Combat Extended The Mid Game - Rimworld

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Rarr

Rarr

Күн бұрын

Even more combat extended in rimworld.
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Пікірлер: 215
@moedwarfort
@moedwarfort 3 жыл бұрын
Combat extended pro here. The number one tip i can give is dont let yout pawns die and kill the other enemys before that happens.
@ОннокорОктябрь
@ОннокорОктябрь 3 жыл бұрын
Pro gamer here. If you want to win just don't lose
@Rarr
@Rarr 3 жыл бұрын
I'll pin this one, best advice I have ever heard.
@ianperry8557
@ianperry8557 3 жыл бұрын
Wait really?.. damn I’ve been shooting my pawns and healing the enemies!
@ManualReplica
@ManualReplica 3 жыл бұрын
Pro advice number 2: Mortar shells from sieges are actually free landmines you can dump next to your IED's
@Dman6779
@Dman6779 3 жыл бұрын
pro advice if you shoot the enemy you win but if they shoot you, you lose
@filipebraz9982
@filipebraz9982 3 жыл бұрын
Your audio sounds absolutely the same as before.
@Rarr
@Rarr 3 жыл бұрын
Shhhhhhhh
@Werdun899
@Werdun899 3 жыл бұрын
@@Rarr It totally does, I was about to say that but Fillipe was first
@Werdun899
@Werdun899 3 жыл бұрын
put a rat on your microphone and it's gonna be better
@spooky4124
@spooky4124 3 жыл бұрын
@@Werdun899 ratophone
@Werdun899
@Werdun899 3 жыл бұрын
@@spooky4124 : D
@ohuckabee
@ohuckabee 3 жыл бұрын
"You can't be suppressed when you're high as fuck." That also works for other bad things that end in "-pressed."
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Compressed, repressed, oppressed?
@s-tierkeyboardwarrior-lvl4686
@s-tierkeyboardwarrior-lvl4686 3 жыл бұрын
@@ДмитроПрищепа-д3я depressed
@rustyshackleford1508
@rustyshackleford1508 2 жыл бұрын
mating pressed?
@kukost2293
@kukost2293 2 жыл бұрын
@@rustyshackleford1508 virgin
@Rarr
@Rarr 3 жыл бұрын
I was really hungover editing this video so no hate plz aha.
@syariflyas
@syariflyas 3 жыл бұрын
No
@salsysalad6497
@salsysalad6497 3 жыл бұрын
Editing while hungover is what we call a pro gamer move
@AOJ-z3m
@AOJ-z3m 3 жыл бұрын
It made it even B E T T E R
@johnpaulfarwell1140
@johnpaulfarwell1140 3 жыл бұрын
That chemshine do be hittin hard doe
@user-rv8yv4yh9n
@user-rv8yv4yh9n 3 жыл бұрын
when i play CE, the best my smooth brain can think of is 'Big armor number beat smaller bullet number' and 'Bigger bullet go through bigger armor number'. That and use fire on mechanoids
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
That's essentially how it works. Frying mechs is extremely OP and feels great.
@derr7823
@derr7823 3 жыл бұрын
Use defenders advantage for the extra crispy mechs
@vucko9201
@vucko9201 3 жыл бұрын
barbed wire is very effective for denying the enemy cover, it's extremely useful
@panzerpaul0314
@panzerpaul0314 3 жыл бұрын
What mod
@sahal6905
@sahal6905 3 жыл бұрын
@@panzerpaul0314 as you see the title of the video says combat extended, which is the mod that adds these barbed wires. Mr sir...
@groonystomp6957
@groonystomp6957 3 жыл бұрын
All hail Rarr - The King of the Rats, The Maker of Rad Stew, Haters of Insects, Combat Master, The Captain of the Rum Island, The Void Friend, Randis Favorit! ALL HAIL RARR!
@Rarr
@Rarr 3 жыл бұрын
We like this.
