A nuke that's a "city-killer". As opposed to normal nukes that are mildly inconvenient to cities.
@garybusey99412 жыл бұрын
What, you've never seen pest nukes running around LA?
@DM-mi4je2 жыл бұрын
@@garybusey9941 nuke on nuke violence is a serious issue!
@hazukichanx4082 жыл бұрын
The first nukes were in fact designed to just tickle a little and disperse paranoia about something feeling a little off in the targets. Well, of course the military said, "Nah, we need to kill everyone and destroy everything, that'll improve the overall situation." The famous Oppenheimer quote was in fact originally, "Now I am become a cheeky little monkey, tickler of worlds."
@vincentmuyo2 жыл бұрын
Well, obviously they're weaker than normal nukes... Game: No, much stronger. I'm sorry, have you looked at... reality?
@plasmaoctopus17282 жыл бұрын
@@hazukichanx408 When you have to "check those corners" it's always best to just nuke the crap out of every possible life-form.
@neal23996 жыл бұрын
“Please go back to whatever ChannelAwesome production you came from” Have I ever told you I love you, Civvie? Because I do. Shit like that makes me love you
@unmutualchap67536 жыл бұрын
I love how he wont allow the T800 to finish its sentences 😂
@neal23996 жыл бұрын
Fl L He just isn’t havin any of that Doug Walker bullshit
@NEpatsProductions14 жыл бұрын
Civvie filling the Spoony sized hole in my heart
@neal23994 жыл бұрын
TheAes419 *And you could haaaave it all; My empire of diiiiiirt*
@Strawberry92fs4 жыл бұрын
@@NEpatsProductions1 Shit I miss old Spoony. Bastard didn't even bother to re-host most of his old content, the community had to do it for him. His website is full of dead blip.tv links last time I was there...oh nope the domain is gone now. wow.
@gabby303610 ай бұрын
It's adorable coming back to these older videos and finding the original Sewer Count at only 20 and in pristine condition. Edit: 24:20 "Oh please god just end me now, I'm so done with this gag." Oh, Civvie. If he only knew back then.
@jesusstaccato84485 жыл бұрын
A post-apocalyptic first person shooter from Bethesda with no human NPCs? Sounds great.
@solairewarriorofthesun92134 жыл бұрын
yeah and make it multiplayer what could go wrong
@plasmaoctopus17284 жыл бұрын
@@solairewarriorofthesun9213 multiplayer on an engine that seems to struggle with even just one player.
@BlazingShadowSword4 жыл бұрын
Bethesda...Bethesda never changes.
@the-letter_s4 жыл бұрын
EETS AN ARR PEE GEE WIT SHOOTA EWAMENTS!
@slimcurry71174 жыл бұрын
@@plasmaoctopus1728 the engine that the creation engine was based on was originally used for MMOs Bethesda is just incompetent.
@moonraven61455 жыл бұрын
"If you don't have it, Skynet will install it for you"... erm oddly ominous.
@Kevin-jb2pv3 жыл бұрын
WINDOWS IS READY TO UPDATE, DO YOU WANT TO RESTART NOW OR IN 15 SECONDS?
@zakazany19453 жыл бұрын
@@Kevin-jb2pv Good old Windows behaving like it was a malware
@KuroNoTenno3 жыл бұрын
@@zakazany1945 "was"?
@tylerbowman15058 ай бұрын
Boy, this escalated quickly.
@Terabit36 жыл бұрын
Damn! For 1995, that pump action shotgun animation is SMOOTH
@ablationer5 жыл бұрын
It's the muzzle smoke, that's where the magic is.
@White_Tiger935 жыл бұрын
lol remind me how bad the weapon reload animations in Fallout 3
@fuzzydunlop79285 жыл бұрын
@Disappointed Because 'average people' don't create brands all of the time? Did you even think about this before writing it? Who makes the brands? The fucking Terminator robots? lol
@sadcat15655 жыл бұрын
@@fuzzydunlop7928 what?
@IMN6025 жыл бұрын
The smoke from the blast is damn sexy. I use the shotgun more than any other weapon. Shotty is fuckin OP
@ootdega6 жыл бұрын
A community patch for a game _twenty-two years later._ Good lord. Going by personal experience, you might wanna stash that patch somewhere safe. It might not be there the next time you look for it.
@plantain.17396 жыл бұрын
The real mind boggling part about that is, it's not even like Quake or Doom, I.E a revolutionary game that defined an entire genre or just PC gaming in general, it's just a decent FPS from the mid ninetys.
@INFILTR8US6 жыл бұрын
@@plantain.1739 in your opinion
@plantain.17396 жыл бұрын
@@INFILTR8US Good point, but it's undeniable that DOOM and Quake defined entire genre's, and I mean, this is cool and all, but there were other similar games like this. I think Ultima tried it's hand at a open world RPG, so.
