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In this video, we explained a way to virtually assess , segment, fuse several dataset to virtually correct a unilateral cleft palate.
This is just a simulation and does not include precise orthodontic movements as Blender is an animation softare not totally suited for precise orthodonitc movements. This application offers the advantage of better planning and quantification of the maloclusion , the size of the cleft and the amount of tooth movement necessary to correct the problem