@Sir_Budginton
@Sir_Budginton 3 жыл бұрын
On the topic of armour in CE, armour actually starts to lose effectiveness once it's below 80%hp, and once it's below 50% the protection it offers falls off a cliff. So for example the power armour at 2:35 only provides 10mm of protection, while when new it would provide 20mm, because it's at 50%. It's for this reason I recommend when setting up an armour bill you set it so that you always have at least 1 spare armour piece at at least 50%, up to 80%, in storage. So your colonists can take it once their armour gets damaged and loses effectiveness. Setting it to 50% will use the least resources but your colonists will spend more time wearing damaged and less effective armour. Setting it to 80% means they will always have maximum protection, but you'll spend far more resources making armour since you need to replace it so much more often. And of course you can set it anywhere in between as well.
@nicegye0091
@nicegye0091 3 жыл бұрын
One of the big reasons mechanoids are the universes most painful experience to exist in CE as well is because this doesn't apply to them. Unlike physical apparel and things people wear, Mechanoids don't wear armor but instead are infact the armor. Mechanically it just means that they don't have any cloths or armor over them to damage and thus your fighting their natural armor value to their body, which stacking onto that, is very high. In game, that means if you have no armor piercing or high explosives to use against mechanoids, you can't wear down their metal bodies and you're very screwed. Centipedes are in lore walking tanks, and CE made no exception to make that the case, so remember this the next time you try filling a centipede full of holo point and then asking "why are none of my bullets working?"
@thekhabtain2225
@thekhabtain2225 3 жыл бұрын
This is why I run mending with CE so I don't have to craft billions of armor pieces each playthrough
@andrewlentner
@andrewlentner 3 жыл бұрын
Thanks for that. I didn't know that armor becomes so shitty after a certain threshold
@TheShadowscythe
@TheShadowscythe 3 жыл бұрын
"I don't think it's a good idea giving the person with a permanent gunshot wound a machine gun" I would say Jaqi is the best person to give the machine gun too, she truly does understand the power of the bullet.
@ewan_mclean
@ewan_mclean 3 жыл бұрын
I still think this is such an underrated channel. Funny as hell, good editing, frequent, and somehow not even 50k. I also respect you not switching to play super-popular and trending games just for views and subscribers. Your 46k subscribers appreciate your work man
@Rarr
@Rarr 3 жыл бұрын
Thanks man I appreciate the kind words, i'm happy just slugging along with my small but great community :D
@ghysling
@ghysling 3 жыл бұрын
I vaguely recall a mechanic where sharp damage is converted to blunt when there is not penetration. Death by a thousand bruises.
@TanksExplosionsAnime
@TanksExplosionsAnime 3 жыл бұрын
Yes, without blunt protection your colonists will just get bruised till they falls down unconscious due to pain. If you give them drugs however...
@ghysling
@ghysling 3 жыл бұрын
@@TanksExplosionsAnime Thanks for the clarification. And yeah, I've only recently started producing drugs for use, 1200 hours in. Will have to look up how to deal with the hard stuff later XD
@ShacolateClown
@ShacolateClown 3 жыл бұрын
@@ghysling go juice is the way to go. its so damn overpowered. 1 every 4 days and they should never get addicted to it. it used to be random chance even first time use but it got changed for some reason. buy all the neuro stuff u can buy. harvest the plants ( cant remember the name atm ) make go juice. win game
@ghysling
@ghysling 3 жыл бұрын
@@ShacolateClown Ahhh, I was worried about the random addition. That's good to know.
@TanksExplosionsAnime
@TanksExplosionsAnime 3 жыл бұрын
@@ShacolateClown that's a god send if random addiction chance isn't a thing anymore, welp time to mass produce the stuff
@FoxoManiak
@FoxoManiak 3 жыл бұрын
Why do you never use hauling animals? Dogs for example, and dogs could also work as corpse disposal if you have right zones made (or use animal control) Edit: Oh and also, smoke blocks mech turrets from shooting at you
@arkoa0000
@arkoa0000 3 жыл бұрын
If you have enough pawns then making a pawn whose job is doing Hauling is way more efficient than using an animal considering you have to essentially train and then manage said animal compared to pawns who are more effective and better to use paired with you can use bionic limbs on em. Animals are kind of either livestock or a luxury imo especially depending how easily animals can die.