@INFILTR8US6 жыл бұрын
@@plantain.1739 I just can't stand it when people throw good games under the bus because "well xyz did it better". It's elitist and deters people from respecting the gaming genre.
@plantain.17396 жыл бұрын
@@INFILTR8US I'm just it wasnt much at the time. I don't even like quake all that much really
@hash-slingingslasher13744 жыл бұрын
"Janurary 2019, the world was torn asunder by a plague that ravaged mankind" Wow, too close for comfort. Exactly one year too close for comfort
@NotAnAustralianEngineer4 жыл бұрын
"It's a year off, it doesn't matter" - Civvie
@Thunderwolf6664 жыл бұрын
Yeh I did a double take on that
@Poppadop14 жыл бұрын
@@NotAnAustralianEngineer Yes, global viral outbreak is an often repeated plot point which can lead to coincidences; however, Operation Mockingbird is also a thing that exists. Maybe US Special Corrections is running some predictive programming... Who can say for certain...?
@WimsicleStranger4 жыл бұрын
Poppadop1 Holy shit we found one in the wild! An actual crazy man!
@Niarbeht4 жыл бұрын
@@WimsicleStranger And on a Civvie11 video! Do... Do you think he understands what Cancer Mouse is?
@papayer6 жыл бұрын
the community has been unofficially patching Bethesda games completely for free, since as early as 1995. just something to mull over.
@TheJayson88996 жыл бұрын
okuplok Every old game does, no matter how well praised
@papayer6 жыл бұрын
no they didn't, because not every game was made by Bethesda.
@TheJayson88995 жыл бұрын
okuplok Yes they do. Absolute classics like Quake 2, Quake, DOOM, DOOM 2, Deus Ex, Unreal, Unreal Tournament, every other game you can think of etc. have lots of unofficial patches. Every old game, because you need patches for these games to be upt o date with modern platforms. Stop looking for things to complain about.
@papayer5 жыл бұрын
what are you on about? are you confusing source ports for patches? the original doom2.exe, just to cite an example, doesn't work in modern windows because DOS (the program that would launch the .exe) doesn't exist anymore, and GZDoom is another program built from the developer source code that only needs one file from the game to work. that's entirely different from a patch. also Unreal and Deus Ex work just fine off their Steam versions. and I wasn't complaining. all I was doing is stating the fact that not every game was as broken as to warrant patches that rehaul whole chunks of code for portions of the game that the developers couldn't be arsed to make. you know, like most bethesda titles.
@TooMuchSascha5 жыл бұрын
@@TheJayson8899 But it's not to as ridiculous of a degree as Bethesda. Doom didn't need basic QA to be done by modders because it released borderline unfinished.
@DesertSun05 жыл бұрын
"Please go back to whatever Channel Awesome production you came from!" 1:40 Damn Civvie, I don't know what kind of crazy ass rapsheet gets you sent to mad science prison, but I'm certain theres at least one arson charge on it.
@daemonofdecay4 жыл бұрын
I love that he delivers that joke while also using the same quality of visual himself. It makes it self deprecating as well. XD
@paragonrobbie92704 жыл бұрын
I love how the second the main character sees the nuke, his instant reaction isn't "Its a danger to the remnants of humanity, I have to disarm it!", but "Fuck this, I'm not staying here!"
@janemba423 жыл бұрын
Finally, some good fucking -food- acting.
@WTFisTingispingis3 жыл бұрын
To be fair, he ain't qualified for defusing a nuke. Probably.
@thelordofthelostbraincells2 жыл бұрын
I mean, I dying think the m.c would know how to disarm a nuke, let alone a story nuke
@brutalblam39092 жыл бұрын
@@janemba42 Hey, how do you cross out words on a keyboard
@janemba422 жыл бұрын
@@brutalblam3909 - like this - but with no spaces between the hyphens and the words.
@angelosreiper40516 жыл бұрын
"A button that throws grenades" Years ahead of Bethesda"s later titles somehow'
@gozinta825 жыл бұрын
You missed what he meant, entirely. What civvie meant, was that the technology behind the grenade toss, the arching throw, the offset of the throw. The driving and flying controls, etc. Those things weren't implemented yet in true 3d (at least not in the way the games nowadays do it, they were some of the first, if not, the first to work on conceptual game design elements) even if they were buggy and primitive. He's giving them kudos for that.
@bdawgschnarr66235 жыл бұрын
Haha fallout 3
@angelosreiper40515 жыл бұрын
@@gozinta82 Woosh
@sernoddicusthegallant69865 жыл бұрын
@@gozinta82 *WOOOSH*
@flash43545 жыл бұрын
@@gozinta82 You missed what he meant.
