generally goof around. But that's fine, it works as a cold open and it is valid that Lege was likely to stomp the rest no matter the spawn, although again, presenting that unequal line-up as a "problem" misses the point of a charity event. The part at 7:47 just feels vindictive however. Saying "a common noob-trap" whilst singling out one of the most seasoned singleplayer creators out there is plain rude. Potato isn't playing multiplayer there. Singleplayer creators just have different goals from CPL contestants. In the video you clipped, Potato isn't speedrunning the science victory. He's showcasing a newly-released civ by playing around Lincoln's ability. Part of that is prioritising IZs, which he places right after the clip you show. That's a pretty deceptive edit. There's so much good info and editing in this video, that it's a shame that it also suggests that we're "noobs" who need to "learn how to play", dividing the SP and MP communities. It's unnecessary and uncalled for, so it's too bad that it wasn't edited out of what would otherwise have been a five-star video.
@HersonCiv6 ай бұрын
Your criticisms are fair enough. I definitely did a bit of editorializing with the CivGive 2022 bit at the beginning, largely just because I was too lazy to actually watch the whole thing. The central thesis still works - Lege is the only one with a strong grasp of multiplayer build orders and so dominated the event - but there are still three things that I think I might want to clear up if I could redo this video: 1. The people involved in the event all knew Lege was a stronger player than everyone else there, so he was expected to win (I imply his dominance came as a shock) 2. As the event was a charity stream, the goal was to prolong the game while keeping it entertaining, not to win as quickly as possible. Most players in the event still played pretty normally, but there were plenty of instances of messing around as well, the most egregious example of which is Boesthius setting & fulfilling a $500 charity donation goal to delete one of his settlers. I thought that viewers could infer that this game was more casual in nature simply given the facts that I give in the video: it was a charity stream filled mostly with content creators without much multiplayer experience. Perhaps I should've stated this explicitly instead of relying on implication. 3. I say Lege is the only player with multiplayer experience, when in reality OnSpotTV was also playing. OnSpotTV doesn't really play competitively himself, but he does a lot of work helping to organize some of the competitive multiplayer leagues and casts a lot of their games. Saying Lege is the only player in the lobby with multiplayer experience is inaccurate, but I'd stand by the statement that Lege was the only one in the game who actually had a firm grasp of the meta strategies that I outlined in this video.
@Vlad.Kr.Iv.4 ай бұрын
Man, you are a genius! I searched such a research for a very long time. Now I armed not only with experience and practice, but a theory.
@andeythomas75345 ай бұрын
I just want to say, providing an awesome video and then doing a bit of plugging for yourself and the community made me feel so much more excited to potentially join up (and to subscribe!) than I would have if there were a bunch of plugs at the beginning of the video. This is awesome content, I've been trying to figure out how to get into competitive CIV for years. I would love to see a video about how to move from a casual player into the competitive environment (where to learn about events; where to follow the meta; some potential beginner strategies that can help get your feet under you, etc.). I'm certainly a fan, thanks for the awesome video!
@kernalhogan-psn4 ай бұрын
So much valuable knowledge packed into your videos. Even for vanilla console single players like this noob. Thanks for all your time and work, much appreciated. 😀
@ctleans63266 ай бұрын
I needed this guide 3 years ago
@somenonsense79976 ай бұрын
Builder cost scaling basically means the the production required for a given number of build charges is proportional to (the number of builders you need to get that many charges)^2.
@bryanbuster32956 ай бұрын
Do you still chop trees etc if they are on flat land that you don't plan on building districts on? I'm talking specifically about right after you get serfdom. Since you cannot build mines on flatland. This is assuming GS rules where lumbermills are actually competetive with mines
@HersonCiv6 ай бұрын
It's true that chopping woods on a flat tile basically ruins the tile in a way that chopping woods on hills doesn't. So, to answer your question, whether or not you should chop flat woods really depends on the overall quality of land of the city it belongs to. Cities only need as many good tiles as they have population, after all. If a city is really low on hills & resources, it's often better to just build a lumber mill on flat woods instead of chopping. However, if a city already has an abundance of good tiles, it's better to just chop the flat woods. Also, if the city in question has the governor Magnus in it, you can just chop the flat woods - no need to think about it too hard. The 50% extra yields on feature harvesting from Magnus's ability makes chopping way too good to pass up
@Crowbar6 ай бұрын
@@HersonCiv do you also chop woods on luxury resources, like silk for example? I asume yes.
