posting videos at 2 am here we go... ART DECO SCRAPER (do not scrape your back with it tho): www.patreon.com/posts/art-deco-coal-112966726?Link& SIMPLE COAL 5x5 BP: www.patreon.com/posts/5x5-coal-487-5-112967099?Link&
@raavn.Ай бұрын
That green-gold colour combination looks so pretty!
@mmmnnvnmАй бұрын
New Yakez drop my satisfactory brethren!
@gunjitkumarАй бұрын
Tbh this series is so much educational lol I love it, every video I watch of yours I learn so much about the intricacies of the mechanics of the game
@eugeniotadeudavidsilveira5241Ай бұрын
I discovered the channel today and I really discovered I don't know anything about basic design, it's really impressive
@sr.juanjo5365Ай бұрын
best satisfactory content of the moment
@Darkmoon4282Ай бұрын
I wish my brain worked like this. building something so cool looking and being able to fix it all in there AND To make it look nice.. AMAZING
@HW-ow9zpАй бұрын
Great stuff Yakez. Love the caterium paint! Would personally enjoy you talking about some of your design choices in another video of you end up doing that for this building! Take care
@Yakez42Ай бұрын
Thanks! xD
@WoutLamersАй бұрын
This is fantastic! I wonder though if it can be improved even further by using only a single pump per blueprint, if you have a "water tower" design in your top blueprint that feeds back into the 8 pipes below. That way one pump stack could carry headlift to all lower pipes.
@Yakez42Ай бұрын
Water tower on the top will result in more active pumps. Water need to get to the top first. There is total of 2400 water to be pumped onto the top with water tower concept. While in this layout water pumping drops by 300 every 40 meters. So it is 2400 water pumped on the first blueprint, 2100 on the second, 1800 on the third, and only 300 on the last. Throughput of pipes is the limit.
@WoutLamersАй бұрын
@@Yakez42 I think the pipe throughput doesn't matter, as long as headlift is propagated - so you'd theoretically be able to lift a single column of water up to the top, pressurizing the entire system, with one pump per blueprint for 8(?) pumps total for the entire stack, moving all the water you need. Or maybe I'm wrong on how headlift works - you definitely know more about the game than me. In any case, wonderful build, and great video as always!
@perhapsyes2493Ай бұрын
1:01 Usually I really dislike these Lumen artifacts, but in this case it actually works out perfectly.
@Yakez42Ай бұрын
yup this one is weird one. Not even noticed it in the game before editing the video.
@JohannWafflesАй бұрын
love your builds, keep it up
@deanzap3658Ай бұрын
U are my hero❤
@Nn-ud2njАй бұрын
Hey! Will you be doing Starting aluminum setup
@PedroGomes_27Ай бұрын
Does your old Heavy modular frame factory still works perfectly in 1.0?
@CanuckErrantАй бұрын
@Yakez42 - The coal BP isn't accessible if you're already a Patreon member; I would have to sign up as a new member to access it... Working as intended?🤔
@Jarvolo27Ай бұрын
It's already included in the deco tower pack for members
@Yakez42Ай бұрын
Known issue, I just double OEM prints in EA packs. Simple coal BP is also inside of Art Deco pack. Cannot really do anything with Patreon logic of hiding free posts for paid members...
@Spectre4490Ай бұрын
This coal skyscraper like from Bioshock game
@brodriguez11000Ай бұрын
Black Lung Bioshock.
@Jarvolo27Ай бұрын
Idk how i messed it up but cant get water above the first level of engines and cant see where each level hooks up to each other
@Yakez42Ай бұрын
1. pumps need connection on both sides to work and pump water (yeah annoyed me too) 2. rewatch kzbin.info/www/bejne/nnzJp6ujmtBpmpYsi=1j73wia1dPFRfdOS&t=395 3. backtracking from coal generators also can work to understand what is happening with pipes.
@pashoookeАй бұрын
@@Yakez42 i'm having the same problem and I don't understand what should be done
@robbinsandyАй бұрын
This is so cool!!
@carlos7mhАй бұрын
So good
@MilrisaronАй бұрын
Wow, that is awesome!
@mrlander9410Ай бұрын
слишком слышно русский акцент, но видос классный, повторю как дойду до угольной энергии
@MilrisaronАй бұрын
@@mrlander9410 да нормальный у него акцент, ничего страшного абсолютно Даже немного напоминает Life of Boris 😀
@Yakez42Ай бұрын
ЮЮЮ РЫЫЫЛИ ДО НОТ ВОНТ МИИ ТУУ ТОК РААШН АКСЕНТ, АНДЕРСТЭНД!?
@mrlander9410Ай бұрын
@@Yakez42 андерстенд комрад, андерстенд
@mrlander9410Ай бұрын
@@Milrisaron так а где претензии, просто поделился инфой, что прям ну сильно слышно акцент, я уже было подумал что внатуре американский блогер, но в моментах стал прослышиваться русский акцент)
@WigneyRАй бұрын
Every one of these builds is the same
@MilrisaronАй бұрын
@@WigneyR yeah, of course. all of them use the same elements and (you won't even believe it) are made for the same game
@Yakez42Ай бұрын
♫♪♫ Living in a Box ♫♪♫
@WigneyRАй бұрын
@@Milrisaron I know they’re from the same game buddy I’m just saying there’s no difference between the builds they all use the same design
@MilrisaronАй бұрын
@@WigneyR unbelievable I know. I think you were looking for the word "uniform"
@Yakez42Ай бұрын
I am just curious where you have seen flying buttresses in my builds before? Or use of 1.0 customization tools? Or making memes out of East Columbia Building? Only common thing on this building is chevron pattern used in previous builds. But surprise surprise Art Deco style is sort of plagued with chevrons. Check out Boston Methodist church among other many examples. When you are creating something in style, you sort of bound by common themes.