@FoxoManiak
@FoxoManiak 3 жыл бұрын
@@arkoa0000 but dogs are really easy to train, bassically anyone could train em and what can I say, they would actually do something not like the rats who just sit in a box and sometimes just kinda die of plaque Also before 1.3 drops they will be able to rescue, which is pretty damn useful considering many people don't have rescue pawns and even if, for them to be effective they need a shield belt, which is pretty high up while a dog u can get as long as you have some food
@arkoa0000
@arkoa0000 3 жыл бұрын
@@FoxoManiak It is just probably me but I have had better playthrus relying on Pawns than animals for rescue and hauling takin into resource management, efficiency, and success rate considering in a firefight I can maneuver the pawn. Generally had the dogs or whatever animal in the role die or get downed anytime a stray bullet goes off toward them in a fire fight and they are useful early game if you have them for hauling but in my games eventually they get phased out for pawns or hauling robot mods or end up as emergency rations. I will not deny their utility but I have had always bad experiences using them and CE is partially to blame.
@kesegoe9488
@kesegoe9488 3 жыл бұрын
A rarr co tip is to make a rat room
@kesegoe9488
@kesegoe9488 3 жыл бұрын
A rarr co tip is to make a rat room
@simple4832
@simple4832 3 жыл бұрын
You're not the bad guy You're just really desperate to survive
@AOJ-z3m
@AOJ-z3m 3 жыл бұрын
I just ate like a lot idk why at 2 am and I am a little bit sleep deprived. I also feel nervous for no reason at all. Idk why I wrote this but it took 5 minutes and I am not going to delete the best essay I've made so far in minutes.
@grubgrub2874
@grubgrub2874 3 жыл бұрын
Armour piercing incindenary rounds with assault rifles is my idea of heaven
@marcustierney4625
@marcustierney4625 3 жыл бұрын
Pkm AP-HE rounds every colonist
@HappyH4x0r
@HappyH4x0r 3 жыл бұрын
Anything 7.62 Nato or soviet in ap ic or he is noice Though mechs require an air strike or rpgs
@Destyvirago
@Destyvirago 3 жыл бұрын
@@HappyH4x0r I usually make a few batches of M72 LAW and stash them at different places in the base. That way I can get my pawns to pick them up in case a centipede or such show up. That also means they don't have to carry them for day to day work. In case of a mech cluster I have a RPG-7 and a bunch of heat and termo rounds that I assign to my best shot in Power armor. An undervalued weapon is the simple pump action shotgun. It is great sidearm for gatherers and haulers that do not have the best shooting skill. Sometimes they get hunted for food by predators and are too far away to escape or assist and in those cases the shotgun with buckshot will stop most things. I usually issue them with 20 buckshot, 10 slugs and 10 EMP rounds. In that way they can deal with pretty much everything and short range.
@norgtube
@norgtube 3 жыл бұрын
Your outer wall doors would be way more effective if built as airlocks! Thanks for the entertainment. Go rats!
@AOJ-z3m
@AOJ-z3m 3 жыл бұрын
The new audio is so good now that your older videos will sound grany as hell.
@alexgauss8452
@alexgauss8452 3 жыл бұрын
For Sage, I'm pretty sure you can fix that little hiccup with an involuntary spine transplant. I know you can take most things, and I'm pretty sure I've done it before, though that could've been a prosthetics mod.
@s9k573
@s9k573 3 жыл бұрын
"You can't be suppressed when you're high as fuck" - Rimmelations 1:1
@kesegoe9488
@kesegoe9488 3 жыл бұрын
Rats are used for corpse relocation -Rimmelations 1:2
@loganmaeding47
@loganmaeding47 3 жыл бұрын
Wait I just realized for the first time that your base is almost a perfect square
@loganmaeding47
@loganmaeding47 3 жыл бұрын
Also praise be to the better audio
@Rarr
@Rarr 3 жыл бұрын
Yes praise the auido and perfect square...
@Ichigo7555
@Ichigo7555 3 жыл бұрын
So mid game against the void when? -snake historian
@Rarr
@Rarr 3 жыл бұрын
Get out.