@Cecilia-ky3uw6 ай бұрын
@@HersonCiv huh, I've ruined cities by chopping once.
@mathgod3015Ай бұрын
I like how aspects of the multiplayer meta is more historically accurate. Irl early civilizations mostly expanded and built markets, not libraries lol
@dontmakedestroyyou62566 ай бұрын
but it was a teamer game what would you know about this mr herson
@HersonCiv6 ай бұрын
2v2v2v2v2v2 has more in common with FFA than with Teamers (which is usually 4v4 or 5v5)
@GajoDoPau5 ай бұрын
A Touhou fan, that Kaguya at the 6 minute mark really surprised me lol. Great vid!
@QT-Sei5 ай бұрын
Excellent video, which has completely evaporated any interest I had in playing civ past 4. Thank you.
@kapec24224 ай бұрын
K weeb
@arthurrocha97656 ай бұрын
Great content! I was searching for something like this when first started playing civ and it's tough to find it among so many casual youtubers. Awesome guide.
@Comereal6 ай бұрын
Awesome video, Ive been struggling in mp games for a while now because I play the same way as I would play against AI, Ill definitely be checking out your other videos for more information about how I should change my playstyle in mp.
@cwagner1990Ай бұрын
oh boy, Herson released an in depth video on a game that I don't care about that will watch with full attention
@Rycidex6 ай бұрын
0:39 "no fresh water" yeah what about that great big lake over there?
@ez2lz5942 ай бұрын
because you can place only one city on this lake
@evandonnelly79826 ай бұрын
i remember playing in the CPL discord when it was newer (fell out of playing civ 6 multiplayer a long time ago because even a single game is such a huge commitment). i'm not surprised *at all* that a cpl player smashed all the famous deity players on youtube.
@zertyuz4 ай бұрын
wow really a great video, made me want to try civ multiplayer for the first time, thank you!
@whisk87005 ай бұрын
Really cool video, I have always been curious about the difference between pvp and pve civ!
@nathanaelsallhageriksson17196 ай бұрын
As an experianced civ5 player, in both single and multiplayer, hearing that science focus is detrimental is the most alien thing to me. But it really makes me want to play civ6 more, since it sounds like the wild west.
@norandomnumbers6 ай бұрын
Huh, I've been playing pretty close to this all this time without even realizing it was the meta. Very interesting and informative video, thanks!
@pablocamposmora32776 ай бұрын
Very nice tutorial. I saw one recomending Corea for beginners and it almost took me the ilusion to play the game, I struggled with the production issues. I havn't played many FFA games, but I have learned some lessons: players tend to play as if they were alone in the map, only focusing on developing and late game (this is always better if no war happens with the neigbours). But I love early and mid-game war, so I learned how to put in practice the Gorgo, Trajan and Alexander power spikes. You start conquering the closest cities (usually city states) and the closest neigbour player usually melts to all this violence, problem is, I end up falling behind compared with the players that are simming and chilling all game. So, I consider more useful early wars in team games, as any victory upon enemy beneffits your whole team and vice versa. Also consider the fact, in online speed, many war focused civs with ancient unique units will find it difficult to hit with their power strike unless you are close enouph to enemy. The more experienced player you are, the eassier you adapt to different situations you can find in the game. My recommendation for new players: learn to play Gorgo. Even in deity level (you will probably get early agresion), hoplites packed together are very solid and culture is always useful to get better policy cards. And as Bruce Lee said "I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times". Traduced to CIV games, if you get to know really well the strength and weaknesses of one particular civ, you can beat strong enemies with it.
@Wealaworth6 ай бұрын
I always played with AI, and recently played my first online lobby. This video was really eye-opening!
@hakonatli6 ай бұрын
Really interesting and well structured video 😊
@MrVad3r5 ай бұрын
i recently got civ 6 on sale and was scrolling though beginners guides and somehow found this. very informative and well put video without any fluff or ramblings. hope u can maybe put out a beginners guide too for people like me one day :D
@Hederccamaque6 ай бұрын
Gracias por la guía, está en inglés pero con el traductor la entendí perfectamente. Te ganaste mi primera suscripción en KZbin.
