whoops. one more mistake that I caught just after the upload - in the end, i say that the taurians should've had a 1.07 multiplier on their BV. and if you look at the formula I used for that, you'll realize that its not the one in the book. why? yes. Green did a stupid. so, it should've been a 1.27 multiplier, for an even larger BV discrepancy of 8908 for the Com Guard against 11358 for the Concordat forces. 4 Hands on Deck: We make mistakes so You don't have to!
@thefleshisweak3848 Жыл бұрын
Also, when your wolverine stood up it could have stood up in any direction so you didn't need to use MP for turning.
@4handsondeck Жыл бұрын
@@thefleshisweak3848 ...oh. that is... something I didn't know. huh. well, thank you for letting us know, I'm not going to make THAT mistake again! ...or well, next time I make it, it'll be because I forgot, not because I wasn't aware....
@warlok363 Жыл бұрын
I don't know what you are referring to as Force Size Multiplayer has been completely removed from BV calculations. Please review the updated Techmanual erratas
@jonathantucker9329 Жыл бұрын
Love the batrep! at 38:45; should you have taken PSR for getting kicked? was that off screen? Binging the rest, brb
@4handsondeck Жыл бұрын
@@jonathantucker9329 honestly? I THINK it was off screen. but we might have missed it too. happens in the heat of the moment. hope you enjoy the rest, hope we get done with the next video.... uhm... eventually!
@LateNightPoetry5 ай бұрын
THANK YOU THANK YOU THANK YOU for: - Keeping the camera static on the map view to keep the viewer's sense of orientation - Explaining the rules for those who aren't as privy on the game as others - Doing closeups and animating combat for the entertainment factor Every other battle report for games like 40K and others always have their cameras zooming around and they move way too fast for me to keep up, even if I have played 40K before
@Sharp_shrew Жыл бұрын
That was one of the best battle reports I ever saw. The story surrounding the mission makes it super fun to watch, the editing is top-notch, and the occasional rule clarifications are a nice touch. I am looking forward to the next one!
@legobot123 Жыл бұрын
I 100% agree, it felt like I was watching a TV show. I hope they continue the story in the next battle report.
@isaacc1230 Жыл бұрын
The quality of this channel is a breath of fresh air.
@BigZaeon Жыл бұрын
finally some good classic battle reports. Why aren't there more of these around? Here's hoping for many more
@quartzmech56619 ай бұрын
I am incredibly impressed by the production quality and overall feel of this battle report, its one of the best that I've ever seen on this platform. Great narrative, engaging visuals and pacing, and the comms chatter really gave it a ton of character. Bonus points for using vehicles and playing in my favorite era. Hats off to you! I'm excited to see what you do next.
@ub4hn00b Жыл бұрын
Wonderfully done! The comms chatter between the ComStar units was very entertaining. Looking forward to seeing your next game.
@macrux152__8 Жыл бұрын
Percival surviving is the lighthearted bit of this. The female VA on the Awesome mech is fun to be listened to, I love her snark against the Blk Knight. The Taurians is scary to fight in this case. Damned Periphery fights like madmen I swear.
@klortikterra44236 ай бұрын
look no further then the spider to see why... damn thing had NO self preservation, only murder in it's eyes.
@Shrikinator11 ай бұрын
Speaking as someone who's never played tabletop Battletech, this was very entertaining and absolutely captivating. Great dialogue and editing!
@sammydavis5628 Жыл бұрын
That's a pretty brutal engagement. Shreks and Demolishers don't screw around and that Spider pilot is a monster who surely got upgraded to a better mech?
@4handsondeck Жыл бұрын
what do you mean, better mech than a spider? is there such a thing? unless you mean he gets upgraded straight into a highlander for more jumpy hijinks...
@klortikterra44236 ай бұрын
@@4handsondeck i can already see the Highlander burial... glorious.
@mercerholt82994 ай бұрын
@@klortikterra4423 Cue bag pipe solo
@WSBBlackfang Жыл бұрын
Well done guys, that was brilliant. Really compelling watching all the way through, even if I was secretly rooting for the taurians
@4handsondeck Жыл бұрын
well, as we said in the end, so were we.... but, can't always choose what we get!
@gryphon3241 Жыл бұрын
Heavy tonks in use as supporting forces for mechs are absolutely Terrifying. They go down "easier" because of the lack of hit locations relative to mechs, but the firepower......especially for how much they cost
@gryphon3241 Жыл бұрын
Also, for the infantry game, if its not already filmed i'd suggest an era with battle armor. Wanna talk about terrifying? Well used battle armor are the very definition of the word
@4handsondeck Жыл бұрын
@@gryphon3241 its not filmed yet, and I'll take it under consideration! I have an era and setting in mind, and technically, there would be BA around.... so.... maybe!
