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We take a look at the Commodore Magic Voice Speech Module which promised a full library of compatible software for the Commodore 64, but in reality only a few titles shipped. We examine the three released titles that support Magic Voice: GORF, Wizard of Wor, and the rare A Bee C's, along with some little-known Easter Eggs in these games. And we also look at the newly discovered "Magic Desk 1+" prototype, which adds voice support to the original "Magic Desk", programmed by John Feagans and rescued by Chuck Hutchins and Santo Nucifora. Many, many related links below!
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Further reading about Magic Voice:
www.pagetable.com/?p=1348
www.floodgap.com/retrobits/ckb...
Download Magic Desk 1+ (Scroll down to file MagicDeskwithMagicVoiceROMs.zip):
www.zimmers.net/anonftp/pub/cb...
Chuck Hutchins' channel: / chuckhutchins
Buy Kung Fu Flash: thefuturewas8bit.com/shop/kun...
Build your own: github.com/KimJorgensen/KungF...
Brochure that mentions unreleased Magic+ software:
archive.org/details/vgmuseum_...
Dave Holmes' developer info:
www.mobygames.com/developer/s...
Power/Play magazine with Gorf and Wizard of Wor info:
archive.org/details/commodore...
Magic Voice Classics (Magic Voice games without a Magic Voice!):
csdb.dk/release/?id=139481
End credits music by Bedford Level Experiment:
/ bedfordlvlexperiment
bedfordlevelexperiment.bandca...
Index:
0:00 About the Commodore Magic Voice Speech Module
4:54 Hooking it up and BASIC programming
7:56 GORF TALK
10:41 GORF Easter Egg
14:07 Wizard of Wor: The Wizard Speaks
17:16 Wizard of Wor Easter Egg
19:03 A Bee C's gameplay
24:08 Magic Voice Classics on breadbin C64 with Kung-Fu Flash
28:44 How the Magic Desk 1+ prototype was discovered
31:15 Using Magic Desk 1+
36:32 Thanks!