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Not a pro, but here's a tip: we all know that if mechs hit you, you're most likely dead. It can be solved by removing the ability of mechs to hit anything by kicking out their light sensors. That can be achieved by either a lucky shot or more reliably by shelling them with mortars. Usually a mix of HE and Incendiary shells works well, but a spotter is very important to make sure every shell lands exactly where needed. If both light sensors are completely knocked out, mechs actually stop firing the guns at all and try to get closer and fight you in melee. That's where we employ a highly dynamic AT rifleman to run around the bastards and kill them with PTRS-41. It won't be that hard to run away from them, because after an extensive artillery barrage, all that is usually left are a few centipedes. And if you have a highly honored pawn, make sure one of their permits is an air strike salvo. Best damn thing ever, saved me a bunch of times when a massive cluster landed right next to my base.
@smittywerbenjaegermanjense4035
@smittywerbenjaegermanjense4035 3 жыл бұрын
I always make a room with steel walls (or any non-flammable material) where I keep all of my ammunition and guns stored away so a cook-off doesn't destroy half my base
@TheGamegurusChannel
@TheGamegurusChannel 3 жыл бұрын
Steel is flamable in RimWorld
@smittywerbenjaegermanjense4035
@smittywerbenjaegermanjense4035 3 жыл бұрын
@@TheGamegurusChannel Yeah but anyone who doesn't fix that with mods is a vanilla purist or a masochist
@illx7193
@illx7193 3 жыл бұрын
Can you pls share collection of mods you are using. I really want to play it. Like your videos, hi from Ukraine)
@ObliviousNaga
@ObliviousNaga 3 жыл бұрын
Is combat extended being updated for 1.3?
@Pratt_
@Pratt_ 3 жыл бұрын
It has been updated.
@Darkmanmeister
@Darkmanmeister 3 жыл бұрын
If you wanna be a real cheeky lad you can replace half of the embrasures with walls; that way your pawns can hide behind full walls while still shooting from behind said wall.
@kesegoe9488
@kesegoe9488 3 жыл бұрын
By randy's ass why didnt I think of that
@panzerpaul0314
@panzerpaul0314 3 жыл бұрын
What mod is the hole in the wall wall from or is it combat extended
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
CE adds its own embrasures.
@adamhoughton9516
@adamhoughton9516 3 жыл бұрын
Combat extended adds its own "Embrasures" but there's a ton of stand alone versions on the workshop as well if you're not using CE. Just search "Embrasures" on the workshop and see which one takes your fancy, they are a little OP tho
@Olconer
@Olconer 3 жыл бұрын
if u wanna take off the error where it duplicates all your colony messages/warnings , take off the mod that adds guns below the colony mood bar . that mod always breaks and always breaks something it's unreal , everyone in steam workshop on that mod always saying is that mod
@cameronroder7503
@cameronroder7503 3 жыл бұрын
Pro tip exclusively use armour piercing high explosive. No armour fucking dead. A lot of armour badly injured and easy to kill
@toast3322
@toast3322 3 жыл бұрын
Big boy explosives lol I just started using grenades lol just killed 7 tribals with long bows 😂😂
@DaMate88
@DaMate88 2 жыл бұрын
Ah yes, the Spelospiders and the Megapedes.
@mrrussian3534
@mrrussian3534 3 жыл бұрын
I once installed CE, disabled ammo consumption (i just wanted vanilla guns be more powerful thats it) ... let's say that infinite normal ammo cannot kill mech centipedes... Now imagine immortal eyeless, legless mech centipede that only wants do destroy your solar panels and your colonists can't do anything to stop it. Pure terror
@petersillius7193
@petersillius7193 2 жыл бұрын
I have tried to use stick bombs to stop them. Some colonist hold then in place, others threw the few bombs we had. Lets just say it didnt work out as intended.
@juanmanuelc6644
@juanmanuelc6644 2 жыл бұрын
They are tanks, use anti tank weaponary
@vseodbornik
@vseodbornik 2 жыл бұрын
Skill issue
@MasterCrafterStudio
@MasterCrafterStudio 3 жыл бұрын
More DAKKA!!!