@colbyboucher6391 Жыл бұрын
IMO BattleTech is at it's best where mechs are the focus, but in a different way, actually portrayed as the generalist noble elites at the head of militaries that actually make sense.
@shawnarmitage7955 Жыл бұрын
God, guns, and Battletech. You need to make a pilot check after getting kicked.
@4handsondeck Жыл бұрын
yep, thats why I kicked reds mechs at any turn I could. and he nailed every single one of his PSRs. we probably should've included one or two instances of those rolls as well though, I agree.
@eopatcjo10 ай бұрын
The sound effects (battlemechs walking, firing, cross talk by the mechwarriors) are exquisite! Plus the little lore tossed in. You won a sub today!
@SvenVanDerPlank7 ай бұрын
Absolutely fantastic video guys. Really impressed with the overall production. The animations and voice work were great and I loved how you integrated the scenario into the setting.
@4handsondeck7 ай бұрын
Oh wow, thank you! more to come, for sure!
@CMDRFandragon Жыл бұрын
Comstar Log after the battle: and following a well placed shot from Tristan's Awesome, there was a crater where a Taurian Wolverine once stood.
@jeffreycraigie7308 Жыл бұрын
Amazing job. The ammo explosion moment actually made my jaw drop. 😮 Well done.
@jimboslam Жыл бұрын
I have no words. The effort put into this entire video is incredible. Newbie to the battletech universe and this video makes me massively envious I have no friends willing to invest into learning this game with me nor local shops that host games.
@Fritzadood5 ай бұрын
i love the story focused battle report, hearing everyone react to stuff like the ammo explosions, the cheeky light mechs, and tristans inability to hit anything actually helped me understand the battle *more* than a pure numbers hyperdetailed report it also made me care a lot more! pendragon is so lucky to have gotten out in a drivable state i know fully naming and voicing the taurians too woulda been just too much if you wanted this video to come out ever, but still loved the moment where the taurian commander pieced together approximately what was going on really looking forward to whatever stories you have to tell next (maybe we'll even be lucky enough to see this comguard lance more than once ;) )
@nakumora Жыл бұрын
Easily the best BT Classic Bat Rep Ive seen!
@matthewneuendorf5763 Жыл бұрын
Love the narrative and comms interjections! Glad to see the ComGuards pulling out a win in the face of so much firepower.
@josemanuelmunizherrera920 Жыл бұрын
Amazing work, here. I think it would be no hyperbole to say that this is one of the best classic, hex-style Battletech battle reports on the internet. As much as I love this game, I have to admit that battle reports for it tend to be way too slow to remain engaging. This game is, of course, something that does play slower than other tabletop wargames. When you play it yourself, that is not an issue. When you watch someone else play, however, the entire experience can become quite dull. You have managed to create a video that keeps you hooked, start to finish. The lore intro is great, the camera shots and animations are fun, the narrative and the voice acting that drives it forward are engaging, and the editing makes the game flow superbly well. Absolutely awesome video. Thank you for making it.
@Fredministrator5 ай бұрын
The animations and battle communications really make a difference for the narrative. I generally don't really watch battle reports, but yours are quite entertaining
@tgranholm Жыл бұрын
I'm always impressed by the excellent quality of your videos. With everything, including but not limited to, the editing, visual and audio effects and animations. The ComStar team had well written and acted banter. The history lesson, scenario and briefings were all good too. It all really helps to get invested in the battle report. I think it was a good call to streamline the battle report a lot making it more cinematic and only explaining new rules as the previous videos explained the basics very well. It will be interesting to see where these reports go in the future as you are still learning (and teaching us). My hope would be some more combined arms operations and the like for sure. Different narrative scenarios and maybe a mini-campaign of like 2-5 linked missions. A longer campaign would most likely be out of the question at this point as I know these videos take months to make. Of course, I wouldn't mind longer, more detailed, roll-by-roll battle reports but I understand it would be a nightmare to do in your style and I very much prefer quality over quantity. If you wanted you could maybe make a second channel to upload a lot less edited battle reports. Although even that would take time away from this channel so it might not be feasible. Anyways... Awesome battle report. Looking forward for the next one.
