Shoutout to Carl - whenever other people are talking and the gameplay isn't moving, I notice he always takes the time to just hover over things because he knows people will want to pause and read the tooltips.
@MaxHardcore-p7t14 күн бұрын
That's why he is DADDY CARL
@cohortConnor6 күн бұрын
That’s because Carl is actually a gamer so he understands the audience.
@secretagentt315 күн бұрын
Request: Noticed from last stream too. When transitioning ages and spending points on legacies, the UI should give indication when you select a specific legacy twice. For example, when you clicked "Gain 1 scientific attribute point" twice, it deducts the legacy points 2 times, but doesn't actually SHOW on the UI you picked it twice anywhere. If I am going back and forth on what legacy points I have and what I have chosen, some indication of what you have selected multiple times would help.
@theBSDude4415 күн бұрын
"Ageless" and "Persistent" sound backwards to me. Feels like "Ageless" should mean "can be built in any age" and "Persistent" should mean "Doesn't go away in future ages." EDIT: looking at the UI, I think Ed just misspoke and mixed them up.
@DarkOfLight4215 күн бұрын
great point, super well-said! probably need a 3rd term entirely for the one that can be built in any age tbh. and then either Persistent or Ageless could mean that they never go away
@theBSDude4415 күн бұрын
@@DarkOfLight42 Looking at the UI, I think Ed Beach just misspoke and mixed them up. I don't know what you mean by "3rd term." Normal buildings can be built in a single age; they have a yield and an adjacency in their own age, but in future ages, they lose the adjacency and can be overbuilt. Persistent buildings can be built in a single age; they have a yield and an adjacency in all ages, and they can't be overbuilt. Ageless buildings can be built in any age; they have a yield of 1 or 0 (I can't tell in the video) and no adjacency (afaict), instead boosting relevant improvements, with no changes through the ages.
@mimismomismamente15 күн бұрын
30:25 start, 35:20 gameplay
@doshsemiw501015 күн бұрын
Preciate bro
@michaelmayhem35015 күн бұрын
The real hero
@arvindhmani0615 күн бұрын
More like 30:10 for the start, if you're into the whole intro thing
@DrMetPhD15 күн бұрын
37:49 Isabella the Cat cameo
@thomasdavis804915 күн бұрын
Bless you
@paulschuler755615 күн бұрын
Loving the new look, except for one minor thing: I think it would look much better, if borders and for example city walls would look more natural and not so edgy. Let them curve like in CiV V! :)
@9898Hawk14 күн бұрын
You're right, but I think it is an intentional choice on their end. Walls are built on a per edge basis now (with the exception of the city center?), so I assume in playtesting they realized that if they curved and looked more natural it was more difficult to tell which edges had walls and which ones did not. The problem is everything is so detailed and beautiful now that the straight walls look out of place with the overall aesthetic of the game. With tile based improvements, you can just hover and see a label describing what's in that tile, but there really isn't a good way to do that with tile edges. I think they made the right choice.
@kentonwu438314 күн бұрын
@@9898Hawk I feel like the empire borders should still be smoothed though
@Gerginaut15 күн бұрын
Spain in Civ V was my favorite meme. It was always such a gamble for if you would start near natural wonders. So glad they brought that back!
@Edax_Royeaux15 күн бұрын
If you started near the Barrier Reef, you would become a rich, scientific, and religious super power in like 15 turns.
@fuzzychewbacca15 күн бұрын
Estáis locos?
@ankhuri135315 күн бұрын
I was already getting the impression they were onto something with this Ages concept ... I had ideas about how this could play out in a cool way in the three ages ... now, I'm 100% convinced: This CIV is gonna be really, REALLY freaking cool! Good job guys! I can't wait to play both of these ages. I hope you've had some of the ideas for the Modern Age that I've been contemplating. You seem to have figured out how to make the Exploration Age feel the way it should.