@LordGadwin
@LordGadwin 2 жыл бұрын
its sorta like that time when the British went to Africa an had a good fight with the Zulu. =)
@lunak2433
@lunak2433 3 жыл бұрын
are HP rounds worth using? I never bother with them because FMJ seems to do plenty while also working against low tier armor
@polemos101
@polemos101 3 жыл бұрын
HP is extremely OP in machineguns when fighting tribals (or just about anyone not in power armour). However if you're up against power armour then HP is useless and you may as well go to FMJ or ideally AP (AP-HE if you're awesome).
@nguyentrunghieu5757
@nguyentrunghieu5757 3 жыл бұрын
I nether bother to make it though as they are unnecessary and increase the micro of setting up loadout and bill. A dedicated grenadier could do the job well too.
@lunak2433
@lunak2433 3 жыл бұрын
I always have my soldiers carry a few mags of FMJ and one or two of AP for when it's needed
@paliandras9627
@paliandras9627 3 жыл бұрын
+1 for your awesome audio! Be praised! :P
@Rarr
@Rarr 3 жыл бұрын
Thank you kind sir!
@mintint4965
@mintint4965 Жыл бұрын
whats the mod he is using with the red monon eye pawn on the thumbnail?
@guysimtristan6248
@guysimtristan6248 3 жыл бұрын
climate adjuster is a lifesaver in permanent summers xd
@Gregory_Swan
@Gregory_Swan 3 жыл бұрын
Alas, the intricate realistic mechanics of Combat Extended are incompatible with my simple mindset of "bigger gun kill better"...
@RandomKritz7
@RandomKritz7 Жыл бұрын
Rarr: And if we take a look at his power armor… Me: WHERE IS YOUR POWER ARMOR!?!?!?
@kaneburms8664
@kaneburms8664 3 жыл бұрын
6:58 is half of the pain from this game
@subrinanoble9509
@subrinanoble9509 3 жыл бұрын
I praise the almighty rat god for spending his hard earned money on some audio equipment, PRAISE.
@NoU-jc4kq
@NoU-jc4kq 3 жыл бұрын
Maybe i should trim down my modlist and use combat extended.
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
You most likely won't have to trim it that much or atl all, CE is compatible with a lot of popular and big mods.
@starbishop4916
@starbishop4916 3 жыл бұрын
So if you're installing that jellysack you might as well rip out his spine and give it to your other guy who had theirs shattered. It's not like he needs it anymore.
@Rarr
@Rarr 3 жыл бұрын
That's brutal..... I love it.
@starbishop4916
@starbishop4916 3 жыл бұрын
@@Rarr You can give credit to Reddit for it as usual. From people showing off their comatose brain damaged cow that they feed by hand and it just stays in bed producing milk to the typical cannibal organ farm memery colony that implant their prisoners with stuff like the jellysack and take all their non-vital bodyparts so they can't run away.
@chrisp.7432
@chrisp.7432 3 жыл бұрын
What fuckin mod do you use for raids. Im like 40 hours into a colony on randy random, hardest difficulty and literally been raided once.
@Rarr
@Rarr 3 жыл бұрын
"The Gunny Storyteller"
@jonathanpfeffer3716
@jonathanpfeffer3716 Жыл бұрын
bug that can happen, happened to me when I had a pirated copy. if you have the same situation honestly don’t even try to fix it I searched for a cure for hours and hours and nothing works. only buying a legit copy actually worked, but that could be for a million reasons and might not be necessary.
@hancaakut
@hancaakut 3 жыл бұрын
Praise quality audio
@t_t-8938
@t_t-8938 3 жыл бұрын
Fast version of the bullet stuff bring ap bullets to thick. bring hp to smol.
@MoistLordSupreme
@MoistLordSupreme 3 жыл бұрын
i dont honestly know if im right or wrong but i can hear some diffrence, tho little, from before. might be that the high ends wont distort anymore in the video
@itsrubio
@itsrubio 7 ай бұрын
YOU SOUND AMAZING
@foxthepirate308
@foxthepirate308 3 жыл бұрын
Do you have a mod list
@luckyboy-du2ix
@luckyboy-du2ix 3 жыл бұрын
Theres a mod list?