@4handsondeck Жыл бұрын
could be viable to do a 'low effort' battle report where we focus more on the crunch side of things. less animations, more dierolls and comments about why we made the choices we did, more on-table banter etc.... but I'm not sure that'd be as interesting, and certainly not 'unique' on youtube. after all, thats pretty much what battle bound, Guerrilla Miniature Games , DFA wargaming and all the other cool and amazing fan channels are doing. so yes, could be something we do at some point, but right now we're still rather trying to get ONE channel off the ground, rather than starting a secondary! mini campaign.... possibly! we LOVE those things, its just hard to do, and has the issue that, only people that saw episode 1 will watch episode two.... and only people that saw the first two watch the third. yes, you have a few people that see a part 20 and go like 'oh boy, I have to go back and watch ALL the previous 19 ones now!', but seeing as we improve with every video, directing people to earlier works isn't something we want to force right now.... so you effectively lose people with every episode. which is only logical, but at the same time, isn't too rewarding for a creator! might still happen. all valid ideas and points. and we're VERY happy about all those compliments you threw at us! we'll take it under consideration, and it'll certainly happen eventually (tm). until then, lets hope we continue to be able to make these and make people happy!
@tgranholm Жыл бұрын
@@4handsondeck Thanks for the reply. I agree that you absolutely need to get this channel off the ground before doing anything else. The quality of your work puts you above everyone else and you definitely should not sacrifice it for quantity. You deserve so much more views and subs than you currently have and I hope the algorithm boosts you to other wargaming fans soon. I don't quite remember how I found you channel but I'm very glad I did. I have watched some Guerilla Miniature Games battle reports. I like the variety of games he plays. I'll have to check out those others you mentioned as I do really like Battletech. As for the mini-campaign. You are right that it is probably too soon to have one at the moment and I don't know how it would be received. You are also very right about diminishing returns on video series. Maybe in a few years when you have more editing and animation assets ready from all the videos already published and your editing speed is faster. The way I would probably do a mini-campaign would require a lot of work for little to show for a long time. I would film the whole campaign and then edit it in the background while still mostly focusing doing these normal videos. It would require having two different editing projects at the same time and that might be something you don't want to do as it would split your focus. And when, after a very long time, the whole campaign is edited, I would release it maybe an episode a week so it keeps some momentum. Or if it is only two linked missions you could release it over a single weekend. In any case it would probably be wise to have a short video describing the campaign and the release schedule to create some hype. And of course, the diminishing returns for each video in a series and the new viewer not wanting to start from the beginning are both problems inherent to the campaign format and this would not remove them. In any case a campaign would be cool to see, but it might be a good idea to wait for a couple of years to see how the channel grows before investing the time and effort to do one. Just some ideas. I don't expect - nor want - you to change anything you currently do. I fully support whatever you decide is best for your channel as you seem to have a good grasp of what works and what doesn't. Just need the right shoutout or algorithm boost to get the ball rolling.
@soupcake3092 Жыл бұрын
Wow this came out within the hour of me finishing my Taurian lance in the same colours. Hope they win.
@soupcake3092 Жыл бұрын
:(
@stargazer79 Жыл бұрын
Amazing work! great battle, great narrative. Love the voice acting from your friends. A very Taurian response. I totally support the audible you called on the spider's legs in the ammo explosion. I look forward to seeing more from you!
@viktortzarofthexbox298710 ай бұрын
You guys genuinely make both the only watchable battle reports on Battletech and the best Battle Reports in general. All the other KZbinrs who make Battle Reports treat it like a sport and get really same-ie and obnoxious after a while but your narrative focused approach is so much more fun and engaging.
@MrFleem Жыл бұрын
If the Taurians didn't positively identify the attackers, they'll probably blame the Davions.
@Eserchie Жыл бұрын
If they did positively identify the attackers, well, they'll probably STILL blame the Davions, or at least Thomas Calderon will.
@potsperm1666 Жыл бұрын
@@Eserchie TRUUUEEEE!!!! Pesky no good fedrats!!!! pffff, federated sons....more like illiterate huns, am i right? 🐮
@paladinslash4721 Жыл бұрын
They’d blame the Capellans.
@potsperm1666 Жыл бұрын
@@paladinslash4721 we´d blame all of the inner sphere but it still is and always will be davions fault. ;) also: MAKE BROMHEAD TAURIAN AGAIN!!!
@borklazer5907 Жыл бұрын
@@paladinslash4721As a Capellan, if they didn't blame us, I'd feel insulted.
@lucasgundersen561111 ай бұрын
This is probably the best battle report I've seen for Battletech, I realize this probably took a long time to do but please do more of these!
@4handsondeck10 ай бұрын
will do!
@KnightofRome01 Жыл бұрын
Amazing battle report! I just found you guys and I am subbed. On another note it felt wrong as a FedSuns player to be rooting for the Taurians lol. I love how you guys showed how powerful tanks are in this game.
@canderoussnurd4265 Жыл бұрын
Glad you approve of my peoples methods. We’ve always had a knack for doing a lot more with a lot less. Now get off my property!