@aliensinnoh115 күн бұрын
I know, I'm so excited. But honestly I think they just messed up a little with how they did the revela. They could have saved themselves a lot of anger if they had started by showing off the transition as Egypt to the Abbasids, rather than Mongolia.
@thegorb265314 күн бұрын
Yeah I'm feeling like antiquity might be little lacking detail after the exploration with all its unique and absolutely fantastic features.
@ankhuri135314 күн бұрын
@@aliensinnoh1 I agree. I think they could have rolled their game out better.
@tutkarz14 күн бұрын
freaking cool? I wonder how many games had such hype before release and turned out to be not fun at the end.
@JimmyMon66614 күн бұрын
I think it will turn out well. But there are still some weird things that we'll just have to put up with in the name of gameplay. Like those Greek city names persisting. It would make more sense for your empire to morph into another if it's a cluster of cities on the far reaches of your empire and you lose your initial core cities. Of course that wouldn't be fun to lose those cities you worked hard for.
@romulansenate15 күн бұрын
I love their little discussions over which strategies are better
@priscillaemerald98715 күн бұрын
I watched the entire stream, and my hype can't get any higher!
@christianringlstetter681414 күн бұрын
That was an awesome gameplay reveal. I am even more hyped (already pre-ordered) and really like the age transition and the way the 2nd age works. But I agree to many other comments here, that the UI needs some improvement. Hope this is still an "early build" thing...
@davidhenson131615 күн бұрын
Enjoying everything so far. Im happy it feels so different than other civs. Ive put about 2k hours into civ 6 so im happy for a change. UI is cool and aesthetic. hopefully barbarians arent strictly limited to a crisis. Crisis system is a fun anti expansionist/ global event for everyone to play around.
@Hungary_Ball25314 күн бұрын
Barbs are replaced by independent powers(except for in a crisis) some independent powers are peaceful, some are hostile and some are peaceful unless you piss them off
@megatjmega15 күн бұрын
the gameplay and graphics are great! But, from my end, I think the UI is really an eye sore. Would love to mod that out or something
@DeanWBarry15 күн бұрын
The map models and all that stuff is gorgeous best of any civ game by miles. The Leaders are half genuinely hideous and half look like they were ported from civ 5, And the ui is pretty bland imo. What do you think about the ui and leaders.
@JH2482115 күн бұрын
I like the simplicity of the UI, but I'm sure they''ll continue to improve on it before release.
@DeanWBarry15 күн бұрын
@@JH24821 what do you think about the leaders. Tecumsah, Trung Trac, and Xerxes look good, but Isabella here looks like a ghoul and Augustus and Confucius look like they were modded in rather than official firaxis made leaders.
@Phlegethon.15 күн бұрын
@@DeanWBarry Well that is your opinion. They look fine to me.
@DeanWBarry15 күн бұрын
@@Phlegethon. yeah for sure thats why i wanted to see what others thought
@veigar689915 күн бұрын
I have played civ 1 2 3 4 5 and 6, hyped for 7
@howtomakemoneyfromptcssite438515 күн бұрын
The same bro, can't get enough
@jimsanderson418014 күн бұрын
@@veigar6899 Me too. First on a Commodore 64, then on Amiga 500. How things have changed!
@jepres106915 күн бұрын
The artstyle looks amazing, can't stand the UI at this moment tho. If it is improved upon before launch it would be amazing.
@willaz000014 күн бұрын
UI is a huge step backwards from their previous entries, totally amateurish, ugly and unintuitive
@Mattlesss14 күн бұрын
most likely an old build, they said in the stream that stuff are still WIP of course, they still have 3 months until release
@therexbellator14 күн бұрын
UI is always one of the last things developed for a game. Even if we get a semblance of this at launch I'm sure they will improve it over time. Personally I'm not bothered by the UI, there are aspects of it that I think look very clean but I won't know until I'm actually playing it.
