Unreal Engine 5 Stealth Takedown System - Action RPG #65

  Рет қаралды 1,397

CodeLikeMe

CodeLikeMe

Күн бұрын

Пікірлер: 10
@ryanjdev87
@ryanjdev87 6 ай бұрын
Love this series thanks !
@CodeLikeMe
@CodeLikeMe 6 ай бұрын
Happy to hear that
@kitbash9879
@kitbash9879 6 ай бұрын
Cool! Thank you
@CodeLikeMe
@CodeLikeMe 6 ай бұрын
No problem!
@youngjojo3052
@youngjojo3052 6 ай бұрын
Can anyone tell me the benefits of using the GAS over traditional methods of creating multiplayer games.
@davy4842
@davy4842 6 ай бұрын
Let’s go !
@DALE_Robotics
@DALE_Robotics 6 ай бұрын
Sir your video- "Merging unreal marketplace templates #1" i seen it.. its nice but sir you told that you bring the next part of how to use functions of one template into another , please upload tutorial on that also
@TolisPiperas82
@TolisPiperas82 6 ай бұрын
i think when stealth takedown,must not to depletes all the health of the ai and killed instantlybut a part of it. because later if you have a boss that patrolling.will kill it instantly with one hit?and what about enemy healthbar?
@CodeLikeMe
@CodeLikeMe 6 ай бұрын
For a boss, or a high level enemy, it should be like that. But for regular enemies it has to be an instant kill. Otherwise, no use of having a stealth attack system as they will be inevitably alerted after getting hit
@TolisPiperas82
@TolisPiperas82 6 ай бұрын
@@CodeLikeMe ah ok. Will you make leveled enemies later i imagine? And bosses? And enemy healthbar will be added later?
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