@Bradley_UA
@Bradley_UA 2 жыл бұрын
Why is it so hard for you to fight insects? Just shotguns with slugs, and they can't get close at all.
@ljga02
@ljga02 3 жыл бұрын
which mods does he have?
@pawtter_ink
@pawtter_ink 3 жыл бұрын
You sound... Like we can actually hear you (jk)
@namvo3013
@namvo3013 3 жыл бұрын
Pikeman is easy on their own, just hit and run, the 60mm shells they drop is annoying tho
@Cassey_White
@Cassey_White 3 жыл бұрын
praised be Rarr
@pendantblade6361
@pendantblade6361 3 жыл бұрын
In CE, guns are weak, melee is where the real money is.
@Rarr
@Rarr 3 жыл бұрын
Get out.
@vulcanz1327
@vulcanz1327 3 жыл бұрын
i need help my dudes dont research jack shit for some reason even if i remove all the work except like clean haul and research and they still wont research what do i do?
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Did you put research on the highest priority? Do you have research table? Did you choose a research? Do you have any mods?
@vulcanz1327
@vulcanz1327 3 жыл бұрын
@@ДмитроПрищепа-д3я lol I just downloaded do your fucking research
@johncarloequinoxborda7119
@johncarloequinoxborda7119 2 жыл бұрын
my only regret seeing is you not taking that doomsday launcher for the memes
@OmerAliuddin
@OmerAliuddin 3 жыл бұрын
rad
@HappyH4x0r
@HappyH4x0r 3 жыл бұрын
Yo bro, if the enemy gets pretty close to you and you just want to get off shots, use snapshot, sometimes it's best to put the fire mode in single and use snapshot, if shooting is high enough it's even okay for long range engagement and snapshot gives you about double the shots compared to aimed mode
@Butterz2021
@Butterz2021 3 жыл бұрын
I really think this should be implemented into vanilla, the ballistic model for bullets is sooo much better than just plain rng
@BradlyClarke
@BradlyClarke 3 жыл бұрын
Best wishes
@HartK
@HartK 3 жыл бұрын
Only Use Ap-I rounds anything else is blasphemy
@Rarr
@Rarr 3 жыл бұрын
But...but HE rounds....
@HartK
@HartK 3 жыл бұрын
@@Rarr okay Heretic
@germfreescarf9727
@germfreescarf9727 3 жыл бұрын
Praise
@1234kingconan
@1234kingconan 3 жыл бұрын
Do you have a personal rule not to make kill box mazes? Once I figured out I could make the entrance to my base a winding maze full of wooden traps, all the enemies became trivial. Kinda ruins the fun of the game to be honest.
@Rarr
@Rarr 3 жыл бұрын
Yeah, I never use kill boxes. Personally I think it ruins the survival part of the game.
@gostgamesssl.o.d5125
@gostgamesssl.o.d5125 3 жыл бұрын
A love playing with the fire trap with this mod you just have to regroup the ennemies and burn them ez. Btw the microphone is a lot better and its cool
@xendurr8180
@xendurr8180 3 жыл бұрын
a
@ZackyBonkPH
@ZackyBonkPH 3 жыл бұрын
The intro caught me off guard
@tehnosan5769
@tehnosan5769 3 жыл бұрын
Any chance of a modlist somewhere?
@ziephon6460
@ziephon6460 3 жыл бұрын
I am feeling like having a squad set up as WWII German soldiers and use their tactics That would be fun I'd say
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Soviet tactics would work better imo. First of all, start with an excessive artillery barrage(4-10 mortars and a spotter). Continue until the next day or until you ran out of shells, then charge the enemy with PKM's or, if you have it in some mod, PPSh-41's and obliterate everyone that is left if they haven't retreated yet.
@cactuscraze4877
@cactuscraze4877 3 жыл бұрын
I use API ammo because it does burn damage. Pretty sure it knocks people down faster because of increased pain.