@akshatmaheshwari56336 ай бұрын
Hey Onspottv's Michael is also well versed in mp meta both as a player and caster. 😤
@Vis_Electra6 ай бұрын
Michael is a good caster, yes. But calling him well versed in the meta as a player is a sentiment that the 'cool kids' in CPL certainly won't share.
@jonaselbers89066 ай бұрын
@@Vis_Electra bro i cant watch him, he cant stop talking, even if its bs
@naturessilentobserver23976 ай бұрын
Yea he’s a better caster than player 10/10 lol
@akshatmaheshwari56336 ай бұрын
@@Vis_Electra Michael may not be a top player like Lege, but he obviously knows the MP meta. His commentary and insights show he’s got a good handle on it. He's been contributing to the MP community for a long time, not just farming Deity AI for content like some other creators. Do you think Michael isn't aware of the strategies Herson shares on his channel?
@fistnamelastname54376 ай бұрын
I love how you explained things in detail!
@kingdomofthesaintful6 ай бұрын
This video helped me understand why I don't like Civilization VI in comparison to its predecessors
@alexanderabramov27194 ай бұрын
Dude I was looking for a video like that a couple years ago when I was thinking if Civ 6 was worth my time after thousands of hours of Civ 5 multiplayer. Wish you were there :D I'd suggest something like this for 7 asap
@mubashir1220005 ай бұрын
I have to be honest. I bought the game yesterday but it was still hard for me to apply what you said in practice. I am doing my best to practicing the steps you said and it will take a while to digest. Thank you for this Video.
@grovereeАй бұрын
It may have a minuscule effect, but with 2 extra build charges, you also save time with tile movement i feel
@user-dc5ti1is1s6 ай бұрын
I exclusively play multiplayer with friends on civ, playing with someone that has only played singleplayer can be very interesting. Even just playing with friends, Gold, Production/Faith were almost always rushed because it is just what gets u going first
@ValerietheLovelyDeadlyItalianАй бұрын
6:02 Dams and Aquaducts are potentially essential, depending on your environment, and to get the tech boost for Buttress, you would need to either get a classical era technology, or go for a classic civic wonder. And, of the civic wonders, 2 of those also need a technology or campus to get their civic boost (The Colleseum is boosted by researching construction, the Great Library needs at least one campus but is boosted by two). In addition, if you're not fast enough to research machinery, someone else will almost certainly beat you to the Kilwa Kisiwani. With all of this, there is somewhat a payoff to make at least one campus imo
@godspeedyt1462Күн бұрын
after playing through an entire match with a friend once, ive came to the conclusion that lot of campus isnt the play, glad to see i wasnt wrong
@DecrepitFlunky3 ай бұрын
by far the best resource on youtube for improving your civ6 play
@EpicEthra6 ай бұрын
I just began playing civ 6, literally 2 days ago, this will help me go beyond my current best record, which was prince difficulty lol
@davidfan50446 ай бұрын
Love to see a build order for England (preferably Eleanor 😁)
@lancearmada6 ай бұрын
I wish a lot more of these strategy games had information like this out there.
@albroogy6 ай бұрын
Really helpful video, subbed!
@KasumiRINA4 ай бұрын
4:00 I rarely finished Civ games before, either ending in a stalemate war early on, or getting to the boring part and restarting, but recently decided to finally get achievements knocked out for all victory conditions and no matter what I played, I found that Monumentality is SO BROKEN, and it synergizes with Serfdom (and the governor that adds 1 charge to city that poops out builders) in insane way. I also focused on either religion or harbors instead of production like before, AND found feed the world sensible (I usually did religious settlements but AI keeps taking it)... Oh and yeah, more trade routes via market or lighthouse spam is what makes sense with how roads function... SO, most of these tips for early game are no brainers, but I didn't use them myself until recently... I wonder what stops people from getting that in Civ 6, experience with older games?
@yolomodeboom6 ай бұрын
great video, I want to mention though that the formula listed at 11:39 for producing n builders is incorrect, the sum should be till n-1 instead of n based on the way you explained it. Right now it's as if the base cost of a builder is 27 and it increases by 2 for each subsequent builder. Although the production efficiency increase is still the same (1620/756 = 214%).