@Ruka-f7k8 күн бұрын
@@Mattlesss 3 months is nothing
@alexbishop500411 күн бұрын
I love that Firaxis listened to players by making "idle combat" a thing. It really adds a great depth of feel to a living map, and was ESSENTIAL to my last 3 or 4 playthroughs of Xcom. Another suggestion, which may or may not have been addressed already... R.E.D. Mods.... Allow us to change the avatar count per unit. Instead of 6 Units at 1/8" the size of a tile... can do up to 12 units, 1/16" of a tiles size, giving us a larger "army" feel. Similar to R.E.D.s mod, certain units would be exclusively 1 avatar model regardless, or 2, etc.
@vakistania15 күн бұрын
26:32 Mexico confirmed
@mcgeedarion15 күн бұрын
Yeah but what age if its exploration age fml
@vakistania15 күн бұрын
@@mcgeedarion Modern, it says that Spain unlocks it
@vivone767115 күн бұрын
Are you Sure!?!
@gumballking547915 күн бұрын
@@vivone7671 watch the video they literally say it themselves man
@vakistania15 күн бұрын
@@vivone7671 Updated the timestamp, check on the right side at 26:32
@Sponch-r8y14 күн бұрын
Mexico in Civ 7 🔥🔥🇲🇽
@MaxHardcore-p7t14 күн бұрын
You know it, daddy! Zapata!
@Attoretto15 күн бұрын
I knew that was el palacio de bellas artes in the trailer, can't wait to play as México
@RosaliaEmerald14 күн бұрын
awesome that transition is such an important part of Civ VII gameplay!
@ichifish15 күн бұрын
Guys, fix the UI. When the player needs to read or look at icons, they should be BIG. You have a lot of dead space (gray areas) in your UI, and your beautiful images are in the way of information transfer. People are complaining that it's too much gray, but that's not the problem. The problem is that the text is tiny. You can see this on the age transition screen where 2/3 of the space is taken up by a graphic I'll look at maybe twice and four dense paragraphs of text are squeezed into a 1/3 of the screen. I shouldn't have to squint and bend towards the monitor to read things.
@willaz000014 күн бұрын
UI is a huge step backwards from their previous entries, totally amateurish, ugly and unintuitive
@ichifish14 күн бұрын
@@willaz0000 I don't think it looks bad, but as you said, it's amateurish. Look at 1:28:15. The whole screen is empty, and the text in the mouseover box is tiny. Same thing at 1:40:09.
@KerupukKeju14 күн бұрын
@@willaz0000 So dramatic, its wip
@F1Krazy14 күн бұрын
The UI size looks fine to me. It looks small if you're watching in the default video, but if you put the video in full-screen to simulate what the game would actually look like on your monitor then it's perfectly fine IMHO.
@jediyoshi6414 күн бұрын
That's a pretty standard text size for a 4K screen, which is what they're recording on. I imagine it'll be bigger on a 1080p display.
@darkemperor41815 күн бұрын
Game looks beautiful. Just have to sort out the UI make the yields more intuitive to read like in civ6 the yields look so clean compared to civ7.
@TheGamerDadZA15 күн бұрын
Pretty hyped for this. I was skeptical of the Civ change like Humankind, but if they can make it make sense, it'll be pretty cool. For now I'll play ARA until it Civ VII launches in Feb. Keep up the good work!
@felixclemson936814 күн бұрын
What are your thoughts on Ara?
@TheGamerDadZA14 күн бұрын
@felixclemson9368 ARA seems much more complex than Civ VI. I am still learning as I go, but so far I'm not a huge fan of the Civs being forgotten at the end of each act. I'd prefer to see them make a comeback instead of being deleted. I still haven't reach the end game yet, but hopefully soon. The resource management seems a bit too much for me. Have you played ARA? If so, what do you think about it.
@Gabriel-rn2jy15 күн бұрын
Can't get over how perfect the art style is, they NAILED it
@marekkos351315 күн бұрын
I know
@Edax_Royeaux15 күн бұрын
I have yet to see what units look like when on the wall tiles, like the Great Wall.