@Rarr
@Rarr 3 жыл бұрын
Api ammo is good, but if they haven't got too much armor, HE is the way to go.
@agentbarron3945
@agentbarron3945 3 жыл бұрын
I noticed you were using sabot rounds, even vs the tribals, that ammo is super expensive and at the point that you can easily afford sabot rounds you can also afford ap-i and ap-he, both of which are way better vs tribals, though the dude shot in the head def wouldnt have survived
@Rarr
@Rarr 3 жыл бұрын
Yeah I completely forgot I had sabot rounds tbh, was saving them for them for the mechs
@justiceforjoggers2897
@justiceforjoggers2897 3 жыл бұрын
Hey, can anyone help me? CE seems to completely break the factions in my game, resulting in an empty world with almost no enemies to fight.
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Empty right after generating? Check the console, check other mods that you have, CE, as far as I know, doesn't modify factions at all.
@justiceforjoggers2897
@justiceforjoggers2897 3 жыл бұрын
@@ДмитроПрищепа-д3я I did, I also stripped everything out besides the required framework (Harmony). It says I'm missing an invalid.package.id, but I have no clue what That's supposed to be. Any ideas?
@moranzombie7053
@moranzombie7053 3 жыл бұрын
Yes this game could make us suffer all of the inguries of our colonists, but also feel all good thoughts at the same time :D
@Dave_0115
@Dave_0115 3 жыл бұрын
The bad mod right now is show colonists gun mod
@davus2250
@davus2250 3 жыл бұрын
I'd say that rarr is like a potato he never leaves me
@v-sync503
@v-sync503 3 жыл бұрын
Hi, did you tried Hardcore SK modpack?
@Rarr
@Rarr 3 жыл бұрын
I use to play it alot back when Rimworld was in beta, haven't really played it since.
@v-sync503
@v-sync503 3 жыл бұрын
@@Rarr Is there a way that you will play and upload it?
@Qanak479
@Qanak479 3 жыл бұрын
Question! I love CE, but I also love Rimsenal. What compatabilty patch do you use? I cant seem to find a working up to date one
@morallyconflictedtortoise6494
@morallyconflictedtortoise6494 3 жыл бұрын
No compatibility patch needed! CE has had a bunch of patches worked into the mod itself, and Rimsenal is supported with no extras required. If you're curious about the full list, you can find it on their GitHub.
@Qanak479
@Qanak479 3 жыл бұрын
@@morallyconflictedtortoise6494 thank you! That is amazing to hear!
@vulcanz1327
@vulcanz1327 3 жыл бұрын
yesssss i praise you lord Ratatatatata
@geri8986
@geri8986 3 жыл бұрын
The reason for the wierd colors might be that you have HDR on
@Rarr
@Rarr 3 жыл бұрын
That was the issue, did a Windows update and for some reason it switched it off lol
@Fungi_Fog
@Fungi_Fog 3 жыл бұрын
Ayyyy
@Rarr
@Rarr 3 жыл бұрын
Eyyyy
@keenbump2406
@keenbump2406 3 жыл бұрын
smooth rarr is smooth
@jace5437
@jace5437 3 жыл бұрын
One of my colonists today got a permanent gunshot injury to the brain and it’s only at 1/15 durability so safe to say he is just a sack of potatoes now in the base...
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Get your hands on some luciferium, like 10-20 pills for the start and administer it to him. If that's the only injury he's got, it'll 100% get fixed the next luci healing cycle.
@jace5437
@jace5437 3 жыл бұрын
@@ДмитроПрищепа-д3я I use the prosthetics mod that everyone uses so I just got brain implants and he is up and running now
@franciszekmajor5155
@franciszekmajor5155 3 жыл бұрын
Can someone tell me which mod gives you those walls with holes?
@Skurwysyn444
@Skurwysyn444 3 жыл бұрын
Combat extended ( ;_;)
@Xeros08
@Xeros08 3 жыл бұрын
Is there a modlist?