@vincenturquhart13705 ай бұрын
can't you just use (24+n)*n
@wombat41915 ай бұрын
I've been mostly SP player for my 1500ish hours of Civ VI, only ever occasionally played some casual MP with friends. But I've gradually come to realize how little it helps to have good science output early on. It just feels nice. You can catch up later, also applies to playing against Deity AI. Expansion is so much more important. I don't quite minmax the shit out of it like multiplayers seem to do, but I very much prefer expansion over science. I've also ended up producing less and less Builders without Serfdom (and of course pre-produced them, possibly with the faster builder production card), though I haven't considered the scaling costs as much as just "well right now I'll produce stuff that won't get a huge boost soon, I'll make builders when I get more out of them". For example in Civ reddit, many people seem to think that Pingala is the undeniable best early governor. Almost from the start, I've always been telling them Magnus is way better. They think they absolutely need the science and culture per population skills to keep up with the AI's better. Yes, those skills are really useful for keeping up with the AI's early on, but why exactly do you need to keep up with them early on? If it's defense you're worried about, focusing on getting just one accessible early tech for example for Horsemen is enough. You don't benefit much from rushing Machinery when you can't produce Crossbows in reasonable time and don't have the money to upgrade into them. Just get Magnus for those pop-free Settlers.
@Nyarlschannel5 ай бұрын
This video is only a couple months old? It feels like it's been in my recommended for a year
@Quezell3 ай бұрын
the way that the late game issue was addressed is so fucking simple but genius I love it bar extreme circumstances where some players are just too far behind basically everyone I'd imagine has agency in the late game even if they aren't going to get first because the gap between production capabilities between the lower placement players is much narrower enough that even 7th/8th place contenders might have a chance to weasel their way into a top 4 and go MMR positive thats awesome. How exactly do civs get chosen in multiplayer? is it all randomized or is everyone allowed to pick what they want to play? what about duplicate civs?
@jono58312 ай бұрын
Could you do a video like this one except with the assumption that someone will attack you early on? I don't play with Better Balanced game mods
@rouvey6 ай бұрын
Really enjoyed this video, sent me on a binge through a bunch of your videos. The intro is a great hook. I think maybe you should put something about this (i.e. how multiplayer players can beat even veteran singleplayer players easily) into the title maybe, though I have no experience with this, and you probably have more metrics on what kind of titles work (I think the thumbnail is already pretty perfect on the other hand, it's what got me to watch at least).
@Patton19446 ай бұрын
I recently got into Diplomacy, and it's interesting how, conpared to that game, it's seen as a taboo to just solve the problem of there being only a couple of viable winners by having the low power players team up on stronger ones. If someone is risking a solo victory in Diplomacy, two players that have been fighting all game will drop everything to support each other. Not saying that ganging up is a good thing or a bad thing, just reflecting on the cultural difference between two games.
@Patton19446 ай бұрын
As a follow up, man, Civ 6 mp looks weird compared to Civ 5 mp lol. I guess there are less pivitol techs in Civ 6 overall? One big thing I think about regarding Civ 5 are how it actually sorta has timing attacks akin to rts games like Starcraft. There are a few mil techs that one can aim towards for their key timing tech, then the pump out a bunch of the unit that tech unlocked, and doing an all out offensive on a neighbor or two with that unit. If you're not doing that though, you're generally rushing the tech that gives universities.
@HondaSpaceship6 ай бұрын
@@Patton1944 Herson here is talking about FFA where timing attacks before the late game basically don't work. In team games, it is very viable to go for timing attacks at horse, knight/courser, cavalry, heli/jet bomber etc
@sickre5 ай бұрын
This was mind blowing
@tomfo67052 ай бұрын
If i get this correctly, first builder costs 25 production but you started to count it from the 2nd builder when we got the production cost scale up + 2. So 18 builders should be even cheaper.
@Rikoshet533 ай бұрын
THE only mp guide I needed actually
@Rikoshet533 ай бұрын
*Actuallyactually, I wanna watch your other guides xD
@antondzodzikov1302 ай бұрын
Dropped my jaw on the 7th minute and watched the rest like this.