Combat Directive: Napoleonic Wars First Look

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SnuggleBunny

4 күн бұрын

Пікірлер: 15
@kreg857
@kreg857 3 күн бұрын
The game could really use some better UI design...
@snugglebunny1840
@snugglebunny1840 3 күн бұрын
It's a lotta little icons and such but they're quite helpful when you start to memorize them (which to be clear you dont need to do, everything has mouseover tooltips)
@somato2688
@somato2688 3 күн бұрын
Do you think it's as deep and fun as field of glory?
@snugglebunny1840
@snugglebunny1840 3 күн бұрын
In a word, yes. Terrain, morale, adjacency, formation, etc etc all matter, and there is even more loss of direct control than in FoG (uncontrolled charges, refusal to charge, automatic formation change or falling back from the enemy, etc etc) But, keep in mind the scale is small, to remain manageable as a real time game; so you will never be controlling more than ten units. I like that; but a lot of people like larger scale in their games.
@freshfresh5205
@freshfresh5205 3 күн бұрын
How would you compare this to napoleon total war or ultimate general american revolution?
@snugglebunny1840
@snugglebunny1840 3 күн бұрын
Much smaller in scale, but the unit interactions are far more complex and realistic
@imeantherearethedarktownsy5210
@imeantherearethedarktownsy5210 3 күн бұрын
Any other games like this? I've really been looking for a deep tactical game on a 1690-1815 type of basis
@snugglebunny1840
@snugglebunny1840 3 күн бұрын
Not recent ones. There's a lot of oldies with ye olde graphics/UI (Horse & Musket Great Battles of the Eighteenth Century for example). There's also Wargame Design Studio, which are very detailed but too detailed and slow for my taste, along with a retro UI. Some people do really like them though. General Staff has been in development forever, but I do think it will eventually come out. Pike and Shot has a lot of player made scenarios set in the 18th century, Great Northern War, Spanish and Austrian Succession, 7 Years War.
@l.s.9095
@l.s.9095 3 күн бұрын
Looks kind of neat. How big can the scenarios get?
@snugglebunny1840
@snugglebunny1840 3 күн бұрын
It is quite small and focused, think Bad North Meets FoG. I think 8 units per side is max? Which is plenty, given the amount of things to keep an eye on
@l.s.9095
@l.s.9095 3 күн бұрын
@@snugglebunny1840 Okay, thanks, sounds reasonable. It was just a bit hard to judge from the screenshots on the steam page. I might acctually try this game out, looks kind of cool.
@blastpop
@blastpop 4 күн бұрын
This game seems like a cross between Command & Colors: Napoleonic board wargame and a real time computer game. Any thoughts about it? Definitely not a simulation, but it appears to me more of the light wargame category. The real time gives me some pause though. Can you alter the game speed?
@snugglebunny1840
@snugglebunny1840 4 күн бұрын
Yes, the rules seem heavily inspired by various board wargames. I do agree it's a light wargame, but it's not nearly as light as appears on the surface; I didn't slow down my play to go over everything, but one could certainly play more slowly and carefully, taking everything into account. I like to just play by vibes and mess around, especially when first getting into a game. As to speed, I think I was already on the slowest setting, but you can pause anytime and look things over. I also am pretty sure I've persuaded the devs to add Active Pause in the future, and just disable it in MP when they get around to adding that.
@BlightJJ
@BlightJJ 4 күн бұрын
Does it come with campaigns or just certain battles?
@snugglebunny1840
@snugglebunny1840 3 күн бұрын
Just battles. I mean technically it has "campaigns" but basically just a series of linked missions
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