@camcam8660 Жыл бұрын
this is actually a really really good video and the quality was top notch. I’d love to see more.💯
@rcgunner708610 ай бұрын
Great video! I really enjoyed it and I learned some stuff too! I've been playing this game, off and on, for nearly 40 years, and I've never had a situation like that Spider/Battlemaster melee and ammo explosion! Pretty awesome! Tanks can be a real nightmare to face in BattleTech and always have been. However the "baked in" criticles and so on make them easier to deal with, but you're going to take your lumps when you face the big guns like the missile carriers, beam carriers, and the really scary heavy/assault battle tanks. 2-3 PPCs/AC20s per vehicle is nightmarish. But it's funny when a SRM missile clobbers one that's basically intact! Regarding the Spider's stomp- you were right about the rule in TO, but you skipped the opening sentence- that in Standard Rules an ammo explosion has no effect on nearby units. After all, it is a 30 meter area and these are pretty well armored machines. The Spider could have done its stomp and backed away a few paces before the Battlemaster's fireworks display. However the cinematic approach y'all took looks more fun anyway. But I can a player in another setting, like a tournament, "noping" out of that as it costed him one of his functional mechs at a time when he REALLY needed it.
@4handsondeck10 ай бұрын
oh, of course! in a tournament setting, this would be an entirely different beast, where we'd have to decide EXACTLY on which ruleset we use, what optional rules to include, and so on. we take a much more mellow approach of 'I don't care if I win, I'm curious to see where this story goes!', and decide edge cases on the spot. at the time of the battlemaster going boom, both me and red had the feeling that comstar was just being shot to pieces before their slow movement would let them get anywhere, much less back again. so we decided to go with the fun route and let the spider go boom along with its victim, as its cineastic, fun, AND would help out the underdogs a bit. we were very wrong in the end about who'd need help, but I don't think one crazy spider would've changed the outcome of the battle either. someone else pointed out that they used a house rule of 'melee attacks don't cause ammo explosions', which also makes sense. there's a billion different ways this could've been interpreted, we just went with the way that felt best for the game and story at the moment!
@Hiddenronin6 күн бұрын
These are the gold standard for battle reports, for any system.
@theYarnWolf Жыл бұрын
Super fun to watch, great job on the voice acting! I really look forward to seeing more like this!
@syrupoffig4865 Жыл бұрын
I loved this video. The balance between the narrative and gaming elements is really good, the effects help with the explanation of what has happened beautifully and the wrap up at the end was interesting too. I'm just getting into Battletech using the AGOAC box (so no tanks yet, never mind infantry) and am really enjoying your journey into the game here. Keep up the great work!
@PCarns Жыл бұрын
As always, fantastic work. The time and love spent in making these is madly apparent, and we'd love to see this grow even more!
@HotelCharliHill Жыл бұрын
Hands down, best battle reports on KZbin!!! You deserve all the success you get!! Love it!
@SalamiTactical Жыл бұрын
idk if it just wasnt mentioned, but kicks also cause PSR checks, if you get hit by one, or if you miss a kick attempt. But damn fine battle report! Story first is what i love to see - the effects and radio chatter are just golden cherries on top!
@4handsondeck Жыл бұрын
I think we just forgot to mention it. possible that we missed it here or there, but I know that I cut out some instances of PSRs as it didn't really add to the story. wanted to add a little green-ish pop-in for 'PSR: passed!' like I did with the damage and crits, and then eventually forgot. but its certainly possible we missed it, its insane how much stuff you end up missing if you're not super focussed on the game. (for example because you're busy juggling audio- and video equipment) and you generally don't even realize, as usually you don't watch games back afterwards!
@mal_dun3 ай бұрын
Guys I love your videos. You not only teach to play but also how narrative gameplay can work while still keeping things fun without getting too stiff. Regarding the ammo explosion rule for the melee attack: If you decide to play on standard rules and Total Warfare does not cover it, there simply is no special rule for that and the mech does not get damage. Tactical operations are all advanced rules and can be used or not used as you (the GM) see fit. Standard rules are for tournament and are kept simple for balance reasons, while advanced rules may be not balanced but often are a lot of fun to add. Never forget: BT rules are there to make the game fun and balanced not to make it realistic.
@MaxHolgerson11 ай бұрын
Amazing Battle report, definitely the best I have seen ever. The mix of tactical gameplay with story is just spot on and the animations are also a really nice touch. I originally clicked the first one to learn more about the rules as a new player, but the gameplay had me hooked. I really hope you will continue doing these, I am really looking forward to the next one! And maybe one day we can see a whole campaign being played between you (or additional friends) and a larger story unfold... A man can dream, right?
