CLO3D to Blender - Texturing NO Substance Painter - Texturing workflow Basic Set up and Clo3d Export

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Digital Fashion Blender

Digital Fashion Blender

Күн бұрын

Пікірлер: 26
@Bingbangbong28
@Bingbangbong28 Жыл бұрын
holy cow, 4 tutorials on the topic i have been waiting for months. THANK YOU so much for sharing, it means the world , you have no idea how much this will help me and other artists!
@digitalfashionblender
@digitalfashionblender Жыл бұрын
You're very welcome! You can use the same workflow to develop pretty much any fabric you can imagine!
@lifeofalec2560
@lifeofalec2560 Жыл бұрын
Easily my favorite KZbinr. I can’t express how helpful your videos are. Please keep up the good work, you’re amazing
@digitalfashionblender
@digitalfashionblender Жыл бұрын
Thanks! I never really think of myself as a youtuber! But that´s nice to hear. I´m working on new stuff now but let me know if there are specific things you cant find any videos about and need help with :)
@YvesBonheur
@YvesBonheur Жыл бұрын
You are insanely genius!
@Roxxroux
@Roxxroux Жыл бұрын
Wuaoooooo it's amazing ! Congratulations your are a good teacher ! ❤
@digitalfashionblender
@digitalfashionblender Жыл бұрын
Thanks! Hope it helps 🙏
@premainteractive
@premainteractive Жыл бұрын
Really good tutorials on how to control all the settings. WOW, greatly appreciated!!! Thanks!!!!
@digitalfashionblender
@digitalfashionblender Жыл бұрын
You're welcome! There a lot of possibilities with blender texturing when you know your way around!
@premainteractive
@premainteractive Жыл бұрын
@@digitalfashionblender Totally agree with you. But it obvious you know how to get amazing results. Thanks, again, for showing your skills ;)
@CDDT
@CDDT 11 ай бұрын
Great vid btw for the scale u can also make a value node to control both or drag over both x and y to select both and it applies the the same number to c and y.
@digitalfashionblender
@digitalfashionblender 10 ай бұрын
Good tip! I like drivers too :)
@gingerleijones
@gingerleijones Жыл бұрын
Thanks for sharing all these tutorials! When I import the B&W UV map from CLO into Blender the stitching doesn't sync - It maps it all over the garment. I've tried about 4 different UV configurations in CLO to solve this - for example - all pattern pieces for each garment in 1 UV. Then, just the pattern pieces with top stitching in 1 UV. All these solutions have similar displaced stitching; None of it lines up. Another issue: When the UV map is single image - it shows stitching, but switching to UDIM the stitching disappears. Using 3.6.4 version of Blender. Finally, I noticed when you dropped the UV to add the zipper it looks like it's the 1st UV map from CLO - which doesn't seem to have the zipper on it - you seemed to place it, broken into a few bits on another UV. When I drop the CF UV trouser pattern to create a CF zipper it does not recognize a zipper. I know this a lot of specific issues to throw at you, so appreciate your time to support me. If screen shots will help, I can share them through IG. Thanks again for sharing your skills with us!
@digitalfashionblender
@digitalfashionblender Жыл бұрын
Sounds like you tried a lot. Trouble shoot this by doing the following 1. Check the export settings - is Unified UV Coordinates selected? 2. Check the UVs in Blender - go to UV editing work space, select your mesh in edit mode and press A to select all the verticies. Is the UV layout the same as it looks in clo? 3. Check that your nodes are correctly connected in Blender, check that the mapping node is plugged into UV and not Generated at the teture coordinate node in the Blender texturing work space. I would suggest you make a simple clo scene with 2 x pattern pieces, export them on 2 x UDIM tiles with a top stich texture applied. Follow the steps for exporting the mesh and textures from clo. Import this all into blender and check the 3 points above. If you do everything correctly and have the correct export settings you should be fine :)
@gingerleijones
@gingerleijones Жыл бұрын
@@digitalfashionblender Thanks for the speedy support! I'll check UV settings in CLO and run through these solutions/workflows today. Appreciate it!
@icearoprod
@icearoprod Жыл бұрын
I am on Marvelous Designer 12 and "thick" option doesn't work ... when i import it on blender nothing appear, excepted the button, but "thin" work. Do u know why ?
@valtabohm
@valtabohm Ай бұрын
do you have a video showing how you made that model in clo3d?
@digitalfashionblender
@digitalfashionblender Ай бұрын
Not yet but I'm planning to do a series on making denim jeans in clo3D
@valtabohm
@valtabohm Ай бұрын
@@digitalfashionblender cool thnx
@gema_03
@gema_03 Ай бұрын
Hey, I have a problem. When I‘m adding my „topstitch_diffuse“ to my notes, the png is placed randomly into my jeans -It appears two times as a small image on both legs of the front. I could fix this by unwrapping the whole OBJ (Thick,Thin_uw and Thin_w) in Blender; But then I have some random puckering in some places of my jeans. There must be somethinh wrong withe my Uv Editor files right; Or could it be, because I‘m working in a newer version of Blender and also Clo3d? Also when I‘m importing my OBJ to Blender, I‘ve already have the texture of the Denim in my notes; Is that a problem?
@digitalfashionblender
@digitalfashionblender Ай бұрын
@@gema_03 make sure your nodes are set to UDIM, make sure you have a mapping node and texture coordinate node set to UV and check your UV layouts match. If you have different UVs in clo and blender its because you are importing a different file
@gema_03
@gema_03 Ай бұрын
@@digitalfashionblender Thank you very much for the answer. I´m still at the same point; The topstitches are applied correctly but only for the png that I dropped on my nodes. Do you know why this is happening? I exported two pngs from my Uv editor in Clo3d, is there a way to mix the two of them so I get the topstitches correctly?
@rajataufik1465
@rajataufik1465 Жыл бұрын
Hi.. I have a problem. I can't import the thin OBJ file. Do you know what's wrong with it?
@digitalfashionblender
@digitalfashionblender Жыл бұрын
No idea, you need to tell me a little more about what is happening. I would just say re export the object and import it again
@dareusbowie2270
@dareusbowie2270 11 ай бұрын
Hi, when I export jeans as unwelded, It is still welded in blender I’ve tried exporting it as unwelded multiple times but not working. What could be wrong?
@digitalfashionblender
@digitalfashionblender 11 ай бұрын
Check the export settings, I haven't had this issue before
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