@shawdawg28526 жыл бұрын
I will say Skynet had some of the most fun mp me and my brother ever played. The fact you could be a terminator or a human made for interesting stuff. The resistance guy had a motion scanner with a good sweeping range, and if your opponent was a human, you couldn't see him unless he moved on it. The Terminator's vision could detect people from a distance, but they had to be in it's FOV, which wasn't as wide as the scanner, but since they were a machine with plenty of small parts inside moving, they'd always show up on the scanner. Plus the vehicles were usuable.
@CopiousDoinksLLC5 жыл бұрын
That sounds... fucking awesome and I really want to know why this isn't still a thing.
@shitchops5 жыл бұрын
I member !!
@ic3olate2 жыл бұрын
That would have completely blown my mind in the 90s, sounds amazing. The last game I can even remember playing extensively that had a decent asymmetric multiplayer was Alien vs Predator 2, and that of course didn't have vehicles and was 6 years down the road from this.
@moistloaf38542 жыл бұрын
Did you have to LAN to do that? I was born in 95 so I have no understanding of your people's primitive technology
@ic3olate2 жыл бұрын
@@moistloaf3854 Online games were just beginning to take off in '95; around 10-12% of households with computers had internet by that time if I recall correctly. It seems paltry by today's standards but that still meant thousands of people to play with. LAN stayed fairly common longer than you think however, I believe...I was born in '92, and although we had internet as long as I can remember, I was still going to LAN parties in high school every now and then in 2004-2008ish. That's in a relatively small city, too.
@GeorgeTsiros4 жыл бұрын
23:10 i like how your _armor_ deteriorates while underwater. Is it made of biscuits?
@GeorgeTsiros2 жыл бұрын
@2BDamned :o
@chavesa55 жыл бұрын
"Pure Nepotism Connor you should know better." That was delicious.
@powerpc1274 жыл бұрын
This line took me literally a minute to get, but it was indeed delicious.
@goopah5 жыл бұрын
22:01 LOL that sideways stare at that incredible acting she just pulled out of her...
@TheExaminedLifeofGaming6 жыл бұрын
I appreciate your restraint, Civvie. These games are cool but weird but coolweird.
@salokin30876 жыл бұрын
The Examined Life (of Gaming) I love u
@EnosShenk5 жыл бұрын
Skynet also had a fantastic manual. I remember buying this game, the manual has some great behind the scenes lore from a Cyberdyne programmer talking about working on Skynet and when it went live from what I remember.
@nukecorruption5 жыл бұрын
Actually in SkyNET, instead of doing that jump you shoot a metal pole that falls over so you can get to Cyberdyne via that
@raikohzx43236 жыл бұрын
Bethesda jank has always existed, as we can see. They just used to actually be ambitious.
@rofljohn236 жыл бұрын
RaikohZX I don’t think it’s fair to accuse 76 of not being ambitious. I mean, it is a total reimaging of what a fallout game can/should be. Hell, releasing it in it’s god awful state thinking ppl would accept it is, as the brits say, a very brave idea :P Imo, the problem isn’t lack of ambition. Quite the opposite, it is a lack of well grounded people to tell everybody else:”hold up, we can’t make this work” and:”That’s a shit idea Todd!” Oh and a lack of either competence and/or pride in one’s craft :P
@rnc74686 жыл бұрын
Daggerfall is one of my (sort of) favourite games even today, so I've sank way too much time in to it and oh the jank. Falling through the floors, getting stuck on everything, jumping not working right, glitching yourself inside a wall, managing to jump through the dungeon roof in to the void, the bugs in character creation and with stats, it is all there. I have never played the unpatched version to my knowledge and it is supposedly almost unplayable with all the crashes, bugs and glitches. Bethjank has indeed been there from the very start.
@lilwyvern46 жыл бұрын
@@rnc7468 Keep an eye on DFWorkshop. It's an in-progress port of Daggerfall to Unity. They're still adding major features, though, so it's not fully playable yet.
@iliketurtles25316 жыл бұрын
+rofljohn23 I wouldn't call "let's make a rust game and stick fallout IP on it!" an ambitious idea. It's the game design equivalent of, like, top 10 videos. Quite the laziest idea you can get.
@alalvarez73016 жыл бұрын
@@rofljohn23 >reimagining Interesting way to spell "kill series identity by selling out in the most over the top and creatively bankrupt way possible." Your English dialect is strange, to say the least.
@Satanjugend6 жыл бұрын
23:35 i swear they carried the exact same collision detection code over to Morrowind
@michaeldougherty60364 жыл бұрын
"If it ain't broke enough that no one buys it, don't fix it" ~ The Todd
@JetJenkins6 жыл бұрын
I actually kinda love Future Shock's graphics. By today's standards, it looks like a neat little indie game.
@DuckAlertBeats5 жыл бұрын
@RJ Lol inappropriately annoyed
@tobiaszistler5 жыл бұрын
RJ since the HBO chernobyl series the word Delusional appirs quiet frequently :P
@BullFrogFace4 жыл бұрын
Me too, I've grown to really like the look of 80s-90s fps games.