@4handsondeck11 ай бұрын
we have the same dream.... one day, maybe. so far, we're already guilty of 'biting off more than we can edit' all the time.... its been half a year since our last upload DX
@antecave Жыл бұрын
Painting up my own Comstar force, and these videos are top tier!
@majorplothole262010 ай бұрын
I have to commend you all on a job well done, the players and the voice actors both did phenomenal at bringing a story to life. I absolutely loved the back and forth between the pilots, especially anything involving Tristan, the spider or the locust. Light mechs can be an absolute pain. lol. Anyhoos, thank you all for a very entertaining video, once again! Can't wait to see what you have in store for next time.
@Denominator90 Жыл бұрын
Best video yet. Truly fantastic. I loved every moment, and the dialogue really brought it to life. Please do not stop making these because you all are great.
@Mmmroni Жыл бұрын
Great job guys! I appreciated the briefing in character and the chatter so much. I hope we get more of this quality content!
@1Chaosadnd3 ай бұрын
I hope you guys do more of these. The production quality is absolutely amazing.
@4handsondeck3 ай бұрын
More is on the way
@blissfulbadger3 ай бұрын
@@4handsondeck That's what I want to hear!
@TomtensKanal Жыл бұрын
This is a really good video! I really like that you focus on telling a story rather than getting bogged down in rule explanations. Also forced retreat is a great rule that deals with my biggest pet peeve which is battles that almost always go down to the last man. Keep making these videos, I might just get the game myself now..
@thecommuterzombie Жыл бұрын
I stumbled across your channel as I was looking for ideas on painting some Comstar mechs and stayed for the flavourful battle reports! I really appreciate the effort you put in with the scenario background/briefings etc.
@rossbrockunier7416 Жыл бұрын
Great work on the battletech videos, keep up the excellent work!
@emanueldomingo5998 Жыл бұрын
Outstanding job on this one! I like the dialog and break down on each turn. This is a very fun and entertaining battle report. I hope that you continue to make more like this. You did a lot of hard work on the production value and it shows!
@4handsondeck Жыл бұрын
we're working on it! expect the next episode... eventually!
@t_t5222 Жыл бұрын
absolutely love this. I would watch a campaign of this in a heartbeat
@youtmeme Жыл бұрын
another awesome battle!! need more asap!!!😉😃😊🙏👏🙌🙌👏👏👍🤙🤟🤞✌
@elchjol27775 ай бұрын
A friend of mine once through armor crit a Comguard Atlas with a Scorpion light tank. It hit the AC-20 ammo,boom went an Atlas with a 1,1 pilot and their field commander. Due to a house rule if the field commander on a side (this was a 2v2 with one player on each team only allowed to bring conventional forces and the conventional forces on Comstar side were mercs duped into this mission against other mercs.) was KIA any unit from that player that is forced into forced withdrawal must make a check to see if they route or withdrawal orderly. If routing the unit can not make any attacks and moves as fast as it can away from any enemies. If enemies cut off its escape routing mechs are forced to either power down and surrender or eject while conventional ground units surrender if caught. While Comguard would technically hold the field by the end Merc forces escaped with the primary objective onboard that lucky Scorpion. Comstar only had one functional mech (A half-dead crab), a tank that was missing a track and one nearly dead infantry platoon left at the end. If counting successfully withdrawn units in the final tally of survivors that only gave Comstar two additional vehicles and a nearly dead Thunderbolt. Opposing mercs left the field with the objective, three tanks, a beat up dragon, two APCs that picked up inf on the way out and a Wolfhound.
@oleksaderzybis9052 Жыл бұрын
This batrep is by far the best batrep I've ever seen. TabletopTime is making smth right now, but... it's been a long time since they started, and this masterpiece you made guys is here and now. Wonderful job. As a Taurian fan would be glad to hear those independents one day as a characters. Thanks a lot, and good luck with a channel. +
@TomtensKanal2 ай бұрын
This video made me get the game and I now have about a company worth of mechs as well as some infantry and vehicles, I even managed to tri... persuade my girlfriend into picking it up. I chose Comstar for my faction, also thanks to this video. Really fun to see the video again after having played some and read up on the universe!
@crusignatioutremer791 Жыл бұрын
Great job! That was probably the best "in game" video I have seen. Great humor too! Hope you put another out like this.
@c0dy85 Жыл бұрын
so when are you guys going to do a full mercenary campaign?
@4handsondeck Жыл бұрын
considering that this game took us 3 months to edit.... uhm.... we'd love to, but I think red would have a stroke at the suggestion. one day, once we manage to become a little faster, hah!
@DangerSpecsBroadcast11 ай бұрын
Can’t wait to see more of these, I love this style of making a short film out of a TTG match.
@FoxxofNod11 ай бұрын
Gawain needs a promotion, not only did he hard carry that fight he kept his head and even called targets well. BL-6b-KNTs are so freaking good.