@Skadi60915 күн бұрын
It has all the good sides of Civ VI without the cartoonish style
@pirate13524614 күн бұрын
😬
@ChewieFlakes14 күн бұрын
There is literally no style... It looks like an alpha for an indie civ clone. Soulless husk wrapped in a denuvo shit wrapper.
@thricefx14 күн бұрын
"If there ever was a Lake civilization..." oh Carl... hmmm....
@Fummy00714 күн бұрын
Aztecs maybe?
@Edaphosaurus14 күн бұрын
@@Fummy007 with the Maya and Mexico confirmed surely this is the logical choice?
@JimmyMon66614 күн бұрын
I would say Mexico, but is there anything left of that lake anymore? I believe the entire thing has been drained and paved over. I've never been to Mexico City, so correct me if I'm wrong.
@PetroBlownapart13 күн бұрын
Minnesota!
@editorjosh14 күн бұрын
I am very excited for more naval gameplay mid game here, my favourite civs in previous games were ones like Phoenicia or England who got unique naval units and synergized with coastal/water gameplay -this looks like a great upgrade! (Phoenicia in civ 7 when tho?? )
@brendantobin20114 күн бұрын
It would be cool if before the age transition or thr requisite tech, you could still move into ocean tiles but the rough seas damage is set to like 80 or something
@cmdrshprd13 күн бұрын
This is some of the coolest pre-release content I’ve ever enjoyed. Thank you for doing these!
@Admiral_Cant_Hackett15 күн бұрын
Holy shit I’m excited for this game. Hoping some of the UI for policies and production gets touched up before launch, but other than that give me this game please.
@LucaSabatini-j6j4 күн бұрын
Not enough bonus more gold more trade, but made , events : as the treaty of tortisillas 1494 that divided the new world a spheres of influence!
@olavfur14 күн бұрын
I’m getting very excited for Civ VII now. Great job!!
@azfaru436714 күн бұрын
i want to play this so bad. gonna take a week off work for civ vii release for sure
@sgtprylo14 күн бұрын
Great stuff, can't wait, but...the ensigns and pennants on your ships are blowing the wrong way. Winds typically come from the stern, so flags billow towards the bow of the ship. totally inconsequential thing, but as a Age of Sail guy, it jumped out at me.
@DiegoHaro1114 күн бұрын
Thank you for this job, it looks amazing!!
@roninbadger775014 күн бұрын
rough seas . . Classic. glad this is back
@Lightndavoid15 күн бұрын
Each game is literally three smaller games if modern age comes at launch. All wars get reset, units get returned and auto upgraded... every player will have their own religion.. so many choices that feel like they are dumbing down the game
@laorenshener4 күн бұрын
完全正确,令人感到无语的选择数据是错误的方向,似乎在用数据展示文明,而不是文明本身。
@danielkaszas298214 күн бұрын
Nice homage to Civ 5 Spain, I like it.
@sushi_nara_piekan15 күн бұрын
I've watched some of the videos so far, but I feel like the map size and number of tiles are small compared to the size of the city. (This may be because they use a small map because it's an introductory video.) I'd like to see a map that's even bigger than the previous game. The view of a continent filled with the cities of several countries is too ridiculous.
@peedrocap15 күн бұрын
The hype is real!!
@icthiolavarunt536315 күн бұрын
Damn I wanna play this so badly rn
@SimCityEA198914 күн бұрын
Can't wait to recreate The Battle of Trafalgar in this game!
@marko93ns13 күн бұрын
Exploration Age is pretty sweet. Can't wait to play the game
@FacialFischl15 күн бұрын
Looook at our guy Carl, this guy went from a Q&A guy then promoted to junior designer and now the LEAD DESIGNER for the lastest generation of a franchise game
@I3wave15 күн бұрын
Ed looks so pissed off at the very start 😭😭
@prinzprenk46615 күн бұрын
inside out 😂
@tom4prez14 күн бұрын
Someone on set is yapping on the phone in the background for the first minute. You can notice the hosts trying to cover it with their own voices. I'd be annoyed too!