@conanmaolcheann50882 жыл бұрын
It makes me imagine what the original Fallout games would’ve looked like if they got the daggerfall treatment
@sir1thomas16 жыл бұрын
You're like Mr Plinkett's younger brother who plays video games, and I love it.
@MinscFromBaldursGate926 жыл бұрын
Except Civvie is not a Complete Monster like Plinkett.
@jd27925 жыл бұрын
@@MinscFromBaldursGate92 in fairness he laughed at a father that killed his son
@SirDankleberry5 жыл бұрын
@@MinscFromBaldursGate92 We just haven't seen his basement yet.
@MinscFromBaldursGate925 жыл бұрын
@@SirDankleberry He was disgusted by the hive in Duke Nukem Forever.
@oz_jones4 жыл бұрын
@@MinscFromBaldursGate92 why do you think he's in re-education, hmmmm?
@Halfort575 жыл бұрын
"the biggest nuke ever made, they say it can turn a city into dust." So, uhhh just like any other regular nuke.
@5173425 жыл бұрын
It would actually take several nukes to destroy a large city.
@jesusstaccato84485 жыл бұрын
One of the "cool" things about nukes is that they kill people but usually leave buildings standing.
@KingOhmni5 жыл бұрын
Laughs in Tsar bomba.
@5173425 жыл бұрын
Yeah, one of a kind. Most nukes aren't this big.
@TheLastApostle5 жыл бұрын
Not like every other nuke. Youve got the movie misconception. Even a large nuke like the one that was dropped on japan doesnt wipe out a city. Kills alot of people but leaves most things standing. Only buildings relatively close to the epicenter get destroyed
@Deftonesdsm5 жыл бұрын
So Tod Howard has been making the same game for decades then. Thats the conclusion
@plasmaoctopus17284 жыл бұрын
Also part of why he is difficult to at least convince him to do better is because he is a T-800 himself, everyone is afraid to criticize him in Bethesda.
@plasmaoctopus17284 жыл бұрын
@@ryan_currently_awake8445 OOOOHHHH!!!
@SonGara4 жыл бұрын
"It just works." - Todd Howard
@jimthompson89473 жыл бұрын
And he's always been stupid. Edit: Only trumped by consumers stupidity buying his lying bullshit.
@fallthefox6993 жыл бұрын
and it the gameplay hasnt changed all that much
@rudimentaryganglia6 жыл бұрын
Skynet will install it for you... o_o
@jaysonl4 жыл бұрын
Bravo. You brought up the two things I remember most about Skynet: "Holy shit, this game's all polygonal!" "Holy shit, if I step on a change in terrain just wrong I instantly die of fall damage!" I played that game in a perpetual state of "Step on a crack, break your mother's back", except it was my own back that was breaking. Really sucked during multiplayer, when the terrain killed you more than your buddies did.
@UnfitElvis3rd4 жыл бұрын
4:45 we just not gonna talk about how that’s the pulse rifle from Aliens?
@ChaseMC2154 жыл бұрын
Cameron directed Aliens, and he directed the first Terminator film, along with Terminator 2, it would make sense for that to look like the pulse rifle
@AOTD30254 жыл бұрын
Before we had ASDW, we had LShift-Z-X-A - the default key assignments for movement in SKYNET. I distinctly remember the other people on my floor in the dorm being astonished that I used the Terminator: Skynet control scheme. I finally abandoned that control scheme because 1. it was annoying having to reconfigure everything all the time, and 2. rapidly tapping LShift tended to cause other problems with Windows for whatever reason.
@KryptKicker55 жыл бұрын
love the smoke on the shotgun, incredibly animation work there.
@XShadoWPaws4 жыл бұрын
"They say it can turn a city to dust" I have a sneaking suspicion the writers weren't totally aware how powerful nukes are.
@Markus-8Muireg3 жыл бұрын
Maybe they mean litterally pulverizing the whole city
@ZhaojuEphastine2 жыл бұрын
To be fair, talking litterally, it *is* turned into dust, along with the surroundings over a hundred km/mile. And the catastrophic lasting effects of the radiations only adds to the horribleness of the nukes. I think that, overall, the "future" scenes of the Terminator franchise seem to never take any lasting radiations everywhere in this basically nuclear winter world. In terms of what would a world annihilation by nukes would look like, check what the game Warzone 2100 did in 1999.
@leffa1 Жыл бұрын
A Siouxsie and the banshees nuke
@meleemastermaa14495 жыл бұрын
Game crashes during the first save. That's a Bethesda game alright. Soldier lady has some nice abs.
@unfa006 жыл бұрын
Wow, how they "fixed" some bugs in Skynet is really telling how they are "fixing" problems nowadays still...