@4handsondeck11 ай бұрын
please never tell him that. his ego is big enough as is!
@fylmriss9 ай бұрын
Too late, ego already upgraded 🎉
@ConstantineCraft Жыл бұрын
Wonderful game! I can't wait to try vehicles soon!
@reelishan Жыл бұрын
Holy moley. I want to see a whole campaign told like this
@4handsondeck11 ай бұрын
so do we... lets see if we can make it happen some day. right now, we still take way too long per video to make an ongoing campaign a realistic scenario.
@Michael-gs3lw Жыл бұрын
Wonderful story, wonderful battle report!
@Arcon13377 ай бұрын
Im a little late but i really enjoyed the voice acting. It really gets you engaged and invested!
@MagnusMoerkoereJohannesen6 ай бұрын
Your narrative battles are just _sooo_ good! The only negative, is that we have to wait so long for them :)
@4handsondeck5 ай бұрын
we're so sorry v.v seriously though, this time is all on us though. we made the next video based on a way too complex and long game. lesson learned. we'll just tough through it this time, the videos afterwards will be quicker to come out once more (.....one time, we vowed we'd keep to an 'one upload per month!' schedule at least. yeah, that didn't really work out sadly. we can still dream of being professional, responsible youtubers...)
@johnw5154 Жыл бұрын
Thanks guys and gals.. that was a great watch and interesting battle. Nice to see some variety and not a straight up fight. I think BT classic is in its element with narrative and campaign campaigns. Please keep up the great work. Thanks.
@legomech19466 ай бұрын
Fantastic battle report. Amazing production value. I loved the pilot banter and the effects. So happy I chanced across this video!
@theledzep6 ай бұрын
This was a excellent and engaging showing of battletech with the voices and the story. As someone who is just getting into the hobby it was fun to watch.I know this probably took a long time, but I would love to see more of this as a ongoing thing.
@passisqwermnbv10 ай бұрын
Absolutely love the firing phase effects and the flair/rp added to the game.
@commanderz9848 Жыл бұрын
BEAUTIFUL video, all the fluff and voice acting really makes the game come to life and is very enjoyable to watch. Patiently waiting for the nex one.
@thorinpeterson62826 ай бұрын
I really hope you guys get to make another one of these. This is such a fun Movie to watch.
@4handsondeck5 ай бұрын
its in the works! and will be released eventually (tm)!
@Kaiju-Driver4 ай бұрын
The tech quality of this channel is refreshing!
@WRXSEVEN11 ай бұрын
Can't believe I hadn't seen this earlier. A hidden gem. Danke.
@getfreur24586 ай бұрын
The Taurians did extremely well, considering what they had available and i like that they did't lose any mech warriors...just the tank grunts. RIP.
@cjsutherland2448 Жыл бұрын
Well done. Excellent job mixing the narrative and game mechanics together.
@Jaded_Dragon_10 ай бұрын
I love your battletech battle reports a TON, they are always so satisfying to watch
@wombatgirl9976 ай бұрын
Very good video! Vehicles are no joke in Battletech. You can bring a lot of weapons for the points value if you go heavy on tanks.
@TheDreamOfChaos Жыл бұрын
I love how much effort yall put into making this. Especially the narrative and animation. I subscribed even tho i know nothing about battletech but this made me want to learn more! :D
@ForgottenSpartan1 Жыл бұрын
Best batrep ive seen for anything. Awesome animations and sound effects. Hope to see more!
@4handsondeck Жыл бұрын
more is on its way! gonna take a while, but it'll be there eventually!
@donut209911 ай бұрын
Getting ready to try and get back into Battletech with one of my kids, I grabbed the beginner box to give him a taste and see how he likes it. These videos are really fun, I've been listening to them while I'm working 😂
@biosterous Жыл бұрын
this was great, i loved all the extra touches you added! i would love to see more :)
@Guru_Swami Жыл бұрын
Such a wonderful and engaging battle report to watch! Hope there is more coming!!!
@4handsondeck Жыл бұрын
you're in luck, there is! working on two episodes right now, one battle report like this, and one 'side episode' akin to the painting video. only this time, its green doing the talking, and its about list building and scenario-crafting. its still going to take a while, we just got around to doing the scripts and now need to do all the voice recording, then all the screenworks and sfx, but it'll be there eventually!
@Guru_Swami Жыл бұрын
@@4handsondeck that’s great news!! Totally looking forward to their release.
@arwing2011 ай бұрын
Probably the most fun battle I've ever seen. Then again this is my first Battletech BR
@vidyaorszag Жыл бұрын
I may have watched each Battletech video three times by now, they are just that good. Hope to see more in the future and keep up the good work!
