Thanks for making this great video series, I'm struggling with GUIs and buttons in godot VR in general. I'm waiting your next videos unpatiently ^^
@MuddyWolf Жыл бұрын
Haha, I'll drop a UI video next! :D
@bariscanbilgin Жыл бұрын
Would be awesome really 👌🏻👌🏻 Thank you very much 🍀
@johnrevol3 ай бұрын
This is a great tutorial series! But do you know of any way to import a blender model and have a accurate collision for climbing it?
@frogeR_ Жыл бұрын
I would like to know how you could do interaction something like a button where you can click it whlite its stationary & an interaction like a gun where you can interact with it while you are holding it, also thanks for the tutorials
@MuddyWolf Жыл бұрын
Physical buttons, UI & UI Buttons and Guns all coming in the future! :D
@phadestonkaneki98612 ай бұрын
Can you do a video where you make an fps shooting range? I'm interested in making a open world tactical shooter for VR similar to ghost recon but to a smaller scale, but as I'm not a game developer I'll likely be relying on your videos for guidance. 😅
@Super-id7bq Жыл бұрын
Every tutorial I've seen so far has climbing with pre-defined objects to grip onto such as your red blocks. Does this same technique work for freeclimbing up a wall like with Population One without the player having to reach for specific objects? Thanks :)
@MuddyWolf Жыл бұрын
Well technically you'd just create the world with the same method but make all the buildings be grabbable objects
@4eternusvigil Жыл бұрын
I'd like a ranged grab system as tutorial next
@MuddyWolf Жыл бұрын
Thanks for the suggestion!
@LacklusterFilms Жыл бұрын
I believe the title should be #5 haha (Too much typing out "Godot 4"? 😅)
@MuddyWolf Жыл бұрын
Haha you're totally right! Thanks for letting me.know! 😂