@UchihaClan-cu9ww14 күн бұрын
@@tom4prez i think its the hosts voice played by a TV in the back.. 😅 Whatever she says.. repeats😅
@jaripak816614 күн бұрын
@@tom4prez It was the Isabella First Look video accidentally playing, you can see when the video was actually supposed to start it was already halfway
@MaxHardcore-p7t14 күн бұрын
He is old and cranky
@adamjames071013 күн бұрын
My god Its glorious! As an English man I love a good navy.
@rdm399015 күн бұрын
Religions should be founded in late antitiquity and becoming a big deal only in the Exploration Era. It's weird to have a Maurya civilization that can't found Buddhism, since Ashoka, when ruled it, was its main propagator.
@Icyclean6969Күн бұрын
I’m loving the art style! they really went back to the original more realistic less arcade style and it looks gorgeous!
@aussiecossie15 күн бұрын
I am so psyched for this!
@foswa633514 күн бұрын
Thank you for making her beautiful
@whymiss331215 күн бұрын
Plz a well proportioned huge world map
@rdm399015 күн бұрын
Since we do not have religious victory anymore, founding a religion should work differently. I think we should come back to Civ IV's idea that every religion was linked to a Technology or Civic. The first nation to discover it, found the said religion. And the same civilization could found a different one later. This mechanic would reflect what happened in India in real life, that founded Buddhism, Jainism, Hinduism, and Sikhism.
@Fseb-uj1ih3 күн бұрын
Yo Firaxis! I like the idea That you Can grab bonuses from achieving something in another age(legacy bonuses) But I would love to see some kind of a comeback bonus, especially for multiplayer! Because that could potentially make it more competitive. Less snowbally
@marekkos351315 күн бұрын
This looks so good.
@valentinoaditya245814 күн бұрын
I have a mixed feeling with the transition. On one hand, it's nice to see the cultures blend very well; but on the other hand, the transition doesn't feel smooth... it resets military and just jumps a millennia without any closure of what happens with the crisis??
@ash689915 күн бұрын
love teh distant land feature but not a fan how its on every map/game. wish there was some variety. like a dessert you have to cross or something
@OceanMan-ff2lh15 күн бұрын
great stream 👍
@mayor479715 күн бұрын
Ah hell nah why'd they put Hatshepsut through the FaceApp smile filter 😭
@Eze68313 күн бұрын
How I wish the game could have multiple age reincarnations/evolutions even beyond the modern age, so that you can have sort of Dystopian, Utopian and Retro-Future Ages. The result being a refreshingly adventurous eternal game.
@TheMarcHicks14 күн бұрын
Please, please, please.....can you guys change the Tiers for the tech tree into Eras-so Medieval and Renaissance Eras for the Exploration Age tech tree. I feel like it would be a great way to further subdivide each Age. Anyway, just a suggestion 🙂.
@felixdoring392612 күн бұрын
Hopefully when they reveal modern age gameplay it turns out there is a 3rd commander option. In Antiquity you get Army Commanders because land-based wars are the norm. With the advent of naval wars in Exploration you get Fleet Commanders. And in modern age with the introduction of Air Combat hopefully there are squadron commanders for air squadrons like the Red-Baron etc.
@martinian812 күн бұрын
I believe this was shared previously, that each age unlocks new type of commander and the modern age unlocks one for air combat. :)
@felixdoring392612 күн бұрын
@martinian8 nice thanks for the reply.
@CowboysD25713 күн бұрын
I cannot believe how good this looks. Visually and gameplay wise. so excited.
@devettys4 күн бұрын
Bot
@benjudd82562 күн бұрын
I'm excited, This seems like a completely new game. Civ 6 was great, but it was the same game over and over it felt like at least how I played.
@CCRRJJ15 күн бұрын
The map is absolutely stunning. But I'm still struggling with the aesthetic of the UI visual design. It looks generic at best. It doesn't evoke the grandeur of Civilization. Those blue and gray event icons look so bland against that beautiful map. I wish they would improve on the visual design of the UI before the launch. I hate to compare, but the visuals and art on Humankind's UI and tech tree was so enjoyable that I expected Civ7 to surpass that.