@kurtryankoch7356 Жыл бұрын
found this show last night cant wait till your next upload! i love these battle reports
@jameskallend4874 Жыл бұрын
The ammunition explanation bit was funny. I never understand CASE much - even if your whole structure isn't wiped out you still only have one arm and a huge hole in your side.
@4handsondeck Жыл бұрын
though, as you can see with the cyclops, that doesn't have to stop you! generally I'd agree, though then again, the CASE doesn't really weigh much or cost much in terms of size, BV, c-bills or any other relevant metric. its just a 'nice to have' that you don't really ever need to skip for anything.
@WafflyDablob Жыл бұрын
I love the PC version of battle tech, I don’t think I have the patience to play the table top version myself though. Really love these episodes so far though, thanks for showing it off!
@corvaxblackfeather65296 ай бұрын
I love how much effort went into the Rep Give us more peopel ^^ I allready am sold to Battletech!
@TheLaundry-b5n Жыл бұрын
Very entertaining video with unusually good editing. I like the fixed map view, the special effects, the to-the-point format, and the roleplaying. For example at 46:39 is just beautifully done, and I haven't seen anyone else do shooting anywhere near this well. Most battle reports have the camera jumping around, are much less structured, and are often difficult to follow. I hope you make many more videos like this. One bit of constructive criticism is that the voice recording quality is not that great. It sounds like clipping to me when you put emphasis on words. It's like a little punch to the ear drum. I think upgrading your microphones would improve the quality a lot.
@4handsondeck11 ай бұрын
yeah... sad to say, its not the hardware. we aren't using high end hollywood stuff, but its not like we're recording this using a gaming headset either... I'm not entirely sure what you mean, but any issue would lie with our skills using the program rather than the microphones. partially I'd blame the accent for one. quick question to specify, do you mean generally, everywhere in the video? in the 'live gaming' moments? the after-the-fact narration? with the other voice actors too, or just with red and me? or even just one of us?
@martinkafka95108 ай бұрын
Great stuff guys. First of all its Classic Battletech and not Apha something. Second, it is played on a hex map. Third, story crafted around the scenario. And fourth, I love the pilot chatter, damage schematics and all the other effects you incorporated into the video. Peace of Blake be with you.
@noahfronapfel520311 ай бұрын
I just learned about battle tech about a week ago, but your videos are next level! Keep up the awesome stuff!
@jaredbutcher37917 ай бұрын
Fantastic editing and fluff. Really made the battle super entertaining.
@bobhopp48787 ай бұрын
Best CBT battle report/movie I've ever seen. Well done, and eager to see more!
@xensoldier9 ай бұрын
I applaud y'all for all the production efforts!
@grimwaldsilverpipe4326 Жыл бұрын
I really love your battletech content. Informative, entertaining and damn well done.
@reecedignan8365 Жыл бұрын
Awesome video as always lads, good to see you guys enjoying another good game and creating a nice scenario around it - interestingly it’s why I like BT, you can create so so many fun stories from just a handful of miniatures. Also, this is clearly a Comstar propaganda broadcast show cause: 1. Those are some very jovial and human pilots for comstars secret operations units there. And not the majority that are literally sociopaths and psychopaths who are very much Blakist fanatics (or some version of) and extremely happy to carry out comstar hits and if their mech becomes disabled/immobilised, go out in a quite interesting engine overload - can’t have traces of who they are left behind. 2. That briefing was very spot on except for the end, there was no “glory unto Blake” and “blessed be Blake” being chanted out. And yes, the Taurians hippity hoppity get off my property is quite true… just you know… lack of nuclear rebuttal when the enemy started winning. As for your next stuff. Can’t wait to see the infantry use and maybe transport options being discussed - do you got with the preset infantry with motive transport (Motorised Infantry, Hover, Mechanised, Jump, etc) or do you take foot platoons and your own transports (such as either the APC options provided or Maxims, Karnov VTOLs, or a Goblin with a 1 Ton squad. Also for the ejection rules, I’d save them until you feel comfortable running campaigns or multi-operation missions. It helps with explaining rules around unit preservation, background upkeep/repair/replacement and is a nice thing for campaign play where if your running a reinforced company of mechs and your elite commander gets shot out his mech due to an ammo explosion, the hover craft supporting can ride up and pick him up and take him away to safety. Had that in a campaign I was doing with friends where they lost out on a couple bondsman mech pilots as the scorpion tanks they were supporting picked them up and got them out of there before capture.