@afiqaken134
@afiqaken134 3 жыл бұрын
I do enjoy combat extended Lets see more of it yeah
@LennyChilling
@LennyChilling 3 жыл бұрын
:D
@Rarr
@Rarr 3 жыл бұрын
:)
@umutcetinkaya9069
@umutcetinkaya9069 3 жыл бұрын
900th :D
@baptisteclr7373
@baptisteclr7373 3 жыл бұрын
yes
@H4WKxSilent
@H4WKxSilent 3 жыл бұрын
yooo
@thesmilyguyguy9799
@thesmilyguyguy9799 3 жыл бұрын
:)
@Rarr
@Rarr 3 жыл бұрын
(:
@thesmilyguyguy9799
@thesmilyguyguy9799 3 жыл бұрын
@@Rarr :)
@gabrielchapman5753
@gabrielchapman5753 3 жыл бұрын
:)
@thesmilyguyguy9799
@thesmilyguyguy9799 3 жыл бұрын
@@gabrielchapman5753 :)
@yackemflam6170
@yackemflam6170 3 жыл бұрын
praise
@neku767
@neku767 3 жыл бұрын
Whats the end game tho
@Rarr
@Rarr 3 жыл бұрын
No one wants that..
@liamoriesga7735
@liamoriesga7735 3 жыл бұрын
huh so this is a series now
@Rarr
@Rarr 3 жыл бұрын
Wasn't going to be but I've had great fun shooting the shit out of things.
@fishymoomoo1261
@fishymoomoo1261 3 жыл бұрын
nice video
@Rarr
@Rarr 3 жыл бұрын
Thanks.
@coolcolt2611
@coolcolt2611 3 жыл бұрын
nice video
@Rarr
@Rarr 3 жыл бұрын
Thanks.
@foreignfat6009
@foreignfat6009 3 жыл бұрын
5:50 I mean yeah... When you pretty much cheating with embrasures and CE (which makes tribals useless as whole melee)... Of course. :)
@Rarr
@Rarr 3 жыл бұрын
It does feel very cheap some times but is pretty fun to watch..
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
Tribals are useless against machine guns, that's just how it should be. And embrasures are pretty much the only way to not instantly die when someone properly equpped attacks the base.
@foreignfat6009
@foreignfat6009 3 жыл бұрын
@@ДмитроПрищепа-д3яReal issues is that combat and AI sucks and in late game it becomes fucking stupid. Embrasures make melee just useless, you are removing part of the game by a mod. Which is just straight up cheating.
@foreignfat6009
@foreignfat6009 3 жыл бұрын
@@Rarr If you want something funny, you should get miniguns and trigger happy colonists, I never seen you use it before.
@ДмитроПрищепа-д3я
@ДмитроПрищепа-д3я 3 жыл бұрын
@@foreignfat6009 melee is rightfully getting shifted back as you progress in tech. You don't really see soldiers irl running with coghead clubs from WW1 now. If you want a true melee experience of pain and suffering, go with tribal start and have fun(honestly my favorite start). Also, even tribal raiders sometimes bring stick bombs, so unless ypu have really overwhelming firepower, they have chances to breach in and fight you in melee. And melee is quite useful agains mechs too.
@seventheundead12vods38
@seventheundead12vods38 3 жыл бұрын
Rolled homogeneous armour is a type of armour made of a single steel composition hot-rolled to improve its material characteristics or RHA for short is use as a ballistic model and use by many armed forces but in Rim world case its you Armor thickness for most Armor types giving the player info on it it could stop the bullets here's a idea it you have 8mm of RHA and some one hits you with 8mm of pen the bullet will stop just before the skin thus not cause a bleed but will turn the pen force in to blunt force and if the Armor you ware has higher blunt you ignore all damage but take hit points damage to the Armor which lower its RHA and blunt Protection so wearing down raiders Armor is possible but if it does not have Hit points for its Armor like mechs your out of luck
@prydzen
@prydzen 3 жыл бұрын
I love combat extended, screw the modders that hate it!
@popparock6506
@popparock6506 3 жыл бұрын
can't do the high pitch whiny voice and the overreacting with the new audio equipment.. your going pro right? time to tone it down and just play without all the extra theatrics
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