@Super.HeroeStar15 күн бұрын
He talk about Madeira and Azores i think Portugal 🇵🇹 its going to been part of the game 😊
@guillacyrano785514 күн бұрын
That navy battle was the worst I ever seen. 😂
@TMansboardgamechannel9 күн бұрын
this game looks so pretty, cant wait to get it!
@danielacosta508110 күн бұрын
I wish a nice multiplayer cloud offline system was implemented, and to encourage players not to quit early game just to get them ingame stuff, like color patterns or hats and stuff.
@maximus566814 күн бұрын
Isabella is very well made ! Hope they fix Augustus.
@Paulovlyra15 күн бұрын
46:26 I like the fact there's a downside to living opent spots inside de Empire
@JohnSomerset14 күн бұрын
I would have to save up for the computer I would want, to play VII. This really calls for a major GPU, I feel. Ultra everything, possibly.
@Nothing-sn9nc15 күн бұрын
The previously explored part of the map being dimmer again as opposed to that ugly map thing is the best thing that's ever happened to me
@roninbadger775014 күн бұрын
treasure fleets! Civ4 is coming back
@ApprenPlayer14 күн бұрын
The Cog appears in the game. There is a mod in Steam for Civ VI that its the unit between Galley and Caravel.
@frenchie_maple12 күн бұрын
Having 1 crisis per continent would be really cool
@JimmyMon66614 күн бұрын
Congrats on the baby Carl.
@SirJordanLore10 күн бұрын
it looks like Civ 6 just with new mechanics. I do not care about graphics or how good it looks, what I care about is A.I. thats actually fun to play against and isnt straight up stupid about everything.
@michibichi221214 күн бұрын
Game looks amazing!!!
@thegorb265314 күн бұрын
Im interested to see how it goes for a china like civ here in the exploration, if you start on another continent i feel like goods from the spain continent should probably give treasure, as Ed said its WIP. Maybe resources should be tied to certain continents or terrain or something. I also love the idea that some civs have non-treasure based economic goals like Mongolia definitely a good addition.
@UraStr10 күн бұрын
Can we get some veteran promotion directly to specific units. Commanders look awesome, but I really like the gameplay and the "fantasy" of having elite forces...
@Pankazey..8814 күн бұрын
The ship with gold can be filled with the resources from the colonies themselves and calculate the cost in gold, and then in the metropolis it can be realized based on the capabilities of your trade infrastructure and demand. Crises of the end of the era, it is better to stretch them out in time, where they had different intensity and peak, . Crises were related to the world, the prerequisite was natural disasters, droughts, small ice ages and a shift of peoples to richer lands due to increased attacks of barbarians, poverty of war or crop failures. The invasion of strengthened barbarian clans according to the script on precisely calculated moves of the game is a boring solution today. But there are many scenarios where you can buy off the barbarians, and then they, having eaten the city of a neighbor, strengthened themselves even more, and fines went to your border cities from refugees (blocking or debuffs of tiles for processing, for example, through migrants) and chaos. Or maybe your neighbor paid tribute and you have to deal with hordes rebelling for gold, and now have even greater demands. Barbarians may not defeat the faction city in a direct clash, and the consequences are minimal for everyone. So the crisis gained momentum, for example, the Goths or the Huns, from whom the Romans bought off at the end of the ancient era.
@rdm399013 күн бұрын
Shoutout to the devs - A religion shouldn't be linked to a single civ. World Religions are about coming together and thus, the game mechanic should reflect it. I think that the best way to tackle this issue is to have "Concil of the Faithful" in which the players who follow the same religion decide the tenets of the same religion, in a World Congress manner. People sharing the same faith, could receive influence and culture bonuses when interacting with themselves, and penalties when interacting with people from another faith.