@4handsondeck Жыл бұрын
all good points! not too sure about the comguard being super blakist pre memory-core, maybe I could've done a little more research there beforehand.... but yeah, we wanted to have the pilots feel 'human' rather than 'fanatical assholes'. infantry... probably a mix. motorized, mechanized, jump, but then a few 'simple' foot platoons in maxims or vtols... not totally sure yet about the exact layout. and lastly, yeah, the ejection rules were just neat to include for story reasons of 'the protagonists are all friends and non of them actually end up dead'. glad you enjoyed, thanks for watching and the very detailed comment! cheers!
@reecedignan8365 Жыл бұрын
@@4handsondeck note I’m a Davion so… bias there ;) But when it comes to the ComGuards of the time you are correct not every unit was a strict fanatic not completely inhuman. Especially after 3030 when they revealed their forces on small to guard Comstar installations. These units were primarily picked from those recruited on Terra or local planetary/house recruits who they trusted. However for their black ops operations, yeah the idea of them all being fanatical Blakists is more a joke but the majority were recruited from ex-pirates, bandits and Mercs with a very loose sense of morale and morality. This was mostly as the comguard wanyed these units to be expendable but also experienced. A good example is that many merc units that got branded as “pirates” or were considered extremely ruthless by the comstar board would end up “disappearing” - to most it was a guess of them going dark in the periphery or deep periphery or them finally finding their end somewhere. But some actually got recruited by comstar for the ComGuards and their special operations detachments. This allowed them to essentially turn these units into “expendable” resources over their own terran pilots. Funny enough it’s why they make sure to garble all radio communications between comguard mechs and any outside opponents so that if they start going off script that can’t start revealing stuff, and all their mechs and cockpits are primed for destruction because of their ability to be able to play it off as outside forces or push the idea of it being someone else - can’t talk to dead pilots. Tho they would usually have a handler too who’s full job is essentially to make sure their doing their job and like the suicide squads usually have the kill switch on mechs to make sure nothing can go on them. But most won’t, some they convert into the Blakist religion others they just give a extra big bonus too and some pretty luxury digs - compare a nice Terran house hold and life for a Succesion wars pilot vs one they usually live. Tho yeah units like yours above would exist even in the comguard at this point and would be quite human and many did get operations like this on occasion to make sure they had combat ready and experienced pilots vs just green ones like they primarily had when putting them on Tukayyid. Plus not all mercs brought in were like the above either, some were just extremely morally flexible but had very good training and experience which comstar turned into instructors.
@Stefan-yz5lr Жыл бұрын
This was awesome to watch. Thanks for putting in all that effort!
@tatsu280 Жыл бұрын
Is it sad to say I'm looking forward to the infantry episode with even MORE charts? You should bring in Artillery for more chat fun action! (God help you with Aerospace and LAMs lol) All seriousness, I just finished my first campaign with veteran players in a pseudo-play of MechWarrior: Destiney, where at the beginning one player commanded JumpTroopers, and several ran vehicles either for themselves or their Wingman (personal NPC house-rule) and I learned a lot from that and from these videos. So, good luck with infantry, I say. Urban combat is wild, especially with mechs potentially slipping on paved road lol
@JustCallMeCheese110 ай бұрын
please keep making these, thius is such a fun and exciting series to watch, and I'm so happy I found these! I hope you continue making super fun mini-battletech stories, maybe the next one will have buildings and combat surrounding that? Anyways please keep up this awesome work for my battletech nerd brain ❤
@4handsondeck10 ай бұрын
afraid we went with infantry, but without buildings for the next one. but its in the works, and has been for a while now. and might be a work in progress for a while still. I'm so jealous of computer-games-lets-players.... just hit record, and all the sfx are done.... but we're working on it!
@erikcaine8267 ай бұрын
I really enjoyed this format for a battle report! great video.
@roguehandle1688 Жыл бұрын
Very fun and entertaining. Thank you. :)
@bruced648 Жыл бұрын
the rules for critical hit versus ammunition. states, the available ammunition within the slot explodes with a damage value equal to the total damage of the struck ammunition. that said, there is no difference between getting hit by weapons fire or by physical attacks. as a 'house rule', we use the following. when a weapon does critical damage and hits ammunition, use standard ammunition explosion rules. when a physical attack hits ammunition, it does crushing damage and the ammunition does not explode, but is considered useless. the ammunition is still within the mech and cannot be dumped. a subsequent weapons hit (not physical attack) to the same ammunition location will cause the standard ammunition explosion.
@4handsondeck Жыл бұрын
thats not a bad way to go about it... not sure if we'll include it into our house-rules collection, but I'll certainly consider it!
@dubuyajay9964 Жыл бұрын
If you are learning infantry GET jump jets and/or APCs. Even if you are using power armor. You are going to need it. Big exception is if you are playing Clan Elementals. They can ride on Clan Mechs and have jump jets.