@zigfaust5 жыл бұрын
The fucking healthkits underwater.... *The Meaning of "Classic Bethesda" Has Just Taken A Literal Turn*
@pershingpower93975 жыл бұрын
When i heard live action cutscenes i got command and conquer flashbacks
@janemba423 жыл бұрын
23:26 You can tell he wants to Beetlejuice this scene... But just the fact that they tried so hard prevents him from doing so. I've never heard about these games before this video and I am genuinely amazed that they flew under the radar. The level of technical expertise here is insane. Far, far beyond it's time.
@Reactor10k3 жыл бұрын
Skynet multiplayer was the bomb. I played hours of it with my brothers... the way a terminator could easily see people through walls made it frightening to defend against one. It felt as close to being hunted by a real terminator as I'll hopefully ever experience...
@SONICKING7005 жыл бұрын
"Please go back to whatever Channel Awesome Production you came from." That's gold man
@universalperson Жыл бұрын
21:30 That is oddly wholesome. Really is wholesome. He's totally the kid sidekick but they appreciate him. 24:53 It's the post-apocalypse, let them reclaim a sense of style that was lost with the fall of civilization. Even if the style makes no sense.
@swahiliranger10225 жыл бұрын
"switch to button 4 or 5 for your grenades or flashbangs." Skynet 95': just hit the grenade button stupid.
@TooMuchSascha5 жыл бұрын
To be fair, in most COD games, pressing the 4 or 5 button instantly tosses the flashbang or grenade so it's forgiveable. When a game makes you press the grenade button and then click to throw it, that's a sin
@christopherwall21213 жыл бұрын
@@TooMuchSascha all past the first one, which had grenades as a separate slot. It also had pistols having their own slot outside of the two main guns you could hold at a time.
@SCP--xw5fg4 жыл бұрын
The way he responded to Kyle at 18:51 is the most wicked response I’ve ever seen
@ripoutyourprejudice6 жыл бұрын
Future Shock and SkyNet are insanely ahead of their time and with that come a huge load of hurdles. I still love these games and manage to replay them all the way through every year. To me ambition and bold design wins over polish most of the time. I can always overlook janky technical problems as long as the full package is worth it... (Stalker basically).
@cirescythe6 жыл бұрын
Indeed. I didnt like how he kept shitting on it. For its time it was pretty incredible. I mean just look at the amazing scripted parts. Next time we saw something like this was half life. And vehicle sections! Way ahead of its time! That should be applauded instead of pissed on. Sure its a bit unstable and wonky but pretty much EVERY game back then was
@ripoutyourprejudice6 жыл бұрын
Agreed, the game even had a dos prompt, like a console command where you could enable 3D first person weapon models instead of 2D ones which were used for performance purposes, which makes sense since your character is an actual 3D model as well. And then SkyNet introduced asymmetrical multiplayer, 2 human players vs 1 terminator with free use of vehicles and the huge map design. Making SkyNet the first asymmetrical vehicles based multiplayer FPS.
@cirescythe6 жыл бұрын
@@ripoutyourprejudice for real? Didnt know about that thats stunning! Unfortunately as usual instead of realising the technical achievement and potential people (customers and critics) got caught up on minor hickups that come with ambition. Or instead of beein amazed by what they got demanding even more and beein dissapointed by their own expectations rather than the game itself (pff if there are vehicles why cant i fly to another continent? Bullshit game, back to candy crush). Latest example no man sky (incredibly good by now btw if one takes it for what it is) huge technical achievement done by a small team - > pissed on by everyone because of stuff that was not directly promised - > everyone goes to buy the next call of duty and drools all over it
@ripoutyourprejudice6 жыл бұрын
@@cirescythe It's crazy that people call these early Terminator efforts bad games without even playing them, ignoring the fact that almost every press point were praising them at release. Gamespot gave Future Shock an 8.4, acknowledging it's ambitions and grand design but noting it's technical problems. How can anyone call an 8.4 a bad game ? Even Bethesda's first Terminator game in 1991 was super ambitious. A Full open world free-roaming city where you play either as Kyle Reese or the T800 to save or kill Sarah Connor. And you can either walk or drive to every destination and the entire city is populated with civilians which you can run over, will run away from you and you can even shoot them. Basically GTA in 1991. And it's surprisingly playable too, despite the outdated graphics which for their time were a very impressive technical achievement. And even Terminator 2029 was a good, playable and surprisingly satisfying experience. It was a success commercially pushing Bethesda to even release an expansion for it. The only outright BAD Terminator game made by them was the Wolf3D clone Terminator - Rampage. Where in an interview on Indigo Gaming with Ted Peterson a writer for Bethesda, said the devs didn't know what they were doing and you could visibly see that they were learning to use the engine as development went. Since later levels in Terminator - Rampage got better in design and competency than the early ones.