@rdm399013 күн бұрын
So, the civ the founded the religion would chose its first tenet and would have its holy city. It could grant some bonuses related to peregrination and influence to other civs that converted to the this religion. However, as the game unfolds, and the said religion spreads its influence across borders and new civics are discovered, you would have a "concil of the faithful", mirroring real life "concil of Nicea" and the like. In these concils, which would work similarly to world congress in civ 6, you could decide new religious tenets. Maybe it could have a religion leader mechanic, in which the faithful would choose its head for the time being, and this "pope" could launch a holy war and make other important religion decisions. In case of a holy war, every civ that follows this religion is expected to take part in it, receiving some bonuses or penalties depending on their participation. I think that, not tying a religion to a especific civ, we could enhance how we could interact differently with other players, allowing more stratigical depth to alliances and what not.
@rdm399013 күн бұрын
Also, religions should be founded in late Antiquity.
@felixclemson936814 күн бұрын
This is shaping up to be one of my favourite looking civs to date, I’m loving the new improvements. One question though, why do the roads form triangles like that? It kind of ruins the aesthetic, and it’s like that in most civs.
@PiotrrrW14 күн бұрын
"Oh my G O D - I got to get a religion quick!"
@nunomauricio704314 күн бұрын
Countries that existed and were pioneers in the age of discovery, such as Portugal and Spain, still exist today. They should, and I hope they will continue to exist in the modern era
@dineshsonaje65288 күн бұрын
Hope the Game maintains the limitations of kings as it maintain in "Civilization III" that version is awesome ,
@evannewman838114 күн бұрын
I'm so used to Ursa Ryan pronouncing "tithe" as "teeth" that for a second I was like wait Ed is pronouncing it wrong 😂
@JoeGraziosi14 күн бұрын
@sid meier's civilization - Before you trimmed off the 20mins of "stream about to start", there was a BANGER piece of music going on at the 19:45 mark. Can you tell me who's Civ that was for? Definitely sounded Turkish or a civ somewhere in that neck of the woods. Excellent work, composer!
@moisesalmonte827115 күн бұрын
The Unit are very BIG
@kurtz666614 күн бұрын
I think the UI looks fine.
@Paulovlyra15 күн бұрын
I'll miss Rise and Fall's loyalty system
@fernandocervantes723714 күн бұрын
It would have been cool, since you're experimenting with leaders, to put joint leaders. Like Ferdinand and Isabella. William and Mary or Roxelana and Suleiman
@TuomasHirvonen-h4t14 күн бұрын
I hope camera angles are also included in vanilla game
@outset500914 күн бұрын
i noticed the year was for C.E. Will there be a toggle available for us to choose B.C. and A.D. for the year?
@tutkarz14 күн бұрын
this looks like puzzle game with that instant purchased buildings and claiming new land for city.
@the_clawing_chaos12 күн бұрын
It would be nice to have a Celtic or Germanic civ, to give us a non greco-roman path to the European civs, like spain and the normans.
@Paulovlyra15 күн бұрын
34:35 She does look great, but I think guys were too busy trying to fix the First Look video here 😅
@diegomatamoros861413 күн бұрын
This exploration age stream, just completely convinced me of how much fun these new possibilities of gameplay are gonna be, can't wait!
@hangijzer1714 күн бұрын
Host: Ed, why did the team choose Isabella as the leader for Spain? Ed: (long story cut short) "My cats name is Isabella"... Wait, what? Seriously??
@NecromancyWithExtraSteps11 күн бұрын
Gameplay looks more and more solid, but the "shades of grey" UI needs some love. Have to say I'm still not thrilled with the art design for leaders. I really hope that changes in the future. That said, still looking like a great game!
@TorrentialDowns15 күн бұрын
I hope they have an option to disable all the transition screens and stuff
@TorrentialDowns15 күн бұрын
like I know they mightve worked hard on it but im impatient
@TheTommyFrench14 күн бұрын
Civ 7: the Exploration age…also known as Sid Meier’s Colonization 3.0 😂