@cirescythe6 жыл бұрын
@@ripoutyourprejudice exactly this! As i said people belittle stuff without making up their own mind just because its common internet knowledge and get hung up on minor stuff. If a game is just a good shooter and nothing else (see doom) people applaud, if a game is a good shooter, in a good open world scenario featuring good vehicle sections BUT outrun had better handling its automatically a bad game. Every bit of ambition gets picked apart whilst simple games get a free pass because theres not much room for hickups and stuff to pick on. A shame really. Devs have to dumb down stuff to prevent unfair critique. Just compare bethesdas own daggerfall (whole continent, freeclimbing mechanics, random dungeons, ability to ask every npc about every info you picked up) to the oh so great skyrim (one valley basically, no climbing in a world peppered by Mountains, no dialogue options for minor npcs)
@BestCupid3 ай бұрын
24:19 tbh mad respect from joking about sewer counts and somehow have the willpower to continue the meme 5 years later
@dobriSTARIcrtani5 жыл бұрын
The crazy laughing and FU at the end of the video, got me so happy to hear, that I cut it out of the video and used as my mobile ringtone !
@nikital.65236 жыл бұрын
So... "Big John." Is it a tad bit too early to pine for the ProDusk (or ProRise of the Triad 2013 for that matter)? “Yeah! Big John! That’s me!”
@bossbaddiegames3 жыл бұрын
Always read about this one. Saw previews, figured it’d never run on my computer. It really did look so advanced! And now as a dev (or any deep-diver type) it’s just sprites and gloss that make/made it look impressive. Real good video to watch. Finally put that little memory to rest, just what was that fancy game like. Bloody love those FMVs!
@lowkeylowkey10004 жыл бұрын
Machines blow up for a few reasons. 1)The limitations of keeping bodies of dead things in game 2)The explanation of a machine way of thinking to self destruct a fallen ally so the enemy doesn't get to figure out anything about it. 3)Kind of just looks neat, even though it should do more damage to the player in proximity. Which would suck but still would make sense.
@Ninjat126 Жыл бұрын
Resident Evil 4 has dead enemies boil away into goo & evaporate with nice gloopy sound effects, which is a classic solution, and it's a good video/audio cue for when an enemy is really "dead" and not going to get back up. Doom 3 has a really nice visual effect where demons sort of ignite from within & burn up like flash paper when you kill them. I actually think this looks great, but I wish it was a little slower! If they burned away over 10 seconds or so then you'd get satisfying ragdolls, and then the body could be a short-term light source? Maybe that was too much for tech at the time to handle.
@BlaineCraner4 жыл бұрын
"The world was torn asunder by a plague..." OOOOOOOOO...
@TimChuma4 жыл бұрын
The Terminator game before this was quite detailed, the mapped out Los Angeles and you could drive cars. Should be on an abandonware site some place.
@BrandonBlume6 жыл бұрын
9:12 I love your "show don't tell" methods. All you gotta say is "....yeah" and everyone already knows what you're talking about. You treat your viewers with respect as if they actually know stuff instead of needlessly narrating every little detail like so many overly-verbose KZbinr reviewers do for the fringe laymen that aren't even watching these videos in the first place. Good on you.
@audiobotguy0357 Жыл бұрын
Talking about 7:04, I wonder if Civvie would do a video on Malice, that one Quake TC that is quite advanced for what it is. Thing has a really decent vehicle system, and it is on Quake 1, even if the only vehicle is a submarine.
@tilasole32522 жыл бұрын
10:40 I just noticed that Fallout 76 pop up reference and I have seen this a dozen times...
@rakninja3 жыл бұрын
pretty amazing to see just how much of future shock went into daggerfall.
@MrDoomGuy935 жыл бұрын
Looking at these graphics is reminding me of Descent a bit and the FMV scenes are giving off some massive Command and Conquer vibes.
@V1VISECT65 жыл бұрын
I love Descent, one of the first games I ever played. Got me into gaming and electronic/industrial music. The Mac and PS1 versions had a kickass remixed soundtrack.
@jessehill99934 жыл бұрын
Descent is amazing. Took me years to finally find a joystick worthy of it. And for crying out loud PRO DESCENT! (it's coming I know.)
@F0xdash5 жыл бұрын
does this game use some Doomguy voices when receive damage?
@camhedmr_55934 жыл бұрын
And Metal slug soldiers' in Skynet.
@ag234153 жыл бұрын
Yeah. The sounds are from a stock sound effect library. Decino made a whole video about it.
@lacarthcinclair54013 жыл бұрын
Aye, it's stock. I remember it mainly from a TMNT game on Gamecube. Good God, I think it was nearly every single enemy death noise.
@TStawinoga3 жыл бұрын
I recognized them and thought it was Civvie at first. Mosty remember the sounds from Gothic 1 & 2. Absolutely hilarious.
@kamikaze41722 жыл бұрын
2:43 YOU MEAN TO TELL ME, IF I JUST KISS THE ASS OF A MASSIVE COMPANY, THEY'LL JUST FUCKING HIRE ME?!
@coolbrotherf127 Жыл бұрын
Bethesda was definitely not a massive company in the early 90s. They had some success from the Elder Scrolls games, but we're still a fairly niche company focusing on the much smaller PC gaming market at the time.
@megafan1137 Жыл бұрын
"Please end me now I'm so done with this gag" He was, in fact, not done with this gag.
@Kyntteri5 жыл бұрын
It's really cool you have Dick Cheney in your HQ in Skynet.
@Novous4 жыл бұрын
17:40 I remember those hit sound effects from the game series Exile (1-3) ala Ruined World. They must have been apart of some common library CD or something that everyone used in the 90's.
@alexello11896 ай бұрын
Fun fact: if you have this game and have downloaded daggerfall unity, you can get a mod that imports the future shock / skynet weapons into daggerfall. Turning daggerfall unity into a FPS and now I demand civvie make a daggerfall unity review
@NostalgiaChan10 ай бұрын
Every so often when I rewatch these, I catch something I've never seen before. Today, it was a straight up recolor of Sasami from Tenchi Muyo at 20:35 (the little green-haired anime girl pic on the left). The Rei Ayanami recolor in Shogo made total sense, but what's Sasami doing in the Tech-Noir?
@metroided346 жыл бұрын
18:19 oh wow the quality of the live action scenes of skynet were really good back then.
@3igen3ggy2 жыл бұрын
20:14 This matrix jump wasn't intention of game developers. You can see on the left a base of a pole(20:14-20:15). You had to damage it enough to overturn and jump from it.
@Shenaldrac4 жыл бұрын
Oh fuck, live action cutscenes? I'm getting Westwood flashbacks. Those were the days....
@1stgradevernacular9255 жыл бұрын
Future Shock was the first game I ever got vertigo while walking across a beam high up. It was awesome.
@Matt_History2 жыл бұрын
Thinking about the plot of FO4... It makes sense now that Bethesda has a few Terminator games in it's archives. Because the BoS questline just is the human Resistance plot but they're curbstomping Skynet before it got to control the world
@sorrenblitz805 Жыл бұрын
No. The BoS just acts like they did in the original two Fallout games from interplay and Black Isle. You remember the Outcasts from Fallout 3? That's the Real Brotherhood of Steel, what Lyons was leading was a bunch of power armor templars.
@Ckronos536 жыл бұрын
I’ve never played FS, but I had SkyNET cd and I was blown by this game - I thought is game was a masterpiece: cutscenes, gameplay, levels and etc. I loved everything. Todd is a genius. I don’t know what happened to him, but early games that were developed under his supervision were majestic.
@kofola91455 жыл бұрын
One of the few games that deserve their title. You get a taste of the future and get shocked by the bugs. By the way, that is how you protect your eyes from the incoming blast!
@a.k81852 жыл бұрын
After the terminator game, todd howard wanted to forget the existence of vehicles
@MongooseTacticool5 жыл бұрын
That M4 model is pretty good for the time, I've seen worse in later games lol
@MongooseTacticool5 жыл бұрын
@@unrelatedcoma Yes, something like an XM177 etc. I loved the one Sarah Connor used in T2.
@mr.dynamite13 жыл бұрын
Flashbacks to finding the house with all the energy weapons in it and feeling like a god afterwards
@lordterra13774 жыл бұрын
I know these two old games are a bit rough around the edges. But Bethesda especially for the time totally nailed the grim scary atmosphere of Terminator. This game used to scare the crap out of me. You genuinely felt alone and I dreaded the sound of those damn robotic spiders who would chase me all over the damn map. I wish mod tools existed for these games. It would be a very neat COOP experience. I wish at least one part of the game had some Resistance fighters battling along side you. Great games for their time, it broke the mold with more open level design as opposed to Quakes very arena/maze like levels. It blew my mind as a kid that you could enter and explore buildings in an FPS.
@wentworthmiller18904 жыл бұрын
This game is my teen videogame Terminator fantasies come true! What an absolutely amazing job these guys did capturing the music, mood, and atmosphere! Plus the almost fully 3D polygonal world screamed advanced tech. Skynet tech!
@janemba423 жыл бұрын
Entering the door only to find out you're facing said door when you load in is such a Bethesda artefact. As far as I know this goes back to the Morrowind creation kit. When you link 2 loading cells together, the box that indicates where you load into the cell by default always faces the door you just came through. It is absolutely infuriating and when you're trying to create a mod it's the last thing you will think of.... Yet it's the kind of mistake that will completely ruin your immersion.
@shadoeboi212 Жыл бұрын
something i just noticed is the Map is like a tech demo for the one in Daggerfall
@Pigness73 жыл бұрын
"an incredibly ambitious game that somehow works" yeah that describes pretty much every Bethesda game. also, I like how this game has drivable vehicles and even modern Bethesda games haven't gotten those, and aa grenade hotkey, bruh that didn't come back till fallout 4 wow
@misantropiaeagonia3 жыл бұрын
8:00 this groan is very familiar, I don't know why
@gabrielloko300006 жыл бұрын
"Big" John Connor?? so we have to kill him be cause we are a clone to be used the Foxhound Unit?? Ohh wait...this is kinda terminator genesys
@michaeloverton043 жыл бұрын
14:15, "Come on! Kill me, kill me now! (Laugh) You are ugly son of a bitch."
@bloodrunsclear6 жыл бұрын
Still a better Terminator than Genysis
@V1VISECT65 жыл бұрын
And Salvation, and Rise of the Machines.
@stproducciones91404 жыл бұрын
@@V1VISECT6 and Dark Fate
@V1VISECT64 жыл бұрын
@@stproducciones9140 yee heard that bombed hard iirc, doesn't surprise me.
@obliviouswillis6 жыл бұрын
Civvie you deserve so many more subscrivers. And the spelling is intentional. Your style, intellect, and voice are great along with your sense of humor. Keep it up.
@cletusawreetus-awrightus27995 жыл бұрын
The Elder Scrolls -I: Skynet
@HydraSpectre11383 жыл бұрын
SkyNET’s resolution change problem is similar to how games from the PS1/N64/Sega Saturn era change between 240p and 480i. Games like Chrono Cross, Silent Hill 1, the Saturn version of Symphony of the Night, the N64 version of Resident Evil 2 and more. This problem makes these games harder to play in modern displays.
@Abby_Sciuto6 жыл бұрын
I'm surprised you don't have move subscribers to be honest, it's not like your content is bad either, it's actually really entertaining, here's hoping you get some more attention, hopefully for the better too.
@liammurray24106 жыл бұрын
Found this guy a few days ago and he's one of my favourite KZbinrs
@Terabit36 жыл бұрын
@@liammurray2410 same actually
@phyrr26 жыл бұрын
Yeah, this guy is great. I hope he keeps going. He's had pretty good growth since he started compared to many others.
@EternityofNight6 жыл бұрын
I played both of these through back in the day. I remember they were really hard and at one point I even called the publisher for help with one section.
@colinwatt93874 жыл бұрын
It's crazy how much of Bethesda was codified in these games. Almost as crazy as finding out that yet another actor played John Connor
@omnius1357 Жыл бұрын
Anyone recognized the gun at 4:44 in the hud is from "Aliens"?
@DoomnDust Жыл бұрын
The pixelated portraits in Future Shock look great, shame that the video game industry leaned more into the wacky real acting and cheap costumes direction.
@Calmor25 Жыл бұрын
Seeing CV-11 get sick if the sewers gag here in the low 20s and knowing how high we go gives me a real chuckle.
@johnshea7871 Жыл бұрын
This was before Dark Forces which made the counter jump up by about 100
@TheStrayHALOMAN6 жыл бұрын
Civvie 11 you're the best, 18 is pretty cool too
@Currrby6 жыл бұрын
the heretic/hexen pain/death noises are really taking me out of this
@andy76665 жыл бұрын
Doom as well I think? Very familiar..
@Twist-The-Friendly-Hunter Жыл бұрын
From what I've seen, they were in multiple games as they were stock.
@brutalblam39092 жыл бұрын
"I'm so done with this gag" approximately 4 years and over 100 sewers later...
@mikesfx5 жыл бұрын
I like how you put the gameshow clip from Weird Al's "UHF" in there @19:50 , that was my favorite part of that movie!
@davebeaudoin62105 жыл бұрын
Props for using a clip from UHF! (Yes, I am a Weird Al fan.)
@ehrenloudermilk1053 Жыл бұрын
Think about the cast of Skynet. Think about how nicely and strapping young adult would slot right into that. Wonderful
@RocketLawncher6 жыл бұрын
Would you please review Last Rites for DOS? It's a Left4Dead 10 years before it.
@PenguinDT6 жыл бұрын
With a great soundtrack to boot
@RocketLawncher6 жыл бұрын
@@PenguinDT Yeah, I must have listened to it more than 20 times over lol. This game has so many good features and underutilizes them so much. For example, the engine can do most of the stuff Build engine can but most of the levels have Wolfenstein 3d tier architecture.
@TheRealNormanBates4 жыл бұрын
4:50 can we mention that the gun is an ALIENS pulse rifle?
@YourCRTube5 жыл бұрын
8:55 Oh, I see from where Pathfinder got his hitbox.
@dragroch55363 жыл бұрын
"Found the complex, HQ. Searching for a way inside. AAAHHHHHH"
@DefinitelyNotATrolldier3 жыл бұрын
That plot twist at the end of the video... 10/10 Civvie.
@МихаилАлексеев-г2к3 жыл бұрын
Future Shock totally blew my mind in 90s, good stuff.